As an essential task in autonomous driving (AD), motion prediction aims to predict the future states of surround objects for navigation. One natural solution is to estimate the position of other agents in a step-by-step manner where each predicted time-step is conditioned on both observed time-steps and previously predicted time-steps, i.e., autoregressive prediction. Pioneering works like SocialLSTM and MFP design their decoders based on this intuition. However, almost all state-of-the-art works assume that all predicted time-steps are independent conditioned on observed time-steps, where they use a single linear layer to generate positions of all time-steps simultaneously. They dominate most motion prediction leaderboards due to the simplicity of training MLPs compared to autoregressive networks. In this paper, we introduce the GPT style next token prediction into motion forecasting. In this way, the input and output could be represented in a unified space and thus the autoregressive prediction becomes more feasible. However, different from language data which is composed of homogeneous units -words, the elements in the driving scene could have complex spatial-temporal and semantic relations. To this end, we propose to adopt three factorized attention modules with different neighbors for information aggregation and different position encoding styles to capture their relations, e.g., encoding the transformation between coordinate systems for spatial relativity while adopting RoPE for temporal relativity. Empirically, by equipping with the aforementioned tailored designs, the proposed method achieves state-of-the-art performance in the Waymo Open Motion and Waymo Interaction datasets. Notably, AMP outperforms other recent autoregressive motion prediction methods: MotionLM and StateTransformer, which demonstrates the effectiveness of the proposed designs.
Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate repetitive training on all previously observed samples whenever new relationships emerge, mitigating the risk of forgetting previously acquired knowledge. This work seeks to address this pitfall inherent in a suite of prior relationship predictions. Motivated by the achievements of in-context learning in pretrained language models, our approach imbues the model with the capability to predict relationships and continuously acquire novel knowledge without succumbing to catastrophic forgetting. To achieve this goal, we introduce a novel and pragmatic framework for scene graph generation, namely Lifelong Scene Graph Generation (LSGG), where tasks, such as predicates, unfold in a streaming fashion. In this framework, the model is constrained to exclusive training on the present task, devoid of access to previously encountered training data, except for a limited number of exemplars, but the model is tasked with inferring all predicates it has encountered thus far. Rigorous experiments demonstrate the superiority of our proposed method over state-of-the-art SGG models in the context of LSGG across a diverse array of metrics. Besides, extensive experiments on the two mainstream benchmark datasets, VG and Open-Image(v6), show the superiority of our proposed model to a number of competitive SGG models in terms of continuous learning and conventional settings. Moreover, comprehensive ablation experiments demonstrate the effectiveness of each component in our model.
Training large-scale language models is increasingly critical in various domains, but it is hindered by frequent failures, leading to significant time and economic costs. Current failure recovery methods in cloud-based settings inadequately address the diverse and complex scenarios that arise, focusing narrowly on erasing downtime for individual tasks without considering the overall cost impact on a cluster. We introduce Unicron, a workload manager designed for efficient self-healing in large-scale language model training. Unicron optimizes the training process by minimizing failure-related costs across multiple concurrent tasks within a cluster. Its key features include in-band error detection for real-time error identification without extra overhead, a dynamic cost-aware plan generation mechanism for optimal reconfiguration, and an efficient transition strategy to reduce downtime during state changes. Deployed on a 128-GPU distributed cluster, Unicron demonstrates up to a 1.9x improvement in training efficiency over state-of-the-art methods, significantly reducing failure recovery costs and enhancing the reliability of large-scale language model training.
Instance segmentation is a fundamental research in computer vision, especially in autonomous driving. However, manual mask annotation for instance segmentation is quite time-consuming and costly. To address this problem, some prior works attempt to apply weakly supervised manner by exploring 2D or 3D boxes. However, no one has ever successfully segmented 2D and 3D instances simultaneously by only using 2D box annotations, which could further reduce the annotation cost by an order of magnitude. Thus, we propose a novel framework called Multimodal Weakly Supervised Instance Segmentation (MWSIS), which incorporates various fine-grained label generation and correction modules for both 2D and 3D modalities to improve the quality of pseudo labels, along with a new multimodal cross-supervision approach, named Consistency Sparse Cross-modal Supervision (CSCS), to reduce the inconsistency of multimodal predictions by response distillation. Particularly, transferring the 3D backbone to downstream tasks not only improves the performance of the 3D detectors, but also outperforms fully supervised instance segmentation with only 5% fully supervised annotations. On the Waymo dataset, the proposed framework demonstrates significant improvements over the baseline, especially achieving 2.59% mAP and 12.75% mAP increases for 2D and 3D instance segmentation tasks, respectively. The code is available at https://github.com/jiangxb98/mwsis-plugin.
Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively. Prevailing works treat these tasks as distinct tasks, leading to the development of task-specific models tailored to individual datasets. However, we posit that the presence of visual relationships can furnish crucial contextual and intricate relational cues that significantly augment the inference of human-object interactions. This motivates us to think if there is a natural intrinsic relationship between the two tasks, where scene graphs can serve as a source for inferring human-object interactions. In light of this, we introduce SG2HOI+, a unified one-step model based on the Transformer architecture. Our approach employs two interactive hierarchical Transformers to seamlessly unify the tasks of SGG and HOI detection. Concretely, we initiate a relation Transformer tasked with generating relation triples from a suite of visual features. Subsequently, we employ another transformer-based decoder to predict human-object interactions based on the generated relation triples. A comprehensive series of experiments conducted across established benchmark datasets including Visual Genome, V-COCO, and HICO-DET demonstrates the compelling performance of our SG2HOI+ model in comparison to prevalent one-stage SGG models. Remarkably, our approach achieves competitive performance when compared to state-of-the-art HOI methods. Additionally, we observe that our SG2HOI+ jointly trained on both SGG and HOI tasks in an end-to-end manner yields substantial improvements for both tasks compared to individualized training paradigms.
Chain-of-thought reasoning, a cognitive process fundamental to human intelligence, has garnered significant attention in the realm of artificial intelligence and natural language processing. However, there still remains a lack of a comprehensive survey for this arena. To this end, we take the first step and present a thorough survey of this research field carefully and widely. We use X-of-Thought to refer to Chain-of-Thought in a broad sense. In detail, we systematically organize the current research according to the taxonomies of methods, including XoT construction, XoT structure variants, and enhanced XoT. Additionally, we describe XoT with frontier applications, covering planning, tool use, and distillation. Furthermore, we address challenges and discuss some future directions, including faithfulness, multi-modal, and theory. We hope this survey serves as a valuable resource for researchers seeking to innovate within the domain of chain-of-thought reasoning.
Sparse knowledge graph (KG) scenarios pose a challenge for previous Knowledge Graph Completion (KGC) methods, that is, the completion performance decreases rapidly with the increase of graph sparsity. This problem is also exacerbated because of the widespread existence of sparse KGs in practical applications. To alleviate this challenge, we present a novel framework, LR-GCN, that is able to automatically capture valuable long-range dependency among entities to supplement insufficient structure features and distill logical reasoning knowledge for sparse KGC. The proposed approach comprises two main components: a GNN-based predictor and a reasoning path distiller. The reasoning path distiller explores high-order graph structures such as reasoning paths and encodes them as rich-semantic edges, explicitly compositing long-range dependencies into the predictor. This step also plays an essential role in densifying KGs, effectively alleviating the sparse issue. Furthermore, the path distiller further distills logical reasoning knowledge from these mined reasoning paths into the predictor. These two components are jointly optimized using a well-designed variational EM algorithm. Extensive experiments and analyses on four sparse benchmarks demonstrate the effectiveness of our proposed method.
Scene text detection is a challenging computer vision task due to the high variation in text shapes and ratios. In this work, we propose a scene text detector named Deformable Kernel Expansion (DKE), which incorporates the merits of both segmentation and contour-based detectors. DKE employs a segmentation module to segment the shrunken text region as the text kernel, then expands the text kernel contour to obtain text boundary by regressing the vertex-wise offsets. Generating the text kernel by segmentation enables DKE to inherit the arbitrary-shaped text region modeling capability of segmentation-based detectors. Regressing the kernel contour with some sampled vertices enables DKE to avoid the complicated pixel-level post-processing and better learn contour deformation as the contour-based detectors. Moreover, we propose an Optimal Bipartite Graph Matching Loss (OBGML) that measures the matching error between the predicted contour and the ground truth, which efficiently minimizes the global contour matching distance. Extensive experiments on CTW1500, Total-Text, MSRA-TD500, and ICDAR2015 demonstrate that DKE achieves a good tradeoff between accuracy and efficiency in scene text detection.
Currently, most existing person re-identification methods use Instance-Level features, which are extracted only from a single image. However, these Instance-Level features can easily ignore the discriminative information due to the appearance of each identity varies greatly in different images. Thus, it is necessary to exploit Identity-Level features, which can be shared across different images of each identity. In this paper, we propose to promote Instance-Level features to Identity-Level features by employing cross-attention to incorporate information from one image to another of the same identity, thus more unified and discriminative pedestrian information can be obtained. We propose a novel training framework named X-ReID. Specifically, a Cross Intra-Identity Instances module (IntraX) fuses different intra-identity instances to transfer Identity-Level knowledge and make Instance-Level features more compact. A Cross Inter-Identity Instances module (InterX) involves hard positive and hard negative instances to improve the attention response to the same identity instead of different identity, which minimizes intra-identity variation and maximizes inter-identity variation. Extensive experiments on benchmark datasets show the superiority of our method over existing works. Particularly, on the challenging MSMT17, our proposed method gains 1.1% mAP improvements when compared to the second place.
The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.