Abstract:Audio Large Language Models (AudioLLMs) have achieved strong results in semantic tasks like speech recognition and translation, but remain limited in modeling paralinguistic cues such as emotion. Existing approaches often treat emotion understanding as a classification problem, offering little insight into the underlying rationale behind predictions. In this work, we explore emotion reasoning, a strategy that leverages the generative capabilities of AudioLLMs to enhance emotion recognition by producing semantically aligned, evidence-grounded explanations. To support this in multitask AudioLLMs, we introduce a unified framework combining reasoning-augmented data supervision, dual-encoder architecture, and task-alternating training. This approach enables AudioLLMs to effectively learn different tasks while incorporating emotional reasoning. Experiments on IEMOCAP and MELD show that our approach not only improves emotion prediction accuracy but also enhances the coherence and evidential grounding of the generated responses.
Abstract:Large language models (LLMs) have demonstrated strong instruction-following capabilities in text-based tasks. However, this ability often deteriorates in multimodal models after alignment with non-text modalities such as images or audio. While several recent efforts have investigated instruction-following performance in text and vision-language models, instruction-following in audio-based large language models remains largely unexplored. To bridge this gap, we introduce IFEval-Audio, a novel evaluation dataset designed to assess the ability to follow instructions in an audio LLM. IFEval-Audio contains 280 audio-instruction-answer triples across six diverse dimensions: Content, Capitalization, Symbol, List Structure, Length, and Format. Each example pairs an audio input with a text instruction, requiring the model to generate an output that follows a specified structure. We benchmark state-of-the-art audio LLMs on their ability to follow audio-involved instructions. The dataset is released publicly to support future research in this emerging area.
Abstract:As the field progresses toward Artificial General Intelligence (AGI), there is a pressing need for more comprehensive and insightful evaluation frameworks that go beyond aggregate performance metrics. This paper introduces a unified rating system that jointly models the difficulty of individual test cases and the competency of AI models (or humans) across vision, language, and action domains. Unlike existing metrics that focus solely on models, our approach allows for fine-grained, difficulty-aware evaluations through competitive interactions between models and tasks, capturing both the long-tail distribution of real-world challenges and the competency gap between current models and full task mastery. We validate the generalizability and robustness of our system through extensive experiments on multiple established datasets and models across distinct AGI domains. The resulting rating distributions offer novel perspectives and interpretable insights into task difficulty, model progression, and the outstanding challenges that remain on the path to achieving full AGI task mastery.
Abstract:The first WARA Robotics Mobile Manipulation Challenge, held in December 2024 at ABB Corporate Research in V\"aster{\aa}s, Sweden, addressed the automation of task-intensive and repetitive manual labor in laboratory environments - specifically the transport and cleaning of glassware. Designed in collaboration with AstraZeneca, the challenge invited academic teams to develop autonomous robotic systems capable of navigating human-populated lab spaces and performing complex manipulation tasks, such as loading items into industrial dishwashers. This paper presents an overview of the challenge setup, its industrial motivation, and the four distinct approaches proposed by the participating teams. We summarize lessons learned from this edition and propose improvements in design to enable a more effective second iteration to take place in 2025. The initiative bridges an important gap in effective academia-industry collaboration within the domain of autonomous mobile manipulation systems by promoting the development and deployment of applied robotic solutions in real-world laboratory contexts.
Abstract:DBSCAN, a well-known density-based clustering algorithm, has gained widespread popularity and usage due to its effectiveness in identifying clusters of arbitrary shapes and handling noisy data. However, it encounters challenges in producing satisfactory cluster results when confronted with datasets of varying density scales, a common scenario in real-world applications. In this paper, we propose a novel Adaptive and Robust DBSCAN with Multi-agent Reinforcement Learning cluster framework, namely AR-DBSCAN. First, we model the initial dataset as a two-level encoding tree and categorize the data vertices into distinct density partitions according to the information uncertainty determined in the encoding tree. Each partition is then assigned to an agent to find the best clustering parameters without manual assistance. The allocation is density-adaptive, enabling AR-DBSCAN to effectively handle diverse density distributions within the dataset by utilizing distinct agents for different partitions. Second, a multi-agent deep reinforcement learning guided automatic parameter searching process is designed. The process of adjusting the parameter search direction by perceiving the clustering environment is modeled as a Markov decision process. Using a weakly-supervised reward training policy network, each agent adaptively learns the optimal clustering parameters by interacting with the clusters. Third, a recursive search mechanism adaptable to the data's scale is presented, enabling efficient and controlled exploration of large parameter spaces. Extensive experiments are conducted on nine artificial datasets and a real-world dataset. The results of offline and online tasks show that AR-DBSCAN not only improves clustering accuracy by up to 144.1% and 175.3% in the NMI and ARI metrics, respectively, but also is capable of robustly finding dominant parameters.
Abstract:Accurate and robust 3D scene reconstruction from casual, in-the-wild videos can significantly simplify robot deployment to new environments. However, reliable camera pose estimation and scene reconstruction from such unconstrained videos remains an open challenge. Existing visual-only SLAM methods perform well on benchmark datasets but struggle with real-world footage which often exhibits uncontrolled motion including rapid rotations and pure forward movements, textureless regions, and dynamic objects. We analyze the limitations of current methods and introduce a robust pipeline designed to improve 3D reconstruction from casual videos. We build upon recent deep visual odometry methods but increase robustness in several ways. Camera intrinsics are automatically recovered from the first few frames using structure-from-motion. Dynamic objects and less-constrained areas are masked with a predictive model. Additionally, we leverage monocular depth estimates to regularize bundle adjustment, mitigating errors in low-parallax situations. Finally, we integrate place recognition and loop closure to reduce long-term drift and refine both intrinsics and pose estimates through global bundle adjustment. We demonstrate large-scale contiguous 3D models from several online videos in various environments. In contrast, baseline methods typically produce locally inconsistent results at several points, producing separate segments or distorted maps. In lieu of ground-truth pose data, we evaluate map consistency, execution time and visual accuracy of re-rendered NeRF models. Our proposed system establishes a new baseline for visual reconstruction from casual uncontrolled videos found online, demonstrating more consistent reconstructions over longer sequences of in-the-wild videos than previously achieved.
Abstract:While most prior research has focused on improving the precision of multimodal trajectory predictions, the explicit modeling of multimodal behavioral intentions (e.g., yielding, overtaking) remains relatively underexplored. This paper proposes a unified framework that jointly predicts both behavioral intentions and trajectories to enhance prediction accuracy, interpretability, and efficiency. Specifically, we employ a shared context encoder for both intention and trajectory predictions, thereby reducing structural redundancy and information loss. Moreover, we address the lack of ground-truth behavioral intention labels in mainstream datasets (Waymo, Argoverse) by auto-labeling these datasets, thus advancing the community's efforts in this direction. We further introduce a vectorized occupancy prediction module that infers the probability of each map polyline being occupied by the target vehicle's future trajectory. By leveraging these intention and occupancy prediction priors, our method conducts dynamic, modality-dependent pruning of irrelevant agents and map polylines in the decoding stage, effectively reducing computational overhead and mitigating noise from non-critical elements. Our approach ranks first among LiDAR-free methods on the Waymo Motion Dataset and achieves first place on the Waymo Interactive Prediction Dataset. Remarkably, even without model ensembling, our single-model framework improves the soft mean average precision (softmAP) by 10 percent compared to the second-best method in the Waymo Interactive Prediction Leaderboard. Furthermore, the proposed framework has been successfully deployed on real vehicles, demonstrating its practical effectiveness in real-world applications.
Abstract:Despite significant advancements in traditional syntactic communications based on Shannon's theory, these methods struggle to meet the requirements of 6G immersive communications, especially under challenging transmission conditions. With the development of generative artificial intelligence (GenAI), progress has been made in reconstructing videos using high-level semantic information. In this paper, we propose a scalable generative video semantic communication framework that extracts and transmits semantic information to achieve high-quality video reconstruction. Specifically, at the transmitter, description and other condition signals (e.g., first frame, sketches, etc.) are extracted from the source video, functioning as text and structural semantics, respectively. At the receiver, the diffusion-based GenAI large models are utilized to fuse the semantics of the multiple modalities for reconstructing the video. Simulation results demonstrate that, at an ultra-low channel bandwidth ratio (CBR), our scheme effectively captures semantic information to reconstruct videos aligned with human perception under different signal-to-noise ratios. Notably, the proposed ``First Frame+Desc." scheme consistently achieves CLIP score exceeding 0.92 at CBR = 0.0057 for SNR > 0 dB. This demonstrates its robust performance even under low SNR conditions.
Abstract:Aspect-based Sentiment Analysis (ABSA) is the task aimed at predicting the sentiment polarity of aspect words within sentences. Recently, incorporating graph neural networks (GNNs) to capture additional syntactic structure information in the dependency tree derived from syntactic dependency parsing has been proven to be an effective paradigm for boosting ABSA. Despite GNNs enhancing model capability by fusing more types of information, most works only utilize a single topology view of the dependency tree or simply conflate different perspectives of information without distinction, which limits the model performance. To address these challenges, in this paper, we propose a new multi-view attention syntactic enhanced graph convolutional network (MASGCN) that weighs different syntactic information of views using attention mechanisms. Specifically, we first construct distance mask matrices from the dependency tree to obtain multiple subgraph views for GNNs. To aggregate features from different views, we propose a multi-view attention mechanism to calculate the attention weights of views. Furthermore, to incorporate more syntactic information, we fuse the dependency type information matrix into the adjacency matrices and present a structural entropy loss to learn the dependency type adjacency matrix. Comprehensive experiments on four benchmark datasets demonstrate that our model outperforms state-of-the-art methods. The codes and datasets are available at https://github.com/SELGroup/MASGCN.
Abstract:Singlish, a Creole language rooted in English, is a key focus in linguistic research within multilingual and multicultural contexts. However, its spoken form remains underexplored, limiting insights into its linguistic structure and applications. To address this gap, we standardize and annotate the largest spoken Singlish corpus, introducing the Multitask National Speech Corpus (MNSC). These datasets support diverse tasks, including Automatic Speech Recognition (ASR), Spoken Question Answering (SQA), Spoken Dialogue Summarization (SDS), and Paralinguistic Question Answering (PQA). We release standardized splits and a human-verified test set to facilitate further research. Additionally, we propose SingAudioLLM, a multi-task multimodal model leveraging multimodal large language models to handle these tasks concurrently. Experiments reveal our models adaptability to Singlish context, achieving state-of-the-art performance and outperforming prior models by 10-30% in comparison with other AudioLLMs and cascaded solutions.