Abstract:Social platforms serve as central hubs for information exchange, where user behaviors and platform interventions jointly shape opinions. However, intervention policies like recommendation and content filtering, can unintentionally amplify echo chambers and polarization, posing significant societal risks. Proactively evaluating the impact of such policies is therefore crucial. Existing approaches primarily rely on reactive online A/B testing, where risks are identified only after deployment, making risk identification delayed and costly. LLM-based social simulations offer a promising pre-deployment alternative, but current methods fall short in realistically modeling platform interventions and incorporating feedback from the platform. Bridging these gaps is essential for building actionable frameworks to assess and optimize platform policies. To this end, we propose PolicySim, an LLM-based social simulation sandbox for the proactive assessment and optimization of intervention policies. PolicySim models the bidirectional dynamics between user behavior and platform interventions through two key components: (1) a user agent module refined via supervised fine-tuning (SFT) and direct preference optimization (DPO) to achieve platform-specific behavioral realism; and (2) an adaptive intervention module that employs a contextual bandit with message passing to capture dynamic network structures. Experiments show that PolicySim can accurately simulate platform ecosystems at both micro and macro levels and support effective intervention policy.
Abstract:The evolution of Large Language Models (LLMs) has shifted mobile computing from App-centric interactions to system-level autonomous agents. Current implementations predominantly rely on a "Screen-as-Interface" paradigm, which inherits structural vulnerabilities and conflicts with the mobile ecosystem's economic foundations. In this paper, we conduct a systematic security analysis of state-of-the-art mobile agents using Doubao Mobile Assistant as a representative case. We decompose the threat landscape into four dimensions - Agent Identity, External Interface, Internal Reasoning, and Action Execution - revealing critical flaws such as fake App identity, visual spoofing, indirect prompt injection, and unauthorized privilege escalation stemming from a reliance on unstructured visual data. To address these challenges, we propose Aura, an Agent Universal Runtime Architecture for a clean-slate secure agent OS. Aura replaces brittle GUI scraping with a structured, agent-native interaction model. It adopts a Hub-and-Spoke topology where a privileged System Agent orchestrates intent, sandboxed App Agents execute domain-specific tasks, and the Agent Kernel mediates all communication. The Agent Kernel enforces four defense pillars: (i) cryptographic identity binding via a Global Agent Registry; (ii) semantic input sanitization through a multilayer Semantic Firewall; (iii) cognitive integrity via taint-aware memory and plan-trajectory alignment; and (iv) granular access control with non-deniable auditing. Evaluation on MobileSafetyBench shows that, compared to Doubao, Aura improves low-risk Task Success Rate from roughly 75% to 94.3%, reduces high-risk Attack Success Rate from roughly 40% to 4.4%, and achieves near-order-of-magnitude latency gains. These results demonstrate Aura as a viable, secure alternative to the "Screen-as-Interface" paradigm.
Abstract:Large Reasoning Models (LRMs) have demonstrated remarkable performance on complex reasoning tasks by employing test-time scaling. However, they often generate over-long chains-of-thought that, driven by substantial reflections such as repetitive self-questioning and circular reasoning, lead to high token consumption, substantial computational overhead, and increased latency without improving accuracy, particularly in smaller models. Our observation reveals that increasing problem complexity induces more excessive and unnecessary reflection, which in turn reduces accuracy and increases token overhead. To address this challenge, we propose Adaptive Reflection and Length Coordinated Penalty (ARLCP), a novel reinforcement learning framework designed to dynamically balance reasoning efficiency and solution accuracy. ARLCP introduces two key innovations: (1) a reflection penalty that adaptively curtails unnecessary reflective steps while preserving essential reasoning, and (2) a length penalty calibrated to the estimated complexity of the problem. By coordinating these penalties, ARLCP encourages the model to generate more concise and effective reasoning paths. We evaluate our method on five mathematical reasoning benchmarks using DeepSeek-R1-Distill-Qwen-1.5B and DeepSeek-R1-Distill-Qwen-7B models. Experimental results show that ARLCP achieves a superior efficiency-accuracy trade-off compared to existing approaches. For the 1.5B model, it reduces the average response length by 53.1% while simultaneously improving accuracy by 5.8%. For the 7B model, it achieves a 35.0% reduction in length with a 2.7% accuracy gain. The code is released at https://github.com/ZeweiYu1/ARLCP .
Abstract:Tool-integrated reasoning (TIR) enables LLM agents to solve tasks through planning, tool use, and iterative revision, but outcome-only reinforcement learning in this setting suffers from sparse, delayed rewards and weak step-level credit assignment. In long-horizon TIR trajectories, an early irrecoverable mistake can determine success or failure, making it crucial to localize the first irrecoverable step and leverage it for fine-grained credit assignment. We propose Error-Localized Policy Optimization (ELPO), which localizes the first irrecoverable step via binary-search rollout trees under a fixed rollout budget, converts the resulting tree into stable learning signals through hierarchical advantage attribution, and applies error-localized adaptive clipping to strengthen corrective updates on the critical step and its suffix. Across TIR benchmarks in math, science QA, and code execution, ELPO consistently outperforms strong Agentic RL baselines under comparable sampling budgets, with additional gains in Pass@K and Major@K scaling, rollout ranking quality, and tool-call efficiency. Our code will be publicly released soon.
Abstract:Efficient lightweight neural networks are with increasing attention due to their faster reasoning speed and easier deployment on mobile devices. However, existing video pre-trained models still focus on the common ViT architecture with high latency, and few works attempt to build efficient architecture on mobile devices. This paper bridges this gap by introducing temporal structural reparameterization into an efficient image-text model and training it on a large-scale high-quality video-text dataset, resulting in an efficient video-text model that can run on mobile devices with strong zero-shot classification and retrieval capabilities, termed as MobileViCLIP. In particular, in terms of inference speed on mobile devices, our MobileViCLIP-Small is 55.4x times faster than InternVideo2-L14 and 6.7x faster than InternVideo2-S14. In terms of zero-shot retrieval performance, our MobileViCLIP-Small obtains similar performance as InternVideo2-L14 and obtains 6.9\% better than InternVideo2-S14 on MSR-VTT. The code is available at https://github.com/MCG-NJU/MobileViCLIP.
Abstract:We introduce ROLL, an efficient, scalable, and user-friendly library designed for Reinforcement Learning Optimization for Large-scale Learning. ROLL caters to three primary user groups: tech pioneers aiming for cost-effective, fault-tolerant large-scale training, developers requiring flexible control over training workflows, and researchers seeking agile experimentation. ROLL is built upon several key modules to serve these user groups effectively. First, a single-controller architecture combined with an abstraction of the parallel worker simplifies the development of the training pipeline. Second, the parallel strategy and data transfer modules enable efficient and scalable training. Third, the rollout scheduler offers fine-grained management of each sample's lifecycle during the rollout stage. Fourth, the environment worker and reward worker support rapid and flexible experimentation with agentic RL algorithms and reward designs. Finally, AutoDeviceMapping allows users to assign resources to different models flexibly across various stages.
Abstract:Large language models (LLMs) have demonstrated impressive capabilities in reasoning with the emergence of reasoning models like OpenAI-o1 and DeepSeek-R1. Recent research focuses on integrating reasoning capabilities into the realm of retrieval-augmented generation (RAG) via outcome-supervised reinforcement learning (RL) approaches, while the correctness of intermediate think-and-search steps is usually neglected. To address this issue, we design a process-level reward module to mitigate the unawareness of intermediate reasoning steps in outcome-level supervision without additional annotation. Grounded on this, we propose Learning to Think-and-Search (LeTS), a novel framework that hybridizes stepwise process reward and outcome-based reward to current RL methods for RAG. Extensive experiments demonstrate the generalization and inference efficiency of LeTS across various RAG benchmarks. In addition, these results reveal the potential of process- and outcome-level reward hybridization in boosting LLMs' reasoning ability via RL under other scenarios. The code will be released soon.
Abstract:While most prior research has focused on improving the precision of multimodal trajectory predictions, the explicit modeling of multimodal behavioral intentions (e.g., yielding, overtaking) remains relatively underexplored. This paper proposes a unified framework that jointly predicts both behavioral intentions and trajectories to enhance prediction accuracy, interpretability, and efficiency. Specifically, we employ a shared context encoder for both intention and trajectory predictions, thereby reducing structural redundancy and information loss. Moreover, we address the lack of ground-truth behavioral intention labels in mainstream datasets (Waymo, Argoverse) by auto-labeling these datasets, thus advancing the community's efforts in this direction. We further introduce a vectorized occupancy prediction module that infers the probability of each map polyline being occupied by the target vehicle's future trajectory. By leveraging these intention and occupancy prediction priors, our method conducts dynamic, modality-dependent pruning of irrelevant agents and map polylines in the decoding stage, effectively reducing computational overhead and mitigating noise from non-critical elements. Our approach ranks first among LiDAR-free methods on the Waymo Motion Dataset and achieves first place on the Waymo Interactive Prediction Dataset. Remarkably, even without model ensembling, our single-model framework improves the soft mean average precision (softmAP) by 10 percent compared to the second-best method in the Waymo Interactive Prediction Leaderboard. Furthermore, the proposed framework has been successfully deployed on real vehicles, demonstrating its practical effectiveness in real-world applications.
Abstract:Dataset condensation has made significant progress in the image domain. Unlike images, videos possess an additional temporal dimension, which harbors considerable redundant information, making condensation even more crucial. However, video dataset condensation still remains an underexplored area. We aim to bridge this gap by providing a large-scale empirical study with systematic design and fair comparison. Specifically, our work delves into three key aspects to provide valuable empirical insights: (1) temporal processing of video data, (2) establishing a comprehensive evaluation protocol for video dataset condensation, and (3) adaptation of condensation methods to the space-time domain and fair comparisons among them. From this study, we derive several intriguing observations: (i) sample diversity appears to be more crucial than temporal diversity for video dataset condensation, (ii) simple slide-window sampling proves to be effective, and (iii) sample selection currently outperforms dataset distillation in most cases. Furthermore, we conduct experiments on three prominent action recognition datasets (HMDB51, UCF101 and Kinetics-400) and achieve state-of-the-art results on all of them. Our code is available at https://github.com/MCG-NJU/Video-DC.




Abstract:Recent advances on Multi-modal Large Language Models have demonstrated that high-resolution image input is crucial for model capabilities, especially for fine-grained tasks. However, high-resolution images lead to a quadratic increase in the number of visual tokens input into LLMs, resulting in significant computational costs. Current work develop visual token compression methods to achieve efficiency improvements, often at the expense of performance. We argue that removing visual redundancy can simultaneously improve both efficiency and performance. We build a coarse-to-fine visual token compression method, with a vision-guided sampler for compressing redundant regions with low information density, and a text-guided sampler for selecting visual tokens that are strongly correlated with the user instructions.With these two modules, the proposed FocusLLaVA achieves improvements in both efficiency and performance. We validate the effectiveness of our approach on a wide range of evaluation datasets.