Abstract:Scaling Transformer to a large scale without using some technical tricks such as learning rate warump and using an obviously lower learning rate is an extremely challenging task, and is increasingly gaining more attention. In this paper, we provide a theoretical analysis for the process of training Transformer and reveal the rationale behind the model crash phenomenon in the training process, termed \textit{spectral energy concentration} of ${\bW_q}^{\top} \bW_k$, which is the reason for a malignant entropy collapse, where ${\bW_q}$ and $\bW_k$ are the projection matrices for the query and the key in Transformer, respectively. To remedy this problem, motivated by \textit{Weyl's Inequality}, we present a novel optimization strategy, \ie, making the weight updating in successive steps smooth -- if the ratio $\frac{\sigma_{1}(\nabla \bW_t)}{\sigma_{1}(\bW_{t-1})}$ is larger than a threshold, we will automatically bound the learning rate to a weighted multiple of $\frac{\sigma_{1}(\bW_{t-1})}{\sigma_{1}(\nabla \bW_t)}$, where $\nabla \bW_t$ is the updating quantity in step $t$. Such an optimization strategy can prevent spectral energy concentration to only a few directions, and thus can avoid malignant entropy collapse which will trigger the model crash. We conduct extensive experiments using ViT, Swin-Transformer and GPT, showing that our optimization strategy can effectively and stably train these Transformers without using learning rate warmup.
Abstract:Generalized gait recognition, which aims to achieve robust performance across diverse domains, remains a challenging problem due to severe domain shifts in viewpoints, appearances, and environments. While mixed-dataset training is widely used to enhance generalization, it introduces new obstacles including inter-dataset optimization conflicts and redundant or noisy samples, both of which hinder effective representation learning. To address these challenges, we propose a unified framework that systematically improves cross-domain gait recognition. First, we design a disentangled triplet loss that isolates supervision signals across datasets, mitigating gradient conflicts during optimization. Second, we introduce a targeted dataset distillation strategy that filters out the least informative 20\% of training samples based on feature redundancy and prediction uncertainty, enhancing data efficiency. Extensive experiments on CASIA-B, OU-MVLP, Gait3D, and GREW demonstrate that our method significantly improves cross-dataset recognition for both GaitBase and DeepGaitV2 backbones, without sacrificing source-domain accuracy. Code will be released at https://github.com/li1er3/Generalized_Gait.
Abstract:3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend seamlessly with the surroundings. Unlike 2D image inpainting, 3D Gaussian inpainting (3DGI) is challenging in effectively leveraging complementary visual and semantic cues from multiple input views, as occluded areas in one view may be visible in others. To address this, we propose a method that measures the visibility uncertainties of 3D points across different input views and uses them to guide 3DGI in utilizing complementary visual cues. We also employ uncertainties to learn a semantic concept of scene without the masked object and use a diffusion model to fill masked objects in input images based on the learned concept. Finally, we build a novel 3DGI framework, VISTA, by integrating VISibility-uncerTainty-guided 3DGI with scene conceptuAl learning. VISTA generates high-quality 3DGS models capable of synthesizing artifact-free and naturally inpainted novel views. Furthermore, our approach extends to handling dynamic distractors arising from temporal object changes, enhancing its versatility in diverse scene reconstruction scenarios. We demonstrate the superior performance of our method over state-of-the-art techniques using two challenging datasets: the SPIn-NeRF dataset, featuring 10 diverse static 3D inpainting scenes, and an underwater 3D inpainting dataset derived from UTB180, including fast-moving fish as inpainting targets.
Abstract:While non-prehensile manipulation (e.g., controlled pushing/poking) constitutes a foundational robotic skill, its learning remains challenging due to the high sensitivity to complex physical interactions involving friction and restitution. To achieve robust policy learning and generalization, we opt to learn a world model of the 3D rigid body dynamics involved in non-prehensile manipulations and use it for model-based reinforcement learning. We propose PIN-WM, a Physics-INformed World Model that enables efficient end-to-end identification of a 3D rigid body dynamical system from visual observations. Adopting differentiable physics simulation, PIN-WM can be learned with only few-shot and task-agnostic physical interaction trajectories. Further, PIN-WM is learned with observational loss induced by Gaussian Splatting without needing state estimation. To bridge Sim2Real gaps, we turn the learned PIN-WM into a group of Digital Cousins via physics-aware randomizations which perturb physics and rendering parameters to generate diverse and meaningful variations of the PIN-WM. Extensive evaluations on both simulation and real-world tests demonstrate that PIN-WM, enhanced with physics-aware digital cousins, facilitates learning robust non-prehensile manipulation skills with Sim2Real transfer, surpassing the Real2Sim2Real state-of-the-arts.
Abstract:Object goal navigation (ObjectNav) is a fundamental task of embodied AI that requires the agent to find a target object in unseen environments. This task is particularly challenging as it demands both perceptual and cognitive processes for effective perception and decision-making. While perception has gained significant progress powered by the rapidly developed visual foundation models, the progress on the cognitive side remains limited to either implicitly learning from massive navigation demonstrations or explicitly leveraging pre-defined heuristic rules. Inspired by neuroscientific evidence that humans consistently update their cognitive states while searching for objects in unseen environments, we present CogNav, which attempts to model this cognitive process with the help of large language models. Specifically, we model the cognitive process with a finite state machine composed of cognitive states ranging from exploration to identification. The transitions between the states are determined by a large language model based on an online built heterogeneous cognitive map containing spatial and semantic information of the scene being explored. Extensive experiments on both synthetic and real-world environments demonstrate that our cognitive modeling significantly improves ObjectNav efficiency, with human-like navigation behaviors. In an open-vocabulary and zero-shot setting, our method advances the SOTA of the HM3D benchmark from 69.3% to 87.2%. The code and data will be released.
Abstract:The rapid advancement of face forgery techniques has introduced a growing variety of forgeries. Incremental Face Forgery Detection (IFFD), involving gradually adding new forgery data to fine-tune the previously trained model, has been introduced as a promising strategy to deal with evolving forgery methods. However, a naively trained IFFD model is prone to catastrophic forgetting when new forgeries are integrated, as treating all forgeries as a single ''Fake" class in the Real/Fake classification can cause different forgery types overriding one another, thereby resulting in the forgetting of unique characteristics from earlier tasks and limiting the model's effectiveness in learning forgery specificity and generality. In this paper, we propose to stack the latent feature distributions of previous and new tasks brick by brick, $\textit{i.e.}$, achieving $\textbf{aligned feature isolation}$. In this manner, we aim to preserve learned forgery information and accumulate new knowledge by minimizing distribution overriding, thereby mitigating catastrophic forgetting. To achieve this, we first introduce Sparse Uniform Replay (SUR) to obtain the representative subsets that could be treated as the uniformly sparse versions of the previous global distributions. We then propose a Latent-space Incremental Detector (LID) that leverages SUR data to isolate and align distributions. For evaluation, we construct a more advanced and comprehensive benchmark tailored for IFFD. The leading experimental results validate the superiority of our method.
Abstract:In the realm of autonomous driving,accurately detecting occluded or distant objects,referred to as weak positive sample ,presents significant challenges. These challenges predominantly arise during query initialization, where an over-reliance on heatmap confidence often results in a high rate of false positives, consequently masking weaker detections and impairing system performance. To alleviate this issue, we propose a novel approach, Co-Fix3D, which employs a collaborative hybrid multi-stage parallel query generation mechanism for BEV representations. Our method incorporates the Local-Global Feature Enhancement (LGE) module, which refines BEV features to more effectively highlight weak positive samples. It uniquely leverages the Discrete Wavelet Transform (DWT) for accurate noise reduction and features refinement in localized areas, and incorporates an attention mechanism to more comprehensively optimize global BEV features. Moreover, our method increases the volume of BEV queries through a multi-stage parallel processing of the LGE, significantly enhancing the probability of selecting weak positive samples. This enhancement not only improves training efficiency within the decoder framework but also boosts overall system performance. Notably, Co-Fix3D achieves superior results on the stringent nuScenes benchmark, outperforming all previous models with a 69.1% mAP and 72.9% NDS on the LiDAR-based benchmark, and 72.3% mAP and 74.1% NDS on the multi-modality benchmark, without relying on test-time augmentation or additional datasets. The source code will be made publicly available upon acceptance.
Abstract:Learning intrinsic bias from limited data has been considered the main reason for the failure of deepfake detection with generalizability. Apart from the discovered content and specific-forgery bias, we reveal a novel spatial bias, where detectors inertly anticipate observing structural forgery clues appearing at the image center, also can lead to the poor generalization of existing methods. We present ED$^4$, a simple and effective strategy, to address aforementioned biases explicitly at the data level in a unified framework rather than implicit disentanglement via network design. In particular, we develop ClockMix to produce facial structure preserved mixtures with arbitrary samples, which allows the detector to learn from an exponentially extended data distribution with much more diverse identities, backgrounds, local manipulation traces, and the co-occurrence of multiple forgery artifacts. We further propose the Adversarial Spatial Consistency Module (AdvSCM) to prevent extracting features with spatial bias, which adversarially generates spatial-inconsistent images and constrains their extracted feature to be consistent. As a model-agnostic debiasing strategy, ED$^4$ is plug-and-play: it can be integrated with various deepfake detectors to obtain significant benefits. We conduct extensive experiments to demonstrate its effectiveness and superiority over existing deepfake detection approaches.
Abstract:The face swapping technique based on deepfake methods poses significant social risks to personal identity security. While numerous deepfake detection methods have been proposed as countermeasures against malicious face swapping, they can only output binary labels (Fake/Real) for distinguishing fake content without reliable and traceable evidence. To achieve visual forensics and target face attribution, we propose a novel task named face retracing, which considers retracing the original target face from the given fake one via inverse mapping. Toward this goal, we propose an IDRetracor that can retrace arbitrary original target identities from fake faces generated by multiple face swapping methods. Specifically, we first adopt a mapping resolver to perceive the possible solution space of the original target face for the inverse mappings. Then, we propose mapping-aware convolutions to retrace the original target face from the fake one. Such convolutions contain multiple kernels that can be combined under the control of the mapping resolver to tackle different face swapping mappings dynamically. Extensive experiments demonstrate that the IDRetracor exhibits promising retracing performance from both quantitative and qualitative perspectives.
Abstract:We present a novel single-stage framework, Neural Photon Field (NePF), to address the ill-posed inverse rendering from multi-view images. Contrary to previous methods that recover the geometry, material, and illumination in multiple stages and extract the properties from various multi-layer perceptrons across different neural fields, we question such complexities and introduce our method - a single-stage framework that uniformly recovers all properties. NePF achieves this unification by fully utilizing the physical implication behind the weight function of neural implicit surfaces and the view-dependent radiance. Moreover, we introduce an innovative coordinate-based illumination model for rapid volume physically-based rendering. To regularize this illumination, we implement the subsurface scattering model for diffuse estimation. We evaluate our method on both real and synthetic datasets. The results demonstrate the superiority of our approach in recovering high-fidelity geometry and visual-plausible material attributes.