National University of Defense Technology
Abstract:Learning neural implicit fields of 3D shapes is a rapidly emerging field that enables shape representation at arbitrary resolutions. Due to the flexibility, neural implicit fields have succeeded in many research areas, including shape reconstruction, novel view image synthesis, and more recently, object pose estimation. Neural implicit fields enable learning dense correspondences between the camera space and the object's canonical space-including unobserved regions in camera space-significantly boosting object pose estimation performance in challenging scenarios like highly occluded objects and novel shapes. Despite progress, predicting canonical coordinates for unobserved camera-space regions remains challenging due to the lack of direct observational signals. This necessitates heavy reliance on the model's generalization ability, resulting in high uncertainty. Consequently, densely sampling points across the entire camera space may yield inaccurate estimations that hinder the learning process and compromise performance. To alleviate this problem, we propose a method combining an SO(3)-equivariant convolutional implicit network and a positive-incentive point sampling (PIPS) strategy. The SO(3)-equivariant convolutional implicit network estimates point-level attributes with SO(3)-equivariance at arbitrary query locations, demonstrating superior performance compared to most existing baselines. The PIPS strategy dynamically determines sampling locations based on the input, thereby boosting the network's accuracy and training efficiency. Our method outperforms the state-of-the-art on three pose estimation datasets. Notably, it demonstrates significant improvements in challenging scenarios, such as objects captured with unseen pose, high occlusion, novel geometry, and severe noise.
Abstract:Diffusion large language models (DLLMs) have the potential to enable fast text generation by decoding multiple tokens in parallel. However, in practice, their inference efficiency is constrained by the need for many refinement steps, while aggressively reducing the number of steps leads to a substantial degradation in generation quality. To alleviate this, we propose a trajectory self-distillation framework that improves few-step decoding by distilling the model's own generative trajectories. We incorporate Direct Discriminative Optimization (DDO), a reverse-KL objective that promotes mode-seeking distillation and encourages the student to concentrate on high-probability teacher modes. Across benchmarks, our approach consistently outperforms strong few-step baselines and standard training under tight step budgets. Although full-step decoding remains superior, we substantially narrow the gap, establishing a strong foundation towards practical few-step DLLMs. The source code is available at https://github.com/Tyrion58/T3D.
Abstract:We introduce the Nemotron 3 family of models - Nano, Super, and Ultra. These models deliver strong agentic, reasoning, and conversational capabilities. The Nemotron 3 family uses a Mixture-of-Experts hybrid Mamba-Transformer architecture to provide best-in-class throughput and context lengths of up to 1M tokens. Super and Ultra models are trained with NVFP4 and incorporate LatentMoE, a novel approach that improves model quality. The two larger models also include MTP layers for faster text generation. All Nemotron 3 models are post-trained using multi-environment reinforcement learning enabling reasoning, multi-step tool use, and support granular reasoning budget control. Nano, the smallest model, outperforms comparable models in accuracy while remaining extremely cost-efficient for inference. Super is optimized for collaborative agents and high-volume workloads such as IT ticket automation. Ultra, the largest model, provides state-of-the-art accuracy and reasoning performance. Nano is released together with its technical report and this white paper, while Super and Ultra will follow in the coming months. We will openly release the model weights, pre- and post-training software, recipes, and all data for which we hold redistribution rights.
Abstract:We present Nemotron 3 Nano 30B-A3B, a Mixture-of-Experts hybrid Mamba-Transformer language model. Nemotron 3 Nano was pretrained on 25 trillion text tokens, including more than 3 trillion new unique tokens over Nemotron 2, followed by supervised fine tuning and large-scale RL on diverse environments. Nemotron 3 Nano achieves better accuracy than our previous generation Nemotron 2 Nano while activating less than half of the parameters per forward pass. It achieves up to 3.3x higher inference throughput than similarly-sized open models like GPT-OSS-20B and Qwen3-30B-A3B-Thinking-2507, while also being more accurate on popular benchmarks. Nemotron 3 Nano demonstrates enhanced agentic, reasoning, and chat abilities and supports context lengths up to 1M tokens. We release both our pretrained Nemotron 3 Nano 30B-A3B Base and post-trained Nemotron 3 Nano 30B-A3B checkpoints on Hugging Face.
Abstract:Autoregressive (AR) visual generation relies on tokenizers to map images to and from discrete sequences. However, tokenizers are trained to reconstruct clean images from ground-truth tokens, while AR generators are optimized only for token likelihood. This misalignment leads to generated token sequences that may decode into low-quality images, without direct supervision from the pixel space. We propose VA-$π$, a lightweight post-training framework that directly optimizes AR models with a principled pixel-space objective. VA-$π$ formulates the generator-tokenizer alignment as a variational optimization, deriving an evidence lower bound (ELBO) that unifies pixel reconstruction and autoregressive modeling. To optimize under the discrete token space, VA-$π$ introduces a reinforcement-based alignment strategy that treats the AR generator as a policy, uses pixel-space reconstruction quality as its intrinsic reward. The reward is measured by how well the predicted token sequences can reconstruct the original image under teacher forcing, giving the model direct pixel-level guidance without expensive free-running sampling. The regularization term of the ELBO serves as a natural regularizer, maintaining distributional consistency of tokens. VA-$π$ enables rapid adaptation of existing AR generators, without neither tokenizer retraining nor external reward models. With only 1% ImageNet-1K data and 25 minutes of tuning, it reduces FID from 14.36 to 7.65 and improves IS from 86.55 to 116.70 on LlamaGen-XXL, while also yielding notable gains in the text-to-image task on GenEval for both visual generation model (LlamaGen: from 0.306 to 0.339) and unified multi-modal model (Janus-Pro: from 0.725 to 0.744). Code is available at https://github.com/Lil-Shake/VA-Pi.




Abstract:Despite significant progress in text-driven 4D human-object interaction (HOI) generation with supervised methods, the scalability remains limited by the scarcity of large-scale 4D HOI datasets. To overcome this, recent approaches attempt zero-shot 4D HOI generation with pre-trained image diffusion models. However, interaction cues are minimally distilled during the generation process, restricting their applicability across diverse scenarios. In this paper, we propose AnchorHOI, a novel framework that thoroughly exploits hybrid priors by incorporating video diffusion models beyond image diffusion models, advancing 4D HOI generation. Nevertheless, directly optimizing high-dimensional 4D HOI with such priors remains challenging, particularly for human pose and compositional motion. To address this challenge, AnchorHOI introduces an anchor-based prior distillation strategy, which constructs interaction-aware anchors and then leverages them to guide generation in a tractable two-step process. Specifically, two tailored anchors are designed for 4D HOI generation: anchor Neural Radiance Fields (NeRFs) for expressive interaction composition, and anchor keypoints for realistic motion synthesis. Extensive experiments demonstrate that AnchorHOI outperforms previous methods with superior diversity and generalization.
Abstract:The growing demand for long-context inference capabilities in Large Language Models (LLMs) has intensified the computational and memory bottlenecks inherent to the standard attention mechanism. To address this challenge, we introduce BLASST, a drop-in sparse attention method that dynamically prunes the attention matrix without any pre-computation or proxy scores. Our method uses a fixed threshold and existing information from online softmax to identify negligible attention scores, skipping softmax computation, Value block loading, and the subsequent matrix multiplication. This fits seamlessly into existing FlashAttention kernel designs with negligible latency overhead. The approach is applicable to both prefill and decode stages across all attention variants (MHA, GQA, MQA, and MLA), providing a unified solution for accelerating long-context inference. We develop an automated calibration procedure that reveals a simple inverse relationship between optimal threshold and context length, enabling robust deployment across diverse scenarios. Maintaining high accuracy, we demonstrate a 1.62x speedup for prefill at 74.7% sparsity and a 1.48x speedup for decode at 73.2% sparsity on modern GPUs. Furthermore, we explore sparsity-aware training as a natural extension, showing that models can be trained to be inherently more robust to sparse attention patterns, pushing the accuracy-sparsity frontier even further.
Abstract:Quantum Machine Learning (QML) offers a new paradigm for addressing complex financial problems intractable for classical methods. This work specifically tackles the challenge of few-shot credit risk assessment, a critical issue in inclusive finance where data scarcity and imbalance limit the effectiveness of conventional models. To address this, we design and implement a novel hybrid quantum-classical workflow. The methodology first employs an ensemble of classical machine learning models (Logistic Regression, Random Forest, XGBoost) for intelligent feature engineering and dimensionality reduction. Subsequently, a Quantum Neural Network (QNN), trained via the parameter-shift rule, serves as the core classifier. This framework was evaluated through numerical simulations and deployed on the Quafu Quantum Cloud Platform's ScQ-P21 superconducting processor. On a real-world credit dataset of 279 samples, our QNN achieved a robust average AUC of 0.852 +/- 0.027 in simulations and yielded an impressive AUC of 0.88 in the hardware experiment. This performance surpasses a suite of classical benchmarks, with a particularly strong result on the recall metric. This study provides a pragmatic blueprint for applying quantum computing to data-constrained financial scenarios in the NISQ era and offers valuable empirical evidence supporting its potential in high-stakes applications like inclusive finance.
Abstract:The Forward-Forward (FF) algorithm offers a promising alternative to backpropagation (BP). Despite advancements in recent FF-based extensions, which have enhanced the original algorithm and adapted it to convolutional neural networks (CNNs), they often suffer from limited representational capacity and poor scalability to large-scale datasets, primarily due to exploding channel dimensionality. In this work, we propose adaptive spatial goodness encoding (ASGE), a new FF-based training framework tailored for CNNs. ASGE leverages feature maps to compute spatially-aware goodness representations at each layer, enabling layer-wise supervision. Crucially, this approach decouples classification complexity from channel dimensionality, thereby addressing the issue of channel explosion and achieving competitive performance compared to other BP-free methods. ASGE outperforms all other FF-based approaches across multiple benchmarks, delivering test accuracies of 99.65% on MNIST, 93.41% on FashionMNIST, 90.62% on CIFAR-10, and 65.42% on CIFAR-100. Moreover, we present the first successful application of FF-based training to ImageNet, with Top-1 and Top-5 accuracies of 26.21% and 47.49%. By entirely eliminating BP and significantly narrowing the performance gap with BP-trained models, the ASGE framework establishes a viable foundation toward scalable BP-free CNN training.
Abstract:The introduction of the neural implicit representation has notably propelled the advancement of online dense reconstruction techniques. Compared to traditional explicit representations, such as TSDF, it improves the mapping completeness and memory efficiency. However, the lack of reconstruction details and the time-consuming learning of neural representations hinder the widespread application of neural-based methods to large-scale online reconstruction. We introduce RemixFusion, a novel residual-based mixed representation for scene reconstruction and camera pose estimation dedicated to high-quality and large-scale online RGB-D reconstruction. In particular, we propose a residual-based map representation comprised of an explicit coarse TSDF grid and an implicit neural module that produces residuals representing fine-grained details to be added to the coarse grid. Such mixed representation allows for detail-rich reconstruction with bounded time and memory budget, contrasting with the overly-smoothed results by the purely implicit representations, thus paving the way for high-quality camera tracking. Furthermore, we extend the residual-based representation to handle multi-frame joint pose optimization via bundle adjustment (BA). In contrast to the existing methods, which optimize poses directly, we opt to optimize pose changes. Combined with a novel technique for adaptive gradient amplification, our method attains better optimization convergence and global optimality. Furthermore, we adopt a local moving volume to factorize the mixed scene representation with a divide-and-conquer design to facilitate efficient online learning in our residual-based framework. Extensive experiments demonstrate that our method surpasses all state-of-the-art ones, including those based either on explicit or implicit representations, in terms of the accuracy of both mapping and tracking on large-scale scenes.