Neural implicit representations have recently been demonstrated in many fields including Simultaneous Localization And Mapping (SLAM). Current neural SLAM can achieve ideal results in reconstructing bounded scenes, but this relies on the input of RGB-D images. Neural-based SLAM based only on RGB images is unable to reconstruct the scale of the scene accurately, and it also suffers from scale drift due to errors accumulated during tracking. To overcome these limitations, we present MoD-SLAM, a monocular dense mapping method that allows global pose optimization and 3D reconstruction in real-time in unbounded scenes. Optimizing scene reconstruction by monocular depth estimation and using loop closure detection to update camera pose enable detailed and precise reconstruction on large scenes. Compared to previous work, our approach is more robust, scalable and versatile. Our experiments demonstrate that MoD-SLAM has more excellent mapping performance than prior neural SLAM methods, especially in large borderless scenes.
Semantic understanding plays a crucial role in Dense Simultaneous Localization and Mapping (SLAM), facilitating comprehensive scene interpretation. Recent advancements that integrate Gaussian Splatting into SLAM systems have demonstrated its effectiveness in generating high-quality renderings through the use of explicit 3D Gaussian representations. Building on this progress, we propose SGS-SLAM, the first semantic dense visual SLAM system grounded in 3D Gaussians, which provides precise 3D semantic segmentation alongside high-fidelity reconstructions. Specifically, we propose to employ multi-channel optimization during the mapping process, integrating appearance, geometric, and semantic constraints with key-frame optimization to enhance reconstruction quality. Extensive experiments demonstrate that SGS-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, and semantic segmentation, outperforming existing methods meanwhile preserving real-time rendering ability.
Visual-inertial SLAM is crucial in various fields, such as aerial vehicles, industrial robots, and autonomous driving. The fusion of camera and inertial measurement unit (IMU) makes up for the shortcomings of a signal sensor, which significantly improves the accuracy and robustness of localization in challenging environments. This article presents PLE-SLAM, an accurate and real-time visual-inertial SLAM algorithm based on point-line features and efficient IMU initialization. First, we use parallel computing methods to extract features and compute descriptors to ensure real-time performance. Adjacent short line segments are merged into long line segments, and isolated short line segments are directly deleted. Second, a rotation-translation-decoupled initialization method is extended to use both points and lines. Gyroscope bias is optimized by tightly coupling IMU measurements and image observations. Accelerometer bias and gravity direction are solved by an analytical method for efficiency. To improve the system's intelligence in handling complex environments, a scheme of leveraging semantic information and geometric constraints to eliminate dynamic features and A solution for loop detection and closed-loop frame pose estimation using CNN and GNN are integrated into the system. All networks are accelerated to ensure real-time performance. The experiment results on public datasets illustrate that PLE-SLAM is one of the state-of-the-art visual-inertial SLAM systems.
We propose DDN-SLAM, a real-time dense neural implicit semantic SLAM system designed for dynamic scenes. While existing neural implicit SLAM systems perform well in static scenes, they often encounter challenges in real-world environments with dynamic interferences, leading to ineffective tracking and mapping. DDN-SLAM utilizes the priors provided by the deep semantic system, combined with conditional probability fields, for segmentation.By constructing depth-guided static masks and employing joint multi-resolution hashing encoding, we ensure fast hole filling and high-quality mapping while mitigating the effects of dynamic information interference. To enhance tracking robustness, we utilize sparse feature points validated with optical flow and keyframes, enabling loop closure detection and global bundle optimization. Furthermore, DDN-SLAM supports monocular, stereo, and RGB-D inputs, operating robustly at a frequency of 20-30Hz. Extensive experiments on 6 virtual/real datasets demonstrate that our method outperforms state-of-the-art approaches in both dynamic and static scenes.
Embedding a face image to a descriptor vector using a deep CNN is a widely used technique in face recognition. Via several possible training strategies, such embeddings are supposed to capture only identity information. Information about the environment (such as background and lighting) or changeable aspects of the face (such as pose, expression, presence of glasses, hat etc.) should be discarded since they are not useful for recognition. In this paper, we present a surprising result that this is not the case. We show that non-ID attributes, as well as landmark positions and the image histogram can be recovered from the ID embedding of state-of-the-art face embedding networks (VGGFace2 and ArcFace). In fact, these non-ID attributes can be predicted from ID embeddings with similar accuracy to a prediction from the original image. Going further, we present an optimisation strategy that uses a generative model (specifically StyleGAN2 for faces) to recover images from an ID embedding. We show photorealistic inversion from ID embedding to face image in which not only is the ID realistically reconstructed but the pose, lighting and background/apparel to some extent as well.