Abstract:Learning deployable manipulation policies is bottlenecked by the scarcity of data that is both high-fidelity and scalable. Real-robot teleoperation is accurate but costly to scale; robot-free UMI capture scales readily, and current practice uses the resulting data mainly for pre-training, adding a small real-robot "anchor" at post-training. We ask whether raising the fidelity of robot-free UMI data, rather than shrinking the real-robot fraction, can remove that anchor. We present HiFi-UMI, a portable UMI data-production system co-designed for trajectory accuracy, inter-gripper relative pose, synchronization, and field of view: head-mounted offline stereo-inertial SLAM, native rather than reconstructed relative pose, a shared microsecond GPIO trigger, and two wide-angle cameras per hand covering ~200 degrees. It reaches 3 mm workspace-local end-effector accuracy without external tracking infrastructure. Using this corpus, we demonstrate zero-robot post-training: a policy post-trained solely on HiFi-UMI demonstrations deploys directly on a real robot and matches in-domain teleoperation across three backbones spanning the vision-language-action and world-action-model families, with success-rate differences of -2.5, +3.1, and -0.6 percentage points on StarVLA-QwenPI, OpenPI-pi_0.5, and LingBot-VA; the strongest policy reaches 85% on a precision insertion task, even though the teleoperation baseline is collected in the evaluation scene and no HiFi-UMI trajectory is. Pre-training on 4,000 hours from the same corpus lowers action error on ten unseen tasks by 41% and, on StarVLA-QwenPI, raises real-robot success by a further 18.1 percentage points. We open-source HiFi-UMI-2K, 2,000 hours of microsecond-synchronized, ultra-wide-FoV demonstrations, each automatically reconstructed and validated through simulation replay, as a large-scale, high-fidelity resource for the robot-learning community.
Abstract:Mixture-of-Experts (MoE) architectures have been widely adopted in large language models, yet parameter-efficient fine-tuning (PEFT) for MoE models remains underexplored. Existing PEFT methods for MoE either ignore router priors with uniform adapters, reducing efficiency and risking forgetting, or rely on static expert selection, limiting per-token capacity and cross-expert feature learning. In this paper, we make the first attempt to fine-tune MoE models with MoE-style low-rank adaptation: our method, entitled MoE$^2$-LoRA, deeply couples the pretrained expert specialization with task-specific adaptivity via a dual-channel Routing-Conditioned Projection (RCP) module, which reuses base router activations to inform LoRA routing. We further introduce a single global LoRA expert pool shared across all layers, enabling model-wide adaptation with emergent layer-wise affinities and balanced expert utilization. MoE$^2$-LoRA simultaneously benefits from the advantages of prior reuse, dynamic adapter routing, and model-wide knowledge sharing. Evaluated on multiple MoE backbones with varying scales and expert granularities, MoE$^2$-LoRA consistently achieves state-of-the-art downstream accuracy while retaining stronger general capabilities.
Abstract:Robust embodied robots should be able to recover from failures and retry tasks in order to operate reliably in unstructured and noisy real-world environments. Achieving this capability requires training policies on data that captures recovery behaviors. However, collecting such data through robot teleoperation is difficult to scale, as it is time-consuming to induce diverse failure states, perform corrective actions, and reset the environment. This challenge is further exacerbated by the high diversity of failure modes, which demands substantially more recovery data than success demonstrations. In this work, we show that egocentric human data capturing failure recovery processes provides a scalable alternative. By efficiently arranging task-level failure configurations and recording short recovery segments, human operators can generate more than 10x as much valid recovery data per hour compared to robot teleoperation under our protocol. To address the embodiment gap between human and robot, we propose EgoRecovery, a co-training framework for learning recovery behavior, where human recovery demonstrations are aligned to a compact corrective-intent space shared with robot data, which captures the timing and magnitude of correction. Only a small number of robot recovery demonstrations are required to connect this intent to executable robot actions. At deployment, a learned recovery gate predicts when correction is needed from robot observations and activates the corrective intent only in recovery states. Experiments on real-world recovery tasks show that EgoRecovery improves success from failure starts over robot-only recovery, direct co-training with human recovery data, and direct intent-transfer baselines.
Abstract:Long-horizon household tasks require robots to compose many language-conditioned skills, yet the boundary between consecutive skills is rarely explicit. A skill may satisfy its own postcondition while leaving the robot, objects, or camera views in a state from which the next skill cannot reliably start. We study this semantic handoff problem in BEHAVIOR-1K through an agent-orchestrated vision-language-action execution harness. The harness invokes $π_{0.5}$-based skill checkpoints trained from cleaned BEHAVIOR-1K demonstrations, assigns each skill typed arguments and a step budget, and uses multi-view vision-language model verification to decide whether execution should advance, retry, or replan. To separate isolated skill competence from long-horizon compositional robustness, we evaluate the same checkpoints under two initial-state distributions: clean skill-boundary snapshots and chained terminal states produced by previous skills. Selected navigation, grasping, placement, and door-opening skills achieve 77--100% success from clean snapshots under human-reviewed verification, yet composed rollouts still frequently stall from chained states. Execution traces attribute these failures to next-skill readiness, target grounding, and low-level control execution, revealing a substantial gap between single-skill success and reliable long-horizon task completion. These findings turn near-zero end-to-end task success into actionable diagnostics, showing that future VLA skill libraries must learn robustness to the messy chained-state distribution that clean demonstrations systematically underrepresent.
Abstract:Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation. However, existing manipulation benchmarks are predominantly success-oriented and rarely evaluate whether a policy remains physically safe throughout execution. We present SoftVTBench, a safety-aware visuo-tactile benchmark for physically constrained deformable object manipulation. Built in Isaac Sim with finite-element-simulated deformable objects, SoftVTBench provides multi-view RGB observations, RGB tactile sensing with marker motion, proprioception, and language instructions, and defines four matched task suites over object type (deformable vs. rigid) and variation axis (object vs. spatial). It separately reports Goal Success and Safety Success; the latter additionally requires no drop and peak deformation below a calibrated object-specific threshold, measured from policy-hidden privileged Finite Element Method (FEM) states. We implement pi0.5-based baselines under this protocol. Experiments show that success-only evaluation substantially overstates policy performance, as a large fraction of goal-completing rollouts still violate physical safety. Furthermore, incorporating tactile sensing improves Safety Success (e.g., from 21.4% to 35.6% on object-centric deformable tasks) and reduces object deformation during execution, while maintaining comparable Goal Success. SoftVTBench provides a reproducible benchmark for studying visuo-tactile deformable manipulation under physical interaction constraints.
Abstract:Since intelligence fundamentally relies on efficient skill acquisition (Chollet, 2019), the ability to leverage skills is critical. For LLMs, skills, manually authored or extracted from task trajectories, are textual recipes encoding mature problem-solving experience and are critical to agentic capabilities. Despite widespread deployment, their utility is limited by the model's ability to comprehend and follow skill instructions, especially under complex and long-context scenarios, where key instructions are difficult to locate and adhere to. To address this limitation, we propose ParametricSkills, a framework that can convert free-form textual skills into parameters at test time, enabling context-free skill exploitation. Specifically, we first construct a large-scale, high-quality skill library, and synthesize single-turn and multi-turn skill exploitation trajectories built around these skills with OpenCode. Using these data, we then train a hypernetwork that parameterizes both the skill content and the test-time exploitation methodology by receiving textual skills and converting them into LoRA adapters. Experimental results on six complex software engineering (SWE) subtasks demonstrate that, the proposed ParametricSkills averagely outperforms in-context learning by 6.44 points as judged by DeepSeek-V4-Flash, while also achieving significantly higher BERT Score and F1 score, confirming its effectiveness. Beyond performance, we further find that parametric skills, being inherently accumulative, offer a preliminary yet promising avenue toward test-time continual learning.
Abstract:Cross-view geo-localization (CVGL) is pivotal for GNSS-denied UAV navigation but remains brittle under the drastic geometric misalignment between oblique aerial views and orthographic satellite references. Existing methods predominantly operate within a 2D manifold, neglecting the underlying 3D geometry where view-dependent vertical facades (macro-structure) and scale variations (micro-scale) severely corrupt feature alignment. To bridge this gap, we propose (MGS)$^2$, a geometry-grounded framework. The core of our innovation is the Macro-Geometric Structure Filtering (MGSF) module. Unlike pixel-wise matching sensitive to noise, MGSF leverages dilated geometric gradients to physically filter out high-frequency facade artifacts while enhancing the view-invariant horizontal plane, directly addressing the domain shift. To guarantee robust input for this structural filtering, we explicitly incorporate a Micro-Geometric Scale Adaptation (MGSA) module. MGSA utilizes depth priors to dynamically rectify scale discrepancies via multi-branch feature fusion. Furthermore, a Geometric-Appearance Contrastive Distillation (GACD) loss is designed to strictly discriminate against oblique occlusions. Extensive experiments demonstrate that (MGS)$^2$ achieves state-of-the-art performance, recording a Recall@1 of 97.5\% on University-1652 and 97.02\% on SUES-200. Furthermore, the framework exhibits superior cross-dataset generalization against geometric ambiguity. The code is available at: \href{https://github.com/GabrielLi1473/MGS-Net}{https://github.com/GabrielLi1473/MGS-Net}.
Abstract:Low-Rank Adaptation (LoRA) is a fundamental parameter-efficient fine-tuning method that balances efficiency and performance in large-scale neural networks. However, the proliferation of LoRA variants has led to fragmentation in methodology, theory, code, and evaluation. To this end, this work presents the first unified study of LoRA variants, offering a systematic taxonomy, unified theoretical review, structured codebase, and standardized empirical assessment. First, we categorize LoRA variants along four principal axes: rank, optimization dynamics, initialization, and integration with Mixture-of-Experts. Then, we review their relationships and evolution within a common theoretical framework focused on low-rank update dynamics. Further, we introduce LoRAFactory, a modular codebase that implements variants through a unified interface, supporting plug-and-play experimentation and fine-grained analysis. Last, using this codebase, we conduct a large-scale evaluation across natural language generation, natural language understanding, and image classification tasks, systematically exploring key hyperparameters. Our results uncover several findings, notably: LoRA and its variants exhibit pronounced sensitivity to the choices of learning rate compared to other hyperparameters; moreover, with proper hyperparameter configurations, LoRA consistently matches or surpasses the performance of most of its variants.
Abstract:The transition from static Large Language Models (LLMs) to self-improving agents is hindered by the lack of structured reasoning in traditional evolutionary approaches. Existing methods often struggle with premature convergence and inefficient exploration in high-dimensional code spaces. To address these challenges, we introduce LoongFlow, a self-evolving agent framework that achieves state-of-the-art solution quality with significantly reduced computational costs. Unlike "blind" mutation operators, LoongFlow integrates LLMs into a cognitive "Plan-Execute-Summarize" (PES) paradigm, effectively mapping the evolutionary search to a reasoning-heavy process. To sustain long-term architectural coherence, we incorporate a hybrid evolutionary memory system. By synergizing Multi-Island models with MAP-Elites and adaptive Boltzmann selection, this system theoretically balances the exploration-exploitation trade-off, maintaining diverse behavioral niches to prevent optimization stagnation. We instantiate LoongFlow with a General Agent for algorithmic discovery and an ML Agent for pipeline optimization. Extensive evaluations on the AlphaEvolve benchmark and Kaggle competitions demonstrate that LoongFlow outperforms leading baselines (e.g., OpenEvolve, ShinkaEvolve) by up to 60% in evolutionary efficiency while discovering superior solutions. LoongFlow marks a substantial step forward in autonomous scientific discovery, enabling the generation of expert-level solutions with reduced computational overhead.
Abstract:Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys in this field focus on individual methods, lacking a comprehensive overview of the entire generative process. This paper addresses this gap by providing an in-depth survey of human motion video generation, encompassing over ten sub-tasks, and detailing the five key phases of the generation process: input, motion planning, motion video generation, refinement, and output. Notably, this is the first survey that discusses the potential of large language models in enhancing human motion video generation. Our survey reviews the latest developments and technological trends in human motion video generation across three primary modalities: vision, text, and audio. By covering over two hundred papers, we offer a thorough overview of the field and highlight milestone works that have driven significant technological breakthroughs. Our goal for this survey is to unveil the prospects of human motion video generation and serve as a valuable resource for advancing the comprehensive applications of digital humans. A complete list of the models examined in this survey is available in Our Repository https://github.com/Winn1y/Awesome-Human-Motion-Video-Generation.