Abstract:Modern vision language models (VLMs) turn high-resolution images into long sequences of visual tokens. Every token traverses the language decoder and persists in its prompt KV cache, inflating inference cost and motivating aggressive visual compression. Existing score-based methods assign each token an independent importance score and retain the Top-K. However, text queries consume collective, signed attention messages from the visual population, not isolated patches. Consequently, equally sized Top-K sets can repeatedly cover one salient region, omit sparse but complementary evidence and discard information carried by the removed population. We therefore formulate faithful visual compression as constructing a compact coreset for decoder messages, and introduce our training-free Grounded Message Coreset Pruning (GMC) which jointly allocates support across query-grounded, appearance, and coordinate-aware evidence, then transports discarded states into selected representatives at their original multimodal positions before physical compaction and native attention resume. This decomposes faithful compression into two coupled components, including selecting carriers that cover the required message modes and realizing the signed population message on those carriers. We further derive bounds connecting their errors to signed-message distortion, visual innovation, and candidate-margin stability. Experiments across multiple VLM families and diverse benchmarks demonstrate strong performance, with GMC-H2 retaining 97.78% Full-relative mean capability on Qwen2.5-VL-7B using 80.2% fewer visual tokens, while GMC-L16 reaches 100.36%. Controlled interventions verify that collective support and population realization jointly drive these gains.
Abstract:Recent foundation image and video generation models offer strong generalization and controllability, but their direct application to embodied scenarios is limited by requirements for multi-view consistency, geometric coherence, and robot embodiment constraints. Existing methods typically adapt foundation models with limited robot data, often sacrificing visual knowledge acquired during large-scale pre-training. We present Xiaomi-Robotics-U0, a 38-billion-parameter multimodal autoregressive model for unified embodied synthesis. It treats embodied generation as an extension of foundation image and video generation and jointly optimizes text-to-image generation, image editing, embodied scene generation, embodied transfer, and embodied video generation. This unified framework preserves the generalization of the pre-trained world foundation model while adapting it to embodied settings. Xiaomi-Robotics-U0 is the first model to support high-quality multi-view scene generation across multiple robot embodiments and to introduce structured, controllable embodied transfer for fine-grained editing while preserving multi-view consistency and interaction dynamics. It achieves state-of-the-art results on single-step and sequential generation tasks, outperforming GPT-Image-2.0 in human evaluations of embodied scene generation and transfer, ranking first on World Arena for embodied video generation, and improving the out-of-distribution success rate of pi_0.5 from 36.9% to 63.2% on challenging real-world manipulation tasks. These results show that foundation world models can serve both as embodied world models and scalable data engines for embodied intelligence. Code and checkpoints are available at https://robotics.xiaomi.com/xiaomi-robotics-u0.html.
Abstract:Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained on static image--text pairs, resulting in high data requirements and limited understanding of environment dynamics. To address this, we introduce MV-VDP, a multi-view video diffusion policy that jointly models the 3D spatio-temporal state of the environment. The core idea is to simultaneously predict multi-view heatmap videos and RGB videos, which 1) align the representation format of video pretraining with action finetuning, and 2) specify not only what actions the robot should take, but also how the environment is expected to evolve in response to those actions. Extensive experiments show that MV-VDP enables data-efficient, robust, generalizable, and interpretable manipulation. With only ten demonstration trajectories and without additional pretraining, MV-VDP successfully performs complex real-world tasks, demonstrates strong robustness across a range of model hyperparameters, generalizes to out-of-distribution settings, and predicts realistic future videos. Experiments on Meta-World and real-world robotic platforms demonstrate that MV-VDP consistently outperforms video-prediction--based, 3D-based, and vision--language--action models, establishing a new state of the art in data-efficient multi-task manipulation.
Abstract:Anomaly detection is a crucial task in computer vision, yet collecting real-world defect images is inherently difficult due to the rarity and unpredictability of anomalies. Consequently, researchers have turned to synthetic methods for training data augmentation. However, existing synthetic strategies (e.g., naive cut-and-paste or inpainting) overlook the underlying physical causes of defects, leading to inconsistent, low-fidelity anomalies that hamper model generalization to real-world complexities. In this thesis, we introduced a novel pipeline that generates synthetic anomalies through Math-Physics model guidance, refines them via a Coarse-to-Fine approach and employs a bi-level optimization strategy with a Synthesis Quality Estimator(SQE). By incorporating physical modeling of cracks, corrosion, and deformation, our method produces realistic defect masks, which are subsequently enhanced in two phases. The first stage (npcF) enforces a PDE-based consistency to achieve a globally coherent anomaly structure, while the second stage (npcF++) further improves local fidelity using wavelet transforms and boundary synergy blocks. Additionally, we leverage SQE-driven weighting, ensuring that high-quality synthetic samples receive greater emphasis during training. To validate our approach, we conducted comprehensive experiments on three widely adopted industrial anomaly detection benchmarks: MVTec AD, VisA, and BTAD. Across these datasets, the proposed pipeline achieves state-of-the-art (SOTA) results in both image-AUROC and pixel-AUROC, confirming the effectiveness of our MaPhC2F and BiSQAD.




Abstract:Model Predictive Control (MPC) has been demonstrated to be effective in continuous control tasks. When a world model and a value function are available, planning a sequence of actions ahead of time leads to a better policy. Existing methods typically obtain the value function and the corresponding policy in a model-free manner. However, we find that such an approach struggles with complex tasks, resulting in poor policy learning and inaccurate value estimation. To address this problem, we leverage the strengths of MPC itself. In this work, we introduce Bootstrapped Model Predictive Control (BMPC), a novel algorithm that performs policy learning in a bootstrapped manner. BMPC learns a network policy by imitating an MPC expert, and in turn, uses this policy to guide the MPC process. Combined with model-based TD-learning, our policy learning yields better value estimation and further boosts the efficiency of MPC. We also introduce a lazy reanalyze mechanism, which enables computationally efficient imitation learning. Our method achieves superior performance over prior works on diverse continuous control tasks. In particular, on challenging high-dimensional locomotion tasks, BMPC significantly improves data efficiency while also enhancing asymptotic performance and training stability, with comparable training time and smaller network sizes. Code is available at https://github.com/wertyuilife2/bmpc.




Abstract:Overfitting has long been stigmatized as detrimental to model performance, especially in the context of anomaly detection. Our work challenges this conventional view by introducing a paradigm shift, recasting overfitting as a controllable and strategic mechanism for enhancing model discrimination capabilities. In this paper, we present Controllable Overfitting-based Anomaly Detection (COAD), a novel framework designed to leverage overfitting for optimized anomaly detection. We propose the Aberrance Retention Quotient (ARQ), a novel metric that systematically quantifies the extent of overfitting, enabling the identification of an optimal "golden overfitting interval." Within this interval, overfitting is leveraged to significantly amplify the model's sensitivity to anomalous patterns, while preserving generalization to normal samples. Additionally, we present the Relative Anomaly Distribution Index (RADI), an innovative metric designed to complement AUROC pixel by providing a more versatile and theoretically robust framework for assessing model performance. RADI leverages ARQ to track and evaluate how overfitting impacts anomaly detection, offering an integrated approach to understanding the relationship between overfitting dynamics and model efficacy. Our theoretical work also rigorously validates the use of Gaussian noise in pseudo anomaly synthesis, providing the foundation for its broader applicability across diverse domains. Empirical evaluations demonstrate that our controllable overfitting method not only achieves State of the Art (SOTA) performance in both one-class and multi-class anomaly detection tasks but also redefines overfitting from a modeling challenge into a powerful tool for optimizing anomaly detection.
Abstract:Video Large Language Models (Video-LLMs) have recently shown strong performance in basic video understanding tasks, such as captioning and coarse-grained question answering, but struggle with compositional reasoning that requires multi-step spatio-temporal inference across object relations, interactions, and events. The hurdles to enhancing this capability include extensive manual labor, the lack of spatio-temporal compositionality in existing data and the absence of explicit reasoning supervision. In this paper, we propose STEP, a novel graph-guided self-training method that enables Video-LLMs to generate reasoning-rich fine-tuning data from any raw videos to improve itself. Specifically, we first induce Spatio-Temporal Scene Graph (STSG) representation of diverse videos to capture fine-grained, multi-granular video semantics. Then, the STSGs guide the derivation of multi-step reasoning Question-Answer (QA) data with Chain-of-Thought (CoT) rationales. Both answers and rationales are integrated as training objective, aiming to enhance model's reasoning abilities by supervision over explicit reasoning steps. Experimental results demonstrate the effectiveness of STEP across models of varying scales, with a significant 21.3\% improvement in tasks requiring three or more reasoning steps. Furthermore, it achieves superior performance with a minimal amount of self-generated rationale-enriched training samples in both compositional reasoning and comprehensive understanding benchmarks, highlighting the broad applicability and vast potential.




Abstract:Decision Transformer (DT) can learn effective policy from offline datasets by converting the offline reinforcement learning (RL) into a supervised sequence modeling task, where the trajectory elements are generated auto-regressively conditioned on the return-to-go (RTG).However, the sequence modeling learning approach tends to learn policies that converge on the sub-optimal trajectories within the dataset, for lack of bridging data to move to better trajectories, even if the condition is set to the highest RTG.To address this issue, we introduce Diffusion-Based Trajectory Branch Generation (BG), which expands the trajectories of the dataset with branches generated by a diffusion model.The trajectory branch is generated based on the segment of the trajectory within the dataset, and leads to trajectories with higher returns.We concatenate the generated branch with the trajectory segment as an expansion of the trajectory.After expanding, DT has more opportunities to learn policies to move to better trajectories, preventing it from converging to the sub-optimal trajectories.Empirically, after processing with BG, DT outperforms state-of-the-art sequence modeling methods on D4RL benchmark, demonstrating the effectiveness of adding branches to the dataset without further modifications.




Abstract:Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent decision-making problems because they miss the trial-and-error experience and reasoning as humans. To address this limitation, we explore a paradigm that integrates a language-guided simulator into the multi-agent reinforcement learning pipeline to enhance the generated answer. The simulator is a world model that separately learns dynamics and reward, where the dynamics model comprises an image tokenizer as well as a causal transformer to generate interaction transitions autoregressively, and the reward model is a bidirectional transformer learned by maximizing the likelihood of trajectories in the expert demonstrations under language guidance. Given an image of the current state and the task description, we use the world model to train the joint policy and produce the image sequence as the answer by running the converged policy on the dynamics model. The empirical results demonstrate that this framework can improve the answers for multi-agent decision-making problems by showing superior performance on the training and unseen tasks of the StarCraft Multi-Agent Challenge benchmark. In particular, it can generate consistent interaction sequences and explainable reward functions at interaction states, opening the path for training generative models of the future.




Abstract:Large Language Models (LLMs) demonstrate remarkable proficiency in comprehending and handling text-based tasks. Many efforts are being made to transfer these attributes to video modality, which are termed Video-LLMs. However, existing Video-LLMs can only capture the coarse-grained semantics and are unable to effectively handle tasks related to comprehension or localization of specific video segments. In light of these challenges, we propose Momentor, a Video-LLM capable of accomplishing fine-grained temporal understanding tasks. To support the training of Momentor, we design an automatic data generation engine to construct Moment-10M, a large-scale video instruction dataset with segment-level instruction data. We train Momentor on Moment-10M, enabling it to perform segment-level reasoning and localization. Zero-shot evaluations on several tasks demonstrate that Momentor excels in fine-grained temporally grounded comprehension and localization.