Audio-visual video segmentation~(AVVS) aims to generate pixel-level maps of sound-producing objects within image frames and ensure the maps faithfully adhere to the given audio, such as identifying and segmenting a singing person in a video. However, existing methods exhibit two limitations: 1) they address video temporal features and audio-visual interactive features separately, disregarding the inherent spatial-temporal dependence of combined audio and video, and 2) they inadequately introduce audio constraints and object-level information during the decoding stage, resulting in segmentation outcomes that fail to comply with audio directives. To tackle these issues, we propose a decoupled audio-video transformer that combines audio and video features from their respective temporal and spatial dimensions, capturing their combined dependence. To optimize memory consumption, we design a block, which, when stacked, enables capturing audio-visual fine-grained combinatorial-dependence in a memory-efficient manner. Additionally, we introduce audio-constrained queries during the decoding phase. These queries contain rich object-level information, ensuring the decoded mask adheres to the sounds. Experimental results confirm our approach's effectiveness, with our framework achieving a new SOTA performance on all three datasets using two backbones. The code is available at \url{https://github.com/aspirinone/CATR.github.io}
Scene Graph Generation (SGG) aims to detect all the visual relation triplets <sub, pred, obj> in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and extrinsic information in each relation triplet, SGG has achieved great progress over the recent years. However, due to the ubiquitous long-tailed predicate distributions, today's SGG models are still easily biased to the head predicates. Currently, the most prevalent debiasing solutions for SGG are re-balancing methods, e.g., changing the distributions of original training samples. In this paper, we argue that all existing re-balancing strategies fail to increase the diversity of the relation triplet features of each predicate, which is critical for robust SGG. To this end, we propose a novel Compositional Feature Augmentation (CFA) strategy, which is the first unbiased SGG work to mitigate the bias issue from the perspective of increasing the diversity of triplet features. Specifically, we first decompose each relation triplet feature into two components: intrinsic feature and extrinsic feature, which correspond to the intrinsic characteristics and extrinsic contexts of a relation triplet, respectively. Then, we design two different feature augmentation modules to enrich the feature diversity of original relation triplets by replacing or mixing up either their intrinsic or extrinsic features from other samples. Due to its model-agnostic nature, CFA can be seamlessly incorporated into various SGG frameworks. Extensive ablations have shown that CFA achieves a new state-of-the-art performance on the trade-off between different metrics.
Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in the training data, current VidSGG methods have been found to perform poorly on less-represented predicates. In this paper, we propose an explicit solution to address this under-explored issue by supplementing missing predicates that should be appear in the ground-truth annotations. Dubbed Trico, our method seeks to supplement the missing predicates by exploring three complementary spatio-temporal correlations. Guided by these correlations, the missing labels can be effectively supplemented thus achieving an unbiased predicate predictions. We validate the effectiveness of Trico on the most widely used VidSGG datasets, i.e., VidVRD and VidOR. Extensive experiments demonstrate the state-of-the-art performance achieved by Trico, particularly on those tail predicates.
Since the advent of Neural Radiance Fields, novel view synthesis has received tremendous attention. The existing approach for the generalization of radiance field reconstruction primarily constructs an encoding volume from nearby source images as additional inputs. However, these approaches cannot efficiently encode the geometric information of real scenes with various scale objects/structures. In this work, we propose constructing multi-scale encoding volumes and providing multi-scale geometry information to NeRF models. To make the constructed volumes as close as possible to the surfaces of objects in the scene and the rendered depth more accurate, we propose to perform depth prediction and radiance field reconstruction simultaneously. The predicted depth map will be used to supervise the rendered depth, narrow the depth range, and guide points sampling. Finally, the geometric information contained in point volume features may be inaccurate due to occlusion, lighting, etc. To this end, we propose enhancing the point volume feature from depth-guided neighbor feature fusion. Experiments demonstrate the superior performance of our method in both novel view synthesis and dense geometry modeling without per-scene optimization.
Distinctive Image Captioning (DIC) -- generating distinctive captions that describe the unique details of a target image -- has received considerable attention over the last few years. A recent DIC method proposes to generate distinctive captions by comparing the target image with a set of semantic-similar reference images, i.e., reference-based DIC (Ref-DIC). It aims to force the generated captions to distinguish between the target image and the reference image. To ensure Ref-DIC models really perceive the unique objects (or attributes) in target images, we propose two new Ref-DIC benchmarks and develop a Transformer-based Ref-DIC baseline TransDIC. The model only extracts visual features from the target image, but also encodes the differences between objects in the target and reference images. Taking one step further, we propose a stronger TransDIC++, which consists of an extra contrastive learning module to make full use of the reference images. This new module is model-agnostic, which can be easily incorporated into various Ref-DIC architectures. Finally, for more trustworthy benchmarking, we propose a new evaluation metric named DisCIDEr for Ref-DIC, which evaluates both the accuracy and distinctiveness of the generated captions. Experimental results demonstrate that our TransDIC++ can generate distinctive captions. Besides, it outperforms several state-of-the-art models on the two new benchmarks over different metrics.
In this paper, we focus on an under-explored issue of biased activation in prior weakly-supervised object localization methods based on Class Activation Mapping (CAM). We analyze the cause of this problem from a causal view and attribute it to the co-occurring background confounders. Following this insight, we propose a novel Counterfactual Co-occurring Learning (CCL) paradigm to synthesize the counterfactual representations via coupling constant foreground and unrealized backgrounds in order to cut off their co-occurring relationship. Specifically, we design a new network structure called Counterfactual-CAM, which embeds the counterfactual representation perturbation mechanism into the vanilla CAM-based model. This mechanism is responsible for decoupling foreground as well as background and synthesizing the counterfactual representations. By training the detection model with these synthesized representations, we compel the model to focus on the constant foreground content while minimizing the influence of distracting co-occurring background. To our best knowledge, it is the first attempt in this direction. Extensive experiments on several benchmarks demonstrate that Counterfactual-CAM successfully mitigates the biased activation problem, achieving improved object localization accuracy.
Pretrained vision-language models, such as CLIP, have demonstrated strong generalization capabilities, making them promising tools in the realm of zero-shot visual recognition. Visual relation detection (VRD) is a typical task that identifies relationship (or interaction) types between object pairs within an image. However, naively utilizing CLIP with prevalent class-based prompts for zero-shot VRD has several weaknesses, e.g., it struggles to distinguish between different fine-grained relation types and it neglects essential spatial information of two objects. To this end, we propose a novel method for zero-shot VRD: RECODE, which solves RElation detection via COmposite DEscription prompts. Specifically, RECODE first decomposes each predicate category into subject, object, and spatial components. Then, it leverages large language models (LLMs) to generate description-based prompts (or visual cues) for each component. Different visual cues enhance the discriminability of similar relation categories from different perspectives, which significantly boosts performance in VRD. To dynamically fuse different cues, we further introduce a chain-of-thought method that prompts LLMs to generate reasonable weights for different visual cues. Extensive experiments on four VRD benchmarks have demonstrated the effectiveness and interpretability of RECODE.
Prompt tuning has achieved great success in transferring the knowledge from large pretrained vision-language models into downstream tasks, and has dominated the performance on visual grounding (VG). However, almost all existing prompt tuning paradigms suffer from poor interpretability. In this paper, we argue that their poor interpretability is attributed to the holistic prompt generation and inference process. By "holistic", we mean that they usually directly learn a set of vectors as the prompt (i.e., prompt generation), and use the learned global prompt to augment the textual input for the VG model (i.e., prompt inference). To this end, we propose a new prompt construction paradigm with explicit explainable ability, named TreePrompt. Specifically, we first deconstruct a complex sentence into a tree, that is consistent with human reasoning. Then, following the syntax tree, we compose a structured prompt in a bottom-up manner. Thanks to this step-by-step prompt construction process, each intermediate prompt (i.e., tree node) permits us to understand the reasoning process. Extensive ablations on various backbones and benchmarks consistently demonstrate the effectiveness and interpretability of our TreePrompt.
We introduce a new problem in unsupervised domain adaptation, termed as Generalized Universal Domain Adaptation (GUDA), which aims to achieve precise prediction of all target labels including unknown categories. GUDA bridges the gap between label distribution shift-based and label space mismatch-based variants, essentially categorizing them as a unified problem, guiding to a comprehensive framework for thoroughly solving all the variants. The key challenge of GUDA is developing and identifying novel target categories while estimating the target label distribution. To address this problem, we take advantage of the powerful exploration capability of generative flow networks and propose an active domain adaptation algorithm named GFlowDA, which selects diverse samples with probabilities proportional to a reward function. To enhance the exploration capability and effectively perceive the target label distribution, we tailor the states and rewards, and introduce an efficient solution for parent exploration and state transition. We also propose a training paradigm for GUDA called Generalized Universal Adversarial Network (GUAN), which involves collaborative optimization between GUAN and GFlowNet. Theoretical analysis highlights the importance of exploration, and extensive experiments on benchmark datasets demonstrate the superiority of GFlowDA.
Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer look at the predicates and identify that most visual relations (e.g. sit_above) involve both actional pattern (sit) and spatial pattern (above), while the distribution bias is much less severe at the pattern level. Based on this insight, we propose a decoupled label learning (DLL) paradigm to address the intractable visual relation prediction from the pattern-level perspective. Specifically, DLL decouples the predicate labels and adopts separate classifiers to learn actional and spatial patterns respectively. The patterns are then combined and mapped back to the predicate. Moreover, we propose a knowledge-level label decoupling method to transfer non-target knowledge from head predicates to tail predicates within the same pattern to calibrate the distribution of tail classes. We validate the effectiveness of DLL on the commonly used VidSGG benchmark, i.e. VidVRD. Extensive experiments demonstrate that the DLL offers a remarkably simple but highly effective solution to the long-tailed problem, achieving the state-of-the-art VidSGG performance.