Abstract:Long-form song generation models continue to improve in duration, structural integrity, and acoustic complexity, making reliable aesthetic rewards increasingly important for aligning these models with human preferences. However, reward models for complete songs remain limited, and existing evaluators typically predict scores in a single forward pass without providing readable explanations. We introduce MUSECRITIC, a semi-scalar reward model that generates a natural-language critique covering five aesthetic dimensions and uses it as an intermediate representation to predict continuous reward scores. MUSECRITIC follows a two-stage training pipeline: a teacher model first provides high-quality critiques for supervised fine-tuning, after which the fine-tuned model generates its own critiques for reward learning, mitigating distribution shift between training and inference. On an in-domain test set of 200 SongEval songs, MUSECRITIC reduces macro-averaged mean squared error from 0.2875 to 0.2316 and improves macro-averaged LCC, SRCC, and Kendall's tau to 0.9068, 0.8838, and 0.7178, respectively. On the out-of-domain Music Arena benchmark with 733 preference pairs, it achieves the highest accuracy of 71.35%. Moreover, using MUSECRITIC with GRPO improves Muse-0.6B on all nine aesthetic metrics from SongEval and Audiobox Aesthetics. These results demonstrate that critique-conditioned reward modeling reduces scoring error and provides an effective optimization signal for song generation. The project repository is available at https://github.com/WuqnEl/MuseCritic.
Abstract:While vision-language models dominate medical representation learning, unstructured text lacks the dense, quantitative diagnostic phenotypes inherent in structured clinical tables. However, existing multimodal pre-training methods underutilize this potential due to semantic-agnostic designs that treat tabular inputs as flat vectors and employ unstable continuous regression objectives. To overcome this, we propose a novel semantic-aware framework explicitly modeling the intrinsic two-dimensional structure of tabular data. First, addressing the inter-feature hierarchy of varying diagnostic importance, we introduce Importance-Aware Adaptive Masking to construct a label-free curriculum prioritizing salient features. Second, addressing the intra-feature continuity-discreteness duality, we propose a Soft-Label Discretized Module that replaces unstable numerical regression with stable distribution matching, thereby mathematically preserving ordinal relationships. Extensive experiments across large-scale dermatology (SLICE-3D, HOP) and ophthalmology (EyePACS) datasets establish a new state-of-the-art (SOTA), demonstrating exceptional robustness and cross-domain generalizability.
Abstract:The 11th Affective Behavior Analysis in-the-wild (ABAW11) Multi-Task Learning Challenge requires a unified system to predict valence-arousal, categorical expressions, and facial action units from the official s-Aff-Wild2 images. Although these tasks are naturally related through facial behavior, our validation experiments show that they benefit from different visual features, temporal processing strategies, fusion mechanisms, and calibration procedures. In this paper, we study task-adaptive feature fusion for ABAW11 multi-task affective behavior analysis. We first adapt two pretrained visual backbones, DINOv2 ViT-L and DINOv3 ConvNeXt-base, on an external expression-oriented facial image set and then freeze them to extract complementary frame-level features from the official ABAW11 data. On top of these frozen features, we systematically compare frame-level prediction heads, temporal convolutional heads, post-hoc temporal smoothing, LightGBM models, feature concatenation, gated fusion, residual fusion, late logit fusion, threshold calibration, and shared MTL structures. The final system selects task-specific fusion and prediction strategies rather than forcing all tasks to share a single architecture. On the ABAW11 validation set, the selected system achieves an EXPR macro-F1 of 0.4222, an AU macro-F1 of 0.5402, and a mean VA CCC of 0.6717, resulting in an overall validation score of 1.6341. The results suggest that task-adaptive fusion of frozen visual features is a simple and effective strategy for ABAW-style multi-task affective behavior analysis.
Abstract:Language agents, i.e., LLM agents, progress rapidly and are increasingly deployed in production environments. This trend underscores the urgent need for rigorous and realistic evaluations. However, most existing benchmarks evaluate agents in simplified, idealized settings. They typically rely on pre-packaged tool interfaces, overlook critical steps, and assume inputs are clean and fully specified. Consequently, they understate the difficulty of real deployments, where uncertainty and noise are ubiquitous and agents must proactively explore the environment to uncover new tools. To bridge this gap, we present AgentGym2, a new evaluation framework with task instances grounded in real-world end-to-end working demands. Beyond reasoning and planning, it measures agents' ability to execute end-to-end procedures, discover tools via exploration, compose tools for unseen tasks, and remain robust to noisy and underspecified information. Experiments on 15 proprietary and open-source models show that even SOTA systems like Gemini and GPT-5 struggle on AgentGym2, revealing a substantial gap between the capability of current agents and the demands of real-world applications.
Abstract:Massive robot swarms can explore unknown environments quickly, but adding robots eventually stops helping. Doorways and dense traffic create congestion, increasing inter-robot contacts and reducing the value of each additional robot. We study this safety-efficiency tradeoff for ground swarms of tens to hundreds of robots. We present SPACE, Swarm Pheromone Fields for Adaptive Collision-Aware Exploration. Inspired by ant foraging, SPACE maintains a shared environmental field with an attractive frontier pheromone, a repellent explore pheromone, and a fast robot-density field. Coordination is decentralized and mediated through this field. We evaluate SPACE on real building floorplans, namely sixteen home layouts from the HouseExpo dataset and eight campus floors from the KTH dataset, with swarms of up to two hundred and fifty-six robots. SPACE lies on the empirical Pareto frontier. It attains the lowest inter-robot contact rate at every congested swarm size, four to seventeen times fewer than a greedy nearest-frontier planner, while keeping coverage time within about two percent of that near time-optimal planner. The results indicate that, at this scale, coordination mainly improves safety rather than coverage time.
Abstract:High-resolution sensors are critical for robust autonomous perception but impose a severe memory wall on battery-constrained electric vehicles. In these systems, data movement energy often outweighs computation. Traditional image compression is ill-suited as it is semantically blind and optimizes for storage rather than bus switching activity. We propose MotiMem, a hardware-software co-designed interface. Exploiting temporal coherence,MotiMem uses lightweight 2D Motion Propagation to dynamically identify Regions of Interest (RoI). Complementing this, a Hybrid Sparsity-Aware Coding scheme leverages adaptive inversion and truncation to induce bitlevel sparsity. Extensive experiments across nuScenes, Waymo, and KITTI with 16 detection models demonstrate that MotiMem reduces memory-interface dynamic energy by approximately 43 percent while retaining approximately 93 percent of the object detection accuracy, establishing a new Pareto frontier significantly superior to standard codecs like JPEG and WebP.
Abstract:This paper addresses the expression (EXPR) recognition challenge in the 10th Affective Behavior Analysis in-the-Wild (ABAW) workshop and competition, which requires frame-level classification of eight facial emotional expressions from unconstrained videos. This task is challenging due to inaccurate face localization, large pose and scale variations, motion blur, temporal instability, and other confounding factors across adjacent frames. We propose a two-stage dual-modal (audio-visual) model to address these difficulties. Stage I focuses on robust visual feature extraction with a pretrained DINOv2-based encoder. Specifically, DINOv2 ViT-L/14 is used as the backbone, a padding-aware augmentation (PadAug) strategy is employed for image padding and data preprocessing from raw videos, and a mixture-of-experts (MoE) training head is introduced to enhance classifier diversity. Stage II addresses modality fusion and temporal consistency. For the visual modality, faces are re-cropped from raw videos at multiple scales, and the extracted visual features are averaged to form a robust frame-level representation. Concurrently, frame-aligned Wav2Vec 2.0 audio features are derived from short audio windows to provide complementary acoustic cues. These dual-modal features are integrated via a lightweight gated fusion module, followed by inference-time temporal smoothing. Experiments on the ABAW dataset demonstrate the effectiveness of the proposed method. The two-stage model achieves a Macro-F1 score of 0.5368 on the official validation set and 0.5122 +/- 0.0277 under 5-fold cross-validation, outperforming the official baselines.
Abstract:Charts are a fundamental visualization format for structured data analysis. Enabling end-to-end chart editing according to user intent is of great practical value, yet remains challenging due to the need for both fine-grained control and global structural consistency. Most existing approaches adopt pipeline-based designs, where natural language or code serves as an intermediate representation, limiting their ability to faithfully execute complex edits. We introduce ChartE$^{3}$, an End-to-End Chart Editing benchmark that directly evaluates models without relying on intermediate natural language programs or code-level supervision. ChartE$^{3}$ focuses on two complementary editing dimensions: local editing, which involves fine-grained appearance changes such as font or color adjustments, and global editing, which requires holistic, data-centric transformations including data filtering and trend line addition. ChartE$^{3}$ contains over 1,200 high-quality samples constructed via a well-designed data pipeline with human curation. Each sample is provided as a triplet of a chart image, its underlying code, and a multimodal editing instruction, enabling evaluation from both objective and subjective perspectives. Extensive benchmarking of state-of-the-art multimodal large language models reveals substantial performance gaps, particularly on global editing tasks, highlighting critical limitations in current end-to-end chart editing capabilities.
Abstract:In complex environments, autonomous robot navigation and environmental perception pose higher requirements for SLAM technology. This paper presents a novel method for semantically enhancing 3D point cloud maps with thermal information. By first performing pixel-level fusion of visible and infrared images, the system projects real-time LiDAR point clouds onto this fused image stream. It then segments heat source features in the thermal channel to instantly identify high temperature targets and applies this temperature information as a semantic layer on the final 3D map. This approach generates maps that not only have accurate geometry but also possess a critical semantic understanding of the environment, making it highly valuable for specific applications like rapid disaster assessment and industrial preventive maintenance.
Abstract:Recent commercial systems such as Suno demonstrate strong capabilities in long-form song generation, while academic research remains largely non-reproducible due to the lack of publicly available training data, hindering fair comparison and progress. To this end, we release a fully open-source system for long-form song generation with fine-grained style conditioning, including a licensed synthetic dataset, training and evaluation pipelines, and Muse, an easy-to-deploy song generation model. The dataset consists of 116k fully licensed synthetic songs with automatically generated lyrics and style descriptions paired with audio synthesized by SunoV5. We train Muse via single-stage supervised finetuning of a Qwen-based language model extended with discrete audio tokens using MuCodec, without task-specific losses, auxiliary objectives, or additional architectural components. Our evaluations find that although Muse is trained with a modest data scale and model size, it achieves competitive performance on phoneme error rate, text--music style similarity, and audio aesthetic quality, while enabling controllable segment-level generation across different musical structures. All data, model weights, and training and evaluation pipelines will be publicly released, paving the way for continued progress in controllable long-form song generation research. The project repository is available at https://github.com/yuhui1038/Muse.