Effectively modeling long spatiotemporal sequences is challenging due to the need to model complex spatial correlations and long-range temporal dependencies simultaneously. ConvLSTMs attempt to address this by updating tensor-valued states with recurrent neural networks, but their sequential computation makes them slow to train. In contrast, Transformers can process an entire spatiotemporal sequence, compressed into tokens, in parallel. However, the cost of attention scales quadratically in length, limiting their scalability to longer sequences. Here, we address the challenges of prior methods and introduce convolutional state space models (ConvSSM) that combine the tensor modeling ideas of ConvLSTM with the long sequence modeling approaches of state space methods such as S4 and S5. First, we demonstrate how parallel scans can be applied to convolutional recurrences to achieve subquadratic parallelization and fast autoregressive generation. We then establish an equivalence between the dynamics of ConvSSMs and SSMs, which motivates parameterization and initialization strategies for modeling long-range dependencies. The result is ConvS5, an efficient ConvSSM variant for long-range spatiotemporal modeling. ConvS5 significantly outperforms Transformers and ConvLSTM on a long horizon Moving-MNIST experiment while training 3X faster than ConvLSTM and generating samples 400X faster than Transformers. In addition, ConvS5 matches or exceeds the performance of state-of-the-art methods on challenging DMLab, Minecraft and Habitat prediction benchmarks and enables new directions for modeling long spatiotemporal sequences.
We present a method to estimate human motion in a global scene from moving cameras. This is a highly challenging task due to the coupling of human and camera motions in the video. To address this problem, we propose a joint optimization framework that disentangles human and camera motions using both foreground human motion priors and background scene features. Unlike existing methods that use SLAM as initialization, we propose to tightly integrate SLAM and human motion priors in an optimization that is inspired by bundle adjustment. Specifically, we optimize human and camera motions to match both the observed human pose and scene features. This design combines the strengths of SLAM and motion priors, which leads to significant improvements in human and camera motion estimation. We additionally introduce a motion prior that is suitable for batch optimization, making our approach significantly more efficient than existing approaches. Finally, we propose a novel synthetic dataset that enables evaluating camera motion in addition to human motion from dynamic videos. Experiments on the synthetic and real-world RICH datasets demonstrate that our approach substantially outperforms prior art in recovering both human and camera motions.
Diffusion models have recently gained popularity for accelerated MRI reconstruction due to their high sample quality. They can effectively serve as rich data priors while incorporating the forward model flexibly at inference time, and they have been shown to be more robust than unrolled methods under distribution shifts. However, diffusion models require careful tuning of inference hyperparameters on a validation set and are still sensitive to distribution shifts during testing. To address these challenges, we introduce SURE-based MRI Reconstruction with Diffusion models (SMRD), a method that performs test-time hyperparameter tuning to enhance robustness during testing. SMRD uses Stein's Unbiased Risk Estimator (SURE) to estimate the mean squared error of the reconstruction during testing. SURE is then used to automatically tune the inference hyperparameters and to set an early stopping criterion without the need for validation tuning. To the best of our knowledge, SMRD is the first to incorporate SURE into the sampling stage of diffusion models for automatic hyperparameter selection. SMRD outperforms diffusion model baselines on various measurement noise levels, acceleration factors, and anatomies, achieving a PSNR improvement of up to 6 dB under measurement noise. The code is publicly available at https://github.com/NVlabs/SMRD .
High-fidelity 3D scene reconstruction has been substantially advanced by recent progress in neural fields. However, most existing methods train a separate network from scratch for each individual scene. This is not scalable, inefficient, and unable to yield good results given limited views. While learning-based multi-view stereo methods alleviate this issue to some extent, their multi-view setting makes it less flexible to scale up and to broad applications. Instead, we introduce training generalizable Neural Fields incorporating scene Priors (NFPs). The NFP network maps any single-view RGB-D image into signed distance and radiance values. A complete scene can be reconstructed by merging individual frames in the volumetric space WITHOUT a fusion module, which provides better flexibility. The scene priors can be trained on large-scale datasets, allowing for fast adaptation to the reconstruction of a new scene with fewer views. NFP not only demonstrates SOTA scene reconstruction performance and efficiency, but it also supports single-image novel-view synthesis, which is underexplored in neural fields. More qualitative results are available at: https://oasisyang.github.io/neural-prior
The state of the art for physical hazard prediction from weather and climate requires expensive km-scale numerical simulations driven by coarser resolution global inputs. Here, a km-scale downscaling diffusion model is presented as a cost effective alternative. The model is trained from a regional high-resolution weather model over Taiwan, and conditioned on ERA5 reanalysis data. To address the downscaling uncertainties, large resolution ratios (25km to 2km), different physics involved at different scales and predict channels that are not in the input data, we employ a two-step approach (\textit{ResDiff}) where a (UNet) regression predicts the mean in the first step and a diffusion model predicts the residual in the second step. \textit{ResDiff} exhibits encouraging skill in bulk RMSE and CRPS scores. The predicted spectra and distributions from ResDiff faithfully recover important power law relationships regulating damaging wind and rain extremes. Case studies of coherent weather phenomena reveal appropriate multivariate relationships reminiscent of learnt physics. This includes the sharp wind and temperature variations that co-locate with intense rainfall in a cold front, and the extreme winds and rainfall bands that surround the eyewall of typhoons. Some evidence of simultaneous bias correction is found. A first attempt at downscaling directly from an operational global forecast model successfully retains many of these benefits. The implication is that a new era of fully end-to-end, global-to-regional machine learning weather prediction is likely near at hand.
Low dynamic range (LDR) cameras cannot deal with wide dynamic range inputs, frequently leading to local overexposure issues. We present a learning-based system to reduce these artifacts without resorting to complex acquisition mechanisms like alternating exposures or costly processing that are typical of high dynamic range (HDR) imaging. We propose a transformer-based deep neural network (DNN) to infer the missing HDR details. In an ablation study, we show the importance of using a multiscale DNN and train it with the proper cost function to achieve state-of-the-art quality. To aid the reconstruction of the overexposed areas, our DNN takes a reference frame from the past as an additional input. This leverages the commonly occurring temporal instabilities of autoexposure to our advantage: since well-exposed details in the current frame may be overexposed in the future, we use reinforcement learning to train a reference frame selection DNN that decides whether to adopt the current frame as a future reference. Without resorting to alternating exposures, we obtain therefore a causal, HDR hallucination algorithm with potential application in common video acquisition settings. Our demo video can be found at https://drive.google.com/file/d/1-r12BKImLOYCLUoPzdebnMyNjJ4Rk360/view
This technical report summarizes the winning solution for the 3D Occupancy Prediction Challenge, which is held in conjunction with the CVPR 2023 Workshop on End-to-End Autonomous Driving and CVPR 23 Workshop on Vision-Centric Autonomous Driving Workshop. Our proposed solution FB-OCC builds upon FB-BEV, a cutting-edge camera-based bird's-eye view perception design using forward-backward projection. On top of FB-BEV, we further study novel designs and optimization tailored to the 3D occupancy prediction task, including joint depth-semantic pre-training, joint voxel-BEV representation, model scaling up, and effective post-processing strategies. These designs and optimization result in a state-of-the-art mIoU score of 54.19% on the nuScenes dataset, ranking the 1st place in the challenge track. Code and models will be released at: https://github.com/NVlabs/FB-BEV.
We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image. Existing methods either involve time-consuming optimization for a specific person with multiple images, or they struggle to synthesize intricate appearance details beyond the facial region. To address these limitations, we propose a framework that not only generalizes to unseen identities based on a single-view image without requiring person-specific optimization, but also captures characteristic details within and beyond the face area (e.g. hairstyle, accessories, etc.). At the core of our method are three branches that produce three tri-planes representing the coarse 3D geometry, detailed appearance of a source image, as well as the expression of a target image. By applying volumetric rendering to the combination of the three tri-planes followed by a super-resolution module, our method yields a high fidelity image of the desired identity, expression and pose. Once trained, our model enables efficient 3D head avatar reconstruction and animation via a single forward pass through a network. Experiments show that the proposed approach generalizes well to unseen validation datasets, surpassing SOTA baseline methods by a large margin on head avatar reconstruction and animation.
We propose a novel framework and a solution to tackle the continual learning (CL) problem with changing network architectures. Most CL methods focus on adapting a single architecture to a new task/class by modifying its weights. However, with rapid progress in architecture design, the problem of adapting existing solutions to novel architectures becomes relevant. To address this limitation, we propose Heterogeneous Continual Learning (HCL), where a wide range of evolving network architectures emerge continually together with novel data/tasks. As a solution, we build on top of the distillation family of techniques and modify it to a new setting where a weaker model takes the role of a teacher; meanwhile, a new stronger architecture acts as a student. Furthermore, we consider a setup of limited access to previous data and propose Quick Deep Inversion (QDI) to recover prior task visual features to support knowledge transfer. QDI significantly reduces computational costs compared to previous solutions and improves overall performance. In summary, we propose a new setup for CL with a modified knowledge distillation paradigm and design a quick data inversion method to enhance distillation. Our evaluation of various benchmarks shows a significant improvement on accuracy in comparison to state-of-the-art methods over various networks architectures.