Unlike current state-of-the-art language models, young children actively acquire language through interactions with their surrounding environment and caretakers. One mechanism that has been argued to be critical to language learning is the ability to infer the mental states of other agents in social environments, coined Theory of Mind (ToM) by Premack & Woodruff (1978). Drawing inspiration from the modern operationalized versions of ToM implemented in Rabinowitz et al. (2018) and Zhu et al. (2021), we build language-learning agents equipped with ToM, and measure its effects on the learning process. We model ToM by giving the speaker agent an internal listener model that is trained alongside the speaker and used to rerank potential utterances. We experiment with varying task difficulty, hypothesizing that models will acquire more complex language to adapt to stronger environmental pressures. We find that training speakers with a highly weighted ToM listener component leads to performance gains in our image referential game setting. We also find some evidence that increasing task difficulty in the training process results in more fluent and precise utterances in evaluation. This suggests the potential utility of further incorporating ToM, as well as other insights from child language acquisition, into computational models of language acquisition.
We propose a robust and accurate non-parametric method for single-view 3D face reconstruction (SVFR). While tremendous efforts have been devoted to parametric SVFR, a visible gap still lies between the result 3D shape and the ground truth. We believe there are two major obstacles: 1) the representation of the parametric model is limited to a certain face database; 2) 2D images and 3D shapes in the fitted datasets are distinctly misaligned. To resolve these issues, a large-scale pseudo 2D\&3D dataset is created by first rendering the detailed 3D faces, then swapping the face in the wild images with the rendered face. These pseudo 2D&3D pairs are created from publicly available datasets which eliminate the gaps between 2D and 3D data while covering diverse appearances, poses, scenes, and illumination. We further propose a non-parametric scheme to learn a well-generalized SVFR model from the created dataset, and the proposed hierarchical signed distance function turns out to be effective in predicting middle-scale and small-scale 3D facial geometry. Our model outperforms previous methods on FaceScape-wild/lab and MICC benchmarks and is well generalized to various appearances, poses, expressions, and in-the-wild environments. The code is released at http://github.com/zhuhao-nju/rafare .
We summarize recent progress in ultrafast Complementary Metal Oxide Semiconductor (CMOS) image sensor development and the application of neural networks for post-processing of CMOS and charge-coupled device (CCD) image data to achieve sub-pixel resolution (thus $super$-$resolution$). The combination of novel CMOS pixel designs and data-enabled image post-processing provides a promising path towards ultrafast high-resolution multi-modal radiographic imaging and tomography applications.
Generating wind power scenarios is very important for studying the impacts of multiple wind farms that are interconnected to the grid. We develop a graph convolutional generative adversarial network (GCGAN) approach by leveraging GAN's capability in generating large number of realistic scenarios without using statistical modeling. Unlike existing GAN-based wind power data generation approaches, we design GAN's hidden layers to match the underlying spatial and temporal characteristics. We advocate to use graph filters to embed the spatial correlation among multiple wind farms, and a one-dimensional (1D) convolutional layer for representing the temporal feature filters. The proposed graph and feature filter designs significantly reduce the GAN model complexity, leading to improvements on the training efficiency and computation complexity. Numerical results using real wind power data from Australia demonstrate that the scenarios generated by the proposed GCGAN exhibit more realistic spatial and temporal statistics than other GAN-based outputs.
Although augmentations (e.g., perturbation of graph edges, image crops) boost the efficiency of Contrastive Learning (CL), feature level augmentation is another plausible, complementary yet not well researched strategy. Thus, we present a novel spectral feature argumentation for contrastive learning on graphs (and images). To this end, for each data view, we estimate a low-rank approximation per feature map and subtract that approximation from the map to obtain its complement. This is achieved by the proposed herein incomplete power iteration, a non-standard power iteration regime which enjoys two valuable byproducts (under mere one or two iterations): (i) it partially balances spectrum of the feature map, and (ii) it injects the noise into rebalanced singular values of the feature map (spectral augmentation). For two views, we align these rebalanced feature maps as such an improved alignment step can focus more on less dominant singular values of matrices of both views, whereas the spectral augmentation does not affect the spectral angle alignment (singular vectors are not perturbed). We derive the analytical form for: (i) the incomplete power iteration to capture its spectrum-balancing effect, and (ii) the variance of singular values augmented implicitly by the noise. We also show that the spectral augmentation improves the generalization bound. Experiments on graph/image datasets show that our spectral feature augmentation outperforms baselines, and is complementary with other augmentation strategies and compatible with various contrastive losses.
Implicit neural representation (INR) characterizes the attributes of a signal as a function of corresponding coordinates which emerges as a sharp weapon for solving inverse problems. However, the capacity of INR is limited by the spectral bias in the network training. In this paper, we find that such a frequency-related problem could be largely solved by re-arranging the coordinates of the input signal, for which we propose the disorder-invariant implicit neural representation (DINER) by augmenting a hash-table to a traditional INR backbone. Given discrete signals sharing the same histogram of attributes and different arrangement orders, the hash-table could project the coordinates into the same distribution for which the mapped signal can be better modeled using the subsequent INR network, leading to significantly alleviated spectral bias. Experiments not only reveal the generalization of the DINER for different INR backbones (MLP vs. SIREN) and various tasks (image/video representation, phase retrieval, and refractive index recovery) but also show the superiority over the state-of-the-art algorithms both in quality and speed.
Embodied dialogue instruction following requires an agent to complete a complex sequence of tasks from a natural language exchange. The recent introduction of benchmarks (Padmakumar et al., 2022) raises the question of how best to train and evaluate models for this multi-turn, multi-agent, long-horizon task. This paper contributes to that conversation, by arguing that imitation learning (IL) and related low-level metrics are actually misleading and do not align with the goals of embodied dialogue research and may hinder progress. We provide empirical comparisons of metrics, analysis of three models, and make suggestions for how the field might best progress. First, we observe that models trained with IL take spurious actions during evaluation. Second, we find that existing models fail to ground query utterances, which are essential for task completion. Third, we argue evaluation should focus on higher-level semantic goals.
Wide-area dynamic studies are of paramount importance to ensure the stability and reliability of power grids. This paper puts forth a comprehensive framework for inferring the dynamic responses in the small-signal regime using ubiquitous fast-rate ambient data collected during normal grid operations. We have shown that the impulse response between any pair of locations can be recovered in a model-free fashion by cross-correlating angle and power flow data streams collected only at these two locations, going beyond previous work based on frequency data only. The result has been established via model-based analysis of linearized second-order swing dynamics under certain conditions. Numerical validations demonstrate its applicability to realistic power system models including nonlinear, higher-order dynamics. In particular, the case study using synthetic PMU data on a synthetic Texas Interconnection (TI) system strongly corroborates the benefit of using angle PMU data over frequency data for real-world power system dynamic modeling.
Large-scale datasets have played indispensable roles in the recent success of face generation/editing and significantly facilitated the advances of emerging research fields. However, the academic community still lacks a video dataset with diverse facial attribute annotations, which is crucial for the research on face-related videos. In this work, we propose a large-scale, high-quality, and diverse video dataset with rich facial attribute annotations, named the High-Quality Celebrity Video Dataset (CelebV-HQ). CelebV-HQ contains 35,666 video clips with the resolution of 512x512 at least, involving 15,653 identities. All clips are labeled manually with 83 facial attributes, covering appearance, action, and emotion. We conduct a comprehensive analysis in terms of age, ethnicity, brightness stability, motion smoothness, head pose diversity, and data quality to demonstrate the diversity and temporal coherence of CelebV-HQ. Besides, its versatility and potential are validated on two representative tasks, i.e., unconditional video generation and video facial attribute editing. Furthermore, we envision the future potential of CelebV-HQ, as well as the new opportunities and challenges it would bring to related research directions. Data, code, and models are publicly available. Project page: https://celebv-hq.github.io.
Graph contrastive learning (GCL) improves graph representation learning, leading to SOTA on various downstream tasks. The graph augmentation step is a vital but scarcely studied step of GCL. In this paper, we show that the node embedding obtained via the graph augmentations is highly biased, somewhat limiting contrastive models from learning discriminative features for downstream tasks. Thus, instead of investigating graph augmentation in the input space, we alternatively propose to perform augmentations on the hidden features (feature augmentation). Inspired by so-called matrix sketching, we propose COSTA, a novel COvariance-preServing feaTure space Augmentation framework for GCL, which generates augmented features by maintaining a "good sketch" of original features. To highlight the superiority of feature augmentation with COSTA, we investigate a single-view setting (in addition to multi-view one) which conserves memory and computations. We show that the feature augmentation with COSTA achieves comparable/better results than graph augmentation based models.