This technical report presents an effective method for motion prediction in autonomous driving. We develop a Transformer-based method for input encoding and trajectory prediction. Besides, we propose the Temporal Flow Header to enhance the trajectory encoding. In the end, an efficient K-means ensemble method is used. Using our Transformer network and ensemble method, we win the first place of Argoverse 2 Motion Forecasting Challenge with the state-of-the-art brier-minFDE score of 1.90.
Product images are essential for providing desirable user experience in an e-commerce platform. For a platform with billions of products, it is extremely time-costly and labor-expensive to manually pick and organize qualified images. Furthermore, there are the numerous and complicated image rules that a product image needs to comply in order to be generated/selected. To address these challenges, in this paper, we present a new learning framework in order to achieve Automatic Generation of Product-Image Sequence (AGPIS) in e-commerce. To this end, we propose a Multi-modality Unified Image-sequence Classifier (MUIsC), which is able to simultaneously detect all categories of rule violations through learning. MUIsC leverages textual review feedback as the additional training target and utilizes product textual description to provide extra semantic information. Based on offline evaluations, we show that the proposed MUIsC significantly outperforms various baselines. Besides MUIsC, we also integrate some other important modules in the proposed framework, such as primary image selection, noncompliant content detection, and image deduplication. With all these modules, our framework works effectively and efficiently in JD.com recommendation platform. By Dec 2021, our AGPIS framework has generated high-standard images for about 1.5 million products and achieves 13.6% in reject rate.
Theoretical ideas and empirical research have shown us a seemingly surprising result: children, even very young toddlers, demonstrate learning and thinking in a strikingly similar manner to scientific reasoning in formal research. Encountering a novel phenomenon, children make hypotheses against data, conduct causal inference from observation, test their theory via experimentation, and correct the proposition if inconsistency arises. Rounds of such processes continue until the underlying mechanism is found. Towards building machines that can learn and think like people, one natural question for us to ask is: whether the intelligence we achieve today manages to perform such a scientific thinking process, and if any, at what level. In this work, we devise the EST environment for evaluating the scientific thinking ability in artificial agents. Motivated by the stream of research on causal discovery, we build our interactive EST environment based on Blicket detection. Specifically, in each episode of EST, an agent is presented with novel observations and asked to figure out all objects' Blicketness. At each time step, the agent proposes new experiments to validate its hypothesis and updates its current belief. By evaluating Reinforcement Learning (RL) agents on both a symbolic and visual version of this task, we notice clear failure of today's learning methods in reaching a level of intelligence comparable to humans. Such inefficacy of learning in scientific thinking calls for future research in building humanlike intelligence.
Convolutional Neural Networks (CNN) have dominated the field of detection ever since the success of AlexNet in ImageNet classification [12]. With the sweeping reform of Transformers [27] in natural language processing, Carion et al. [2] introduce the Transformer-based detection method, i.e., DETR. However, due to the quadratic complexity in the self-attention mechanism in the Transformer, DETR is never able to incorporate multi-scale features as performed in existing CNN-based detectors, leading to inferior results in small object detection. To mitigate this issue and further improve performance of DETR, in this work, we investigate different methods to incorporate multi-scale features and find that a Bi-directional Feature Pyramid (BiFPN) works best with DETR in further raising the detection precision. With this discovery, we propose DETR++, a new architecture that improves detection results by 1.9% AP on MS COCO 2017, 11.5% AP on RICO icon detection, and 9.1% AP on RICO layout extraction over existing baselines.
Ensembling certifiably robust neural networks has been shown to be a promising approach for improving the \emph{certified robust accuracy} of neural models. Black-box ensembles that assume only query-access to the constituent models (and their robustness certifiers) during prediction are particularly attractive due to their modular structure. Cascading ensembles are a popular instance of black-box ensembles that appear to improve certified robust accuracies in practice. However, we find that the robustness certifier used by a cascading ensemble is unsound. That is, when a cascading ensemble is certified as locally robust at an input $x$, there can, in fact, be inputs $x'$ in the $\epsilon$-ball centered at $x$, such that the cascade's prediction at $x'$ is different from $x$. We present an alternate black-box ensembling mechanism based on weighted voting which we prove to be sound for robustness certification. Via a thought experiment, we demonstrate that if the constituent classifiers are suitably diverse, voting ensembles can improve certified performance. Our code is available at \url{https://github.com/TristaChi/ensembleKW}.
Machine learning is rapidly being used in database research to improve the effectiveness of numerous tasks included but not limited to query optimization, workload scheduling, physical design, etc. essential database components, such as the optimizer, scheduler, and physical designer. Currently, the research focus has been on replacing a single database component responsible for one task by its learning-based counterpart. However, query performance is not simply determined by the performance of a single component, but by the cooperation of multiple ones. As such, learned based database components need to collaborate during both training and execution in order to develop policies that meet end performance goals. Thus, the paper attempts to address the question "Is it possible to design a database consisting of various learned components that cooperatively work to improve end-to-end query latency?". To answer this question, we introduce MADB (Multi-Agent DB), a proof-of-concept system that incorporates a learned query scheduler and a learned query optimizer. MADB leverages a cooperative multi-agent reinforcement learning approach that allows the two components to exchange the context of their decisions with each other and collaboratively work towards reducing the query latency. Preliminary results demonstrate that MADB can outperform the non-cooperative integration of learned components.
The wide popularity of short videos on social media poses new opportunities and challenges to optimize recommender systems on the video-sharing platforms. Users provide complex and multi-faceted responses towards recommendations, including watch time and various types of interactions with videos. As a result, established recommendation algorithms that concern a single objective are not adequate to meet this new demand of optimizing comprehensive user experiences. In this paper, we formulate the problem of short video recommendation as a constrained Markov Decision Process (MDP), where platforms want to optimize the main goal of user watch time in long term, with the constraint of accommodating the auxiliary responses of user interactions such as sharing/downloading videos. To solve the constrained MDP, we propose a two-stage reinforcement learning approach based on actor-critic framework. At stage one, we learn individual policies to optimize each auxiliary response. At stage two, we learn a policy to (i) optimize the main response and (ii) stay close to policies learned at the first stage, which effectively guarantees the performance of this main policy on the auxiliaries. Through extensive simulations, we demonstrate effectiveness of our approach over alternatives in both optimizing the main goal as well as balancing the others. We further show the advantage of our approach in live experiments of short video recommendations, where it significantly outperforms other baselines in terms of watch time and interactions from video views. Our approach has been fully launched in the production system to optimize user experiences on the platform.
In this paper, we proposed an automatic Scenario-based Multi-product Advertising Copywriting Generation system (SMPACG) for E-Commerce, which has been deployed on a leading Chinese e-commerce platform. The proposed SMPACG consists of two main components: 1) an automatic multi-product combination selection module, which itself is consisted of a topic prediction model, a pattern and attribute-based selection model and an arbitrator model; and 2) an automatic multi-product advertising copywriting generation module, which combines our proposed domain-specific pretrained language model and knowledge-based data enhancement model. The SMPACG is the first system that realizes automatic scenario-based multi-product advertising contents generation, which achieves significant improvements over other state-of-the-art methods. The SMPACG has been not only developed for directly serving for our e-commerce recommendation system, but also used as a real-time writing assistant tool for merchants.
Few-shot object detection (FSOD), which aims at learning a generic detector that can adapt to unseen tasks with scarce training samples, has witnessed consistent improvement recently. However, most existing methods ignore the efficiency issues, e.g., high computational complexity and slow adaptation speed. Notably, efficiency has become an increasingly important evaluation metric for few-shot techniques due to an emerging trend toward embedded AI. To this end, we present an efficient pretrain-transfer framework (PTF) baseline with no computational increment, which achieves comparable results with previous state-of-the-art (SOTA) methods. Upon this baseline, we devise an initializer named knowledge inheritance (KI) to reliably initialize the novel weights for the box classifier, which effectively facilitates the knowledge transfer process and boosts the adaptation speed. Within the KI initializer, we propose an adaptive length re-scaling (ALR) strategy to alleviate the vector length inconsistency between the predicted novel weights and the pretrained base weights. Finally, our approach not only achieves the SOTA results across three public benchmarks, i.e., PASCAL VOC, COCO and LVIS, but also exhibits high efficiency with 1.8-9.0x faster adaptation speed against the other methods on COCO/LVIS benchmark during few-shot transfer. To our best knowledge, this is the first work to consider the efficiency problem in FSOD. We hope to motivate a trend toward powerful yet efficient few-shot technique development. The codes are publicly available at https://github.com/Ze-Yang/Efficient-FSOD.
In this paper, we study the interaction between pedestrians and vehicles and propose a novel neural network structure called the Pedestrian-Vehicle Interaction (PVI) extractor for learning the pedestrian-vehicle interaction. We implement the proposed PVI extractor on both sequential approaches (long short-term memory (LSTM) models) and non-sequential approaches (convolutional models). We use the Waymo Open Dataset that contains real-world urban traffic scenes with both pedestrian and vehicle annotations. For the LSTM-based models, our proposed model is compared with Social-LSTM and Social-GAN, and using our proposed PVI extractor reduces the average displacement error (ADE) and the final displacement error (FDE) by 7.46% and 5.24%, respectively. For the convolutional-based models, our proposed model is compared with Social-STGCNN and Social-IWSTCNN, and using our proposed PVI extractor reduces the ADE and FDE by 2.10% and 1.27%, respectively. The results show that the pedestrian-vehicle interaction influences pedestrian behavior, and the models using the proposed PVI extractor can capture the interaction between pedestrians and vehicles, and thereby outperform the compared methods.