Abstract:Earth Observation (EO) provides critical planetary data for environmental monitoring, disaster management, climate science, and other scientific domains. Here we ask: Are AI systems ready for reliable Earth Observation? We introduce \datasetnamenospace, a benchmark of 140 yes/no questions from NASA Earth Observatory articles across 13 topics and 17 satellite sensors. Using Google Earth Engine API as a tool, LLM agents can only achieve an accuracy of 33% because the code fails to run over 58% of the time. We improve the failure rate for open models by fine-tuning synthetic data, allowing much smaller models (Llama-3.1-8B) to achieve comparable accuracy to much larger ones (e.g., DeepSeek-R1). Taken together, our findings identify significant challenges to be solved before AI agents can automate earth observation, and suggest paths forward. The project page is available at https://iandrover.github.io/UnivEarth.
Abstract:Peer review at AI conferences is stressed by rapidly rising submission volumes, leading to deteriorating review quality and increased author dissatisfaction. To address these issues, we developed Review Feedback Agent, a system leveraging multiple large language models (LLMs) to improve review clarity and actionability by providing automated feedback on vague comments, content misunderstandings, and unprofessional remarks to reviewers. Implemented at ICLR 2025 as a large randomized control study, our system provided optional feedback to more than 20,000 randomly selected reviews. To ensure high-quality feedback for reviewers at this scale, we also developed a suite of automated reliability tests powered by LLMs that acted as guardrails to ensure feedback quality, with feedback only being sent to reviewers if it passed all the tests. The results show that 27% of reviewers who received feedback updated their reviews, and over 12,000 feedback suggestions from the agent were incorporated by those reviewers. This suggests that many reviewers found the AI-generated feedback sufficiently helpful to merit updating their reviews. Incorporating AI feedback led to significantly longer reviews (an average increase of 80 words among those who updated after receiving feedback) and more informative reviews, as evaluated by blinded researchers. Moreover, reviewers who were selected to receive AI feedback were also more engaged during paper rebuttals, as seen in longer author-reviewer discussions. This work demonstrates that carefully designed LLM-generated review feedback can enhance peer review quality by making reviews more specific and actionable while increasing engagement between reviewers and authors. The Review Feedback Agent is publicly available at https://github.com/zou-group/review_feedback_agent.
Abstract:Human expertise depends on the ability to recognize subtle visual differences, such as distinguishing diseases, species, or celestial phenomena. We propose a new method to teach novices how to differentiate between nuanced categories in specialized domains. Our method uses generative models to visualize the minimal change in features to transition between classes, i.e., counterfactuals, and performs well even in domains where data is sparse, examples are unpaired, and category boundaries are not easily explained by text. By manipulating the conditioning space of diffusion models, our proposed method DIFFusion disentangles category structure from instance identity, enabling high-fidelity synthesis even in challenging domains. Experiments across six domains show accurate transitions even with limited and unpaired examples across categories. User studies confirm that our generated counterfactuals outperform unpaired examples in teaching perceptual expertise, showing the potential of generative models for specialized visual learning.
Abstract:It is difficult to anticipate the myriad challenges that a predictive model will encounter once deployed. Common practice entails a reactive, cyclical approach: model deployment, data mining, and retraining. We instead develop a proactive longtail discovery process by imagining additional data during training. In particular, we develop general model-based longtail signals, including a differentiable, single forward pass formulation of epistemic uncertainty that does not impact model parameters or predictive performance but can flag rare or hard inputs. We leverage these signals as guidance to generate additional training data from a latent diffusion model in a process we call Longtail Guidance (LTG). Crucially, we can perform LTG without retraining the diffusion model or the predictive model, and we do not need to expose the predictive model to intermediate diffusion states. Data generated by LTG exhibit semantically meaningful variation, yield significant generalization improvements on image classification benchmarks, and can be analyzed to proactively discover, explain, and address conceptual gaps in a predictive model.
Abstract:In medical reporting, the accuracy of radiological reports, whether generated by humans or machine learning algorithms, is critical. We tackle a new task in this paper: image-conditioned autocorrection of inaccuracies within these reports. Using the MIMIC-CXR dataset, we first intentionally introduce a diverse range of errors into reports. Subsequently, we propose a two-stage framework capable of pinpointing these errors and then making corrections, simulating an \textit{autocorrection} process. This method aims to address the shortcomings of existing automated medical reporting systems, like factual errors and incorrect conclusions, enhancing report reliability in vital healthcare applications. Importantly, our approach could serve as a guardrail, ensuring the accuracy and trustworthiness of automated report generation. Experiments on established datasets and state of the art report generation models validate this method's potential in correcting medical reporting errors.
Abstract:Underwater robotic manipulation faces significant challenges due to complex fluid dynamics and unstructured environments, causing most manipulation systems to rely heavily on human teleoperation. In this paper, we introduce AquaBot, a fully autonomous manipulation system that combines behavior cloning from human demonstrations with self-learning optimization to improve beyond human teleoperation performance. With extensive real-world experiments, we demonstrate AquaBot's versatility across diverse manipulation tasks, including object grasping, trash sorting, and rescue retrieval. Our real-world experiments show that AquaBot's self-optimized policy outperforms a human operator by 41% in speed. AquaBot represents a promising step towards autonomous and self-improving underwater manipulation systems. We open-source both hardware and software implementation details.
Abstract:Vision foundation models trained on massive amounts of visual data have shown unprecedented reasoning and planning skills in open-world settings. A key challenge in applying them to robotic tasks is the modality gap between visual data and action data. We introduce differentiable robot rendering, a method allowing the visual appearance of a robot body to be directly differentiable with respect to its control parameters. Our model integrates a kinematics-aware deformable model and Gaussians Splatting and is compatible with any robot form factors and degrees of freedom. We demonstrate its capability and usage in applications including reconstruction of robot poses from images and controlling robots through vision language models. Quantitative and qualitative results show that our differentiable rendering model provides effective gradients for robotic control directly from pixels, setting the foundation for the future applications of vision foundation models in robotics.
Abstract:Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often fail by making global changes to the image, inserting objects in unrealistic spatial locations, and generating inaccurate lighting details. We observe that while state-of-the-art models perform poorly on object insertion, they can remove objects and erase the background in natural images very well. Inverting the direction of object removal, we obtain high-quality data for learning to insert objects that are spatially, physically, and optically consistent with the surroundings. With this scalable automatic data generation pipeline, we can create a dataset for learning object insertion, which is used to train our proposed text conditioned diffusion model. Qualitative and quantitative experiments have shown that our model achieves state-of-the-art results in object insertion, particularly for in-the-wild images. We show compelling results on diverse insertion prompts and images across various domains.In addition, we automate iterative insertion by combining our insertion model with beam search guided by CLIP.
Abstract:Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on generating/editing images unconditionally or conditioned on text, current methods do not provide the ability to perform object manipulation conditioned on actions, an important tool for world modeling and action planning. Therefore, we propose to learn an action-conditional generative models by learning from unlabeled videos of human hands interacting with objects. The vast quantity of such data on the internet allows for efficient scaling which can enable high-performing action-conditional models. Given an image, and the shape/location of a desired hand interaction, CosHand, synthesizes an image of a future after the interaction has occurred. Experiments show that the resulting model can predict the effects of hand-object interactions well, with strong generalization particularly to translation, stretching, and squeezing interactions of unseen objects in unseen environments. Further, CosHand can be sampled many times to predict multiple possible effects, modeling the uncertainty of forces in the interaction/environment. Finally, method generalizes to different embodiments, including non-human hands, i.e. robot hands, suggesting that generative video models can be powerful models for robotics.
Abstract:A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale datasets of internet videos. In this paper, we propose a visuomotor policy learning framework that fine-tunes a video diffusion model on human demonstrations of a given task. At test time, we generate an example of an execution of the task conditioned on images of a novel scene, and use this synthesized execution directly to control the robot. Our key insight is that using common tools allows us to effortlessly bridge the embodiment gap between the human hand and the robot manipulator. We evaluate our approach on four tasks of increasing complexity and demonstrate that harnessing internet-scale generative models allows the learned policy to achieve a significantly higher degree of generalization than existing behavior cloning approaches.