Abstract:For large language models (LLMs), post-training quantization (PTQ) can significantly reduce memory footprint and computational overhead. Model quantization is a rapidly evolving research field. Though many papers have reported breakthrough performance, they may not conduct experiments on the same ground since one quantization method usually contains multiple components. In addition, analyzing the theoretical connections among existing methods is crucial for in-depth understanding. To bridge these gaps, we conduct an extensive review of state-of-the-art methods and perform comprehensive evaluations on the same ground to ensure fair comparisons. To our knowledge, this fair and extensive investigation remains critically important yet underexplored. To better understand the theoretical connections, we decouple the published quantization methods into two steps: pre-quantization transformation and quantization error mitigation. We define the former as a preprocessing step applied before quantization to reduce the impact of outliers, making the data distribution flatter and more suitable for quantization. Quantization error mitigation involves techniques that offset the errors introduced during quantization, thereby enhancing model performance. We evaluate and analyze the impact of different components of quantization methods. Additionally, we analyze and evaluate the latest MXFP4 data format and its performance. Our experimental results demonstrate that optimized rotation and scaling yield the best performance for pre-quantization transformation, and combining low-rank compensation with GPTQ occasionally outperforms using GPTQ alone for quantization error mitigation. Furthermore, we explore the potential of the latest MXFP4 quantization and reveal that the optimal pre-quantization transformation strategy for INT4 does not generalize well to MXFP4, inspiring further investigation.
Abstract:Unified vision-language models(VLMs) have recently shown remarkable progress, enabling a single model to flexibly address diverse tasks through different instructions within a shared computational architecture. This instruction-based control mechanism creates unique security challenges, as adversarial inputs must remain effective across multiple task instructions that may be unpredictably applied to process the same malicious content. In this paper, we introduce CrossVLAD, a new benchmark dataset carefully curated from MSCOCO with GPT-4-assisted annotations for systematically evaluating cross-task adversarial attacks on unified VLMs. CrossVLAD centers on the object-change objective-consistently manipulating a target object's classification across four downstream tasks-and proposes a novel success rate metric that measures simultaneous misclassification across all tasks, providing a rigorous evaluation of adversarial transferability. To tackle this challenge, we present CRAFT (Cross-task Region-based Attack Framework with Token-alignment), an efficient region-centric attack method. Extensive experiments on Florence-2 and other popular unified VLMs demonstrate that our method outperforms existing approaches in both overall cross-task attack performance and targeted object-change success rates, highlighting its effectiveness in adversarially influencing unified VLMs across diverse tasks.
Abstract:Recent advances in large vision-language models (VLMs) have shown remarkable progress in solving the text-promptable object counting problem. Representative methods typically specify text prompts with object category information in images. This however is insufficient for training the model to accurately distinguish the number of objects in the counting task. To this end, we propose QUANet, which introduces novel quantity-oriented text prompts with a vision-text quantity alignment loss to enhance the model's quantity awareness. Moreover, we propose a dual-stream adaptive counting decoder consisting of a Transformer stream, a CNN stream, and a number of Transformer-to-CNN enhancement adapters (T2C-adapters) for density map prediction. The T2C-adapters facilitate the effective knowledge communication and aggregation between the Transformer and CNN streams. A cross-stream quantity ranking loss is proposed in the end to optimize the ranking orders of predictions from the two streams. Extensive experiments on standard benchmarks such as FSC-147, CARPK, PUCPR+, and ShanghaiTech demonstrate our model's strong generalizability for zero-shot class-agnostic counting. Code is available at https://github.com/viscom-tongji/QUANet
Abstract:Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language fields through neural representations enables accurate understanding of 3D scenes from limited viewpoints and facilitates the localization of target objects in complex environments. However, existing language field methods struggle to accurately localize instances using spatial relations in language queries, such as ``the book on the chair.'' This limitation mainly arises from inadequate reasoning about spatial relations in both language queries and 3D scenes. In this work, we propose SpatialReasoner, a novel neural representation-based framework with large language model (LLM)-driven spatial reasoning that constructs a visual properties-enhanced hierarchical feature field for open-vocabulary 3D visual grounding. To enable spatial reasoning in language queries, SpatialReasoner fine-tunes an LLM to capture spatial relations and explicitly infer instructions for the target, anchor, and spatial relation. To enable spatial reasoning in 3D scenes, SpatialReasoner incorporates visual properties (opacity and color) to construct a hierarchical feature field. This field represents language and instance features using distilled CLIP features and masks extracted via the Segment Anything Model (SAM). The field is then queried using the inferred instructions in a hierarchical manner to localize the target 3D instance based on the spatial relation in the language query. Extensive experiments show that our framework can be seamlessly integrated into different neural representations, outperforming baseline models in 3D visual grounding while empowering their spatial reasoning capability.
Abstract:Recent advances in brain-vision decoding have driven significant progress, reconstructing with high fidelity perceived visual stimuli from neural activity, e.g., functional magnetic resonance imaging (fMRI), in the human visual cortex. Most existing methods decode the brain signal using a two-level strategy, i.e., pixel-level and semantic-level. However, these methods rely heavily on low-level pixel alignment yet lack sufficient and fine-grained semantic alignment, resulting in obvious reconstruction distortions of multiple semantic objects. To better understand the brain's visual perception patterns and how current decoding models process semantic objects, we have developed an experimental framework that uses fMRI representations as intervention conditions. By injecting these representations into multi-scale image features via cross-attention, we compare both downstream performance and intermediate feature changes on object detection and instance segmentation tasks with and without fMRI information. Our results demonstrate that incorporating fMRI signals enhances the accuracy of downstream detection and segmentation, confirming that fMRI contains rich multi-object semantic cues and coarse spatial localization information-elements that current models have yet to fully exploit or integrate.
Abstract:Generating realistic and controllable human motions, particularly those involving rich multi-character interactions, remains a significant challenge due to data scarcity and the complexities of modeling inter-personal dynamics. To address these limitations, we first introduce a new large-scale rich video human motion 2D dataset (Motion2D-Video-150K) comprising 150,000 video sequences. Motion2D-Video-150K features a balanced distribution of diverse single-character and, crucially, double-character interactive actions, each paired with detailed textual descriptions. Building upon this dataset, we propose a novel diffusion-based rich video human motion2D generation (RVHM2D) model. RVHM2D incorporates an enhanced textual conditioning mechanism utilizing either dual text encoders (CLIP-L/B) or T5-XXL with both global and local features. We devise a two-stage training strategy: the model is first trained with a standard diffusion objective, and then fine-tuned using reinforcement learning with an FID-based reward to further enhance motion realism and text alignment. Extensive experiments demonstrate that RVHM2D achieves leading performance on the Motion2D-Video-150K benchmark in generating both single and interactive double-character scenarios.
Abstract:Adversarial attacks exploiting unrestricted natural perturbations present severe security risks to deep learning systems, yet their transferability across models remains limited due to distribution mismatches between generated adversarial features and real-world data. While recent works utilize pre-trained diffusion models as adversarial priors, they still encounter challenges due to the distribution shift between the distribution of ideal adversarial samples and the natural image distribution learned by the diffusion model. To address the challenge, we propose Transferable Robust Adversarial Images via Latent Diffusion (TRAIL), a test-time adaptation framework that enables the model to generate images from a distribution of images with adversarial features and closely resembles the target images. To mitigate the distribution shift, during attacks, TRAIL updates the diffusion U-Net's weights by combining adversarial objectives (to mislead victim models) and perceptual constraints (to preserve image realism). The adapted model then generates adversarial samples through iterative noise injection and denoising guided by these objectives. Experiments demonstrate that TRAIL significantly outperforms state-of-the-art methods in cross-model attack transferability, validating that distribution-aligned adversarial feature synthesis is critical for practical black-box attacks.
Abstract:Visual prompt tuning offers significant advantages for adapting pre-trained visual foundation models to specific tasks. However, current research provides limited insight into the interpretability of this approach, which is essential for enhancing AI reliability and enabling AI-driven knowledge discovery. In this paper, rather than learning abstract prompt embeddings, we propose the first framework, named Interpretable Visual Prompt Tuning (IVPT), to explore interpretability for visual prompts, by introducing hierarchical concept prototypes. Specifically, visual prompts are linked to human-understandable semantic concepts, represented as a set of category-agnostic prototypes, each corresponding to a specific region of the image. Then, IVPT aggregates features from these regions to generate interpretable prompts, which are structured hierarchically to explain visual prompts at different granularities. Comprehensive qualitative and quantitative evaluations on fine-grained classification benchmarks show its superior interpretability and performance over conventional visual prompt tuning methods and existing interpretable methods.
Abstract:Diffusion-based methods have achieved remarkable achievements in 2D image or 3D object generation, however, the generation of 3D scenes and even $360^{\circ}$ images remains constrained, due to the limited number of scene datasets, the complexity of 3D scenes themselves, and the difficulty of generating consistent multi-view images. To address these issues, we first establish a large-scale panoramic video-text dataset containing millions of consecutive panoramic keyframes with corresponding panoramic depths, camera poses, and text descriptions. Then, we propose a novel text-driven panoramic generation framework, termed DiffPano, to achieve scalable, consistent, and diverse panoramic scene generation. Specifically, benefiting from the powerful generative capabilities of stable diffusion, we fine-tune a single-view text-to-panorama diffusion model with LoRA on the established panoramic video-text dataset. We further design a spherical epipolar-aware multi-view diffusion model to ensure the multi-view consistency of the generated panoramic images. Extensive experiments demonstrate that DiffPano can generate scalable, consistent, and diverse panoramic images with given unseen text descriptions and camera poses.
Abstract:We present Uni$^2$Det, a brand new framework for unified and universal multi-dataset training on 3D detection, enabling robust performance across diverse domains and generalization to unseen domains. Due to substantial disparities in data distribution and variations in taxonomy across diverse domains, training such a detector by simply merging datasets poses a significant challenge. Motivated by this observation, we introduce multi-stage prompting modules for multi-dataset 3D detection, which leverages prompts based on the characteristics of corresponding datasets to mitigate existing differences. This elegant design facilitates seamless plug-and-play integration within various advanced 3D detection frameworks in a unified manner, while also allowing straightforward adaptation for universal applicability across datasets. Experiments are conducted across multiple dataset consolidation scenarios involving KITTI, Waymo, and nuScenes, demonstrating that our Uni$^2$Det outperforms existing methods by a large margin in multi-dataset training. Notably, results on zero-shot cross-dataset transfer validate the generalization capability of our proposed method.