In autonomous driving, 3D occupancy prediction outputs voxel-wise status and semantic labels for more comprehensive understandings of 3D scenes compared with traditional perception tasks, such as 3D object detection and bird's-eye view (BEV) semantic segmentation. Recent researchers have extensively explored various aspects of this task, including view transformation techniques, ground-truth label generation, and elaborate network design, aiming to achieve superior performance. However, the inference speed, crucial for running on an autonomous vehicle, is neglected. To this end, a new method, dubbed FastOcc, is proposed. By carefully analyzing the network effect and latency from four parts, including the input image resolution, image backbone, view transformation, and occupancy prediction head, it is found that the occupancy prediction head holds considerable potential for accelerating the model while keeping its accuracy. Targeted at improving this component, the time-consuming 3D convolution network is replaced with a novel residual-like architecture, where features are mainly digested by a lightweight 2D BEV convolution network and compensated by integrating the 3D voxel features interpolated from the original image features. Experiments on the Occ3D-nuScenes benchmark demonstrate that our FastOcc achieves state-of-the-art results with a fast inference speed.
Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation by improving auto-regressive models at capacity and scalability simultaneously. Firstly, we leverage an ensemble of publicly available 3D datasets to facilitate the training of large-scale models. It consists of a comprehensive collection of approximately 900,000 objects, with multiple properties of meshes, points, voxels, rendered images, and text captions. This diverse labeled dataset, termed Objaverse-Mix, empowers our model to learn from a wide range of object variations. However, directly applying 3D auto-regression encounters critical challenges of high computational demands on volumetric grids and ambiguous auto-regressive order along grid dimensions, resulting in inferior quality of 3D shapes. To this end, we then present a novel framework Argus3D in terms of capacity. Concretely, our approach introduces discrete representation learning based on a latent vector instead of volumetric grids, which not only reduces computational costs but also preserves essential geometric details by learning the joint distributions in a more tractable order. The capacity of conditional generation can thus be realized by simply concatenating various conditioning inputs to the latent vector, such as point clouds, categories, images, and texts. In addition, thanks to the simplicity of our model architecture, we naturally scale up our approach to a larger model with an impressive 3.6 billion parameters, further enhancing the quality of versatile 3D generation. Extensive experiments on four generation tasks demonstrate that Argus3D can synthesize diverse and faithful shapes across multiple categories, achieving remarkable performance.
Endowing machines with abstract reasoning ability has been a long-term research topic in artificial intelligence. Raven's Progressive Matrix (RPM) is widely used to probe abstract visual reasoning in machine intelligence, where models need to understand the underlying rules and select the missing bottom-right images out of candidate sets to complete image matrices. The participators can display powerful reasoning ability by inferring the underlying attribute-changing rules and imagining the missing images at arbitrary positions. However, existing solvers can hardly manifest such an ability in realistic RPM problems. In this paper, we propose a conditional generative model to solve answer generation problems through Rule AbstractIon and SElection (RAISE) in the latent space. RAISE encodes image attributes as latent concepts and decomposes underlying rules into atomic rules by means of concepts, which are abstracted as global learnable parameters. When generating the answer, RAISE selects proper atomic rules out of the global knowledge set for each concept and composes them into the integrated rule of an RPM. In most configurations, RAISE outperforms the compared generative solvers in tasks of generating bottom-right and arbitrary-position answers. We test RAISE in the odd-one-out task and two held-out configurations to demonstrate how learning decoupled latent concepts and atomic rules helps find the image breaking the underlying rules and handle RPMs with unseen combinations of rules and attributes.
Visual scenes are extremely diverse, not only because there are infinite possible combinations of objects and backgrounds but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a multi-object visual scene from multiple viewpoints, humans can perceive the scene compositionally from each viewpoint while achieving the so-called ``object constancy'' across different viewpoints, even though the exact viewpoints are untold. This ability is essential for humans to identify the same object while moving and to learn from vision efficiently. It is intriguing to design models that have a similar ability. In this paper, we consider a novel problem of learning compositional scene representations from multiple unspecified (i.e., unknown and unrelated) viewpoints without using any supervision and propose a deep generative model which separates latent representations into a viewpoint-independent part and a viewpoint-dependent part to solve this problem. During the inference, latent representations are randomly initialized and iteratively updated by integrating the information in different viewpoints with neural networks. Experiments on several specifically designed synthetic datasets have shown that the proposed method can effectively learn from multiple unspecified viewpoints.
Recent unsupervised anomaly detection methods often rely on feature extractors pretrained with auxiliary datasets or on well-crafted anomaly-simulated samples. However, this might limit their adaptability to an increasing set of anomaly detection tasks due to the priors in the selection of auxiliary datasets or the strategy of anomaly simulation. To tackle this challenge, we first introduce a prior-less anomaly generation paradigm and subsequently develop an innovative unsupervised anomaly detection framework named GRAD, grounded in this paradigm. GRAD comprises three essential components: (1) a diffusion model (PatchDiff) to generate contrastive patterns by preserving the local structures while disregarding the global structures present in normal images, (2) a self-supervised reweighting mechanism to handle the challenge of long-tailed and unlabeled contrastive patterns generated by PatchDiff, and (3) a lightweight patch-level detector to efficiently distinguish the normal patterns and reweighted contrastive patterns. The generation results of PatchDiff effectively expose various types of anomaly patterns, e.g. structural and logical anomaly patterns. In addition, extensive experiments on both MVTec AD and MVTec LOCO datasets also support the aforementioned observation and demonstrate that GRAD achieves competitive anomaly detection accuracy and superior inference speed.
With the increasing availability of Foundation Models, federated tuning has garnered attention in the field of federated learning, utilizing data and computation resources from multiple clients to collaboratively fine-tune foundation models. However, in real-world federated scenarios, there often exist a multitude of heterogeneous clients with varying computation and communication resources, rendering them incapable of supporting the entire model fine-tuning process. In response to this challenge, we propose a novel federated tuning algorithm, FedRA. The implementation of FedRA is straightforward and can be seamlessly integrated into any transformer-based model without the need for further modification to the original model. Specifically, in each communication round, FedRA randomly generates an allocation matrix. For resource-constrained clients, it reorganizes a small number of layers from the original model based on the allocation matrix and fine-tunes using LoRA. Subsequently, the server aggregates the updated LoRA parameters from the clients according to the current allocation matrix into the corresponding layers of the original model. It is worth noting that FedRA also supports scenarios where none of the clients can support the entire global model, which is an impressive advantage. We conduct experiments on two large-scale image datasets, DomainNet and NICO++, under various non-iid settings. The results demonstrate that FedRA outperforms the compared methods significantly. The source code is available at \url{https://github.com/leondada/FedRA}.
One-shot federated learning (OSFL) has gained attention in recent years due to its low communication cost. However, most of the existing methods require auxiliary datasets or training generators, which hinders their practicality in real-world scenarios. In this paper, we explore the novel opportunities that diffusion models bring to OSFL and propose FedCADO, utilizing guidance from client classifiers to generate data that complies with clients' distributions and subsequently training the aggregated model on the server. Specifically, our method involves targeted optimizations in two aspects. On one hand, we conditionally edit the randomly sampled initial noises, embedding them with specified semantics and distributions, resulting in a significant improvement in both the quality and stability of generation. On the other hand, we employ the BN statistics from the classifiers to provide detailed guidance during generation. These tailored optimizations enable us to limitlessly generate datasets, which closely resemble the distribution and quality of the original client dataset. Our method effectively handles the heterogeneous client models and the problems of non-IID features or labels. In terms of privacy protection, our method avoids training any generator or transferring any auxiliary information on clients, eliminating any additional privacy leakage risks. Leveraging the extensive knowledge stored in the pre-trained diffusion model, the synthetic datasets can assist us in surpassing the knowledge limitations of the client samples, resulting in aggregation models that even outperform the performance ceiling of centralized training in some cases, which is convincingly demonstrated in the sufficient quantification and visualization experiments conducted on three large-scale multi-domain image datasets.
In the era of big data and large models, automatic annotating functions for multi-modal data are of great significance for real-world AI-driven applications, such as autonomous driving and embodied AI. Unlike traditional closed-set annotation, open-vocabulary annotation is essential to achieve human-level cognition capability. However, there are few open-vocabulary auto-labeling systems for multi-modal 3D data. In this paper, we introduce OpenAnnotate3D, an open-source open-vocabulary auto-labeling system that can automatically generate 2D masks, 3D masks, and 3D bounding box annotations for vision and point cloud data. Our system integrates the chain-of-thought capabilities of Large Language Models (LLMs) and the cross-modality capabilities of vision-language models (VLMs). To the best of our knowledge, OpenAnnotate3D is one of the pioneering works for open-vocabulary multi-modal 3D auto-labeling. We conduct comprehensive evaluations on both public and in-house real-world datasets, which demonstrate that the system significantly improves annotation efficiency compared to manual annotation while providing accurate open-vocabulary auto-annotating results.
Multiple object tracking (MOT) tends to become more challenging when severe occlusions occur. In this paper, we analyze the limitations of traditional Convolutional Neural Network-based methods and Transformer-based methods in handling occlusions and propose DNMOT, an end-to-end trainable DeNoising Transformer for MOT. To address the challenge of occlusions, we explicitly simulate the scenarios when occlusions occur. Specifically, we augment the trajectory with noises during training and make our model learn the denoising process in an encoder-decoder architecture, so that our model can exhibit strong robustness and perform well under crowded scenes. Additionally, we propose a Cascaded Mask strategy to better coordinate the interaction between different types of queries in the decoder to prevent the mutual suppression between neighboring trajectories under crowded scenes. Notably, the proposed method requires no additional modules like matching strategy and motion state estimation in inference. We conduct extensive experiments on the MOT17, MOT20, and DanceTrack datasets, and the experimental results show that our method outperforms previous state-of-the-art methods by a clear margin.
Scene text recognition has been studied for decades due to its broad applications. However, despite Chinese characters possessing different characteristics from Latin characters, such as complex inner structures and large categories, few methods have been proposed for Chinese Text Recognition (CTR). Particularly, the characteristic of large categories poses challenges in dealing with zero-shot and few-shot Chinese characters. In this paper, inspired by the way humans recognize Chinese texts, we propose a two-stage framework for CTR. Firstly, we pre-train a CLIP-like model through aligning printed character images and Ideographic Description Sequences (IDS). This pre-training stage simulates humans recognizing Chinese characters and obtains the canonical representation of each character. Subsequently, the learned representations are employed to supervise the CTR model, such that traditional single-character recognition can be improved to text-line recognition through image-IDS matching. To evaluate the effectiveness of the proposed method, we conduct extensive experiments on both Chinese character recognition (CCR) and CTR. The experimental results demonstrate that the proposed method performs best in CCR and outperforms previous methods in most scenarios of the CTR benchmark. It is worth noting that the proposed method can recognize zero-shot Chinese characters in text images without fine-tuning, whereas previous methods require fine-tuning when new classes appear. The code is available at https://github.com/FudanVI/FudanOCR/tree/main/image-ids-CTR.