National University of Defense Technology, Changsha, China
Abstract:Reinforcement learning with verifiable rewards (RLVR) improves the reasoning capabilities of large language models but relies on costly rollout exploration. Assigning the same exploration budget to samples with different difficulty levels is inefficient: easy samples may receive redundant rollouts, whereas difficult but learnable samples may receive too little exploration. Existing adaptive schedulers address this mismatch through curriculum-based sample selection or non-uniform rollout allocation based on estimated sample difficulty. However, obtaining reliable online difficulty estimates remains challenging: dedicated probing adds substantial generation overhead, whereas history-based estimators face a cold start with no initial observations and stale feedback, and typically ignore relations among samples. To address these limitations, we propose a plug-and-play graph-based online difficulty estimator that shares rollout feedback across related samples and continuously updates their difficulty estimates, mitigating cold start and staleness without dedicated probing. Specifically, we first construct a difficulty-aware sample graph based on semantic and reasoning similarities. Based on this graph, we introduce latent difficulty states and use a Potts prior to encourage neighboring samples to share the same state. We then employ a state-level Beta-Binomial model to aggregate the rollout outcomes associated with each state. Finally, we use an online mean-field variational algorithm to continuously update the latent-state assignments and state-level difficulty as new feedback arrives. Our framework can be integrated into sample-selection and rollout-allocation schedulers, enabling difficulty-adaptive exploration without dedicated probing. Experiments across multiple base models, RL schedulers, and benchmarks demonstrate that our framework achieves better performance.
Abstract:Diffusion Transformers (DiTs) have become the dominant paradigm for high-fidelity video generation, yet their ability to perform high-level semantic planning remains limited. While hybrid architectures integrating MLLMs with diffusion backbones have shown strong advantages in image synthesis, such designs remain underexplored in video generation, where existing approaches often treat MLLMs primarily as frozen feature encoders rather than semantic generators. To fill this gap, we systematically study how an MLLM should be integrated with a DiT for video generation by answering three questions: what intermediate representation should bridge the MLLM and DiT, how the MLLM should generate it, and how the DiT should incorporate it during diffusion rendering. Our analysis reveals three key findings: (1) discrete semantic visual tokens produced by an EMA-based tokenizer provide a stable and expressive interface, (2) autoregressive causal modeling is effective for generating these tokens, and (3) explicit visual-token conditioning is more effective than prompt refinement or latent bridging. Based on these findings, we propose BiVidGen, a hybrid framework where an MLLM first generates semantic visual tokens and a DiT renders videos conditioned on both text and these tokens via multi-layer cross-attention. Extensive experiments show that BiVidGen improves semantic alignment and temporal coherence over a fine-tuned DiT baseline, achieving stronger performance on VBench-Long. These results demonstrate that explicit MLLM-based visual planning provides an effective intermediate interface for text-to-video generation beyond text-only conditioning.
Abstract:Large language model serving faces a critical memory bottleneck: the KV cache grows with sequence length and batch size. PagedAttention uses fixed-size memory blocks to reduce allocator-level fragmentation, but recent KV eviction algorithms operate at a token granularity finer than block-level management. This mismatch causes intra-block fragmentation, leaving a large fraction of allocated KV memory unreclaimable. We present vToken, a lightweight token-level virtualization layer that decouples logical token liveness from physical block placement. vToken maintains a stable logical token view through token-table indirection and realizes physical reclamation by repacking live tokens asynchronously. The design preserves PagedAttention kernels and CUDA Graph compatibility. We implement vToken in vLLM and evaluate it with H2O, Random, and Scissorhands across models. Compared with a paired Naive-Evict baseline, vToken reduces retained KV blocks per request by 27.2\%--72.3\% and improves SLA-constrained throughput by up to 1.37$\times$. Under a constrained active-KV budget, it extends the maximum feasible concurrency by up to 2$\times$, while reducing the per-policy integration footprint from 500+ lines to under 50.
Abstract:Embodied agents are increasingly built as systems around foundation models, where performance depends not only on model weights but also on the skills, context, action interfaces, and execution harness surrounding the model. While supervised fine-tuning and reinforcement learning can adapt agents to new environments, they require additional data, rewards, and training runs; meanwhile, many train-free code-centric approaches rely on programmable robot APIs that may be unavailable in fixed-interface settings. We propose SHAPER, a self-evolving framework for train-free embodied adaptation that keeps model parameters frozen and improves the non-parametric agent system by evolving reusable skills and a context-code harness through target-environment rollouts. In SHAPER, the same frozen model can serve as both planner and optimizer, refining its external skills and context-code harness without parameter updates. We evaluate SHAPER on VLABench and ESI-Bench, covering embodied agents with different low-level action interfaces, and compare against pure execution, supervised fine-tuning, and test-time-scaling baselines such as verifier-free selection and voting. Our results suggest that skill-and-harness optimization is a practical route to self-evolving embodied agents when model training is expensive, unavailable, or undesirable.
Abstract:Although artificial intelligence (AI) has shown promising performance in several medical tasks, accurate dementia etiology diagnosis with AI remains challenging due to complex overlapping symptoms among diseases. Scaling up the dataset size by combining the cross-center samples may bring a gain in the pursuit of performance, while the inherent data heterogeneity across centers or populations induces the conflict. Conventional multi-task learning paradigms offer a promising framework; however, they fail to consider critical meta information (e.g., site-specific acquisition and modality availability) to combat the heterogeneity. To address this challenge, we propose a Collaborative Meta Knowledge Enhancement (COME) framework for dementia etiology diagnosis, which injects multi-center acquisition semantics, source identifiers, and modality indicators as heterogeneity-aware embeddings into a unified Transformer architecture for scale-up training, enabling explicit modeling of heterogeneity. Besides, a trust-region constrained optimization scheme is designed to regularize the model from spurious correlations during training through a reference model. Across seven independent cohorts, our method achieves state-of-the-art in-domain performance with a mean macro-averaged AUC of 85.62% and a 4.29-point gain over the strongest baseline, while maintaining superior out-of-domain generalization under both cross-center and cross-sequence evaluations. Extensive validation also confirms the alignment between model predictions and established biomarkers (amyloid, tau) and clinical severity, highlighting the potential of COME to enable robust and interpretable dementia diagnostics in real-world settings.
Abstract:Foundation models trained on biased datasets often rely on spurious correlations between target labels and non-causal attributes, resulting in poor generalization on minority groups. Bias mitigation remains challenging due to two fundamental issues. First, when group labels are unavailable, existing group-unsupervised methods typically infer spurious attributes implicitly from model behavior, making it difficult to identify spurious factors that are semantically aligned with real-world biases. Second, even with pseudo spurious supervision, most existing debiasing methods follow a single-branch design that operates within a single shared feature space, where target and spurious attributes are intrinsically entangled. To address the first challenge, we introduce Confidence-guided Bias Concept Mining (CBCM), which leverages diffusion-disentangled, semantically grounded concept representations to identify reliable spurious attributes without attribute annotations. To address the second challenge, we propose Dual-branch Cross-projection Debiasing (DCD), a prompt-tuning framework that separates target and spurious representations into two branches and explicitly removes spurious information through cross null-space projection while preserving target-relevant semantics. Extensive experiments on four benchmark datasets show that our method achieves state-of-the-art worst group accuracy among group-unsupervised approaches, while tuning at most 0.22% of the model parameters. The source code is available in the supplementary materials.
Abstract:Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as a promising framework for enhancing the reasoning ability of large language models. However, much of the existing work is guided by heuristic intuition, leading to divergent algorithmic choices, even contradictory ones that nevertheless report empirical gains. To better understand this phenomenon, we conduct a theoretical analysis of RLVR updates. Our study reveals that differences in off-policy degree, determined by the number of gradient steps per rollout, substantially affect the distribution of importance sampling ratios and their clipping behavior, thereby altering which tokens dominate the update. Building on this insight, we characterize gradient expectation as the central quantity governing update dynamics and analyze the roles of token probability, advantage, and importance sampling ratio. Motivated by these findings, we propose Adaptive Clip Policy Optimization (ACPO), which adjusts clipping boundaries across token groups according to the empirical variance of their importance sampling ratios. Experiments on 3B and 7B models across diverse reasoning benchmarks, spanning mathematical problem solving, tabular QA, and logic puzzles, demonstrate that ACPO outperforms strong baselines such as DAPO and CISPO. These results demonstrate that principled, analysis-driven approaches yield more robust and effective RLVR methods. Code is available in: https://github.com/Control-derek/ACPO
Abstract:Single domain generalization (SDG) aims to learn a robust model, which could perform well on many unseen domains while there is only one single domain available for training. One of the promising directions for achieving single-domain generalization is to generate out-of-domain (OOD) training data through data augmentation or image generation. Given the rapid advancements in AI-generated content (AIGC), this paper is the first to propose leveraging powerful pre-trained text-to-image (T2I) foundation models to create the training data. However, manually designing textual prompts to generate images for all possible domains is often impractical, and some domain characteristics may be too abstract to describe with words. To address these challenges, we propose a novel Progressive Adversarial Prompt Tuning (PAPT) framework for pre-trained diffusion models. Instead of relying on static textual domains, our approach learns two sets of abstract prompts as conditions for the diffusion model: one that captures domain-invariant category information and another that models domain-specific styles. This adversarial learning mechanism enables the T2I model to generate images in various domain styles while preserving key categorical features. Extensive experiments demonstrate the effectiveness of the proposed method, achieving superior performances to state-of-the-art single-domain generalization approaches.
Abstract:Computer-use agents (CUAs) increasingly operate in runtimes that combine visual desktop control, command-line execution, code editing, browsers, and external tools. Existing benchmarks, however, often evaluate these interfaces as separable capabilities, leaving long-horizon cross-interface orchestration under-tested. Thus, we introduce WeaveBench, a long-horizon hybrid-interface benchmark with 114 tasks across 8 real-world work domains, grounded in real user requests and publicly verifiable artifacts. Each task requires agents to combine GUI observations/actions with CLI/code operations within a single trajectory. We evaluate these tasks on a real Ubuntu desktop inside deployed CLI-agent runtimes, augmented with a minimal desktop-control plugin. We also propose a companion trajectory-aware judge that inspects deliverables, files, screenshots, logs, and action traces, while detecting shortcut behaviors such as fabricated visual evidence or hard-coded metrics. Across frontier model-runtime pairings, the best PassRate reaches only 41.2%, showing the benchmark remains far from saturated. The trajectory-aware judge further reveals that outcome-only grading substantially overestimates agent performance. Overall, WeaveBench exposes a critical gap in CUA evaluation and provides an effective testbed to measure whether agents can orchestrate GUI, CLI, and code operations across long-horizon real-world tasks.
Abstract:Computer-use agents could automate repetitive screen-based clinical work, but their reliability in medical graphical user interfaces remains largely unvalidated. Existing benchmarks focus on general web or desktop tasks and underrepresent medical software, which requires domain knowledge, exhibits markedly different UI design from mainstream applications, lacks public testing environments, and demands safety validation beyond task completion. We introduce MedCUA-Bench, an interactive benchmark for clinical computer-use agents. It covers 18 clinical scenarios across 10 medical domains, reconstructed from real product manuals and open-source medical systems to capture authentic clinical interfaces while avoiding licensing and privacy constraints. Each task ships with paired intent- and step-level goals to disentangle clinical reasoning from UI execution, and is evaluated by a deterministic checker over task completion and five clinical safety dimensions. Across 23 agents, the best closed-source model reaches 54.2% strict success, while all models remain below 9% on the real OpenEMR. Open-source agents average only 2.5%, with the best reaching 16.2%. MedCUA-Bench exposes the gap between current agents and reliable clinical software use, providing a reproducible testbed for future research.