Large-scale robotic policies trained on data from diverse tasks and robotic platforms hold great promise for enabling general-purpose robots; however, reliable generalization to new environment conditions remains a major challenge. Toward addressing this challenge, we propose a novel approach for uncertainty-aware deployment of pre-trained language-conditioned imitation learning agents. Specifically, we use temperature scaling to calibrate these models and exploit the calibrated model to make uncertainty-aware decisions by aggregating the local information of candidate actions. We implement our approach in simulation using three such pre-trained models, and showcase its potential to significantly enhance task completion rates. The accompanying code is accessible at the link: https://github.com/BobWu1998/uncertainty_quant_all.git
The precise segmentation of ore images is critical to the successful execution of the beneficiation process. Due to the homogeneous appearance of the ores, which leads to low contrast and unclear boundaries, accurate segmentation becomes challenging, and recognition becomes problematic. This paper proposes a lightweight framework based on Multi-Layer Perceptron (MLP), which focuses on solving the problem of edge burring. Specifically, we introduce a lightweight backbone better suited for efficiently extracting low-level features. Besides, we design a feature pyramid network consisting of two MLP structures that balance local and global information thus enhancing detection accuracy. Furthermore, we propose a novel loss function that guides the prediction points to match the instance edge points to achieve clear object boundaries. We have conducted extensive experiments to validate the efficacy of our proposed method. Our approach achieves a remarkable processing speed of over 27 frames per second (FPS) with a model size of only 73 MB. Moreover, our method delivers a consistently high level of accuracy, with impressive performance scores of 60.4 and 48.9 in~$AP_{50}^{box}$ and~$AP_{50}^{mask}$ respectively, as compared to the currently available state-of-the-art techniques, when tested on the ore image dataset. The source code will be released at \url{https://github.com/MVME-HBUT/ORENEXT}.
Image segmentation methods have been utilized to determine the particle size distribution of crushed ores. Due to the complex working environment, high-powered computing equipment is difficult to deploy. At the same time, the ore distribution is stacked, and it is difficult to identify the complete features. To address this issue, an effective box-supervised technique with texture features is provided for ore image segmentation that can identify complete and independent ores. Firstly, a ghost feature pyramid network (Ghost-FPN) is proposed to process the features obtained from the backbone to reduce redundant semantic information and computation generated by complex networks. Then, an optimized detection head is proposed to obtain the feature to maintain accuracy. Finally, Lab color space (Lab) and local binary patterns (LBP) texture features are combined to form a fusion feature similarity-based loss function to improve accuracy while incurring no loss. Experiments on MS COCO have shown that the proposed fusion features are also worth studying on other types of datasets. Extensive experimental results demonstrate the effectiveness of the proposed method, which achieves over 50 frames per second with a small model size of 21.6 MB. Meanwhile, the method maintains a high level of accuracy compared with the state-of-the-art approaches on ore image dataset. The source code is available at \url{https://github.com/MVME-HBUT/OREINST}.
In this paper, we present the results of the NeurIPS-2022 Neural MMO Challenge, which attracted 500 participants and received over 1,600 submissions. Like the previous IJCAI-2022 Neural MMO Challenge, it involved agents from 16 populations surviving in procedurally generated worlds by collecting resources and defeating opponents. This year's competition runs on the latest v1.6 Neural MMO, which introduces new equipment, combat, trading, and a better scoring system. These elements combine to pose additional robustness and generalization challenges not present in previous competitions. This paper summarizes the design and results of the challenge, explores the potential of this environment as a benchmark for learning methods, and presents some practical reinforcement learning training approaches for complex tasks with sparse rewards. Additionally, we have open-sourced our baselines, including environment wrappers, benchmarks, and visualization tools for future research.
Knowledge graph completion (KGC) aims to predict unseen edges in knowledge graphs (KGs), resulting in the discovery of new facts. A new class of methods have been proposed to tackle this problem by aggregating path information. These methods have shown tremendous ability in the task of KGC. However they are plagued by efficiency issues. Though there are a few recent attempts to address this through learnable path pruning, they often sacrifice the performance to gain efficiency. In this work, we identify two intrinsic limitations of these methods that affect the efficiency and representation quality. To address the limitations, we introduce a new method, TAGNet, which is able to efficiently propagate information. This is achieved by only aggregating paths in a fixed window for each source-target pair. We demonstrate that the complexity of TAGNet is independent of the number of layers. Extensive experiments demonstrate that TAGNet can cut down on the number of propagated messages by as much as 90% while achieving competitive performance on multiple KG datasets. The code is available at https://github.com/HarryShomer/TAGNet.
Link prediction is a common task on graph-structured data that has seen applications in a variety of domains. Classically, hand-crafted heuristics were used for this task. Heuristic measures are chosen such that they correlate well with the underlying factors related to link formation. In recent years, a new class of methods has emerged that combines the advantages of message-passing neural networks (MPNN) and heuristics methods. These methods perform predictions by using the output of an MPNN in conjunction with a "pairwise encoding" that captures the relationship between nodes in the candidate link. They have been shown to achieve strong performance on numerous datasets. However, current pairwise encodings often contain a strong inductive bias, using the same underlying factors to classify all links. This limits the ability of existing methods to learn how to properly classify a variety of different links that may form from different factors. To address this limitation, we propose a new method, LPFormer, which attempts to adaptively learn the pairwise encodings for each link. LPFormer models the link factors via an attention module that learns the pairwise encoding that exists between nodes by modeling multiple factors integral to link prediction. Extensive experiments demonstrate that LPFormer can achieve SOTA performance on numerous datasets while maintaining efficiency.
Large Language Models (LLMs) have garnered considerable interest within both academic and industrial. Yet, the application of LLMs to graph data remains under-explored. In this study, we evaluate the capabilities of four LLMs in addressing several analytical problems with graph data. We employ four distinct evaluation metrics: Comprehension, Correctness, Fidelity, and Rectification. Our results show that: 1) LLMs effectively comprehend graph data in natural language and reason with graph topology. 2) GPT models can generate logical and coherent results, outperforming alternatives in correctness. 3) All examined LLMs face challenges in structural reasoning, with techniques like zero-shot chain-of-thought and few-shot prompting showing diminished efficacy. 4) GPT models often produce erroneous answers in multi-answer tasks, raising concerns in fidelity. 5) GPT models exhibit elevated confidence in their outputs, potentially hindering their rectification capacities. Notably, GPT-4 has demonstrated the capacity to rectify responses from GPT-3.5-turbo and its own previous iterations. The code is available at: https://github.com/Ayame1006/LLMtoGraph.
We present the results of the second Neural MMO challenge, hosted at IJCAI 2022, which received 1600+ submissions. This competition targets robustness and generalization in multi-agent systems: participants train teams of agents to complete a multi-task objective against opponents not seen during training. The competition combines relatively complex environment design with large numbers of agents in the environment. The top submissions demonstrate strong success on this task using mostly standard reinforcement learning (RL) methods combined with domain-specific engineering. We summarize the competition design and results and suggest that, as an academic community, competitions may be a powerful approach to solving hard problems and establishing a solid benchmark for algorithms. We will open-source our benchmark including the environment wrapper, baselines, a visualization tool, and selected policies for further research.
The use of machine learning in algorithmic trading systems is increasingly common. In a typical set-up, supervised learning is used to predict the future prices of assets, and those predictions drive a simple trading and execution strategy. This is quite effective when the predictions have sufficient signal, markets are liquid, and transaction costs are low. However, those conditions often do not hold in thinly traded financial markets and markets for differentiated assets such as real estate or vehicles. In these markets, the trading strategy must consider the long-term effects of taking positions that are relatively more difficult to change. In this work, we propose a Reinforcement Learning (RL) algorithm that trades based on signals from a learned predictive model and addresses these challenges. We test our algorithm on 20+ years of equity data from Bursa Malaysia.