Object tracking is the process of locating a moving object over time using a camera.
Adjusting rifle sights, a process commonly called "zeroing," requires shooters to identify and differentiate bullet holes from multiple firing iterations. Traditionally, this process demands physical inspection, introducing delays due to range safety protocols and increasing the risk of human error. We present an end-to-end computer vision system for automated bullet hole detection and iteration-based tracking directly from images taken at the firing line. Our approach combines YOLOv8 for accurate small-object detection with Intersection over Union (IoU) analysis to differentiate bullet holes across sequential images. To address the scarcity of labeled sequential data, we propose a novel data augmentation technique that removes rather than adds objects to simulate realistic firing sequences. Additionally, we introduce a preprocessing pipeline that standardizes target orientation using ORB-based perspective correction, improving model accuracy. Our system achieves 97.0% mean average precision on bullet hole detection and 88.8% accuracy in assigning bullet holes to the correct firing iteration. While designed for rifle zeroing, this framework offers broader applicability in domains requiring the temporal differentiation of visually similar objects.
Satellite videos provide continuous observations of surface dynamics but pose significant challenges for multi-object tracking (MOT), especially under unstabilized conditions where platform jitter and the weak appearance of tiny objects jointly degrade tracking performance. To address this problem, we propose DeTracker, a joint detection-and-tracking framework tailored for unstabilized satellite videos. DeTracker introduces a Global--Local Motion Decoupling (GLMD) module that explicitly separates satellite platform motion from true object motion through global alignment and local refinement, leading to improved trajectory stability and motion estimation accuracy. In addition, a Temporal Dependency Feature Pyramid (TDFP) module is developed to perform cross-frame temporal feature fusion, enhancing the continuity and discriminability of tiny-object representations. We further construct a new benchmark dataset, SDM-Car-SU, which simulates multi-directional and multi-speed platform motions to enable systematic evaluation of tracking robustness under varying motion perturbations. Extensive experiments on both simulated and real unstabilized satellite videos demonstrate that DeTracker significantly outperforms existing methods, achieving 61.1% MOTA on SDM-Car-SU and 47.3% MOTA on real satellite video data.
Underwater video analysis is particularly challenging due to factors such as low lighting, color distortion, and turbidity, which compromise visual data quality and directly impact the performance of perception modules in robotic applications. This work proposes AquaFeat+, a plug-and-play pipeline designed to enhance features specifically for automated vision tasks, rather than for human perceptual quality. The architecture includes modules for color correction, hierarchical feature enhancement, and an adaptive residual output, which are trained end-to-end and guided directly by the loss function of the final application. Trained and evaluated in the FishTrack23 dataset, AquaFeat+ achieves significant improvements in object detection, classification, and tracking metrics, validating its effectiveness for enhancing perception tasks in underwater robotic applications.
The safety validation of autonomous robotic vehicles hinges on systematically testing their planning and control stacks against rare, safety-critical scenarios. Mining these long-tail events from massive real-world driving logs is therefore a critical step in the robotic development lifecycle. The goal of the Scenario Mining task is to retrieve useful information to enable targeted re-simulation, regression testing, and failure analysis of the robot's decision-making algorithms. RefAV, introduced by the Argoverse team, is an end-to-end framework that uses large language models (LLMs) to spatially and temporally localize scenarios described in natural language. However, this process performs retrieval on trajectory labels, ignoring the direct connection between natural language and raw RGB images, which runs counter to the intuition of video retrieval; it also depends on the quality of upstream 3D object detection and tracking. Further, inaccuracies in trajectory data lead to inaccuracies in downstream spatial and temporal localization. To address these issues, we propose Robust Scenario Mining for Robotic Autonomy from Coarse to Fine (SMc2f), a coarse-to-fine pipeline that employs vision-language models (VLMs) for coarse image-text filtering, builds a database of successful mining cases on top of RefAV and automatically retrieves exemplars to few-shot condition the LLM for more robust retrieval, and introduces text-trajectory contrastive learning to pull matched pairs together and push mismatched pairs apart in a shared embedding space, yielding a fine-grained matcher that refines the LLM's candidate trajectories. Experiments on public datasets demonstrate substantial gains in both retrieval quality and efficiency.
Humanoid robots must adapt their contact behavior to diverse objects and tasks, yet most controllers rely on fixed, hand-tuned impedance gains and gripper settings. This paper introduces HumanoidVLM, a vision-language driven retrieval framework that enables the Unitree G1 humanoid to select task-appropriate Cartesian impedance parameters and gripper configurations directly from an egocentric RGB image. The system couples a vision-language model for semantic task inference with a FAISS-based Retrieval-Augmented Generation (RAG) module that retrieves experimentally validated stiffness-damping pairs and object-specific grasp angles from two custom databases, and executes them through a task-space impedance controller for compliant manipulation. We evaluate HumanoidVLM on 14 visual scenarios and achieve a retrieval accuracy of 93%. Real-world experiments show stable interaction dynamics, with z-axis tracking errors typically within 1-3.5 cm and virtual forces consistent with task-dependent impedance settings. These results demonstrate the feasibility of linking semantic perception with retrieval-based control as an interpretable path toward adaptive humanoid manipulation.
Today's strongest video-language models (VLMs) remain proprietary. The strongest open-weight models either rely on synthetic data from proprietary VLMs, effectively distilling from them, or do not disclose their training data or recipe. As a result, the open-source community lacks the foundations needed to improve on the state-of-the-art video (and image) language models. Crucially, many downstream applications require more than just high-level video understanding; they require grounding -- either by pointing or by tracking in pixels. Even proprietary models lack this capability. We present Molmo2, a new family of VLMs that are state-of-the-art among open-source models and demonstrate exceptional new capabilities in point-driven grounding in single image, multi-image, and video tasks. Our key contribution is a collection of 7 new video datasets and 2 multi-image datasets, including a dataset of highly detailed video captions for pre-training, a free-form video Q&A dataset for fine-tuning, a new object tracking dataset with complex queries, and an innovative new video pointing dataset, all collected without the use of closed VLMs. We also present a training recipe for this data utilizing an efficient packing and message-tree encoding scheme, and show bi-directional attention on vision tokens and a novel token-weight strategy improves performance. Our best-in-class 8B model outperforms others in the class of open weight and data models on short videos, counting, and captioning, and is competitive on long-videos. On video-grounding Molmo2 significantly outperforms existing open-weight models like Qwen3-VL (35.5 vs 29.6 accuracy on video counting) and surpasses proprietary models like Gemini 3 Pro on some tasks (38.4 vs 20.0 F1 on video pointing and 56.2 vs 41.1 J&F on video tracking).
In this report, we present the Qwen3-TTS series, a family of advanced multilingual, controllable, robust, and streaming text-to-speech models. Qwen3-TTS supports state-of-the-art 3-second voice cloning and description-based control, allowing both the creation of entirely novel voices and fine-grained manipulation over the output speech. Trained on over 5 million hours of speech data spanning 10 languages, Qwen3-TTS adopts a dual-track LM architecture for real-time synthesis, coupled with two speech tokenizers: 1) Qwen-TTS-Tokenizer-25Hz is a single-codebook codec emphasizing semantic content, which offers seamlessly integration with Qwen-Audio and enables streaming waveform reconstruction via a block-wise DiT. 2) Qwen-TTS-Tokenizer-12Hz achieves extreme bitrate reduction and ultra-low-latency streaming, enabling immediate first-packet emission ($97\,\mathrm{ms}$) through its 12.5 Hz, 16-layer multi-codebook design and a lightweight causal ConvNet. Extensive experiments indicate state-of-the-art performance across diverse objective and subjective benchmark (e.g., TTS multilingual test set, InstructTTSEval, and our long speech test set). To facilitate community research and development, we release both tokenizers and models under the Apache 2.0 license.
Recent advances in transformer-based lightweight object tracking have established new standards across benchmarks, leveraging the global receptive field and powerful feature extraction capabilities of attention mechanisms. Despite these achievements, existing methods universally employ sparse sampling during training--utilizing only one template and one search image per sequence--which fails to comprehensively explore spatiotemporal information in videos. This limitation constrains performance and cause the gap between lightweight and high-performance trackers. To bridge this divide while maintaining real-time efficiency, we propose STDTrack, a framework that pioneers the integration of reliable spatiotemporal dependencies into lightweight trackers. Our approach implements dense video sampling to maximize spatiotemporal information utilization. We introduce a temporally propagating spatiotemporal token to guide per-frame feature extraction. To ensure comprehensive target state representation, we disign the Multi-frame Information Fusion Module (MFIFM), which augments current dependencies using historical context. The MFIFM operates on features stored in our constructed Spatiotemporal Token Maintainer (STM), where a quality-based update mechanism ensures information reliability. Considering the scale variation among tracking targets, we develop a multi-scale prediction head to dynamically adapt to objects of different sizes. Extensive experiments demonstrate state-of-the-art results across six benchmarks. Notably, on GOT-10k, STDTrack rivals certain high-performance non-real-time trackers (e.g., MixFormer) while operating at 192 FPS(GPU) and 41 FPS(CPU).
Traditional Multi-Object Tracking (MOT) systems have achieved remarkable precision in localization and association, effectively answering \textit{where} and \textit{who}. However, they often function as autistic observers, capable of tracing geometric paths but blind to the semantic \textit{what} and \textit{why} behind object behaviors. To bridge the gap between geometric perception and cognitive reasoning, we propose \textbf{LLMTrack}, a novel end-to-end framework for Semantic Multi-Object Tracking (SMOT). We adopt a bionic design philosophy that decouples strong localization from deep understanding, utilizing Grounding DINO as the eyes and the LLaVA-OneVision multimodal large model as the brain. We introduce a Spatio-Temporal Fusion Module that aggregates instance-level interaction features and video-level contexts, enabling the Large Language Model (LLM) to comprehend complex trajectories. Furthermore, we design a progressive three-stage training strategy, Visual Alignment, Temporal Fine-tuning, and Semantic Injection via LoRA to efficiently adapt the massive model to the tracking domain. Extensive experiments on the BenSMOT benchmark demonstrate that LLMTrack achieves state-of-the-art performance, significantly outperforming existing methods in instance description, interaction recognition, and video summarization while maintaining robust tracking stability.
Tactile sensing provides a promising sensing modality for object pose estimation in manipulation settings where visual information is limited due to occlusion or environmental effects. However, efficiently leveraging tactile data for estimation remains a challenge due to partial observability, with single observations corresponding to multiple possible contact configurations. This limits conventional estimation approaches largely tailored to vision. We propose to address these challenges by learning an inverse tactile sensor model using denoising diffusion. The model is conditioned on tactile observations from a distributed tactile sensor and trained in simulation using a geometric sensor model based on signed distance fields. Contact constraints are enforced during inference through single-step projection using distance and gradient information from the signed distance field. For online pose estimation, we integrate the inverse model with a particle filter through a proposal scheme that combines generated hypotheses with particles from the prior belief. Our approach is validated in simulated and real-world planar pose estimation settings, without access to visual data or tight initial pose priors. We further evaluate robustness to unmodeled contact and sensor dynamics for pose tracking in a box-pushing scenario. Compared to local sampling baselines, the inverse sensor model improves sampling efficiency and estimation accuracy while preserving multimodal beliefs across objects with varying tactile discriminability.