Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
In disaster scenarios, ensuring both reliable communication and situational awareness becomes a critical challenge due to the partial or complete collapse of terrestrial networks. This paper proposes an integrated sensing and communication (ISAC) over non-terrestrial networks (NTN) architecture referred to as ISAC-over-NTN that integrates multiple uncrewed aerial vehicles (UAVs) and a high-altitude platform station (HAPS) to maintain resilient and reliable network operations in post-disaster conditions. We aim to achieve two main objectives: i) provide a reliable communication infrastructure, thereby ensuring the continuity of search-and-rescue activities and connecting people to their loved ones, and ii) detect users, such as those trapped under rubble or those who are mobile, using a Doppler-based mobility detection model. We employ an innovative beamforming method that simultaneously transmits data and detects Doppler-based mobility by integrating multi-user multiple-input multiple-output (MU-MIMO) communication and monostatic sensing within the same transmission chain. The results show that the proposed framework maintains reliable connectivity and achieves high detection accuracy of users in critical locations, reaching 90% motion detection sensitivity and 88% detection accuracy.
Unsupervised domain adaptation for object detection addresses the adaption of detectors trained in a source domain to work accurately in an unseen target domain. Recently, methods approaching the alignment of the intermediate features proven to be promising, achieving state-of-the-art results. However, these methods are laborious to implement and hard to interpret. Although promising, there is still room for improvements to close the performance gap toward the upper-bound (when training with the target data). In this work, we propose a method to generate an artificial dataset in the target domain to train an object detector. We employed two unsupervised image translators (CycleGAN and an AdaIN-based model) using only annotated data from the source domain and non-annotated data from the target domain. Our key contributions are the proposal of a less complex yet more effective method that also has an improved interpretability. Results on real-world scenarios for autonomous driving show significant improvements, outperforming state-of-the-art methods in most cases, further closing the gap toward the upper-bound.
The growing number of differently-abled and elderly individuals demands affordable, intelligent wheelchairs that combine safe navigation with health monitoring. Traditional wheelchairs lack dynamic features, and many smart alternatives remain costly, single-modality, and limited in health integration. Motivated by the pressing demand for advanced, personalized, and affordable assistive technologies, we propose a comprehensive AI-IoT based smart wheelchair system that incorporates glove-based gesture control for hands-free navigation, real-time object detection using YOLOv8 with auditory feedback for obstacle avoidance, and ultrasonic for immediate collision avoidance. Vital signs (heart rate, SpO$_2$, ECG, temperature) are continuously monitored, uploaded to ThingSpeak, and trigger email alerts for critical conditions. Built on a modular and low-cost architecture, the gesture control achieved a 95.5\% success rate, ultrasonic obstacle detection reached 94\% accuracy, and YOLOv8-based object detection delivered 91.5\% Precision, 90.2\% Recall, and a 90.8\% F1-score. This integrated, multi-modal approach offers a practical, scalable, and affordable solution, significantly enhancing user autonomy, safety, and independence by bridging the gap between innovative research and real-world deployment.
Understanding the physical world, including object dynamics, material properties, and causal interactions, remains a core challenge in artificial intelligence. Although recent multi-modal large language models (MLLMs) have demonstrated impressive general reasoning capabilities, they still fall short of achieving human-level understanding of physical principles. Existing datasets for physical reasoning either rely on real-world videos, which incur high annotation costs, or on synthetic simulations, which suffer from limited realism and diversity. In this paper, we propose a novel paradigm that leverages glitches in gameplay videos, referring to visual anomalies that violate predefined physical laws, as a rich and scalable supervision source for physical world understanding. We introduce PhysGame, an meta information guided instruction-tuning dataset containing 140,057 glitch-centric question-answer pairs across five physical domains and sixteen fine-grained categories. To ensure data accuracy, we design a prompting strategy that utilizes gameplay metadata such as titles and descriptions to guide high-quality QA generation. Complementing PhysGame, we construct GameBench, an expert-annotated benchmark with 880 glitch-identified gameplay videos designed to evaluate physical reasoning capabilities. Extensive experiments show that PhysGame significantly enhances both Game2Real transferability, improving the real world physical reasoning performance of Qwen2.5VL by 2.5% on PhysBench, and Game2General transferability, yielding a 1.9% gain on the MVBench benchmark. Moreover, PhysGame-tuned models achieve a 3.7% absolute improvement on GameBench, demonstrating enhanced robustness in detecting physical implausibilities. These results indicate that learning from gameplay anomalies offers a scalable and effective pathway toward advancing physical world understanding in multimodal intelligence.
Achieving bound consistency for the no-overlap constraint is known to be NP-complete. Therefore, several polynomial-time tightening techniques, such as edge finding, not-first-not-last reasoning, and energetic reasoning, have been introduced for this constraint. In this work, we derive the first bound-consistent algorithm for the no-overlap constraint. By building on the no-overlap MDD defined by Ciré and van Hoeve, we extract bounds of the time window of the jobs, allowing us to tighten start and end times in time polynomial in the number of nodes of the MDD. Similarly, to bound the size and time-complexity, we limit the width of the MDD to a threshold, creating a relaxed MDD that can also be used to relax the bound-consistent filtering. Through experiments on a sequencing problem with time windows and a just-in-time objective ($1 \mid r_j, d_j, \bar{d}_j \mid \sum E_j + \sum T_j$), we observe that the proposed filtering, even with a threshold on the width, achieves a stronger reduction in the number of nodes visited in the search tree compared to the previously proposed precedence-detection algorithm of Ciré and van Hoeve. The new filtering also appears to be complementary to classical propagation methods for the no-overlap constraint, allowing a substantial reduction in both the number of nodes and the solving time on several instances.
Evaluating whether text-to-image models follow explicit spatial instructions is difficult to automate. Object detectors may miss targets or return multiple plausible detections, and simple geometric tests can become ambiguous in borderline cases. Spatial evaluation is naturally a selective prediction problem, the checker may abstain when evidence is weak and report confidence so that results can be interpreted as a risk coverage tradeoff rather than a single score. We introduce SpatialBench-UC, a small, reproducible benchmark for pairwise spatial relations. The benchmark contains 200 prompts (50 object pairs times 4 relations) grouped into 100 counterfactual pairs obtained by swapping object roles. We release a benchmark package, versioned prompts, pinned configs, per-sample checker outputs, and report tables, enabling reproducible and auditable comparisons across models. We also include a lightweight human audit used to calibrate the checker's abstention margin and confidence threshold. We evaluate three baselines, Stable Diffusion 1.5, SD 1.5 BoxDiff, and SD 1.4 GLIGEN. The checker reports pass rate and coverage as well as conditional pass rates on decided samples. The results show that grounding methods substantially improve both pass rate and coverage, while abstention remains a dominant factor due mainly to missing detections.
The safety validation of autonomous robotic vehicles hinges on systematically testing their planning and control stacks against rare, safety-critical scenarios. Mining these long-tail events from massive real-world driving logs is therefore a critical step in the robotic development lifecycle. The goal of the Scenario Mining task is to retrieve useful information to enable targeted re-simulation, regression testing, and failure analysis of the robot's decision-making algorithms. RefAV, introduced by the Argoverse team, is an end-to-end framework that uses large language models (LLMs) to spatially and temporally localize scenarios described in natural language. However, this process performs retrieval on trajectory labels, ignoring the direct connection between natural language and raw RGB images, which runs counter to the intuition of video retrieval; it also depends on the quality of upstream 3D object detection and tracking. Further, inaccuracies in trajectory data lead to inaccuracies in downstream spatial and temporal localization. To address these issues, we propose Robust Scenario Mining for Robotic Autonomy from Coarse to Fine (SMc2f), a coarse-to-fine pipeline that employs vision-language models (VLMs) for coarse image-text filtering, builds a database of successful mining cases on top of RefAV and automatically retrieves exemplars to few-shot condition the LLM for more robust retrieval, and introduces text-trajectory contrastive learning to pull matched pairs together and push mismatched pairs apart in a shared embedding space, yielding a fine-grained matcher that refines the LLM's candidate trajectories. Experiments on public datasets demonstrate substantial gains in both retrieval quality and efficiency.
Video generation models have recently achieved impressive visual fidelity and temporal coherence. Yet, they continue to struggle with complex, non-rigid motions, especially when synthesizing humans performing dynamic actions such as sports, dance, etc. Generated videos often exhibit missing or extra limbs, distorted poses, or physically implausible actions. In this work, we propose a remarkably simple reward model, HuDA, to quantify and improve the human motion in generated videos. HuDA integrates human detection confidence for appearance quality, and a temporal prompt alignment score to capture motion realism. We show this simple reward function that leverages off-the-shelf models without any additional training, outperforms specialized models finetuned with manually annotated data. Using HuDA for Group Reward Policy Optimization (GRPO) post-training of video models, we significantly enhance video generation, especially when generating complex human motions, outperforming state-of-the-art models like Wan 2.1, with win-rate of 73%. Finally, we demonstrate that HuDA improves generation quality beyond just humans, for instance, significantly improving generation of animal videos and human-object interactions.
Visual search is critical for e-commerce, especially in style-driven domains where user intent is subjective and open-ended. Existing industrial systems typically couple object detection with taxonomy-based classification and rely on catalog data for evaluation, which is prone to noise that limits robustness and scalability. We propose a taxonomy-decoupled architecture that uses classification-free region proposals and unified embeddings for similarity retrieval, enabling a more flexible and generalizable visual search. To overcome the evaluation bottleneck, we propose an LLM-as-a-Judge framework that assesses nuanced visual similarity and category relevance for query-result pairs in a zero-shot manner, removing dependence on human annotations or noise-prone catalog data. Deployed at scale on a global home goods platform, our system improves retrieval quality and yields a measurable uplift in customer engagement, while our offline evaluation metrics strongly correlate with real-world outcomes.
Underwater video analysis is particularly challenging due to factors such as low lighting, color distortion, and turbidity, which compromise visual data quality and directly impact the performance of perception modules in robotic applications. This work proposes AquaFeat+, a plug-and-play pipeline designed to enhance features specifically for automated vision tasks, rather than for human perceptual quality. The architecture includes modules for color correction, hierarchical feature enhancement, and an adaptive residual output, which are trained end-to-end and guided directly by the loss function of the final application. Trained and evaluated in the FishTrack23 dataset, AquaFeat+ achieves significant improvements in object detection, classification, and tracking metrics, validating its effectiveness for enhancing perception tasks in underwater robotic applications.