Earth observation satellite networks generate massive volumes of high-resolution imagery, whereas inter-satellite and downlink resources remain limited. In many time-sensitive missions, ground users require mission-relevant semantic information rather than a full raw-image downlink. This paper proposes SpaceRipple, a lightweight framework for mission-oriented semantic delivery and on-board processing in Earth observation satellite networks. A sensing satellite performs adaptive compression and metadata generation to reduce inter-satellite traffic, while an edge computing satellite restores the received representation and extracts task-relevant semantic information. Unlike fidelity-driven image transmission, SpaceRipple coordinates compression, forwarding, restoration, and semantic inference within a collaborative pipeline, enabling semantic-oriented delivery instead of pixel-level image delivery. A compression-aware MoE enhancement module is further introduced to improve robustness under degraded visual inputs. Experimental results show that SpaceRipple achieves favorable reconstruction quality, improved semantic detection performance, and substantial bandwidth savings, demonstrating its potential for efficient and reliable Earth observation under constrained satellite-network resources.
Modern image generation model rapidly grows their sizes to meet high-fidelity image synthesis. However, they gradually become unaffordable for their enormous parameter consumption and computation budget that lead to massive resources requirement and gpu memory footprint. In this paper, we propose TMP, the first Tree-structured Mixed-policy Pruning framework that generalizes prevalent image tasks (T2I and TI2I) and architectures (Mixture-of-Experts (MoE) and Diffusion transformer (DiT)). It could be applied to the step-distilled models and contribute as the last stage. We perform experiments upon current open-sourced SOTA HunyuanImage-3.0 instruct and a popular efficient model Z-Image turbo. The proposed pruning framework manages to compress HunyuanImage 3.0 from 80B to 20B parameters at 75% reduction ratio, sacrificing limited generation quality. We also optimize to enable the inference of the pruned 20B version of HunyuanImage 3.0 on a single 24GB 4090 GPU by engineering skills. The inference script and model weight have been integrated into the existing HunyuanImage3.0 open-source github and huggingface repository. Besides, we prove the efficacy of TMP by compressing Z-Image turbo from 6B to 4B (33% reduction) with negligible degradation.
While Deep Unfolding Networks (DUNs) dominate video Snapshot Compressive Imaging (SCI), they remain constrained by a uniform design philosophy. Existing methods repeatedly stack high-complexity priors with identical structures, ignoring the fact that optimization trajectories converge toward static states. This results in representation stagnation, where high-cost computations are wasted on minimal feature updates. To address this inefficiency, we present Differential Unfolding (DU), a heterogeneous framework that replaces uniform repetition with dynamic evolution. Central to DU is the Differential Evolutionary Framework (DEF), which partitions the unfolding process into two complementary roles: structural anchoring and differential evolution. In this scheme, high-parameter general stages are sparsely deployed to generate high-fidelity feature foundations. Complementing these, lightweight differential stages employ a Differential Representation Prior (DRP) to propagate and refine these foundational features through a differential mechanism. By integrating Differential Representation Attention (DRA) for evolving attention maps and a Differential Modulated FFN (DM-FFN) for feature rectification, DRP effectively models cross-stage variations with minimal overhead. By focusing computational resources on dynamic evolution rather than static redundancy, DU achieves a superior trade-off between accuracy and efficiency. Extensive experiments verify that our method establishes new state-of-the-art results while significantly slashing computational overhead. https://github.com/Muyuan-Zhang/DU
To address data overload and inefficient shape-level annotation in robotic visual inspection, this paper proposes a hardware-software integrated optoelectronic architecture. A non-imaging, low-data paradigm is established to minimize annotation dependency. First, a sensor-in-the-loop strategy reconfigures a Digital Micromirror Device (DMD) as a physical optical convolutional layer, enabling photonic-domain feature extraction that unifies sensing hardware and processing software. To suppress data volume at the source, a block-based compressed sensing strategy encodes spatial information into low-dimensional temporal signals, drastically reducing redundancy. Subsequently, to bypass laborious manual defect shape annotation, natural language descriptions guide the network to align with highly generalizable features from Contrastive Language-Image Pre-training (CLIP), steering the attention maps of the optoelectronic neural network toward defect shapes. Furthermore, a Localization Accuracy for Attention (LAA) metric is proposed to quantify shape-level defect localization performance. Experiments on transparent material defect detection validate the system's effectiveness. Parametric analysis reveals how measurement matrices, compression ratios, and block sizes affect accuracy. Results show that, compared to traditional imaging, the proposed architecture maintains equivalent accuracy while reducing data volume by 90% for Vision Transformers and computational workload by 60% for Convolutional Neural Networks. This low-data paradigm offers an efficient solution for industrial automation scenarios involving massive data streams, high acquisition costs, or constrained edge resources.
Vision-language contrastive pretraining has become the dominant recipe for 3D medical foundation models, leveraging the large volumes of paired scans and reports produced in clinical practice. However, medical images usually span dozens of organs, and radiological reports are much longer than typical natural image captions and are composed of multiple structured sections. CLIP-style pretraining compresses this structure by encoding each modality into a single global token, at the risk of losing important details. We introduce ConQuer (Concept Queries), an image-text pretraining method that augments CLIP's global alignment with a set of localized alignments, one per concept. ConQuer splits the report into concept-specific sections and learns cross-attention queries that pool the matching image features without using any segmentation mask or spatial supervision. Contrastive learning is then applied independently for each concept. Concepts can be any unit of semantic localization; here, they are anatomical regions, one query per organ or gross body region. As a byproduct, each query learns attention maps focused on its concept, providing built-in spatial interpretability. We use ConQuer to train Jolia, a 3D CT foundation model on chest and abdominal CT. Jolia consistently outperforms a CLIP baseline on findings classification, report generation, and cross-center transfer, and sets a new state of the art across multiple public benchmarks. Jolia's weights are available at https://huggingface.co/raidium/Jolia
The computational complexity of Transformers scales quadratically with the number of tokens, which significantly constrains the efficiency of vision models, particularly recent ViT-based foundation models in dense prediction tasks. Instance segmentation, a typical dense visual prediction task in the remote sensing field, faces similar challenges. In this paper, inspired by the recent advances of knowledge distillation in large language models, we introduce RS4D - a new remote sensing instance segmentation method with linear computational complexity, which addresses the inefficiency of long sequence modeling through distilled state space modeling (SSM). We propose an adaptive noise and masking knowledge distillation training method for pre-training lightweight SSM backbones, which effectively compresses knowledge from the vast self-attention space into a compact, dense linear state space. We also design a remote sensing image instance segmentation architecture based on this lightweight visual encoder, where we explore variants of three different backbones and two segmentation heads. Extensive experiments are conducted on multiple benchmark datasets, including SSDD, WHU, and NWPU. Compared to ViT-based approaches, our proposed SSM backbone achieves an 8x reduction in parameters and a 9x reduction in FLOPs while maintaining comparable or superior accuracy to both ViT- and CNN-based instance segmentation methods. The implementation codes have been publicly available at https://github.com/QinzheYang/RS4D.
Recent generative video compression methods leverage powerful generative priors to achieve perceptually pleasing reconstructions. However, most existing approaches require additional training to adapt generative models to produce realistic reconstructions from compact representations. In this paper, we propose ZeroGVC, a zero-shot generative video compression framework that leverages pretrained autoregressive diffusion priors for low-delay video reconstruction. ZeroGVC encodes the first frame of each group of pictures (GOP) with an image codec and represents subsequent P-frames through Codebook-Guided Autoregressive Latent Compression. This design is motivated by our observation that the compression scheme of denoising diffusion codebook models is effective in few-step consistency sampling. By selecting compact combinations of reproducible codebook noise vectors, ZeroGVC steers the latent denoising trajectory toward the target P-frame while allowing the decoder to reproduce the same trajectory in only a few denoising steps. In addition, we design an optional bidirectional reference mode that mitigates error propagation by leveraging the next I-frame context without introducing any additional bitrate overhead. Extensive experiments on standard video compression benchmarks demonstrate that ZeroGVC achieves superior perceptual reconstruction quality at ultra-low bitrates without any additional training.
We propose a novel Bayesian framework for joint image reconstruction and uncertainty quantification from compressed sensing magnetic resonance imaging data. The problem is formulated as a linear inverse problem, where prior distributions are assigned to the unknown image parameters. Specifically, the image is assumed to be sparse in a given transform domain. We develop a general framework applicable to any sparsifying transform and demonstrate its performance using (1) a total variation transform based on image spatial gradients and (2) a wavelet-domain transform. Bayesian inference is performed using a split-and-augmented Gibbs sampler, while the resulting non-differentiable conditional distributions are efficiently sampled using a proximal Markov chain Monte Carlo method. The proposed algorithms are validated on both single-coil and multi-coil datasets using various k-space sampling patterns and acceleration factors. The results demonstrate that the proposed Bayesian methods consistently outperform their optimisation-based counterparts in image reconstruction while providing uncertainty estimates for the reconstructed images. Furthermore, the estimated uncertainty maps show a strong correlation with the true reconstruction errors and substantially outperformed deep learning-based uncertainty estimation methods.
Implicit Neural Representations (INRs) have recently emerged as a promising paradigm for image compression, offering a fundamentally different approach from traditional and learned codecs. Nevertheless, INR-based methods for image compression suffer from long encoding times and a consistent performance gap in classic quality metrics such as PSNR. In this work, we explore the potential of purely INR-based compression methods and we propose PaaF (Picture as a Function), a novel INR-based image codec that introduces improved architectural design, adaptive quantization, and an efficient entropy coding scheme. These components are designed to enhance rate-distortion performance while preserving the simplicity and parallelizability of INR-based decoding. Experimental results demonstrate consistent improvements over existing INR-based methods in both quantitative metrics and perceptual quality. These findings highlight the potential of INR-based approaches and contribute to narrowing the gap between functional representations and more established compression paradigms.
Generating explorable 3D scenes from a single image requires strong generative priors and accurate geometric representations suitable for downstream use. Current video diffusion models offer high-quality generation and implicitly encode multi-view geometric structure in latent space. However, existing feedforward latent scene decoders typically output volumetric 3D Gaussians that lack a well-defined surface, limiting their use in simulation or standard graphics pipelines. This motivates decoding surface-aligned primitives that are not only renderable but also closer to explicit geometric assets. We ask whether compressed video diffusion latents can be mapped directly to explicit surface primitives in a single pass. To this end, we introduce FLAT and, for the first time, show that triangle splats can be decoded directly from video diffusion latents. Compared with decoding 3D Gaussians, predicting flat primitives is notoriously more challenging due to high sensitivity to primitive orientations, oftentimes leading to poor gradient flow. FLAT solves with two key ingredients: a ray-centered rotation parameterization for triangle regression and a novel product window function that improves gradient flow during differentiable triangle rendering. On standard benchmarks, FLAT achieves significantly better geometric accuracy while maintaining competitive visual quality compared to state-of-the-art feedforward baselines. We further show that a lightweight test-time refinement step converts the predicted triangle soup into a fully opaque, game-engine-ready representation that supports real-time rendering. By evaluating 3DGS, 2DGS, and triangle splatting variants under an identical training setup, we provide the first systematic analysis of representation tradeoffs in feedforward scene generation. The project page is available at https://flat-splat.github.io