Recently, video text detection, tracking, and recognition in natural scenes are becoming very popular in the computer vision community. However, most existing algorithms and benchmarks focus on common text cases (e.g., normal size, density) and single scenarios, while ignoring extreme video text challenges, i.e., dense and small text in various scenarios. In this competition report, we establish a video text reading benchmark, DSText, which focuses on dense and small text reading challenges in the video with various scenarios. Compared with the previous datasets, the proposed dataset mainly include three new challenges: 1) Dense video texts, a new challenge for video text spotter. 2) High-proportioned small texts. 3) Various new scenarios, e.g., Game, sports, etc. The proposed DSText includes 100 video clips from 12 open scenarios, supporting two tasks (i.e., video text tracking (Task 1) and end-to-end video text spotting (Task 2)). During the competition period (opened on 15th February 2023 and closed on 20th March 2023), a total of 24 teams participated in the three proposed tasks with around 30 valid submissions, respectively. In this article, we describe detailed statistical information of the dataset, tasks, evaluation protocols and the results summaries of the ICDAR 2023 on DSText competition. Moreover, we hope the benchmark will promise video text research in the community.
Semantic parsing is a technique aimed at constructing a structured representation of the meaning of a natural-language question. Recent advancements in few-shot language models trained on code have demonstrated superior performance in generating these representations compared to traditional unimodal language models, which are trained on downstream tasks. Despite these advancements, existing fine-tuned neural semantic parsers are susceptible to adversarial attacks on natural-language inputs. While it has been established that the robustness of smaller semantic parsers can be enhanced through adversarial training, this approach is not feasible for large language models in real-world scenarios, as it requires both substantial computational resources and expensive human annotation on in-domain semantic parsing data. This paper presents the first empirical study on the adversarial robustness of a large prompt-based language model of code, \codex. Our results demonstrate that the state-of-the-art (SOTA) code-language models are vulnerable to carefully crafted adversarial examples. To address this challenge, we propose methods for improving robustness without the need for significant amounts of labeled data or heavy computational resources.
Current multilingual semantic parsing (MSP) datasets are almost all collected by translating the utterances in the existing datasets from the resource-rich language to the target language. However, manual translation is costly. To reduce the translation effort, this paper proposes the first active learning procedure for MSP (AL-MSP). AL-MSP selects only a subset from the existing datasets to be translated. We also propose a novel selection method that prioritizes the examples diversifying the logical form structures with more lexical choices, and a novel hyperparameter tuning method that needs no extra annotation cost. Our experiments show that AL-MSP significantly reduces translation costs with ideal selection methods. Our selection method with proper hyperparameters yields better parsing performance than the other baselines on two multilingual datasets.
Negotiation is one of the crucial abilities in human communication, and there has been a resurgent research interest in negotiation dialogue systems recently, which goal is to empower intelligent agents with such ability that can efficiently help humans resolve conflicts or reach beneficial agreements. Although there have been many explorations in negotiation dialogue systems, a systematic review of this task has to date remained notably absent. To this end, we aim to fill this gap by reviewing contemporary studies in the emerging field of negotiation dialogue systems, covering benchmarks, evaluations, and methodologies. Furthermore, we also discuss potential future directions, including multi-modal, multi-party, and cross-cultural negotiation scenarios. Our goal is to provide the community with a systematic overview of negotiation dialogue systems and to inspire future research.
The goal of ACM MMSports2022 DeepSportRadar Instance Segmentation Challenge is to tackle the segmentation of individual humans including players, coaches and referees on a basketball court. And the main characteristics of this challenge are there is a high level of occlusions between players and the amount of data is quite limited. In order to address these problems, we designed a strong instance segmentation pipeline. Firstly, we employed a proper data augmentation strategy for this task mainly including photometric distortion transform and copy-paste strategy, which can generate more image instances with a wider distribution. Secondly, we employed a strong segmentation model, Hybrid Task Cascade based detector on the Swin-Base based CBNetV2 backbone, and we add MaskIoU head to HTCMaskHead that can simply and effectively improve the performance of instance segmentation. Finally, the SWA training strategy was applied to improve the performance further. Experimental results demonstrate the proposed pipeline can achieve a competitive result on the DeepSportRadar challenge, with 0.768AP@0.50:0.95 on the challenge set. Source code is available at https://github.com/YJingyu/Instanc_Segmentation_Pro.
Video text spotting(VTS) is the task that requires simultaneously detecting, tracking and recognizing text in the video. Existing video text spotting methods typically develop sophisticated pipelines and multiple models, which is not friend for real-time applications. Here we propose a real-time end-to-end video text spotter with Contrastive Representation learning (CoText). Our contributions are three-fold: 1) CoText simultaneously address the three tasks (e.g., text detection, tracking, recognition) in a real-time end-to-end trainable framework. 2) With contrastive learning, CoText models long-range dependencies and learning temporal information across multiple frames. 3) A simple, lightweight architecture is designed for effective and accurate performance, including GPU-parallel detection post-processing, CTC-based recognition head with Masked RoI. Extensive experiments show the superiority of our method. Especially, CoText achieves an video text spotting IDF1 of 72.0% at 41.0 FPS on ICDAR2015video, with 10.5% and 32.0 FPS improvement the previous best method. The code can be found at github.com/weijiawu/CoText.
The goal of AVA challenge is to provide vision-based benchmarks and methods relevant to accessibility. In this paper, we introduce the technical details of our submission to the CVPR2022 AVA Challenge. Firstly, we conducted some experiments to help employ proper model and data augmentation strategy for this task. Secondly, an effective training strategy was applied to improve the performance. Thirdly, we integrated the results from two different segmentation frameworks to improve the performance further. Experimental results demonstrate that our approach can achieve a competitive result on the AVA test set. Finally, our approach achieves 63.008\%AP@0.50:0.95 on the test set of CVPR2022 AVA Challenge.
The referring video object segmentation task (RVOS) aims to segment object instances in a given video referred by a language expression in all video frames. Due to the requirement of understanding cross-modal semantics within individual instances, this task is more challenging than the traditional semi-supervised video object segmentation where the ground truth object masks in the first frame are given. With the great achievement of Transformer in object detection and object segmentation, RVOS has been made remarkable progress where ReferFormer achieved the state-of-the-art performance. In this work, based on the strong baseline framework--ReferFormer, we propose several tricks to boost further, including cyclical learning rates, semi-supervised approach, and test-time augmentation inference. The improved ReferFormer ranks 2nd place on CVPR2022 Referring Youtube-VOS Challenge.