Recently, deep neural networks have greatly advanced undersampled Magnetic Resonance Image (MRI) reconstruction, wherein most studies follow the one-anatomy-one-network fashion, i.e., each expert network is trained and evaluated for a specific anatomy. Apart from inefficiency in training multiple independent models, such convention ignores the shared de-aliasing knowledge across various anatomies which can benefit each other. To explore the shared knowledge, one naive way is to combine all the data from various anatomies to train an all-round network. Unfortunately, despite the existence of the shared de-aliasing knowledge, we reveal that the exclusive knowledge across different anatomies can deteriorate specific reconstruction targets, yielding overall performance degradation. Observing this, in this study, we present a novel deep MRI reconstruction framework with both anatomy-shared and anatomy-specific parameterized learners, aiming to "seek common ground while reserving differences" across different anatomies.Particularly, the primary anatomy-shared learners are exposed to different anatomies to model flourishing shared knowledge, while the efficient anatomy-specific learners are trained with their target anatomy for exclusive knowledge. Four different implementations of anatomy-specific learners are presented and explored on the top of our framework in two MRI reconstruction networks. Comprehensive experiments on brain, knee and cardiac MRI datasets demonstrate that three of these learners are able to enhance reconstruction performance via multiple anatomy collaborative learning.
Graph Neural Networks (GNNs) have achieved tremendous success in a variety of real-world applications by relying on the fixed graph data as input. However, the initial input graph might not be optimal in terms of specific downstream tasks, because of information scarcity, noise, adversarial attacks, or discrepancies between the distribution in graph topology, features, and groundtruth labels. In this paper, we propose a bi-level optimization-based approach for learning the optimal graph structure via directly learning the Personalized PageRank propagation matrix as well as the downstream semi-supervised node classification simultaneously. We also explore a low-rank approximation model for further reducing the time complexity. Empirical evaluations show the superior efficacy and robustness of the proposed model over all baseline methods.
We develop a hierarchical controller for multi-agent autonomous racing. A high-level planner approximates the race as a discrete game with simplified dynamics that encodes the complex safety and fairness rules seen in real-life racing and calculates a series of target waypoints. The low-level controller takes the resulting waypoints as a reference trajectory and computes high-resolution control inputs by solving a simplified formulation of a multi-agent racing game. We consider two approaches for the low-level planner to construct two hierarchical controllers. One approach uses multi-agent reinforcement learning (MARL), and the other solves a linear-quadratic Nash game (LQNG) to produce control inputs. We test the controllers against three baselines: an end-to-end MARL controller, a MARL controller tracking a fixed racing line, and an LQNG controller tracking a fixed racing line. Quantitative results show that the proposed hierarchical methods outperform their respective baseline methods in terms of head-to-head race wins and abiding by the rules. The hierarchical controller using MARL for low-level control consistently outperformed all other methods by winning over 88% of head-to-head races and more consistently adhered to the complex racing rules. Qualitatively, we observe the proposed controllers mimicking actions performed by expert human drivers such as shielding/blocking, overtaking, and long-term planning for delayed advantages. We show that hierarchical planning for game-theoretic reasoning produces competitive behavior even when challenged with complex rules and constraints.
Graph neural networks, as powerful deep learning tools to model graph-structured data, have demonstrated remarkable performance on numerous graph learning tasks. To counter the data noise and data scarcity issues in deep graph learning (DGL), increasing graph data augmentation research has been conducted lately. However, conventional data augmentation methods can hardly handle graph-structured data which is defined on non-Euclidean space with multi-modality. In this survey, we formally formulate the problem of graph data augmentation and further review the representative techniques in this field. Specifically, we first propose a taxonomy for graph data augmentation and then provide a structured review by categorizing the related work based on the augmented information modalities. Focusing on the two challenging problems in DGL (i.e., optimal graph learning and low-resource graph learning), we also discuss and review the existing learning paradigms which are based on graph data augmentation. Finally, we point out a few directions and challenges on promising future works.
Image registration is a fundamental medical image analysis task, and a wide variety of approaches have been proposed. However, only a few studies have comprehensively compared medical image registration approaches on a wide range of clinically relevant tasks, in part because of the lack of availability of such diverse data. This limits the development of registration methods, the adoption of research advances into practice, and a fair benchmark across competing approaches. The Learn2Reg challenge addresses these limitations by providing a multi-task medical image registration benchmark for comprehensive characterisation of deformable registration algorithms. A continuous evaluation will be possible at https://learn2reg.grand-challenge.org. Learn2Reg covers a wide range of anatomies (brain, abdomen, and thorax), modalities (ultrasound, CT, MR), availability of annotations, as well as intra- and inter-patient registration evaluation. We established an easily accessible framework for training and validation of 3D registration methods, which enabled the compilation of results of over 65 individual method submissions from more than 20 unique teams. We used a complementary set of metrics, including robustness, accuracy, plausibility, and runtime, enabling unique insight into the current state-of-the-art of medical image registration. This paper describes datasets, tasks, evaluation methods and results of the challenge, and the results of further analysis of transferability to new datasets, the importance of label supervision, and resulting bias.
We study the detection problem for a finite set of Markov decision processes (MDPs) where the MDPs have the same state and action spaces but possibly different probabilistic transition functions. Any one of these MDPs could be the model for some underlying controlled stochastic process, but it is unknown a priori which MDP is the ground truth. We investigate whether it is possible to asymptotically detect the ground truth MDP model perfectly based on a single observed history (state-action sequence). Since the generation of histories depends on the policy adopted to control the MDPs, we discuss the existence and synthesis of policies that allow for perfect detection. We start with the case of two MDPs and establish a necessary and sufficient condition for the existence of policies that lead to perfect detection. Based on this condition, we then develop an algorithm that efficiently (in time polynomial in the size of the MDPs) determines the existence of policies and synthesizes one when they exist. We further extend the results to the more general case where there are more than two MDPs in the candidate set, and we develop a policy synthesis algorithm based on the breadth-first search and recursion. We demonstrate the effectiveness of our algorithms through numerical examples.
We develop a learning-based algorithm for the distributed formation control of networked multi-agent systems governed by unknown, nonlinear dynamics. Most existing algorithms either assume certain parametric forms for the unknown dynamic terms or resort to unnecessarily large control inputs in order to provide theoretical guarantees. The proposed algorithm avoids these drawbacks by integrating neural network-based learning with adaptive control in a two-step procedure. In the first step of the algorithm, each agent learns a controller, represented as a neural network, using training data that correspond to a collection of formation tasks and agent parameters. These parameters and tasks are derived by varying the nominal agent parameters and the formation specifications of the task in hand, respectively. In the second step of the algorithm, each agent incorporates the trained neural network into an online and adaptive control policy in such a way that the behavior of the multi-agent closed-loop system satisfies a user-defined formation task. Both the learning phase and the adaptive control policy are distributed, in the sense that each agent computes its own actions using only local information from its neighboring agents. The proposed algorithm does not use any a priori information on the agents' unknown dynamic terms or any approximation schemes. We provide formal theoretical guarantees on the achievement of the formation task.
Deep learning-based Multi-Task Classification (MTC) is widely used in applications like facial attributes and healthcare that warrant strong privacy guarantees. In this work, we aim to protect sensitive information in the inference phase of MTC and propose a novel Multi-Trigger-Key (MTK) framework to achieve the privacy-preserving objective. MTK associates each secured task in the multi-task dataset with a specifically designed trigger-key. The true information can be revealed by adding the trigger-key if the user is authorized. We obtain such an MTK model by training it with a newly generated training set. To address the information leakage malaise resulting from correlations among different tasks, we generalize the training process by incorporating an MTK decoupling process with a controllable trade-off between the protective efficacy and the model performance. Theoretical guarantees and experimental results demonstrate the effectiveness of the privacy protection without appreciable hindering on the model performance.
In multi-agent reinforcement learning (MARL), it is challenging for a collection of agents to learn complex temporally extended tasks. The difficulties lie in computational complexity and how to learn the high-level ideas behind reward functions. We study the graph-based Markov Decision Process (MDP) where the dynamics of neighboring agents are coupled. We use a reward machine (RM) to encode each agent's task and expose reward function internal structures. RM has the capacity to describe high-level knowledge and encode non-Markovian reward functions. We propose a decentralized learning algorithm to tackle computational complexity, called decentralized graph-based reinforcement learning using reward machines (DGRM), that equips each agent with a localized policy, allowing agents to make decisions independently, based on the information available to the agents. DGRM uses the actor-critic structure, and we introduce the tabular Q-function for discrete state problems. We show that the dependency of Q-function on other agents decreases exponentially as the distance between them increases. Furthermore, the complexity of DGRM is related to the local information size of the largest $\kappa$-hop neighborhood, and DGRM can find an $O(\rho^{\kappa+1})$-approximation of a stationary point of the objective function. To further improve efficiency, we also propose the deep DGRM algorithm, using deep neural networks to approximate the Q-function and policy function to solve large-scale or continuous state problems. The effectiveness of the proposed DGRM algorithm is evaluated by two case studies, UAV package delivery and COVID-19 pandemic mitigation. Experimental results show that local information is sufficient for DGRM and agents can accomplish complex tasks with the help of RM. DGRM improves the global accumulated reward by 119% compared to the baseline in the case of COVID-19 pandemic mitigation.