Abstract:Multi-modal large language models have demonstrated remarkable zero-shot abilities and powerful image-understanding capabilities. However, the existing open-source multi-modal models suffer from the weak capability of multi-turn interaction, especially for long contexts. To address the issue, we first introduce a context modeling module, termed ContextQFormer, which utilizes a memory block to enhance the presentation of contextual information. Furthermore, to facilitate further research, we carefully build a new multi-turn multi-modal dialogue dataset (TMDialog) for pre-training, instruction-tuning, and evaluation, which will be open-sourced lately. Compared with other multi-modal dialogue datasets, TMDialog contains longer conversations, which supports the research of multi-turn multi-modal dialogue. In addition, ContextQFormer is compared with three baselines on TMDialog and experimental results illustrate that ContextQFormer achieves an improvement of 2%-4% in available rate over baselines.
Abstract:Model editing aims to correct errors and outdated knowledge in the Large language models (LLMs) with minimal cost. Prior research has proposed a variety of datasets to assess the effectiveness of these model editing methods. However, most existing datasets only require models to output short phrases or sentences, overlooks the widespread existence of document-level tasks in the real world, raising doubts about their practical usability. Aimed at addressing this limitation and promoting the application of model editing in real-world scenarios, we propose the task of document-level model editing. To tackle such challenges and enhance model capabilities in practical settings, we introduce \benchmarkname, a dataset focused on document-level model editing, characterized by document-level inputs and outputs, extrapolative, and multiple facts within a single edit. We propose a series of evaluation metrics and experiments. The results show that the difficulties in document-level model editing pose challenges for existing model editing methods.
Abstract:Large language models (LLMs) have the potential to revolutionize smart home assistants by enhancing their ability to accurately understand user needs and respond appropriately, which is extremely beneficial for building a smarter home environment. While recent studies have explored integrating LLMs into smart home systems, they primarily focus on handling straightforward, valid single-device operation instructions. However, real-world scenarios are far more complex and often involve users issuing invalid instructions or controlling multiple devices simultaneously. These have two main challenges: LLMs must accurately identify and rectify errors in user instructions and execute multiple user instructions perfectly. To address these challenges and advance the development of LLM-based smart home assistants, we introduce HomeBench, the first smart home dataset with valid and invalid instructions across single and multiple devices in this paper. We have experimental results on 13 distinct LLMs; e.g., GPT-4o achieves only a 0.0% success rate in the scenario of invalid multi-device instructions, revealing that the existing state-of-the-art LLMs still cannot perform well in this situation even with the help of in-context learning, retrieval-augmented generation, and fine-tuning. Our code and dataset are publicly available at https://github.com/BITHLP/HomeBench.
Abstract:Graphical User Interface (GUI) agents, which autonomously operate on digital interfaces through natural language instructions, hold transformative potential for accessibility, automation, and user experience. A critical aspect of their functionality is grounding - the ability to map linguistic intents to visual and structural interface elements. However, existing GUI agents often struggle to adapt to the dynamic and interconnected nature of real-world digital environments, where tasks frequently span multiple platforms and applications while also being impacted by version updates. To address this, we introduce TransBench, the first benchmark designed to systematically evaluate and enhance the transferability of GUI agents across three key dimensions: cross-version transferability (adapting to version updates), cross-platform transferability (generalizing across platforms like iOS, Android, and Web), and cross-application transferability (handling tasks spanning functionally distinct apps). TransBench includes 15 app categories with diverse functionalities, capturing essential pages across versions and platforms to enable robust evaluation. Our experiments demonstrate significant improvements in grounding accuracy, showcasing the practical utility of GUI agents in dynamic, real-world environments. Our code and data will be publicly available at Github.
Abstract:This paper reports on the NTIRE 2025 challenge on Text to Image (T2I) generation model quality assessment, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. The aim of this challenge is to address the fine-grained quality assessment of text-to-image generation models. This challenge evaluates text-to-image models from two aspects: image-text alignment and image structural distortion detection, and is divided into the alignment track and the structural track. The alignment track uses the EvalMuse-40K, which contains around 40K AI-Generated Images (AIGIs) generated by 20 popular generative models. The alignment track has a total of 371 registered participants. A total of 1,883 submissions are received in the development phase, and 507 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. The structure track uses the EvalMuse-Structure, which contains 10,000 AI-Generated Images (AIGIs) with corresponding structural distortion mask. A total of 211 participants have registered in the structure track. A total of 1155 submissions are received in the development phase, and 487 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Almost all methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on T2I model quality assessment.
Abstract:In-Image Machine Translation (IIMT) aims to translate texts within images from one language to another. Previous research on IIMT was primarily conducted on simplified scenarios such as images of one-line text with black font in white backgrounds, which is far from reality and impractical for applications in the real world. To make IIMT research practically valuable, it is essential to consider a complex scenario where the text backgrounds are derived from real-world images. To facilitate research of complex scenario IIMT, we design an IIMT dataset that includes subtitle text with real-world background. However previous IIMT models perform inadequately in complex scenarios. To address the issue, we propose the DebackX model, which separates the background and text-image from the source image, performs translation on text-image directly, and fuses the translated text-image with the background, to generate the target image. Experimental results show that our model achieves improvements in both translation quality and visual effect.
Abstract:Inference-time scaling has attracted much attention which significantly enhance the performance of Large Language Models (LLMs) in complex reasoning tasks by increasing the length of Chain-of-Thought. These longer intermediate reasoning rationales embody various meta-reasoning skills in human cognition, such as reflection and decomposition, being difficult to create and acquire. In this work, we introduce \textit{Self-Reasoning Language Model} (SRLM), where the model itself can synthesize longer CoT data and iteratively improve performance through self-training. By incorporating a few demonstration examples (i.e., 1,000 samples) on how to unfold hidden reasoning chains from existing responses, which act as a reasoning catalyst, we demonstrate that SRLM not only enhances the model's initial performance but also ensures more stable and consistent improvements in subsequent iterations. Our proposed SRLM achieves an average absolute improvement of more than $+2.5$ points across five reasoning tasks: MMLU, GSM8K, ARC-C, HellaSwag, and BBH on two backbone models. Moreover, it brings more improvements with more times of sampling during inference, such as absolute $+7.89$ average improvement with $64$ sampling times, revealing the in-depth, diverse and creative reasoning paths in SRLM against the strong baseline.
Abstract:Existing benchmarks that assess Language Models (LMs) as Language Agents (LAs) for tool use primarily focus on stateless, single-turn interactions or partial evaluations, such as tool selection in a single turn, overlooking the inherent stateful nature of interactions in multi-turn applications. To fulfill this gap, we propose \texttt{DialogTool}, a multi-turn dialogue dataset with stateful tool interactions considering the whole life cycle of tool use, across six key tasks in three stages: 1) \textit{tool creation}; 2) \textit{tool utilization}: tool awareness, tool selection, tool execution; and 3) \textit{role-consistent response}: response generation and role play. Furthermore, we build \texttt{VirtualMobile} -- an embodied virtual mobile evaluation environment to simulate API calls and assess the robustness of the created APIs\footnote{We will use tools and APIs alternatively, there are no significant differences between them in this paper.}. Taking advantage of these artifacts, we conduct comprehensive evaluation on 13 distinct open- and closed-source LLMs and provide detailed analysis at each stage, revealing that the existing state-of-the-art LLMs still cannot perform well to use tools over long horizons.
Abstract:While integrating external tools into large language models (LLMs) enhances their ability to access real-time information and domain-specific services, existing approaches focus narrowly on functional tool selection following user instructions, overlooking the context-aware personalization in tool selection. This oversight leads to suboptimal user satisfaction and inefficient tool utilization, particularly when overlapping toolsets require nuanced selection based on contextual factors. To bridge this gap, we introduce ToolSpectrum, a benchmark designed to evaluate LLMs' capabilities in personalized tool utilization. Specifically, we formalize two key dimensions of personalization, user profile and environmental factors, and analyze their individual and synergistic impacts on tool utilization. Through extensive experiments on ToolSpectrum, we demonstrate that personalized tool utilization significantly improves user experience across diverse scenarios. However, even state-of-the-art LLMs exhibit the limited ability to reason jointly about user profiles and environmental factors, often prioritizing one dimension at the expense of the other. Our findings underscore the necessity of context-aware personalization in tool-augmented LLMs and reveal critical limitations for current models. Our data and code are available at https://github.com/Chengziha0/ToolSpectrum.
Abstract:Video Comment Art enhances user engagement by providing creative content that conveys humor, satire, or emotional resonance, requiring a nuanced and comprehensive grasp of cultural and contextual subtleties. Although Multimodal Large Language Models (MLLMs) and Chain-of-Thought (CoT) have demonstrated strong reasoning abilities in STEM tasks (e.g. mathematics and coding), they still struggle to generate creative expressions such as resonant jokes and insightful satire. Moreover, existing benchmarks are constrained by their limited modalities and insufficient categories, hindering the exploration of comprehensive creativity in video-based Comment Art creation. To address these limitations, we introduce GODBench, a novel benchmark that integrates video and text modalities to systematically evaluate MLLMs' abilities to compose Comment Art. Furthermore, inspired by the propagation patterns of waves in physics, we propose Ripple of Thought (RoT), a multi-step reasoning framework designed to enhance the creativity of MLLMs. Extensive experiments reveal that existing MLLMs and CoT methods still face significant challenges in understanding and generating creative video comments. In contrast, RoT provides an effective approach to improve creative composing, highlighting its potential to drive meaningful advancements in MLLM-based creativity. GODBench is publicly available at https://github.com/stan-lei/GODBench-ACL2025.