The Hong Kong University of Science and Technology, Hong Kong SAR, China
Abstract:Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limitations: mesh-based 3D methods can model dual-person dialogue but lack realistic textures, while large-model-based 2D methods produce natural appearances but incur prohibitive computational costs. Recently, 3D Gaussian Splatting (3DGS) based methods achieve efficient and realistic rendering but remain speaker-only and ignore social relationships. We introduce RSATalker, the first framework that leverages 3DGS for realistic and socially-aware talking head generation with support for multi-turn conversation. Our method first drives mesh-based 3D facial motion from speech, then binds 3D Gaussians to mesh facets to render high-fidelity 2D avatar videos. To capture interpersonal dynamics, we propose a socially-aware module that encodes social relationships, including blood and non-blood as well as equal and unequal, into high-level embeddings through a learnable query mechanism. We design a three-stage training paradigm and construct the RSATalker dataset with speech-mesh-image triplets annotated with social relationships. Extensive experiments demonstrate that RSATalker achieves state-of-the-art performance in both realism and social awareness. The code and dataset will be released.
Abstract:Recent advances in multimodal learning have significantly enhanced the reasoning capabilities of vision-language models (VLMs). However, state-of-the-art approaches rely heavily on large-scale human-annotated datasets, which are costly and time-consuming to acquire. To overcome this limitation, we introduce V-Zero, a general post-training framework that facilitates self-improvement using exclusively unlabeled images. V-Zero establishes a co-evolutionary loop by instantiating two distinct roles: a Questioner and a Solver. The Questioner learns to synthesize high-quality, challenging questions by leveraging a dual-track reasoning reward that contrasts intuitive guesses with reasoned results. The Solver is optimized using pseudo-labels derived from majority voting over its own sampled responses. Both roles are trained iteratively via Group Relative Policy Optimization (GRPO), driving a cycle of mutual enhancement. Remarkably, without a single human annotation, V-Zero achieves consistent performance gains on Qwen2.5-VL-7B-Instruct, improving visual mathematical reasoning by +1.7 and general vision-centric by +2.6, demonstrating the potential of self-improvement in multimodal systems. Code is available at https://github.com/SatonoDia/V-Zero
Abstract:Detecting evasive answers in earnings calls is critical for financial transparency, yet progress is hindered by the lack of large-scale benchmarks. We introduce EvasionBench, comprising 30,000 training samples and 1,000 human-annotated test samples (Cohen's Kappa 0.835) across three evasion levels. Our key contribution is a multi-model annotation framework leveraging a core insight: disagreement between frontier LLMs signals hard examples most valuable for training. We mine boundary cases where two strong annotators conflict, using a judge to resolve labels. This approach outperforms single-model distillation by 2.4 percent, with judge-resolved samples improving generalization despite higher training loss (0.421 vs 0.393) - evidence that disagreement mining acts as implicit regularization. Our trained model Eva-4B (4B parameters) achieves 81.3 percent accuracy, outperforming its base by 25 percentage points and approaching frontier LLM performance at a fraction of inference cost.
Abstract:Despite significant progress, multimodal large language models continue to struggle with visual mathematical problem solving. Some recent works recognize that visual perception is a bottleneck in visual mathematical reasoning, but their solutions are limited to improving the extraction and interpretation of visual inputs. Notably, they all ignore the key issue of whether the extracted visual cues are faithfully integrated and properly utilized in subsequent reasoning. Motivated by this, we present CogFlow, a novel cognitive-inspired three-stage framework that incorporates a knowledge internalization stage, explicitly simulating the hierarchical flow of human reasoning: perception$\Rightarrow$internalization$\Rightarrow$reasoning. Inline with this hierarchical flow, we holistically enhance all its stages. We devise Synergistic Visual Rewards to boost perception capabilities in parametric and semantic spaces, jointly improving visual information extraction from symbols and diagrams. To guarantee faithful integration of extracted visual cues into subsequent reasoning, we introduce a Knowledge Internalization Reward model in the internalization stage, bridging perception and reasoning. Moreover, we design a Visual-Gated Policy Optimization algorithm to further enforce the reasoning is grounded with the visual knowledge, preventing models seeking shortcuts that appear coherent but are visually ungrounded reasoning chains. Moreover, we contribute a new dataset MathCog for model training, which contains samples with over 120K high-quality perception-reasoning aligned annotations. Comprehensive experiments and analysis on commonly used visual mathematical reasoning benchmarks validate the superiority of the proposed CogFlow.
Abstract:Parallel test-time scaling typically trains separate generation and verification models, incurring high training and inference costs. We propose Advantage Decoupled Preference Optimization (ADPO), a unified reinforcement learning framework that jointly learns answer generation and self-verification within a single policy. ADPO introduces two innovations: a preference verification reward improving verification capability and a decoupled optimization mechanism enabling synergistic optimization of generation and verification. Specifically, the preference verification reward computes mean verification scores from positive and negative samples as decision thresholds, providing positive feedback when prediction correctness aligns with answer correctness. Meanwhile, the advantage decoupled optimization computes separate advantages for generation and verification, applies token masks to isolate gradients, and combines masked GRPO objectives, preserving generation quality while calibrating verification scores. ADPO achieves up to +34.1% higher verification AUC and -53.5% lower inference time, with significant gains of +2.8%/+1.4% accuracy on MathVista/MMMU, +1.9 cIoU on ReasonSeg, and +1.7%/+1.0% step success rate on AndroidControl/GUI Odyssey.
Abstract:While LLMs are powerful embedding backbones, their application in training-free settings faces two structural challenges: causal attention restricts early tokens from accessing subsequent context, and the next-token prediction objective biases representations toward generation rather than semantic compression. To address these limitations, we propose KV-Embedding, a framework that activates the latent representation power of frozen LLMs. Our method leverages the observation that the key-value (KV) states of the final token at each layer encode a compressed view of the sequence. By re-routing these states as a prepended prefix, we enable all tokens to access sequence-level context within a single forward pass. To ensure model-agnostic applicability, we introduce an automated layer selection strategy based on intrinsic dimensionality. Evaluations on MTEB across Qwen, Mistral, and Llama backbones show that KV-Embedding outperforms existing training-free baselines by up to 10%, while maintaining robust performance on sequences up to 4,096 tokens. These results demonstrate that internal state manipulation offers an efficient alternative to input modification, and we hope this work encourages further exploration of LLM internals for representation learning.
Abstract:Human motions are compositional: complex behaviors can be described as combinations of simpler primitives. However, existing approaches primarily focus on forward modeling, e.g., learning holistic mappings from text to motion or composing a complex motion from a set of motion concepts. In this paper, we consider the inverse perspective: decomposing a holistic motion into semantically meaningful sub-components. We propose DeMoGen, a compositional training paradigm for decompositional learning that employs an energy-based diffusion model. This energy formulation directly captures the composed distribution of multiple motion concepts, enabling the model to discover them without relying on ground-truth motions for individual concepts. Within this paradigm, we introduce three training variants to encourage a decompositional understanding of motion: 1. DeMoGen-Exp explicitly trains on decomposed text prompts; 2. DeMoGen-OSS performs orthogonal self-supervised decomposition; 3. DeMoGen-SC enforces semantic consistency between original and decomposed text embeddings. These variants enable our approach to disentangle reusable motion primitives from complex motion sequences. We also demonstrate that the decomposed motion concepts can be flexibly recombined to generate diverse and novel motions, generalizing beyond the training distribution. Additionally, we construct a text-decomposed dataset to support compositional training, serving as an extended resource to facilitate text-to-motion generation and motion composition.
Abstract:We present Recurrent Video Masked-Autoencoders (RVM): a novel video representation learning approach that uses a transformer-based recurrent neural network to aggregate dense image features over time, effectively capturing the spatio-temporal structure of natural video data. RVM learns via an asymmetric masked prediction task requiring only a standard pixel reconstruction objective. This design yields a highly efficient ``generalist'' encoder: RVM achieves competitive performance with state-of-the-art video models (e.g. VideoMAE, V-JEPA) on video-level tasks like action recognition and point/object tracking, while also performing favorably against image models (e.g. DINOv2) on tasks that test geometric and dense spatial understanding. Notably, RVM achieves strong performance in the small-model regime without requiring knowledge distillation, exhibiting up to 30x greater parameter efficiency than competing video masked autoencoders. Moreover, we demonstrate that RVM's recurrent nature allows for stable feature propagation over long temporal horizons with linear computational cost, overcoming some of the limitations of standard spatio-temporal attention-based architectures. Finally, we use qualitative visualizations to highlight that RVM learns rich representations of scene semantics, structure, and motion.




Abstract:In embodied intelligence, the embodiment gap between robotic and human hands brings significant challenges for learning from human demonstrations. Although some studies have attempted to bridge this gap using reinforcement learning, they remain confined to merely reproducing human manipulation, resulting in limited task performance. In this paper, we propose UniBYD, a unified framework that uses a dynamic reinforcement learning algorithm to discover manipulation policies aligned with the robot's physical characteristics. To enable consistent modeling across diverse robotic hand morphologies, UniBYD incorporates a unified morphological representation (UMR). Building on UMR, we design a dynamic PPO with an annealed reward schedule, enabling reinforcement learning to transition from imitation of human demonstrations to explore policies adapted to diverse robotic morphologies better, thereby going beyond mere imitation of human hands. To address the frequent failures of learning human priors in the early training stage, we design a hybrid Markov-based shadow engine that enables reinforcement learning to imitate human manipulations in a fine-grained manner. To evaluate UniBYD comprehensively, we propose UniManip, the first benchmark encompassing robotic manipulation tasks spanning multiple hand morphologies. Experiments demonstrate a 67.90% improvement in success rate over the current state-of-the-art. Upon acceptance of the paper, we will release our code and benchmark at https://github.com/zhanheng-creator/UniBYD.
Abstract:Developing robust and general-purpose manipulation policies represents a fundamental objective in robotics research. While Vision-Language-Action (VLA) models have demonstrated promising capabilities for end-to-end robot control, existing approaches still exhibit limited generalization to tasks beyond their training distributions. In contrast, humans possess remarkable proficiency in acquiring novel skills by simply observing others performing them once. Inspired by this capability, we propose ViVLA, a generalist robotic manipulation policy that achieves efficient task learning from a single expert demonstration video at test time. Our approach jointly processes an expert demonstration video alongside the robot's visual observations to predict both the demonstrated action sequences and subsequent robot actions, effectively distilling fine-grained manipulation knowledge from expert behavior and transferring it seamlessly to the agent. To enhance the performance of ViVLA, we develop a scalable expert-agent pair data generation pipeline capable of synthesizing paired trajectories from easily accessible human videos, further augmented by curated pairs from publicly available datasets. This pipeline produces a total of 892,911 expert-agent samples for training ViVLA. Experimental results demonstrate that our ViVLA is able to acquire novel manipulation skills from only a single expert demonstration video at test time. Our approach achieves over 30% improvement on unseen LIBERO tasks and maintains above 35% gains with cross-embodiment videos. Real-world experiments demonstrate effective learning from human videos, yielding more than 38% improvement on unseen tasks.