Abstract:Recent advances in zero-shot learning (ZSL) have demonstrated the potential of generative models. Typically, generative ZSL synthesizes visual features conditioned on semantic prototypes to model the data distribution of unseen classes, followed by training a classifier on the synthesized data. However, the synthesized features often remain task-agnostic, leading to degraded performance. Moreover, inferring a faithful distribution from semantic prototypes alone is insufficient for classes that are semantically similar but visually distinct. To address these and advance ZSL, we propose RLVC, an outcome-reward reinforcement learning RL framework with visual cues for generative ZSL. At its core, RL empowers the generative model to self-evolve, implicitly enhancing its generation capability. In particular, RLVC updates the generative model using an outcome-based reward, encouraging the synthesis of task-relevant features. Furthermore, we introduce class-wise visual cues that (i) align synthesized features with visual prototypes and (ii) stabilize the RL training updates. For the training process, we present a novel cold-start strategy. Comprehensive experiments and analyses on three prevalent ZSL benchmarks demonstrate that RLVC achieves state-of-the-art results with a 4.7% gain.
Abstract:Label noise has been broadly observed in real-world datasets. To mitigate the negative impact of overfitting to label noise for deep models, effective strategies (\textit{e.g.}, re-weighting, or loss rectification) have been broadly applied in prevailing approaches, which have been generally learned under the meta-learning scenario. Despite the robustness of noise achieved by the probabilistic meta-learning models, they usually suffer from model collapse that degenerates generalization performance. In this paper, we propose variational rectification inference (VRI) to formulate the adaptive rectification for loss functions as an amortized variational inference problem and derive the evidence lower bound under the meta-learning framework. Specifically, VRI is constructed as a hierarchical Bayes by treating the rectifying vector as a latent variable, which can rectify the loss of the noisy sample with the extra randomness regularization and is, therefore, more robust to label noise. To achieve the inference of the rectifying vector, we approximate its conditional posterior with an amortization meta-network. By introducing the variational term in VRI, the conditional posterior is estimated accurately and avoids collapsing to a Dirac delta function, which can significantly improve the generalization performance. The elaborated meta-network and prior network adhere to the smoothness assumption, enabling the generation of reliable rectification vectors. Given a set of clean meta-data, VRI can be efficiently meta-learned within the bi-level optimization programming. Besides, theoretical analysis guarantees that the meta-network can be efficiently learned with our algorithm. Comprehensive comparison experiments and analyses validate its effectiveness for robust learning with noisy labels, particularly in the presence of open-set noise.
Abstract:Vision-Language Navigation in Continuous Environments (VLN-CE) requires agents to learn complex reasoning from long-horizon human interactions. While Multi-modal Large Language Models (MLLMs) have driven recent progress, current training paradigms struggle to balance generalization capability, error recovery and training stability. Specifically, (i) policies derived from SFT suffer from compounding errors, struggling to recover from out-of-distribution states, and (ii) Reinforcement Fine-Tuning (RFT) methods e.g. GRPO are bottlenecked by sparse outcome rewards. Their binary feedback fails to assign credit to individual steps, leading to gradient signal collapse in failure dominant batches. To address these challenges, we introduce Step-Aware Contrastive Alignment (SACA), a framework designed to extract dense supervision from imperfect trajectories. At its core, the Perception-Grounded Step-Aware auditor evaluates progress step-by-step, disentangling failed trajectories into valid prefixes and exact divergence points. Leveraging these signals, Scenario-Conditioned Group Construction mechanism dynamically routes batches to specialized resampling and optimization strategies. Extensive experiments on VLN-CE benchmarks demonstrate that SACA achieves state-of-the-art performance.
Abstract:While Large Language Models (LLMs) have demonstrated proficiency in Deep Research or Wide Search, their capacity to solve highly complex questions-those requiring long-horizon planning, massive evidence gathering, and synthesis across heterogeneous sources-remains largely unexplored. We introduce Super Research, a task for complex autonomous research tasks that integrates (i) structured decomposition into a research plan, (ii) super wide retrieval for diverse perspectives, and (iii) super deep investigation to resolve uncertainties through iterative queries. To evaluate this capability, we curated a benchmark of 300 expert-written questions across diverse domains, each requiring up to 100+ retrieval steps and 1,000+ web pages to reconcile conflicting evidence. Super Research produces verifiable reports with fine-grained citations and intermediate artifacts (e.g., outlines and tables) to ensure traceable reasoning. Furthermore, we present a graph-anchored auditing protocol that evaluates Super Research along five dimensions: Coverage, Logical Consistency, Report Utility, Objectivity and Citation Health. While super-complex questions may be infrequent in standard applications, Super Research serves as a critical ceiling evaluation and stress test for LLM capabilities. A model's proficiency within Super Research acts as a powerful proxy for its general research competence; success here suggests the robustness necessary to navigate nearly any subordinate research task. Leaderboard is available at: https://cnsdqd-dyb.github.io/Super-Research-Benchmark/
Abstract:Rigged 3D assets are fundamental to 3D deformation and animation. However, existing 3D generation methods face challenges in generating animatable geometry, while rigging techniques lack fine-grained structural control over skeleton creation. To address these limitations, we introduce Stroke3D, a novel framework that directly generates rigged meshes from user inputs: 2D drawn strokes and a descriptive text prompt. Our approach pioneers a two-stage pipeline that separates the generation into: 1) Controllable Skeleton Generation, we employ the Skeletal Graph VAE (Sk-VAE) to encode the skeleton's graph structure into a latent space, where the Skeletal Graph DiT (Sk-DiT) generates a skeletal embedding. The generation process is conditioned on both the text for semantics and the 2D strokes for explicit structural control, with the VAE's decoder reconstructing the final high-quality 3D skeleton; and 2) Enhanced Mesh Synthesis via TextuRig and SKA-DPO, where we then synthesize a textured mesh conditioned on the generated skeleton. For this stage, we first enhance an existing skeleton-to-mesh model by augmenting its training data with TextuRig: a dataset of textured and rigged meshes with captions, curated from Objaverse-XL. Additionally, we employ a preference optimization strategy, SKA-DPO, guided by a skeleton-mesh alignment score, to further improve geometric fidelity. Together, our framework enables a more intuitive workflow for creating ready to animate 3D content. To the best of our knowledge, our work is the first to generate rigged 3D meshes conditioned on user-drawn 2D strokes. Extensive experiments demonstrate that Stroke3D produces plausible skeletons and high-quality meshes.
Abstract:Reinforcement Learning from Verifiable Rewards (RLVR) trains large language models (LLMs) from sampled trajectories, making decoding strategy a core component of learning rather than a purely inference-time choice. Sampling temperature directly controls the exploration--exploitation trade-off by modulating policy entropy, yet existing methods rely on static values or heuristic adaptations that are decoupled from task-level rewards. We propose Introspective LLM, a hierarchical reinforcement learning framework that learns to control sampling temperature during generation. At each decoding step, the model selects a temperature based on its hidden state and samples the next token from the resulting distribution. Temperature and token policies are jointly optimized from downstream rewards using a coordinate ascent scheme. Experiments on mathematical reasoning benchmarks show that learned temperature policies outperform fixed and heuristic baselines, while exhibiting interpretable exploration behaviors aligned with reasoning uncertainty.
Abstract:Point clouds provide a compact and expressive representation of 3D objects, and have recently been integrated into multimodal large language models (MLLMs). However, existing methods primarily focus on static objects, while understanding dynamic point cloud sequences remains largely unexplored. This limitation is mainly caused by the lack of large-scale cross-modal datasets and the difficulty of modeling motions in spatio-temporal contexts. To bridge this gap, we present 4DPC$^2$hat, the first MLLM tailored for dynamic point cloud understanding. To this end, we construct a large-scale cross-modal dataset 4DPC$^2$hat-200K via a meticulous two-stage pipeline consisting of topology-consistent 4D point construction and two-level captioning. The dataset contains over 44K dynamic object sequences, 700K point cloud frames, and 200K curated question-answer (QA) pairs, supporting inquiries about counting, temporal relationship, action, spatial relationship, and appearance. At the core of the framework, we introduce a Mamba-enhanced temporal reasoning MLLM to capture long-range dependencies and dynamic patterns among a point cloud sequence. Furthermore, we propose a failure-aware bootstrapping learning strategy that iteratively identifies model deficiencies and generates targeted QA supervision to continuously strengthen corresponding reasoning capabilities. Extensive experiments demonstrate that our 4DPC$^2$hat significantly improves action understanding and temporal reasoning compared with existing models, establishing a strong foundation for 4D dynamic point cloud understanding.
Abstract:Multimodal Large Language Models (MLLMs) have shown remarkable proficiency on general-purpose vision-language benchmarks, reaching or even exceeding human-level performance. However, these evaluations typically rely on standard in-distribution data, leaving the robustness of MLLMs largely unexamined when faced with scenarios that defy common-sense priors. To address this gap, we introduce VIA-Bench, a challenging benchmark designed to probe model performance on visual illusions and anomalies. It includes six core categories: color illusions, motion illusions, gestalt illusions, geometric and spatial illusions, general visual illusions, and visual anomalies. Through careful human-in-the-loop review, we construct over 1K high-quality question-answer pairs that require nuanced visual reasoning. Extensive evaluation of over 20 state-of-the-art MLLMs, including proprietary, open-source, and reasoning-enhanced models, uncovers significant vulnerabilities. Notably, we find that Chain-of-Thought (CoT) reasoning offers negligible robustness, often yielding ``brittle mirages'' where the model's logic collapses under illusory stimuli. Our findings reveal a fundamental divergence between machine and human perception, suggesting that resolving such perceptual bottlenecks is critical for the advancement of artificial general intelligence. The benchmark data and code will be released.
Abstract:Both fine-grained discriminative details and global semantic features can contribute to solving person re-identification challenges, such as occlusion and pose variations. Vision foundation models (\textit{e.g.}, DINO) excel at mining local textures, and vision-language models (\textit{e.g.}, CLIP) capture strong global semantic difference. Existing methods predominantly rely on a single paradigm, neglecting the potential benefits of their integration. In this paper, we analyze the complementary roles of these two architectures and propose a framework to synergize their strengths by a \textbf{D}ual-\textbf{R}egularized Bidirectional \textbf{Transformer} (\textbf{DRFormer}). The dual-regularization mechanism ensures diverse feature extraction and achieves a better balance in the contributions of the two models. Extensive experiments on five benchmarks show that our method effectively harmonizes local and global representations, achieving competitive performance against state-of-the-art methods.
Abstract:Monocular normal estimation for transparent objects is critical for laboratory automation, yet it remains challenging due to complex light refraction and reflection. These optical properties often lead to catastrophic failures in conventional depth and normal sensors, hindering the deployment of embodied AI in scientific environments. We propose TransNormal, a novel framework that adapts pre-trained diffusion priors for single-step normal regression. To handle the lack of texture in transparent surfaces, TransNormal integrates dense visual semantics from DINOv3 via a cross-attention mechanism, providing strong geometric cues. Furthermore, we employ a multi-task learning objective and wavelet-based regularization to ensure the preservation of fine-grained structural details. To support this task, we introduce TransNormal-Synthetic, a physics-based dataset with high-fidelity normal maps for transparent labware. Extensive experiments demonstrate that TransNormal significantly outperforms state-of-the-art methods: on the ClearGrasp benchmark, it reduces mean error by 24.4% and improves 11.25° accuracy by 22.8%; on ClearPose, it achieves a 15.2% reduction in mean error. The code and dataset will be made publicly available at https://longxiang-ai.github.io/TransNormal.