Laboratory for Soft Machines and Electronics, Department of Mechanical and Aerospace Engineering, Case Western Reserve University, Cleveland, OH, USA
Abstract:In partially exploratory factor analysis (PEFA), the loading structure and factor numbers are weakly specified. The regularized variational approximation for partially confirmatory factor analysis (PCFA VA) recovers this structure via Bayesian variable selection, using spike and slab priors to assign inclusion probabilities to unspecified loadings. This research introduces a post selection assessment framework for this approach. We convert converged solutions into covariance models using either hard selection (thresholding probabilities into a sparse pattern) or soft selection (retaining them as weights for effective parameter counts). We derive the resulting degrees of freedom, absolute fit diagnostics (RMSEA, SRMR, CFI, TLI), and relative criteria (AIC, BIC, ELBO). To determine factor numbers, we propose a scale free gain rule with a sustained drop guard. Simulations show absolute indices successfully track loading recovery and flag under factoring. While raw criteria over factor, our gain rule accurately recovers true dimensionality, with the ELBO variant proving most robust. Finally, a 100 item PID 5 example demonstrates that our model fits better than a confirmatory 25 facet model and concordantly recovers major structures across disjoint specifications.
Abstract:Logarithmic spirals are ubiquitous in biological appendages and provide an attractive morphology for continuum manipulators capable of reaching, wrapping, and grasping. Recently reported logarithmic-spiral robots demonstrated scalable fabrication and versatile grasping but lacked inverse kinematics and closed-loop control. This work presents the first morphology-specific closed-loop task-space control framework for logarithmic-spiral continuum arms. A segmented tendon-driven model with a centerline backbone and equilateral tendon routing is developed in MuJoCo to capture tapered compliance and contact dynamics. An analytical task-space Jacobian is derived directly from the logarithmic-spiral kinematics and combined with online Jacobian error compensation using a Broyden secant update and Kalman-filter estimation. The resulting controller continuously corrects modeling errors arising from nonlinear deformation, contact, and geometric mismatch. The framework is validated through planar and spatial simulations, including trajectory tracking, attitude regulation, disturbance rejection, three-dimensional position tracking, and simultaneous position-orientation control. Compared with a piecewise-constant-curvature (PCC) baseline, the proposed method consistently reduces tracking errors, suppresses attitude drift, and maintains a bounded Jacobian estimation error. The controller is further applied to morphology-enabled manipulation tasks, including obstacle-assisted reach-wrap-release motions, adaptive whole-arm grasping, and cooperative multi-arm object handling. Results demonstrate that combining logarithmic-spiral morphology with online Jacobian compensation enables accurate, robust, and scalable control of highly underactuated continuum manipulators. The proposed framework establishes a physics-grounded baseline for future hardware implementation and learning-augmented soft robotic control.
Abstract:Post-training via Group Relative Policy Optimization (GRPO) has emerged as a powerful paradigm for aligning flow-based generative models with human preferences. However, the iterative denoising nature of flow models incurs substantial costs when generating group rollouts for policy-gradient updates, compelling existing methods to train with extremely few denoising steps. This temporal sparsity severely restricts preference optimization: reward feedback can only reach a handful of stages per trajectory, leaving the vast majority of intermediate denoising steps without direct supervision and thus compromising alignment granularity. To address this, we propose Pave-GRPO, which reformulates the GRPO objective through Principled average velocity decomposition. Rather than generating expensive high-step rollouts, we maintain efficient few-step group sampling but decompose each coarse transition into an equivalent ensemble of finer sub-trajectories spanning multiple intermediate timesteps. This propagates reward feedback to a denser set of temporal stages for more comprehensive preference alignment without additional generation cost. This design offers two benefits: (i) zero-cost horizon expansion: through the direct reuse of piece-wise group samples and their associated rewards, Pave-GRPO significantly broadens the effective optimization scope under fixed sampling budgets; and (ii) comprehensive temporal supervision: by equivalently decomposing an instantaneous velocity target into a multi-timestep ensemble, it distributes reward signals across more intermediate stages of the denoising process, enabling finer-grained and more thorough preference optimization. Extensive experiments validate that Pave-GRPO effectively advances preference alignment across different reward settings, offering comprehensive performance enhancement.
Abstract:Deep learning-based object detectors have achieved remarkable success across numerous computer vision applications, yet they continue to struggle with small object detection in high-resolution aerial and satellite imagery, where dense object distributions, variable shooting angles, diminutive target sizes, and substantial inter-class variability pose formidable challenges. Existing slicing strategies that partition high-resolution images into manageable patches have demonstrated promising results for enlarging the effective receptive field of small targets; however, their reliance on fixed slice dimensions introduces significant redundant computation, inflating inference cost and undermining detection speed. In this paper, we propose \textbf{Adaptive Slicing-Assisted Hyper Inference (ASAHI)}, a novel slicing framework that shifts the paradigm from prescribing a fixed slice size to adaptively determining the optimal number of slices according to image resolution, thereby substantially mitigating redundant computation while preserving beneficial overlap between adjacent patches. ASAHI integrates three synergistic components: (1)an adaptive resolution-aware slicing algorithm that dynamically generates 6 or 12 overlapping patches based on a learned threshold, (2)a slicing-assisted fine-tuning (SAF) strategy that constructs augmented training data comprising both full-resolution and sliced image patches, and (3)a Cluster-DIoU-NMS (CDN) post-processing module that combines the geometric merging efficiency of Cluster-NMS with the center-distance-aware suppression of DIoU-NMS to achieve robust duplicate elimination in crowded scenes. Extensive experiments on VisDrone2019 and xView, demonstrate that ASAHI achieves state-of-the-art performance with 56.8% on VisDrone2019-DET-val and 22.7% on xView-test, while reducing inference time by 20-25% compared to the baseline SAHI method.
Abstract:Recent advances in 3D Gaussian Splatting (3DGS) have enabled highly efficient and photorealistic novel view synthesis. However, segmenting objects accurately in 3DGS remains challenging due to the discrete nature of Gaussian representations, which often leads to aliasing and artifacts at object boundaries. In this paper, we introduce NG-GS, a novel framework for high-quality object segmentation in 3DGS that explicitly addresses boundary discretization. Our approach begins by automatically identifying ambiguous Gaussians at object boundaries using mask variance analysis. We then apply radial basis function (RBF) interpolation to construct a spatially continuous feature field, enhanced by multi-resolution hash encoding for efficient multi-scale representation. A joint optimization strategy aligns 3DGS with a lightweight NeRF module through alignment and spatial continuity losses, ensuring smooth and consistent segmentation boundaries. Extensive experiments on NVOS, LERF-OVS, and ScanNet benchmarks demonstrate that our method achieves state-of-the-art performance, with significant gains in boundary mIoU. Code is available at https://github.com/BJTU-KD3D/NG-GS.
Abstract:3D Gaussian Splatting (3DGS) has demonstrated breakthrough performance in novel view synthesis and real-time rendering. Nevertheless, its practicality is constrained by the high memory cost due to a huge number of Gaussian points. Many pruning-based 3DGS variants have been proposed for memory saving, but often compromise spatial consistency and may lead to rendering artifacts. To address this issue, we propose graph-based spatial distribution optimization for compact 3D Gaussian Splatting (GS\textasciicircum2), which enhances reconstruction quality by optimizing the spatial distribution of Gaussian points. Specifically, we introduce an evidence lower bound (ELBO)-based adaptive densification strategy that automatically controls the densification process. In addition, an opacity-aware progressive pruning strategy is proposed to further reduce memory consumption by dynamically removing low-opacity Gaussian points. Furthermore, we propose a graph-based feature encoding module to adjust the spatial distribution via feature-guided point shifting. Extensive experiments validate that GS\textasciicircum2 achieves a compact Gaussian representation while delivering superior rendering quality. Compared with 3DGS, it achieves higher PSNR with only about 12.5\% Gaussian points. Furthermore, it outperforms all compared baselines in both rendering quality and memory efficiency.
Abstract:Multimodal learning integrates complementary information from different modalities such as image, text, and audio to improve model performance, but its success relies on large-scale labeled data, which is costly to obtain. Active learning (AL) mitigates this challenge by selectively annotating informative samples. In multimodal settings, many approaches implicitly assume that modality importance is stable across rounds and keep selection rules fixed at the fusion stage, which leaves them insensitive to the dynamic nature of multimodal learning, where the relative value of modalities and the difficulty of instances shift as training proceeds. To address this issue, we propose RL-MBA, a reinforcement-learning framework for modality-balanced, difficulty-aware multimodal active learning. RL-MBA models sample selection as a Markov Decision Process, where the policy adapts to modality contributions, uncertainty, and diversity, and the reward encourages accuracy gains and balance. Two key components drive this adaptability: (1) Adaptive Modality Contribution Balancing (AMCB), which dynamically adjusts modality weights via reinforcement feedback, and (2) Evidential Fusion for DifficultyAware Policy Adjustment (EFDA), which estimates sample difficulty via uncertainty-based evidential fusion to prioritize informative samples. Experiments on Food101, KineticsSound, and VGGSound demonstrate that RL-MBA consistently outperforms strong baselines, improving both classification accuracy and modality fairness under limited labeling budgets.
Abstract:On-the-Fly Category Discovery (OCD) aims to recognize known classes while simultaneously discovering emerging novel categories during inference, using supervision only from known classes during offline training. Existing approaches rely either on fixed label supervision or on diffusion-based augmentations to enhance the backbone, yet none of them explicitly train the model to perform the discovery task required at test time. It is fundamentally unreasonable to expect a model optimized on limited labeled data to carry out a qualitatively different discovery objective during inference. This mismatch creates a clear optimization misalignment between the offline learning stage and the online discovery stage. In addition, prior methods often depend on hash-based encodings or severe feature compression, which further limits representational capacity. To address these issues, we propose Learning through Creation (LTC), a fully feature-based and hash-free framework that injects novel-category awareness directly into offline learning. At its core is a lightweight, online pseudo-unknown generator driven by kernel-energy minimization and entropy maximization (MKEE). Unlike previous methods that generate synthetic samples once before training, our generator evolves jointly with the model dynamics and synthesizes pseudo-novel instances on the fly at negligible cost. These samples are incorporated through a dual max-margin objective with adaptive thresholding, strengthening the model's ability to delineate and detect unknown regions through explicit creation. Extensive experiments across seven benchmarks show that LTC consistently outperforms prior work, achieving improvements ranging from 1.5 percent to 13.1 percent in all-class accuracy. The code is available at https://github.com/brandinzhang/LTC
Abstract:On-the-fly category discovery (OCD) aims to recognize known categories while simultaneously discovering novel ones from an unlabeled online stream, using a model trained only on labeled data. Existing approaches freeze the feature extractor trained offline and employ a hash-based framework that quantizes features into binary codes as class prototypes. However, discovering novel categories with a fixed knowledge base is counterintuitive, as the learning potential of incoming data is entirely neglected. In addition, feature quantization introduces information loss, diminishes representational expressiveness, and amplifies intra-class variance. It often results in category explosion, where a single class is fragmented into multiple pseudo-classes. To overcome these limitations, we propose a test-time adaptation framework that enables learning through discovery. It incorporates two complementary strategies: a semantic-aware prototype update and a stable test-time encoder update. The former dynamically refines class prototypes to enhance classification, whereas the latter integrates new information directly into the parameter space. Together, these components allow the model to continuously expand its knowledge base with newly encountered samples. Furthermore, we introduce a margin-aware logit calibration in the offline stage to enlarge inter-class margins and improve intra-class compactness, thereby reserving embedding space for future class discovery. Experiments on standard OCD benchmarks demonstrate that our method substantially outperforms existing hash-based state-of-the-art approaches, yielding notable improvements in novel-class accuracy and effectively mitigating category explosion. The code is publicly available at \textcolor{blue}{https://github.com/ynanwu/TALON}.
Abstract:Collaborative perception empowers autonomous agents to share complementary information and overcome perception limitations. While early fusion offers more perceptual complementarity and is inherently robust to model heterogeneity, its high communication cost has limited its practical deployment, prompting most existing works to favor intermediate or late fusion. To address this, we propose a communication-efficient early Collaborative perception framework that incorporates LiDAR Completion to restore scene completeness under sparse transmission, dubbed as CoLC. Specifically, the CoLC integrates three complementary designs. First, each neighbor agent applies Foreground-Aware Point Sampling (FAPS) to selectively transmit informative points that retain essential structural and contextual cues under bandwidth constraints. The ego agent then employs Completion-Enhanced Early Fusion (CEEF) to reconstruct dense pillars from the received sparse inputs and adaptively fuse them with its own observations, thereby restoring spatial completeness. Finally, the Dense-Guided Dual Alignment (DGDA) strategy enforces semantic and geometric consistency between the enhanced and dense pillars during training, ensuring consistent and robust feature learning. Experiments on both simulated and real-world datasets demonstrate that CoLC achieves superior perception-communication trade-offs and remains robust under heterogeneous model settings. The code is available at https://github.com/CatOneTwo/CoLC.