It is expected that scholars will continuously strengthen the depth and breadth of theoretical research on RIS, and provide a higher theoretical upper bound for the engineering application of RIS. While making breakthroughs in academic research, it has also made rapid progress in engineering application research and industrialization promotion. This paper will provide an overview of RIS engineering applications, and make a systematic and in-depth analysis of the challenges and candidate solutions of RIS engineering applications. Future trends and challenges are also provided.
Knowledge graphs, as the cornerstone of many AI applications, usually face serious incompleteness problems. In recent years, there have been many efforts to study automatic knowledge graph completion (KGC), most of which use existing knowledge to infer new knowledge. However, in our experiments, we find that not all relations can be obtained by inference, which constrains the performance of existing models. To alleviate this problem, we propose a new model based on information retrieval and reading comprehension, namely IR4KGC. Specifically, we pre-train a knowledge-based information retrieval module that can retrieve documents related to the triples to be completed. Then, the retrieved documents are handed over to the reading comprehension module to generate the predicted answers. In experiments, we find that our model can well solve relations that cannot be inferred from existing knowledge, and achieve good results on KGC datasets.
Reconfigurable intelligent surfaces (RISs) have attracted the attention of academia and industry circles because of their ability to control the electromagnetic characteristics of channel environments. However, it has been found that the introduction of an RIS may bring new and more serious network coexistence problems. It may even further deteriorate the network performance if these new network coexistence problems cannot be effectively solved. In this paper, an RIS network coexistence model is proposed and discussed in detail, and these problems are deeply analysed. Two novel RIS design mechanisms, including a novel multilayer RIS structure with an out-of-band filter and an RIS blocking mechanism, are further explored. Finally, numerical results and a discussion are given.
With the rapid development of deep learning, training Big Models (BMs) for multiple downstream tasks becomes a popular paradigm. Researchers have achieved various outcomes in the construction of BMs and the BM application in many fields. At present, there is a lack of research work that sorts out the overall progress of BMs and guides the follow-up research. In this paper, we cover not only the BM technologies themselves but also the prerequisites for BM training and applications with BMs, dividing the BM review into four parts: Resource, Models, Key Technologies and Application. We introduce 16 specific BM-related topics in those four parts, they are Data, Knowledge, Computing System, Parallel Training System, Language Model, Vision Model, Multi-modal Model, Theory&Interpretability, Commonsense Reasoning, Reliability&Security, Governance, Evaluation, Machine Translation, Text Generation, Dialogue and Protein Research. In each topic, we summarize clearly the current studies and propose some future research directions. At the end of this paper, we conclude the further development of BMs in a more general view.
Self-supervised entity alignment (EA) aims to link equivalent entities across different knowledge graphs (KGs) without seed alignments. The current SOTA self-supervised EA method draws inspiration from contrastive learning, originally designed in computer vision based on instance discrimination and contrastive loss, and suffers from two shortcomings. Firstly, it puts unidirectional emphasis on pushing sampled negative entities far away rather than pulling positively aligned pairs close, as is done in the well-established supervised EA. Secondly, KGs contain rich side information (e.g., entity description), and how to effectively leverage those information has not been adequately investigated in self-supervised EA. In this paper, we propose an interactive contrastive learning model for self-supervised EA. The model encodes not only structures and semantics of entities (including entity name, entity description, and entity neighborhood), but also conducts cross-KG contrastive learning by building pseudo-aligned entity pairs. Experimental results show that our approach outperforms previous best self-supervised results by a large margin (over 9% average improvement) and performs on par with previous SOTA supervised counterparts, demonstrating the effectiveness of the interactive contrastive learning for self-supervised EA.
Multi-hop knowledge graph (KG) reasoning has been widely studied in recent years to provide interpretable predictions on missing links. Given a triple query, multi-hop reasoning task aims to give an evidential path that indicates the inference process. Most previous works use reinforcement learning (RL) based method that learns to navigate the path towards the target entity. However, these methods suffer from slow and poor convergence, and they may fail to infer a certain path when there is a missing edge along the path. Here we present SQUIRE, the first Sequence-to-sequence based multi-hop reasoning framework, which utilizes an encoder-decoder structure to translate the query to a path. Our model design brings about two benefits: (1) It can learn and predict in an end-to-end fashion, which gives better and faster convergence; (2) Our model does not rely on existing edges to generate the path, and has the flexibility to complete missing edges along the path, especially in sparse KGs. Experiments on standard and sparse KGs show that our approach yields significant improvement over prior methods, while converging 4x-7x faster.
We present InferWiki, a Knowledge Graph Completion (KGC) dataset that improves upon existing benchmarks in inferential ability, assumptions, and patterns. First, each testing sample is predictable with supportive data in the training set. To ensure it, we propose to utilize rule-guided train/test generation, instead of conventional random split. Second, InferWiki initiates the evaluation following the open-world assumption and improves the inferential difficulty of the closed-world assumption, by providing manually annotated negative and unknown triples. Third, we include various inference patterns (e.g., reasoning path length and types) for comprehensive evaluation. In experiments, we curate two settings of InferWiki varying in sizes and structures, and apply the construction process on CoDEx as comparative datasets. The results and empirical analyses demonstrate the necessity and high-quality of InferWiki. Nevertheless, the performance gap among various inferential assumptions and patterns presents the difficulty and inspires future research direction. Our datasets can be found in https://github.com/TaoMiner/inferwiki
Entity Matching (EM) aims at recognizing entity records that denote the same real-world object. Neural EM models learn vector representation of entity descriptions and match entities end-to-end. Though robust, these methods require many resources for training, and lack of interpretability. In this paper, we propose a novel EM framework that consists of Heterogeneous Information Fusion (HIF) and Key Attribute Tree (KAT) Induction to decouple feature representation from matching decision. Using self-supervised learning and mask mechanism in pre-trained language modeling, HIF learns the embeddings of noisy attribute values by inter-attribute attention with unlabeled data. Using a set of comparison features and a limited amount of annotated data, KAT Induction learns an efficient decision tree that can be interpreted by generating entity matching rules whose structure is advocated by domain experts. Experiments on 6 public datasets and 3 industrial datasets show that our method is highly efficient and outperforms SOTA EM models in most cases. Our codes and datasets can be obtained from https://github.com/THU-KEG/HIF-KAT.
Multi-hop reasoning has been widely studied in recent years to obtain more interpretable link prediction. However, we find in experiments that many paths given by these models are actually unreasonable, while little works have been done on interpretability evaluation for them. In this paper, we propose a unified framework to quantitatively evaluate the interpretability of multi-hop reasoning models so as to advance their development. In specific, we define three metrics including path recall, local interpretability, and global interpretability for evaluation, and design an approximate strategy to calculate them using the interpretability scores of rules. Furthermore, we manually annotate all possible rules and establish a Benchmark to detect the Interpretability of Multi-hop Reasoning (BIMR). In experiments, we run nine baselines on our benchmark. The experimental results show that the interpretability of current multi-hop reasoning models is less satisfactory and is still far from the upper bound given by our benchmark. Moreover, the rule-based models outperform the multi-hop reasoning models in terms of performance and interpretability, which points to a direction for future research, i.e., we should investigate how to better incorporate rule information into the multi-hop reasoning model. Our codes and datasets can be obtained from https://github.com/THU-KEG/BIMR.
Multi-hop reasoning has been widely studied in recent years to seek an effective and interpretable method for knowledge graph (KG) completion. Most previous reasoning methods are designed for dense KGs with enough paths between entities, but cannot work well on those sparse KGs that only contain sparse paths for reasoning. On the one hand, sparse KGs contain less information, which makes it difficult for the model to choose correct paths. On the other hand, the lack of evidential paths to target entities also makes the reasoning process difficult. To solve these problems, we propose a multi-hop reasoning model named DacKGR over sparse KGs, by applying novel dynamic anticipation and completion strategies: (1) The anticipation strategy utilizes the latent prediction of embedding-based models to make our model perform more potential path search over sparse KGs. (2) Based on the anticipation information, the completion strategy dynamically adds edges as additional actions during the path search, which further alleviates the sparseness problem of KGs. The experimental results on five datasets sampled from Freebase, NELL and Wikidata show that our method outperforms state-of-the-art baselines. Our codes and datasets can be obtained from https://github.com/THU-KEG/DacKGR