Estimating 3D mesh of the human body from a single 2D image is an important task with many applications such as augmented reality and Human-Robot interaction. However, prior works reconstructed 3D mesh from global image feature extracted by using convolutional neural network (CNN), where the dense correspondences between the mesh surface and the image pixels are missing, leading to suboptimal solution. This paper proposes a model-free 3D human mesh estimation framework, named DecoMR, which explicitly establishes the dense correspondence between the mesh and the local image features in the UV space (i.e. a 2D space used for texture mapping of 3D mesh). DecoMR first predicts pixel-to-surface dense correspondence map (i.e., IUV image), with which we transfer local features from the image space to the UV space. Then the transferred local image features are processed in the UV space to regress a location map, which is well aligned with transferred features. Finally we reconstruct 3D human mesh from the regressed location map with a predefined mapping function. We also observe that the existing discontinuous UV map are unfriendly to the learning of network. Therefore, we propose a novel UV map that maintains most of the neighboring relations on the original mesh surface. Experiments demonstrate that our proposed local feature alignment and continuous UV map outperforms existing 3D mesh based methods on multiple public benchmarks. Code will be made available at https://github.com/zengwang430521/DecoMR
Large-scale synthetic datasets are beneficial to stereo matching but usually introduce known domain bias. Although unsupervised image-to-image translation networks represented by CycleGAN show great potential in dealing with domain gap, it is non-trivial to generalize this method to stereo matching due to the problem of pixel distortion and stereo mismatch after translation. In this paper, we propose an end-to-end training framework with domain translation and stereo matching networks to tackle this challenge. First, joint optimization between domain translation and stereo matching networks in our end-to-end framework makes the former facilitate the latter one to the maximum extent. Second, this framework introduces two novel losses, i.e., bidirectional multi-scale feature re-projection loss and correlation consistency loss, to help translate all synthetic stereo images into realistic ones as well as maintain epipolar constraints. The effective combination of above two contributions leads to impressive stereo-consistent translation and disparity estimation accuracy. In addition, a mode seeking regularization term is added to endow the synthetic-to-real translation results with higher fine-grained diversity. Extensive experiments demonstrate the effectiveness of the proposed framework on bridging the synthetic-to-real domain gap on stereo matching.
Point clouds are often sparse and incomplete. Existing shape completion methods are incapable of generating details of objects or learning the complex point distributions. To this end, we propose a cascaded refinement network together with a coarse-to-fine strategy to synthesize the detailed object shapes. Considering the local details of partial input with the global shape information together, we can preserve the existing details in the incomplete point set and generate the missing parts with high fidelity. We also design a patch discriminator that guarantees every local area has the same pattern with the ground truth to learn the complicated point distribution. Quantitative and qualitative experiments on different datasets show that our method achieves superior results compared to existing state-of-the-art approaches on the 3D point cloud completion task. Our source code is available at https://github.com/xiaogangw/cascaded-point-completion.git.
Though face rotation has achieved rapid progress in recent years, the lack of high-quality paired training data remains a great hurdle for existing methods. The current generative models heavily rely on datasets with multi-view images of the same person. Thus, their generated results are restricted by the scale and domain of the data source. To overcome these challenges, we propose a novel unsupervised framework that can synthesize photo-realistic rotated faces using only single-view image collections in the wild. Our key insight is that rotating faces in the 3D space back and forth, and re-rendering them to the 2D plane can serve as a strong self-supervision. We leverage the recent advances in 3D face modeling and high-resolution GAN to constitute our building blocks. Since the 3D rotation-and-render on faces can be applied to arbitrary angles without losing details, our approach is extremely suitable for in-the-wild scenarios (i.e. no paired data are available), where existing methods fall short. Extensive experiments demonstrate that our approach has superior synthesis quality as well as identity preservation over the state-of-the-art methods, across a wide range of poses and domains. Furthermore, we validate that our rotate-and-render framework naturally can act as an effective data augmentation engine for boosting modern face recognition systems even on strong baseline models.
This article introduces the solutions of the two champion teams, `MMfruit' for the detection track and `MMfruitSeg' for the segmentation track, in OpenImage Challenge 2019. It is commonly known that for an object detector, the shared feature at the end of the backbone is not appropriate for both classification and regression, which greatly limits the performance of both single stage detector and Faster RCNN \cite{ren2015faster} based detector. In this competition, we observe that even with a shared feature, different locations in one object has completely inconsistent performances for the two tasks. \textit{E.g. the features of salient locations are usually good for classification, while those around the object edge are good for regression.} Inspired by this, we propose the Decoupling Head (DH) to disentangle the object classification and regression via the self-learned optimal feature extraction, which leads to a great improvement. Furthermore, we adjust the soft-NMS algorithm to adj-NMS to obtain stable performance improvement. Finally, a well-designed ensemble strategy via voting the bounding box location and confidence is proposed. We will also introduce several training/inferencing strategies and a bag of tricks that give minor improvement. Given those masses of details, we train and aggregate 28 global models with various backbones, heads and 3+2 expert models, and achieves the 1st place on the OpenImage 2019 Object Detection Challenge on the both public and private leadboards. Given such good instance bounding box, we further design a simple instance-level semantic segmentation pipeline and achieve the 1st place on the segmentation challenge.
The small receptive field and capacity of minimal neural networks limit their performance when using them to be the backbone of detectors. In this work, we find that the appearance feature of a generic face is discriminative enough for a tiny and shallow neural network to verify from the background. And the essential barriers behind us are 1) the vague definition of the face bounding box and 2) tricky design of anchor-boxes or receptive field. Unlike most top-down methods for joint face detection and alignment, the proposed KPNet detects small facial keypoints instead of the whole face by in a bottom-up manner. It first predicts the facial landmarks from a low-resolution image via the well-designed fine-grained scale approximation and scale adaptive soft-argmax operator. Finally, the precise face bounding boxes, no matter how we define it, can be inferred from the keypoints. Without any complex head architecture or meticulous network designing, the KPNet achieves state-of-the-art accuracy on generic face detection and alignment benchmarks with only $\sim1M$ parameters, which runs at 1000fps on GPU and is easy to perform real-time on most modern front-end chips.
The ``shared head for classification and localization'' (sibling head), firstly denominated in Fast RCNN~\cite{girshick2015fast}, has been leading the fashion of the object detection community in the past five years. This paper provides the observation that the spatial misalignment between the two object functions in the sibling head can considerably hurt the training process, but this misalignment can be resolved by a very simple operator called task-aware spatial disentanglement (TSD). Considering the classification and regression, TSD decouples them from the spatial dimension by generating two disentangled proposals for them, which are estimated by the shared proposal. This is inspired by the natural insight that for one instance, the features in some salient area may have rich information for classification while these around the boundary may be good at bounding box regression. Surprisingly, this simple design can boost all backbones and models on both MS COCO and Google OpenImage consistently by ~3% mAP. Further, we propose a progressive constraint to enlarge the performance margin between the disentangled and the shared proposals, and gain ~1% more mAP. We show the \algname{} breaks through the upper bound of nowadays single-model detector by a large margin (mAP 49.4 with ResNet-101, 51.2 with SENet154), and is the core model of our 1st place solution on the Google OpenImage Challenge 2019.
Real-world object detectors are often challenged by the domain gaps between different datasets. In this work, we present the Conditional Domain Normalization (CDN) to bridge the domain gap. CDN is designed to encode different domain inputs into a shared latent space, where the features from different domains carry the same domain attribute. To achieve this, we first disentangle the domain-specific attribute out of the semantic features from one domain via a domain embedding module, which learns a domain-vector to characterize the corresponding domain attribute information. Then this domain-vector is used to encode the features from another domain through a conditional normalization, resulting in different domains' features carrying the same domain attribute. We incorporate CDN into various convolution stages of an object detector to adaptively address the domain shifts of different level's representation. In contrast to existing adaptation works that conduct domain confusion learning on semantic features to remove domain-specific factors, CDN aligns different domain distributions by modulating the semantic features of one domain conditioned on the learned domain-vector of another domain. Extensive experiments show that CDN outperforms existing methods remarkably on both real-to-real and synthetic-to-real adaptation benchmarks, including 2D image detection and 3D point cloud detection.
Convolutional Neural Networks (CNNs) are typically constructed by stacking multiple building blocks, each of which contains a normalization layer such as batch normalization (BN) and a rectified linear function such as ReLU. However, this work shows that the combination of normalization and rectified linear function leads to inhibited channels, which have small magnitude and contribute little to the learned feature representation, impeding the generalization ability of CNNs. Unlike prior arts that simply removed the inhibited channels, we propose to "wake them up" during training by designing a novel neural building block, termed Channel Equilibrium (CE) block, which enables channels at the same layer to contribute equally to the learned representation. We show that CE is able to prevent inhibited channels both empirically and theoretically. CE has several appealing benefits. (1) It can be integrated into many advanced CNN architectures such as ResNet and MobileNet, outperforming their original networks. (2) CE has an interesting connection with the Nash Equilibrium, a well-known solution of a non-cooperative game. (3) Extensive experiments show that CE achieves state-of-the-art performance on various challenging benchmarks such as ImageNet and COCO.
Monocular 3D object detection task aims to predict the 3D bounding boxes of objects based on monocular RGB images. Since the location recovery in 3D space is quite difficult on account of absence of depth information, this paper proposes a novel unified framework which decomposes the detection problem into a structured polygon prediction task and a depth recovery task. Different from the widely studied 2D bounding boxes, the proposed novel structured polygon in the 2D image consists of several projected surfaces of the target object. Compared to the widely-used 3D bounding box proposals, it is shown to be a better representation for 3D detection. In order to inversely project the predicted 2D structured polygon to a cuboid in the 3D physical world, the following depth recovery task uses the object height prior to complete the inverse projection transformation with the given camera projection matrix. Moreover, a fine-grained 3D box refinement scheme is proposed to further rectify the 3D detection results. Experiments are conducted on the challenging KITTI benchmark, in which our method achieves state-of-the-art detection accuracy.