



Abstract:Portrait images typically consist of a salient person against diverse backgrounds. With the development of mobile devices and image processing techniques, users can conveniently capture portrait images anytime and anywhere. However, the quality of these portraits may suffer from the degradation caused by unfavorable environmental conditions, subpar photography techniques, and inferior capturing devices. In this paper, we introduce a dual-branch network for portrait image quality assessment (PIQA), which can effectively address how the salient person and the background of a portrait image influence its visual quality. Specifically, we utilize two backbone networks (\textit{i.e.,} Swin Transformer-B) to extract the quality-aware features from the entire portrait image and the facial image cropped from it. To enhance the quality-aware feature representation of the backbones, we pre-train them on the large-scale video quality assessment dataset LSVQ and the large-scale facial image quality assessment dataset GFIQA. Additionally, we leverage LIQE, an image scene classification and quality assessment model, to capture the quality-aware and scene-specific features as the auxiliary features. Finally, we concatenate these features and regress them into quality scores via a multi-perception layer (MLP). We employ the fidelity loss to train the model via a learning-to-rank manner to mitigate inconsistencies in quality scores in the portrait image quality assessment dataset PIQ. Experimental results demonstrate that the proposed model achieves superior performance in the PIQ dataset, validating its effectiveness. The code is available at \url{https://github.com/sunwei925/DN-PIQA.git}.




Abstract:In this paper, we present a simple but effective method to enhance blind video quality assessment (BVQA) models for social media videos. Motivated by previous researches that leverage pre-trained features extracted from various computer vision models as the feature representation for BVQA, we further explore rich quality-aware features from pre-trained blind image quality assessment (BIQA) and BVQA models as auxiliary features to help the BVQA model to handle complex distortions and diverse content of social media videos. Specifically, we use SimpleVQA, a BVQA model that consists of a trainable Swin Transformer-B and a fixed SlowFast, as our base model. The Swin Transformer-B and SlowFast components are responsible for extracting spatial and motion features, respectively. Then, we extract three kinds of features from Q-Align, LIQE, and FAST-VQA to capture frame-level quality-aware features, frame-level quality-aware along with scene-specific features, and spatiotemporal quality-aware features, respectively. Through concatenating these features, we employ a multi-layer perceptron (MLP) network to regress them into quality scores. Experimental results demonstrate that the proposed model achieves the best performance on three public social media VQA datasets. Moreover, the proposed model won first place in the CVPR NTIRE 2024 Short-form UGC Video Quality Assessment Challenge. The code is available at \url{https://github.com/sunwei925/RQ-VQA.git}.




Abstract:With the evolution of Text-to-Image (T2I) models, the quality defects of AI-Generated Images (AIGIs) pose a significant barrier to their widespread adoption. In terms of both perception and alignment, existing models cannot always guarantee high-quality results. To mitigate this limitation, we introduce G-Refine, a general image quality refiner designed to enhance low-quality images without compromising the integrity of high-quality ones. The model is composed of three interconnected modules: a perception quality indicator, an alignment quality indicator, and a general quality enhancement module. Based on the mechanisms of the Human Visual System (HVS) and syntax trees, the first two indicators can respectively identify the perception and alignment deficiencies, and the last module can apply targeted quality enhancement accordingly. Extensive experimentation reveals that when compared to alternative optimization methods, AIGIs after G-Refine outperform in 10+ quality metrics across 4 databases. This improvement significantly contributes to the practical application of contemporary T2I models, paving the way for their broader adoption. The code will be released on https://github.com/Q-Future/Q-Refine.




Abstract:Although large multi-modality models (LMMs) have seen extensive exploration and application in various quality assessment studies, their integration into Point Cloud Quality Assessment (PCQA) remains unexplored. Given LMMs' exceptional performance and robustness in low-level vision and quality assessment tasks, this study aims to investigate the feasibility of imparting PCQA knowledge to LMMs through text supervision. To achieve this, we transform quality labels into textual descriptions during the fine-tuning phase, enabling LMMs to derive quality rating logits from 2D projections of point clouds. To compensate for the loss of perception in the 3D domain, structural features are extracted as well. These quality logits and structural features are then combined and regressed into quality scores. Our experimental results affirm the effectiveness of our approach, showcasing a novel integration of LMMs into PCQA that enhances model understanding and assessment accuracy. We hope our contributions can inspire subsequent investigations into the fusion of LMMs with PCQA, fostering advancements in 3D visual quality analysis and beyond.




Abstract:This paper reviews the AIS 2024 Video Quality Assessment (VQA) Challenge, focused on User-Generated Content (UGC). The aim of this challenge is to gather deep learning-based methods capable of estimating the perceptual quality of UGC videos. The user-generated videos from the YouTube UGC Dataset include diverse content (sports, games, lyrics, anime, etc.), quality and resolutions. The proposed methods must process 30 FHD frames under 1 second. In the challenge, a total of 102 participants registered, and 15 submitted code and models. The performance of the top-5 submissions is reviewed and provided here as a survey of diverse deep models for efficient video quality assessment of user-generated content.




Abstract:Recently, fake images generated by artificial intelligence (AI) models have become indistinguishable from the real, exerting new challenges for fake image detection models. To this extent, simple binary judgments of real or fake seem less convincing and credible due to the absence of human-understandable explanations. Fortunately, Large Multimodal Models (LMMs) bring possibilities to materialize the judgment process while their performance remains undetermined. Therefore, we propose FakeBench, the first-of-a-kind benchmark towards transparent defake, consisting of fake images with human language descriptions on forgery signs. FakeBench gropes for two open questions of LMMs: (1) can LMMs distinguish fake images generated by AI, and (2) how do LMMs distinguish fake images? In specific, we construct the FakeClass dataset with 6k diverse-sourced fake and real images, each equipped with a Question&Answer pair concerning the authenticity of images, which are utilized to benchmark the detection ability. To examine the reasoning and interpretation abilities of LMMs, we present the FakeClue dataset, consisting of 15k pieces of descriptions on the telltale clues revealing the falsification of fake images. Besides, we construct the FakeQA to measure the LMMs' open-question answering ability on fine-grained authenticity-relevant aspects. Our experimental results discover that current LMMs possess moderate identification ability, preliminary interpretation and reasoning ability, and passable open-question answering ability for image defake. The FakeBench will be made publicly available soon.




Abstract:This paper reviews the NTIRE 2024 Challenge on Shortform UGC Video Quality Assessment (S-UGC VQA), where various excellent solutions are submitted and evaluated on the collected dataset KVQ from popular short-form video platform, i.e., Kuaishou/Kwai Platform. The KVQ database is divided into three parts, including 2926 videos for training, 420 videos for validation, and 854 videos for testing. The purpose is to build new benchmarks and advance the development of S-UGC VQA. The competition had 200 participants and 13 teams submitted valid solutions for the final testing phase. The proposed solutions achieved state-of-the-art performances for S-UGC VQA. The project can be found at https://github.com/lixinustc/KVQChallenge-CVPR-NTIRE2024.




Abstract:The highly abstract nature of image aesthetics perception (IAP) poses significant challenge for current multimodal large language models (MLLMs). The lack of human-annotated multi-modality aesthetic data further exacerbates this dilemma, resulting in MLLMs falling short of aesthetics perception capabilities. To address the above challenge, we first introduce a comprehensively annotated Aesthetic Multi-Modality Instruction Tuning (AesMMIT) dataset, which serves as the footstone for building multi-modality aesthetics foundation models. Specifically, to align MLLMs with human aesthetics perception, we construct a corpus-rich aesthetic critique database with 21,904 diverse-sourced images and 88K human natural language feedbacks, which are collected via progressive questions, ranging from coarse-grained aesthetic grades to fine-grained aesthetic descriptions. To ensure that MLLMs can handle diverse queries, we further prompt GPT to refine the aesthetic critiques and assemble the large-scale aesthetic instruction tuning dataset, i.e. AesMMIT, which consists of 409K multi-typed instructions to activate stronger aesthetic capabilities. Based on the AesMMIT database, we fine-tune the open-sourced general foundation models, achieving multi-modality Aesthetic Expert models, dubbed AesExpert. Extensive experiments demonstrate that the proposed AesExpert models deliver significantly better aesthetic perception performances than the state-of-the-art MLLMs, including the most advanced GPT-4V and Gemini-Pro-Vision. Source data will be available at https://github.com/yipoh/AesExpert.
Abstract:Comparative settings (e.g. pairwise choice, listwise ranking) have been adopted by a wide range of subjective studies for image quality assessment (IQA), as it inherently standardizes the evaluation criteria across different observers and offer more clear-cut responses. In this work, we extend the edge of emerging large multi-modality models (LMMs) to further advance visual quality comparison into open-ended settings, that 1) can respond to open-range questions on quality comparison; 2) can provide detailed reasonings beyond direct answers. To this end, we propose the Co-Instruct. To train this first-of-its-kind open-source open-ended visual quality comparer, we collect the Co-Instruct-562K dataset, from two sources: (a) LLM-merged single image quality description, (b) GPT-4V "teacher" responses on unlabeled data. Furthermore, to better evaluate this setting, we propose the MICBench, the first benchmark on multi-image comparison for LMMs. We demonstrate that Co-Instruct not only achieves in average 30% higher accuracy than state-of-the-art open-source LMMs, but also outperforms GPT-4V (its teacher), on both existing related benchmarks and the proposed MICBench. Our model is published at https://huggingface.co/q-future/co-instruct.




Abstract:Pixel-aligned implicit models, such as PIFu, PIFuHD, and ICON, are used for single-view clothed human reconstruction. These models need to be trained using a sampling training scheme. Existing sampling training schemes either fail to capture thin surfaces (e.g. ears, fingers) or cause noisy artefacts in reconstructed meshes. To address these problems, we introduce Fine Structured-Aware Sampling (FSS), a new sampling training scheme to train pixel-aligned implicit models for single-view human reconstruction. FSS resolves the aforementioned problems by proactively adapting to the thickness and complexity of surfaces. In addition, unlike existing sampling training schemes, FSS shows how normals of sample points can be capitalized in the training process to improve results. Lastly, to further improve the training process, FSS proposes a mesh thickness loss signal for pixel-aligned implicit models. It becomes computationally feasible to introduce this loss once a slight reworking of the pixel-aligned implicit function framework is carried out. Our results show that our methods significantly outperform SOTA methods qualitatively and quantitatively. Our code is publicly available at https://github.com/kcyt/FSS.