Picture for Thomas Anthony

Thomas Anthony

Evaluating Agents using Social Choice Theory

Add code
Dec 07, 2023
Viaarxiv icon

Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas

Add code
May 01, 2023
Figure 1 for Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas
Figure 2 for Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas
Figure 3 for Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas
Figure 4 for Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas
Viaarxiv icon

Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning

Add code
Mar 02, 2023
Figure 1 for Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning
Figure 2 for Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning
Figure 3 for Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning
Figure 4 for Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning
Viaarxiv icon

Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers

Add code
Oct 17, 2022
Figure 1 for Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
Figure 2 for Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
Figure 3 for Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
Figure 4 for Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers
Viaarxiv icon

Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments

Add code
Sep 22, 2022
Viaarxiv icon

Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

Add code
Jun 30, 2022
Figure 1 for Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning
Figure 2 for Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning
Figure 3 for Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning
Figure 4 for Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning
Viaarxiv icon

On the role of planning in model-based deep reinforcement learning

Add code
Nov 08, 2020
Figure 1 for On the role of planning in model-based deep reinforcement learning
Figure 2 for On the role of planning in model-based deep reinforcement learning
Figure 3 for On the role of planning in model-based deep reinforcement learning
Figure 4 for On the role of planning in model-based deep reinforcement learning
Viaarxiv icon

Learning to Play No-Press Diplomacy with Best Response Policy Iteration

Add code
Jun 17, 2020
Figure 1 for Learning to Play No-Press Diplomacy with Best Response Policy Iteration
Figure 2 for Learning to Play No-Press Diplomacy with Best Response Policy Iteration
Figure 3 for Learning to Play No-Press Diplomacy with Best Response Policy Iteration
Figure 4 for Learning to Play No-Press Diplomacy with Best Response Policy Iteration
Viaarxiv icon

From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization

Add code
Feb 19, 2020
Figure 1 for From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
Figure 2 for From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
Figure 3 for From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
Figure 4 for From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via Regularization
Viaarxiv icon

OpenSpiel: A Framework for Reinforcement Learning in Games

Add code
Oct 10, 2019
Figure 1 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 2 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 3 for OpenSpiel: A Framework for Reinforcement Learning in Games
Figure 4 for OpenSpiel: A Framework for Reinforcement Learning in Games
Viaarxiv icon