Opinion-Unaware Blind Image Quality Assessment (OU-BIQA) models aim to predict image quality without training on reference images and subjective quality scores. Thereinto, image statistical comparison is a classic paradigm, while the performance is limited by the representation ability of visual descriptors. Deep features as visual descriptors have advanced IQA in recent research, but they are discovered to be highly texture-biased and lack of shape-bias. On this basis, we find out that image shape and texture cues respond differently towards distortions, and the absence of either one results in an incomplete image representation. Therefore, to formulate a well-round statistical description for images, we utilize the shapebiased and texture-biased deep features produced by Deep Neural Networks (DNNs) simultaneously. More specifically, we design a Shape-Texture Adaptive Fusion (STAF) module to merge shape and texture information, based on which we formulate qualityrelevant image statistics. The perceptual quality is quantified by the variant Mahalanobis Distance between the inner and outer Shape-Texture Statistics (DSTS), wherein the inner and outer statistics respectively describe the quality fingerprints of the distorted image and natural images. The proposed DSTS delicately utilizes shape-texture statistical relations between different data scales in the deep domain, and achieves state-of-the-art (SOTA) quality prediction performance on images with artificial and authentic distortions.
In open-domain Question Answering (QA), dense retrieval is crucial for finding relevant passages for answer generation. Typically, contrastive learning is used to train a retrieval model that maps passages and queries to the same semantic space. The objective is to make similar ones closer and dissimilar ones further apart. However, training such a system is challenging due to the false negative issue, where relevant passages may be missed during data annotation. Hard negative sampling, which is commonly used to improve contrastive learning, can introduce more noise in training. This is because hard negatives are those closer to a given query, and thus more likely to be false negatives. To address this issue, we propose a novel contrastive confidence regularizer for Noise Contrastive Estimation (NCE) loss, a commonly used loss for dense retrieval. Our analysis shows that the regularizer helps dense retrieval models be more robust against false negatives with a theoretical guarantee. Additionally, we propose a model-agnostic method to filter out noisy negative passages in the dataset, improving any downstream dense retrieval models. Through experiments on three datasets, we demonstrate that our method achieves better retrieval performance in comparison to existing state-of-the-art dense retrieval systems.
The accelerated proliferation of visual content and the rapid development of machine vision technologies bring significant challenges in delivering visual data on a gigantic scale, which shall be effectively represented to satisfy both human and machine requirements. In this work, we investigate how hierarchical representations derived from the advanced generative prior facilitate constructing an efficient scalable coding paradigm for human-machine collaborative vision. Our key insight is that by exploiting the StyleGAN prior, we can learn three-layered representations encoding hierarchical semantics, which are elaborately designed into the basic, middle, and enhanced layers, supporting machine intelligence and human visual perception in a progressive fashion. With the aim of achieving efficient compression, we propose the layer-wise scalable entropy transformer to reduce the redundancy between layers. Based on the multi-task scalable rate-distortion objective, the proposed scheme is jointly optimized to achieve optimal machine analysis performance, human perception experience, and compression ratio. We validate the proposed paradigm's feasibility in face image compression. Extensive qualitative and quantitative experimental results demonstrate the superiority of the proposed paradigm over the latest compression standard Versatile Video Coding (VVC) in terms of both machine analysis as well as human perception at extremely low bitrates ($<0.01$ bpp), offering new insights for human-machine collaborative compression.
Generative Face Video Coding (GFVC) techniques can exploit the compact representation of facial priors and the strong inference capability of deep generative models, achieving high-quality face video communication in ultra-low bandwidth scenarios. This paper conducts a comprehensive survey on the recent advances of the GFVC techniques and standardization efforts, which could be applicable to ultra low bitrate communication, user-specified animation/filtering and metaverse-related functionalities. In particular, we generalize GFVC systems within one coding framework and summarize different GFVC algorithms with their corresponding visual representations. Moreover, we review the GFVC standardization activities that are specified with supplemental enhancement information messages. Finally, we discuss fundamental challenges and broad applications on GFVC techniques and their standardization potentials, as well as envision their future trends. The project page can be found at https://github.com/Berlin0610/Awesome-Generative-Face-Video-Coding.
Digital image forensics plays a crucial role in image authentication and manipulation localization. Despite the progress powered by deep neural networks, existing forgery localization methodologies exhibit limitations when deployed to unseen datasets and perturbed images (i.e., lack of generalization and robustness to real-world applications). To circumvent these problems and aid image integrity, this paper presents a generalized and robust manipulation localization model through the analysis of pixel inconsistency artifacts. The rationale is grounded on the observation that most image signal processors (ISP) involve the demosaicing process, which introduces pixel correlations in pristine images. Moreover, manipulating operations, including splicing, copy-move, and inpainting, directly affect such pixel regularity. We, therefore, first split the input image into several blocks and design masked self-attention mechanisms to model the global pixel dependency in input images. Simultaneously, we optimize another local pixel dependency stream to mine local manipulation clues within input forgery images. In addition, we design novel Learning-to-Weight Modules (LWM) to combine features from the two streams, thereby enhancing the final forgery localization performance. To improve the training process, we propose a novel Pixel-Inconsistency Data Augmentation (PIDA) strategy, driving the model to focus on capturing inherent pixel-level artifacts instead of mining semantic forgery traces. This work establishes a comprehensive benchmark integrating 15 representative detection models across 12 datasets. Extensive experiments show that our method successfully extracts inherent pixel-inconsistency forgery fingerprints and achieve state-of-the-art generalization and robustness performances in image manipulation localization.
Despite substantial efforts dedicated to the design of heuristic models for omnidirectional (i.e., 360$^\circ$) image quality assessment (OIQA), a conspicuous gap remains due to the lack of consideration for the diversity of viewing behaviors that leads to the varying perceptual quality of 360$^\circ$ images. Two critical aspects underline this oversight: the neglect of viewing conditions that significantly sway user gaze patterns and the overreliance on a single viewport sequence from the 360$^\circ$ image for quality inference. To address these issues, we introduce a unique generative scanpath representation (GSR) for effective quality inference of 360$^\circ$ images, which aggregates varied perceptual experiences of multi-hypothesis users under a predefined viewing condition. More specifically, given a viewing condition characterized by the starting point of viewing and exploration time, a set of scanpaths consisting of dynamic visual fixations can be produced using an apt scanpath generator. Following this vein, we use the scanpaths to convert the 360$^\circ$ image into the unique GSR, which provides a global overview of gazed-focused contents derived from scanpaths. As such, the quality inference of the 360$^\circ$ image is swiftly transformed to that of GSR. We then propose an efficient OIQA computational framework by learning the quality maps of GSR. Comprehensive experimental results validate that the predictions of the proposed framework are highly consistent with human perception in the spatiotemporal domain, especially in the challenging context of locally distorted 360$^\circ$ images under varied viewing conditions. The code will be released at https://github.com/xiangjieSui/GSR
Recent advances in generative compression methods have demonstrated remarkable progress in enhancing the perceptual quality of compressed data, especially in scenarios with low bitrates. Nevertheless, their efficacy and applicability in achieving extreme compression ratios ($<0.1$ bpp) still remain constrained. In this work, we propose a simple yet effective coding framework by introducing vector quantization (VQ)-based generative models into the image compression domain. The main insight is that the codebook learned by the VQGAN model yields strong expressive capacity, facilitating efficient compression of continuous information in the latent space while maintaining reconstruction quality. Specifically, an image can be represented as VQ-indices by finding the nearest codeword, which can be encoded using lossless compression methods into bitstreams. We then propose clustering a pre-trained large-scale codebook into smaller codebooks using the K-means algorithm. This enables images to be represented as diverse ranges of VQ-indices maps, resulting in variable bitrates and different levels of reconstruction quality. Extensive qualitative and quantitative experiments on various datasets demonstrate that the proposed framework outperforms the state-of-the-art codecs in terms of perceptual quality-oriented metrics and human perception under extremely low bitrates.
Offline reinforcement learning (RL), a technology that offline learns a policy from logged data without the need to interact with online environments, has become a favorable choice in decision-making processes like interactive recommendation. Offline RL faces the value overestimation problem. To address it, existing methods employ conservatism, e.g., by constraining the learned policy to be close to behavior policies or punishing the rarely visited state-action pairs. However, when applying such offline RL to recommendation, it will cause a severe Matthew effect, i.e., the rich get richer and the poor get poorer, by promoting popular items or categories while suppressing the less popular ones. It is a notorious issue that needs to be addressed in practical recommender systems. In this paper, we aim to alleviate the Matthew effect in offline RL-based recommendation. Through theoretical analyses, we find that the conservatism of existing methods fails in pursuing users' long-term satisfaction. It inspires us to add a penalty term to relax the pessimism on states with high entropy of the logging policy and indirectly penalizes actions leading to less diverse states. This leads to the main technical contribution of the work: Debiased model-based Offline RL (DORL) method. Experiments show that DORL not only captures user interests well but also alleviates the Matthew effect. The implementation is available via https://github.com/chongminggao/DORL-codes.