Image outpainting aims to generate the content of an input sub-image beyond its original boundaries. It is an important task in content generation yet remains an open problem for generative models. This paper pushes the technical frontier of image outpainting in two directions that have not been resolved in literature: 1) outpainting with arbitrary and continuous multiples (without restriction), and 2) outpainting in a single step (even for large expansion multiples). Moreover, we develop a method that does not depend on a pre-trained backbone network, which is in contrast commonly required by the previous SOTA outpainting methods. The arbitrary multiple outpainting is achieved by utilizing randomly cropped views from the same image during training to capture arbitrary relative positional information. Specifically, by feeding one view and positional embeddings as queries, we can reconstruct another view. At inference, we generate images with arbitrary expansion multiples by inputting an anchor image and its corresponding positional embeddings. The one-step outpainting ability here is particularly noteworthy in contrast to previous methods that need to be performed for $N$ times to obtain a final multiple which is $N$ times of its basic and fixed multiple. We evaluate the proposed approach (called PQDiff as we adopt a diffusion-based generator as our embodiment, under our proposed \textbf{P}ositional \textbf{Q}uery scheme) on public benchmarks, demonstrating its superior performance over state-of-the-art approaches. Specifically, PQDiff achieves state-of-the-art FID scores on the Scenery (\textbf{21.512}), Building Facades (\textbf{25.310}), and WikiArts (\textbf{36.212}) datasets. Furthermore, under the 2.25x, 5x and 11.7x outpainting settings, PQDiff only takes \textbf{40.6\%}, \textbf{20.3\%} and \textbf{10.2\%} of the time of the benchmark state-of-the-art (SOTA) method.
Vision transformers (ViTs) have recently been used for visual matching beyond object detection and segmentation. However, the original grid dividing strategy of ViTs neglects the spatial information of the keypoints, limiting the sensitivity to local information. Therefore, we propose \textbf{QueryTrans} (Query Transformer), which adopts a cross-attention module and keypoints-based center crop strategy for better spatial information extraction. We further integrate the graph attention module and devise a transformer-based graph matching approach \textbf{GMTR} (Graph Matching TRansformers) whereby the combinatorial nature of GM is addressed by a graph transformer neural GM solver. On standard GM benchmarks, GMTR shows competitive performance against the SOTA frameworks. Specifically, on Pascal VOC, GMTR achieves $\mathbf{83.6\%}$ accuracy, $\mathbf{0.9\%}$ higher than the SOTA framework. On Spair-71k, GMTR shows great potential and outperforms most of the previous works. Meanwhile, on Pascal VOC, QueryTrans improves the accuracy of NGMv2 from $80.1\%$ to $\mathbf{83.3\%}$, and BBGM from $79.0\%$ to $\mathbf{84.5\%}$. On Spair-71k, QueryTrans improves NGMv2 from $80.6\%$ to $\mathbf{82.5\%}$, and BBGM from $82.1\%$ to $\mathbf{83.9\%}$. Source code will be made publicly available.
Model pre-training is essential in human-centric perception. In this paper, we first introduce masked image modeling (MIM) as a pre-training approach for this task. Upon revisiting the MIM training strategy, we reveal that human structure priors offer significant potential. Motivated by this insight, we further incorporate an intuitive human structure prior - human parts - into pre-training. Specifically, we employ this prior to guide the mask sampling process. Image patches, corresponding to human part regions, have high priority to be masked out. This encourages the model to concentrate more on body structure information during pre-training, yielding substantial benefits across a range of human-centric perception tasks. To further capture human characteristics, we propose a structure-invariant alignment loss that enforces different masked views, guided by the human part prior, to be closely aligned for the same image. We term the entire method as HAP. HAP simply uses a plain ViT as the encoder yet establishes new state-of-the-art performance on 11 human-centric benchmarks, and on-par result on one dataset. For example, HAP achieves 78.1% mAP on MSMT17 for person re-identification, 86.54% mA on PA-100K for pedestrian attribute recognition, 78.2% AP on MS COCO for 2D pose estimation, and 56.0 PA-MPJPE on 3DPW for 3D pose and shape estimation.
There is an emerging line of research on multimodal instruction tuning, and a line of benchmarks have been proposed for evaluating these models recently. Instead of evaluating the models directly, in this paper we try to evaluate the Vision-Language Instruction-Tuning (VLIT) datasets themselves and further seek the way of building a dataset for developing an all-powerful VLIT model, which we believe could also be of utility for establishing a grounded protocol for benchmarking VLIT models. For effective analysis of VLIT datasets that remains an open question, we propose a tune-cross-evaluation paradigm: tuning on one dataset and evaluating on the others in turn. For each single tune-evaluation experiment set, we define the Meta Quality (MQ) as the mean score measured by a series of caption metrics including BLEU, METEOR, and ROUGE-L to quantify the quality of a certain dataset or a sample. On this basis, to evaluate the comprehensiveness of a dataset, we develop the Dataset Quality (DQ) covering all tune-evaluation sets. To lay the foundation for building a comprehensive dataset and developing an all-powerful model for practical applications, we further define the Sample Quality (SQ) to quantify the all-sided quality of each sample. Extensive experiments validate the rationality of the proposed evaluation paradigm. Based on the holistic evaluation, we build a new dataset, REVO-LION (REfining VisiOn-Language InstructiOn tuNing), by collecting samples with higher SQ from each dataset. With only half of the full data, the model trained on REVO-LION can achieve performance comparable to simply adding all VLIT datasets up. In addition to developing an all-powerful model, REVO-LION also includes an evaluation set, which is expected to serve as a convenient evaluation benchmark for future research.
In this work, we investigate extending the comprehension of Multi-modal Large Language Models (MLLMs) to regional objects. To this end, we propose to extract features corresponding to regional objects as soft prompts for LLM, which provides a straightforward and scalable approach and eliminates the need for LLM fine-tuning. To effectively extract regional features from regular image features and irregular point cloud features, we present a novel and unified position-assisted feature extraction module. Furthermore, training an MLLM from scratch is highly time-consuming. Thus, we propose incrementally extending existing pre-trained MLLMs to comprehend more modalities and the regional objects of those modalities. Specifically, we freeze the Q-Former from BLIP-2, an impressive MLLM, and optimize the modality-specific Lora parameters in Q-Former and LLM for each newly introduced modality. The freezing of the Q-Former eliminates the need for extensive pre-training on massive image-text data. The freezed Q-Former pre-trained from massive image-text data is also beneficial for the pre-training on image-region-text data. We name our framework RegionBLIP. We pre-train RegionBLIP on image-region-text, point-cloud-text, and point-cloud-region-text data. Experimental results verify that \Ours{} can preserve the image comprehension capability of BILP-2 and further gain a comprehension of the newly introduced point cloud modality and regional objects. The Data, Code, and Pre-trained models will be available at https://github.com/mightyzau/RegionBLIP.
We propose ADCLR: A ccurate and D ense Contrastive Representation Learning, a novel self-supervised learning framework for learning accurate and dense vision representation. To extract spatial-sensitive information, ADCLR introduces query patches for contrasting in addition with global contrasting. Compared with previous dense contrasting methods, ADCLR mainly enjoys three merits: i) achieving both global-discriminative and spatial-sensitive representation, ii) model-efficient (no extra parameters in addition to the global contrasting baseline), and iii) correspondence-free and thus simpler to implement. Our approach achieves new state-of-the-art performance for contrastive methods. On classification tasks, for ViT-S, ADCLR achieves 77.5% top-1 accuracy on ImageNet with linear probing, outperforming our baseline (DINO) without our devised techniques as plug-in, by 0.5%. For ViT-B, ADCLR achieves 79.8%, 84.0% accuracy on ImageNet by linear probing and finetune, outperforming iBOT by 0.3%, 0.2% accuracy. For dense tasks, on MS-COCO, ADCLR achieves significant improvements of 44.3% AP on object detection, 39.7% AP on instance segmentation, outperforming previous SOTA method SelfPatch by 2.2% and 1.2%, respectively. On ADE20K, ADCLR outperforms SelfPatch by 1.0% mIoU, 1.2% mAcc on the segme
Contrastive learning methods based on InfoNCE loss are popular in node representation learning tasks on graph-structured data. However, its reliance on data augmentation and its quadratic computational complexity might lead to inconsistency and inefficiency problems. To mitigate these limitations, in this paper, we introduce a simple yet effective contrastive model named Localized Graph Contrastive Learning (Local-GCL in short). Local-GCL consists of two key designs: 1) We fabricate the positive examples for each node directly using its first-order neighbors, which frees our method from the reliance on carefully-designed graph augmentations; 2) To improve the efficiency of contrastive learning on graphs, we devise a kernelized contrastive loss, which could be approximately computed in linear time and space complexity with respect to the graph size. We provide theoretical analysis to justify the effectiveness and rationality of the proposed methods. Experiments on various datasets with different scales and properties demonstrate that in spite of its simplicity, Local-GCL achieves quite competitive performance in self-supervised node representation learning tasks on graphs with various scales and properties.
Scalability is an important consideration for deep graph neural networks. Inspired by the conventional pooling layers in CNNs, many recent graph learning approaches have introduced the pooling strategy to reduce the size of graphs for learning, such that the scalability and efficiency can be improved. However, these pooling-based methods are mainly tailored to a single graph-level task and pay more attention to local information, limiting their performance in multi-task settings which often require task-specific global information. In this paper, departure from these pooling-based efforts, we design a new approach called DOTIN (\underline{D}r\underline{o}pping \underline{T}ask-\underline{I}rrelevant \underline{N}odes) to reduce the size of graphs. Specifically, by introducing $K$ learnable virtual nodes to represent the graph embeddings targeted to $K$ different graph-level tasks, respectively, up to 90\% raw nodes with low attentiveness with an attention model -- a transformer in this paper, can be adaptively dropped without notable performance decreasing. Achieving almost the same accuracy, our method speeds up GAT by about 50\% on graph-level tasks including graph classification and graph edit distance (GED) with about 60\% less memory, on D\&D dataset. Code will be made publicly available in https://github.com/Sherrylone/DOTIN.