Abstract:The Automatic Construction of Portfolios via Large Language Models (LLM-ACP) suffers from poor generalization in practical few-shot scenarios when solving complex combinatorial optimization problems. Instance and algorithm co-evolution frameworks address this by expanding the training dataset with generated hard instances on which the current algorithm portfolio underperforms, thereby enhancing generalization. However, this paradigm faces two critical limitations: evaluating instance hardness relies on high-quality reference solutions, and single-mode generation patterns limit instance diversity. To overcome these limitations, we introduce the Potential-aware Instance and Algorithm Co-evolution (PIAC) framework. Our core contribution is twofold. First, we propose potential gain, a novel metric that eliminates the need for reference solutions. This metric estimates generalization gain by perturbing the generated algorithms and assessing their improvement potential on generated problem instances. Second, PIAC leverages LLMs to synthesize diverse instance mutators, exploring a broader region of the problem-instance space and thereby enhancing the portfolio's generalization capabilities. Given that perturbation spaces vary across different algorithms, we instantiate our framework on Greedy Constructive, Ant Colony Optimization, and Guided Local Search algorithmic backbones. Comprehensive evaluations on the Traveling Salesman Problem (TSP) and Capacitated Vehicle Routing Problem (CVRP) across six distinct data distributions demonstrate that PIAC consistently outperforms state-of-the-art LLM-ACP baselines, notably achieving a 19.76% relative improvement for TSP Greedy Constructive portfolios.
Abstract:Solving combinatorial optimization problems (COPs) requires not only efficient algorithms but also carefully crafted formulations. While recent works have leveraged LLMs to automate optimization modeling, current frameworks predominantly rely on a rigid mixed-integer linear programming (MILP) paradigm. In this paper, we argue that not all problems are best modeled as MILP, as forcing complex domains into linear constraints can induce prohibitive modeling complexity and severely restrict solver flexibility. To address this, we propose OptiDSL, a framework that shifts the focus from rigid MILP formulations to domain-specific language (DSL) representations. By utilizing LLMs to map natural language onto standardized, domain-accepted structures, OptiDSL decouples problem formulation from execution. This paradigm enables seamless integration with a diverse library of specialized solvers, ranging from traditional heuristics to modern learning-based methods. Experimental results on the comprehensive benchmark of 44 COP types show that OptiDSL significantly surpasses MILP-based pipelines, yielding a 51.66% gain in formulation accuracy and a 91.71% decrease in modeling time. Notably, it also outperforms MILP-based pipelines on the existing benchmark, achieving a 23.09% higher formulation accuracy. Our code is available at https://anonymous.4open.science/r/OptiDSL.
Abstract:Large language model-based automated heuristic design (LLM-AHD) has shown strong potential in discovering effective heuristics for combinatorial optimization problems. However, existing methods primarily optimize a single heuristic, whereas practical optimization frameworks often rely on multiple interacting components. Directly extending single-heuristic methods is challenging because early component selection can overlook components with late potential, while independent evolution ignores inter-component dependencies. We propose MuEvo, an LLM-driven framework for evolving heuristic ensembles under ensemble-level feedback. MuEvo combines Dynamic Component Management, which uses short-budget probing and a reversible lifecycle to revise component priorities throughout the search, with LLM-Driven Co-Evolution, which coordinates component populations through Multi-Ensemble Evaluation, Cross-Component Information Sharing, Relation-Guided Pair Evolution, and Adaptive Budget Allocation. We evaluate MuEvo on selection hyper-heuristics and componentized ant colony optimization across four combinatorial optimization domains. Results show that MuEvo consistently improves human-designed frameworks and outperforms representative multi-component extensions of state-of-the-art LLM-AHD methods, demonstrating its effectiveness across both controller-mediated heuristic pools and functionally differentiated algorithmic components.
Abstract:Tool-using large language model (LLM) agents produce long, multi-turn trajectories, making gradient-based post-training memory-intensive. Evolution strategies (ES) enable memory-efficient full-parameter post-training without backpropagation and can eventually match the performance of gradient-based reinforcement learning (RL). However, resource-constrained settings typically offer only a few GPUs, so the high GPU-hour requirements of ES translate into prohibitively long training times. To address this, we introduce Cooperative Parameter-subspace Evolution Strategy (CoPES), a cooperative coevolutionary method that decomposes the full parameter space into lower-dimensional subspaces and searches over them cooperatively to improve optimization efficiency. We post-train a Qwen3.5-4B tool-using agent for the math task and evaluate it on five benchmarks of varying difficulty. Under the GPU-hour budget of full-parameter GRPO's best validation checkpoint, CoPES recovers 92% of GRPO's validation-accuracy gain, versus 67% for standard ES, while its theoretical GPU memory requirement is less than one-eighth that of full-parameter GRPO. It consistently outperforms standard ES and LoRA-based GRPO on all evaluated pass@k metrics across the five benchmarks. Additional experiments further show the advantage of CoPES on the question-answering task. These results demonstrate an improved trade-off between memory requirements and training time for agentic LLM post-training under resource constraints. The code is open-sourced in https://github.com/MetaronWang/CoPES
Abstract:We revisit dataset distillation from an outcome-centric perspective. Rather than aligning process surrogates (per-step gradients or training trajectories), Influence Matching (Inf-Match) aligns the final outcome of training: it learns a compact synthetic set whose effect on the converged parameters matches that of the full dataset. Concretely, we introduce a fully differentiable, sample-level influence estimator that quantifies parameter shifts from adding or removing data, without time-consuming inverse-Hessian products or convexity assumptions. The estimator runs in linear time by unrolling the optimization dynamics and applying a first-order Taylor approximation. We then learn the synthetic set by minimizing the mismatch between its influence and that of the real dataset, yielding outcome alignment rather than heuristic process imitation. Inf-Match delivers the best accuracy across standard classification benchmarks. For instance, on Tiny-ImageNet (IPC=10), Inf-Match attains 31.5\%, a +4.7\% improvement over NCFM. Beyond classification, Inf-Match scales to vision-language distillation on Flickr30K, outperforming strong process-matching baselines. For instance, with 200 to 1000 synthetic samples, our method achieved a leading impressive average on image/text retrieval tasks, higher than NCFM by 2.5\%. The code will be released via https://github.com/hrtan/infmatch.
Abstract:Hyper-Connections (HC) expand the residual stream of Transformers into $N$ parallel streams, providing a form of memory scaling beyond model width and depth. Manifold-Constrained HC (mHC) stabilizes this formulation at scale. The large gains from $N{=}1$ to $N{=}4$ suggest residual-stream expansion as a promising scaling axis. However, existing HC-family methods typically stop at $N{=}4$. Our experiments reveal why: scaling mHC beyond this point yields diminishing performance gains and rapidly increasing training cost. We attribute this limitation to two bottlenecks: insufficient write-back information for an expanding number of streams and residual-mixing generation whose cost scales cubically with $N$. To address both bottlenecks, we propose xHC (Expanded Hyper-Connections), the first HC-family method to achieve meaningful expansion beyond $N{=}4$. xHC combines temporal feature augmentation for richer write-back with a sparse residual-stream architecture that updates only $k=4$ of the $N=16$ streams while retaining dense access to the full residual state. Across 18B and 28B MoE models, xHC delivers strong and consistent downstream improvements. On an 18B MoE model, xHC improves the average downstream score by 4.0 points over mHC, while adding only modest training FLOPs over the vanilla baseline. Scaling-law experiments show that the vanilla and mHC require $1.50\times$ and $1.19\times$ the compute of xHC, respectively, to reach the same loss. Practical large-$N$ training also requires controlling memory traffic from the expanded residual state. We therefore introduce xHC-Flash, which reduces the per-sublayer memory traffic from $73.5C$ to $40C$, comparable to the $34C$ required by mHC at $N{=}4$, while retaining the gains of full xHC. Together, xHC and xHC-Flash make large-$N$ residual-stream expansion effective and practical for LLM pre-training.
Abstract:Scientific ideas rarely start from a blank page. They inherit mechanisms, repair known limitations, and recombine pieces of earlier work, much like biological genomes. Current benchmarks still say little about whether AI systems can follow this inheritance structure. We present IdeaGene-Bench (IG-Bench), a benchmark for scientific lineage reasoning and lineage-grounded idea generation. IG-Bench is organized around the IdeaGene framework: each paper or proposal is represented as a set of minimal, typed, evidence-grounded Idea Genome objects, and a GenomeDiff aligns these objects to record inheritance, mutation, loss, external import, and novel insertion under six operational evolutionary dynamics. The benchmark contains 1,961 golden lineage traces, 1,085 curated Idea Genome objects, and 920 pairwise GenomeDiff records across 10 scientific domains. It supports two evaluations. IG-Exam (42 task types, 1,029 instances) tests closed-form lineage reasoning across Idea Genome abstraction, inheritance tracing, evolutionary reasoning, and lineage verification. IG-Arena evaluates generation with a lineage-conditioned Population-Evolution Score(PES), asking whether a proposal can be inserted as a coherent descendant of a given lineage population: it should inherit the right Idea Genome objects, vary meaningfully from nearby work, and offer selection value for future research. Experiments on 14 LLM-based scientists expose a compositional bottleneck. The strongest system reaches only 27.3% exact accuracy on lineage reasoning, and structured lineage context reshuffles system rankings rather than helping every participant uniformly.
Abstract:Evaluating end-to-end autonomous driving (E2E-AD) remains challenging, as existing driving simulation methods often trade off closed-loop interactivity (e.g., CARLA) and real-world visual fidelity (e.g., nuScenes). We present \textbf{\emph{Point as Skeleton}}, a generative sensor simulation framework for state-updated autoregressive driving video generation, in which an autoregressive generator synthesizes visual observations from step-wise updated ego states, actor states, scene maps, and point-cloud skeleton conditions. To support closed-loop rollout, we introduce Reset-and-Roll, which adapts rolling diffusion inference to simulation by preventing future-conditioned latent states from being committed across simulation steps. To stabilize error accumulation during step-wise autoregressive rollout, we introduce point-cloud skeletons that decouple foreground and background assets and project them into camera-view painted-point and template-depth conditions, providing appearance and geometric cues. We further implement a nuPlan-based renderer-level closed-loop generative interface for evaluating generation under ego deviations from the original log. Experiments on nuScenes and nuPlan show that \textit{Point as Skeleton} improves autoregressive generation quality during closed-loop rollout, demonstrating its potential for visually faithful closed-loop driving simulation. The code is available at https://github.com/krauwu/point-as-skeleton.
Abstract:While modern video diffusion models excel in visual fidelity, maintaining long-range physical consistency remains a formidable challenge. Conventional pixel-reconstruction objectives mainly focus on appearance details and often fail to capture the underlying dynamics of a scene. To mitigate this, recent efforts have integrated auxiliary modalities (e.g., optical flow) to introduce physics priors via joint training with video appearance. However, these methods have three main limitations: (1) they do not distinguish the different motion patterns of different entity types; (2) joint modeling of visual and auxiliary modalities can cause capacity conflicts and weaken the pretrained visual prior; and (3) auxiliary modalities may accumulate errors during inference. To address these issues, we propose \textbf{VPT}, a fine-tuning framework for improving physical consistency in video diffusion models. VPT introduces a role-aware signal that groups entities into agents, controlled objects, passive objects, and background, so that different physical roles can be modeled more clearly. We further propose a modality-decoupled denoising strategy, where the visual and auxiliary channels are assigned independent noise levels. Together with a loss-weight decay strategy, this design makes auxiliary modalities serve as soft constraints rather than strong dependencies, mitigating recursive prediction errors during inference. We also introduce cross-step auto-guidance to further strengthen physical dynamics. Experiments show that VPT improves physical consistency while preserving visual quality, achieving relative gains of 39.4\% in SA and 17.9\% in PC on VideoPhy benchmark over Wan2.1-T2V-1.3B, and consistent improvements on VideoPhy-2 benchmark. The project page is available at https://tom-zgt.github.io/VPT.
Abstract:Recent image generation and editing models can produce visually appealing natural images, yet they remain unreliable when the target image is a knowledge-intensive diagram whose correctness depends on disciplinary concepts, symbolic structure, and precise spatial relations. We introduce DisciplineGen-1M, a million-scale multidisciplinary dataset that supports text-to-image generation and image editing. It contains 1.2M samples spanning mathematics, physics, chemistry, biology, geography, computer science, economics, history, music, and sports. To construct the dataset, we design a scalable framework that combines vector-graphics rendering, OCR-based editing, curated programmatic synthesis, and large-scale text-to-image filtering. These pipelines produce captions, editing instructions, structured annotations, and paired images with controllable semantic differences. Building on DisciplineGen-1M, we further introduce a discipline-informed reasoning-generation model for both text-to-image generation and image editing. Experiments on discipline-related benchmarks, GenExam and GRADE, show substantial improvements over open-source baselines, while evaluations on general reasoning-informed benchmarks, WISE and RISE, further indicate broader transfer. The results suggest that large-scale structured academic visual data is a key ingredient for moving image generation from aesthetic plausibility toward verifiable knowledge-grounded visual creation. We will publicly release our dataset, model, and source code of the data curation pipeline to ensure reproducibility and benefit future research.