Recent advances in Text-to-Video generation (T2V) have achieved remarkable success in synthesizing high-quality general videos from textual descriptions. A largely overlooked problem in T2V is that existing models have not adequately encoded physical knowledge of the real world, thus generated videos tend to have limited motion and poor variations. In this paper, we propose \textbf{MagicTime}, a metamorphic time-lapse video generation model, which learns real-world physics knowledge from time-lapse videos and implements metamorphic generation. First, we design a MagicAdapter scheme to decouple spatial and temporal training, encode more physical knowledge from metamorphic videos, and transform pre-trained T2V models to generate metamorphic videos. Second, we introduce a Dynamic Frames Extraction strategy to adapt to metamorphic time-lapse videos, which have a wider variation range and cover dramatic object metamorphic processes, thus embodying more physical knowledge than general videos. Finally, we introduce a Magic Text-Encoder to improve the understanding of metamorphic video prompts. Furthermore, we create a time-lapse video-text dataset called \textbf{ChronoMagic}, specifically curated to unlock the metamorphic video generation ability. Extensive experiments demonstrate the superiority and effectiveness of MagicTime for generating high-quality and dynamic metamorphic videos, suggesting time-lapse video generation is a promising path toward building metamorphic simulators of the physical world.
This report describes the solution that secured the first place in the "View Synthesis Challenge for Human Heads (VSCHH)" at the ICCV 2023 workshop. Given the sparse view images of human heads, the objective of this challenge is to synthesize images from novel viewpoints. Due to the complexity of textures on the face and the impact of lighting, the baseline method TensoRF yields results with significant artifacts, seriously affecting facial reconstruction. To address this issue, we propose TI-Face, which improves facial reconstruction through tensorial radiance fields (T-Face) and implicit surfaces (I-Face), respectively. Specifically, we employ an SAM-based approach to obtain the foreground mask, thereby filtering out intense lighting in the background. Additionally, we design mask-based constraints and sparsity constraints to eliminate rendering artifacts effectively. The experimental results demonstrate the effectiveness of the proposed improvements and superior performance of our method on face reconstruction. The code will be available at https://github.com/RuijieZhu94/TI-Face.
The attention mechanism has been proven to be an effective way to improve spiking neural network (SNN). However, based on the fact that the current SNN input data flow is split into tensors to process on GPUs, none of the previous works consider the properties of tensors to implement an attention module. This inspires us to rethink current SNN from the perspective of tensor-relevant theories. Using tensor decomposition, we design the \textit{projected full attention} (PFA) module, which demonstrates excellent results with linearly growing parameters. Specifically, PFA is composed by the \textit{linear projection of spike tensor} (LPST) module and \textit{attention map composing} (AMC) module. In LPST, we start by compressing the original spike tensor into three projected tensors using a single property-preserving strategy with learnable parameters for each dimension. Then, in AMC, we exploit the inverse procedure of the tensor decomposition process to combine the three tensors into the attention map using a so-called connecting factor. To validate the effectiveness of the proposed PFA module, we integrate it into the widely used VGG and ResNet architectures for classification tasks. Our method achieves state-of-the-art performance on both static and dynamic benchmark datasets, surpassing the existing SNN models with Transformer-based and CNN-based backbones.
Self-supervised monocular depth estimation holds significant importance in the fields of autonomous driving and robotics. However, existing methods are typically designed to train and test on clear and pristine datasets, overlooking the impact of various adverse conditions prevalent in real-world scenarios. As a result, it is commonly observed that most self-supervised monocular depth estimation methods struggle to perform adequately under challenging conditions. To address this issue, we present EC-Depth, a novel self-supervised two-stage training framework to achieve a robust depth estimation, starting from the foundation of depth prediction consistency under different perturbations. Leveraging the proposed perturbation-invariant depth consistency constraint module and the consistency-based pseudo-label selection module, our model attains accurate and consistent depth predictions in both standard and challenging scenarios. Extensive experiments substantiate the effectiveness of the proposed method. Moreover, our method surpasses existing state-of-the-art methods on KITTI, KITTI-C and DrivingStereo benchmarks, demonstrating its potential for enhancing the reliability of self-supervised monocular depth estimation models in real-world applications.
Accurate depth estimation under out-of-distribution (OoD) scenarios, such as adverse weather conditions, sensor failure, and noise contamination, is desirable for safety-critical applications. Existing depth estimation systems, however, suffer inevitably from real-world corruptions and perturbations and are struggled to provide reliable depth predictions under such cases. In this paper, we summarize the winning solutions from the RoboDepth Challenge -- an academic competition designed to facilitate and advance robust OoD depth estimation. This challenge was developed based on the newly established KITTI-C and NYUDepth2-C benchmarks. We hosted two stand-alone tracks, with an emphasis on robust self-supervised and robust fully-supervised depth estimation, respectively. Out of more than two hundred participants, nine unique and top-performing solutions have appeared, with novel designs ranging from the following aspects: spatial- and frequency-domain augmentations, masked image modeling, image restoration and super-resolution, adversarial training, diffusion-based noise suppression, vision-language pre-training, learned model ensembling, and hierarchical feature enhancement. Extensive experimental analyses along with insightful observations are drawn to better understand the rationale behind each design. We hope this challenge could lay a solid foundation for future research on robust and reliable depth estimation and beyond. The datasets, competition toolkit, workshop recordings, and source code from the winning teams are publicly available on the challenge website.
We introduce GHP-MOFassemble, a Generative artificial intelligence (AI), High Performance framework to accelerate the rational design of metal-organic frameworks (MOFs) with high CO2 capacity and synthesizable linkers. Our framework combines a diffusion model, a class of generative AI, to generate novel linkers that are assembled with one of three pre-selected nodes into MOFs in a primitive cubic (pcu) topology. The CO2 capacities of these AI-generated MOFs are predicted using a modified version of the crystal graph convolutional neural network model. We then use the LAMMPS code to perform molecular dynamics simulations to relax the AI-generated MOF structures, and identify those that converge to stable structures, and maintain their porous properties throughout the simulations. Among 120,000 pcu MOF candidates generated by the GHP-MOFassemble framework, with three distinct metal nodes (Cu paddlewheel, Zn paddlewheel, Zn tetramer), a total of 102 structures completed molecular dynamics simulations at 1 bar with predicted CO2 capacity higher than 2 mmol/g at 0.1 bar, which corresponds to the top 5% of hMOFs in the hypothetical MOF (hMOF) dataset in the MOFX-DB database. Among these candidates, 18 have change in density lower than 1% during molecular dynamics simulations, indicating their stability. We also found that the top five GHP-MOFassemble's MOF structures have CO2 capacities higher than 96.9% of hMOF structures. This new approach combines generative AI, graph modeling, large-scale molecular dynamics simulations, and extreme scale computing to open up new pathways for the accelerated discovery of novel MOF structures at scale.
We introduce an end-to-end computational framework that enables hyperparameter optimization with the DeepHyper library, accelerated training, and interpretable AI inference with a suite of state-of-the-art AI models, including CGCNN, PhysNet, SchNet, MPNN, MPNN-transformer, and TorchMD-Net. We use these AI models and the benchmark QM9, hMOF, and MD17 datasets to showcase the prediction of user-specified materials properties in modern computing environments, and to demonstrate translational applications for the modeling of small molecules, crystals and metal organic frameworks with a unified, stand-alone framework. We deployed and tested this framework in the ThetaGPU supercomputer at the Argonne Leadership Computing Facility, and the Delta supercomputer at the National Center for Supercomputing Applications to provide researchers with modern tools to conduct accelerated AI-driven discovery in leadership class computing environments.
Intelligent Traffic Light Control System (ITLCS) is a typical Multi-Agent System (MAS), which comprises multiple roads and traffic lights.Constructing a model of MAS for ITLCS is the basis to alleviate traffic congestion. Existing approaches of MAS are largely based on Multi-Agent Deep Reinforcement Learning (MADRL). Although the Deep Neural Network (DNN) of MABRL is effective, the training time is long, and the parameters are difficult to trace. Recently, Broad Learning Systems (BLS) provided a selective way for learning in the deep neural networks by a flat network. Moreover, Broad Reinforcement Learning (BRL) extends BLS in Single Agent Deep Reinforcement Learning (SADRL) problem with promising results. However, BRL does not focus on the intricate structures and interaction of agents. Motivated by the feature of MADRL and the issue of BRL, we propose a Multi-Agent Broad Reinforcement Learning (MABRL) framework to explore the function of BLS in MAS. Firstly, unlike most existing MADRL approaches, which use a series of deep neural networks structures, we model each agent with broad networks. Then, we introduce a dynamic self-cycling interaction mechanism to confirm the "3W" information: When to interact, Which agents need to consider, What information to transmit. Finally, we do the experiments based on the intelligent traffic light control scenario. We compare the MABRL approach with six different approaches, and experimental results on three datasets verify the effectiveness of MABRL.