An image is worth a thousand words, conveying information that goes beyond the mere visual content therein. In this paper, we study the intent behind social media images with an aim to analyze how visual information can facilitate recognition of human intent. Towards this goal, we introduce an intent dataset, Intentonomy, comprising 14K images covering a wide range of everyday scenes. These images are manually annotated with 28 intent categories derived from a social psychology taxonomy. We then systematically study whether, and to what extent, commonly used visual information, i.e., object and context, contribute to human motive understanding. Based on our findings, we conduct further study to quantify the effect of attending to object and context classes as well as textual information in the form of hashtags when training an intent classifier. Our results quantitatively and qualitatively shed light on how visual and textual information can produce observable effects when predicting intent.
Deep metric learning algorithms have a wide variety of applications, but implementing these algorithms can be tedious and time consuming. PyTorch Metric Learning is an open source library that aims to remove this barrier for both researchers and practitioners. The modular and flexible design allows users to easily try out different combinations of algorithms in their existing code. It also comes with complete train/test workflows, for users who want results fast. Code and documentation is available at https://www.github.com/KevinMusgrave/pytorch-metric-learning.
In this work, we propose a novel technique to generate shapes from point cloud data. A point cloud can be viewed as samples from a distribution of 3D points whose density is concentrated near the surface of the shape. Point cloud generation thus amounts to moving randomly sampled points to high-density areas. We generate point clouds by performing stochastic gradient ascent on an unnormalized probability density, thereby moving sampled points toward the high-likelihood regions. Our model directly predicts the gradient of the log density field and can be trained with a simple objective adapted from score-based generative models. We show that our method can reach state-of-the-art performance for point cloud auto-encoding and generation, while also allowing for extraction of a high-quality implicit surface. Code is available at https://github.com/RuojinCai/ShapeGF.
We present a self-supervised Contrastive Video Representation Learning (CVRL) method to learn spatiotemporal visual representations from unlabeled videos. Inspired by the recently proposed self-supervised contrastive learning framework, our representations are learned using a contrastive loss, where two clips from the same short video are pulled together in the embedding space, while clips from different videos are pushed away. We study what makes for good data augmentation for video self-supervised learning and find both spatial and temporal information are crucial. In particular, we propose a simple yet effective temporally consistent spatial augmentation method to impose strong spatial augmentations on each frame of a video clip while maintaining the temporal consistency across frames. For Kinetics-600 action recognition, a linear classifier trained on representations learned by CVRL achieves 64.1\% top-1 accuracy with a 3D-ResNet50 backbone, outperforming ImageNet supervised pre-training by 9.4\% and SimCLR unsupervised pre-training by 16.1\% using the same inflated 3D-ResNet50. The performance of CVRL can be further improved to 68.2\% with a larger 3D-ResNet50 (4$\times$) backbone, significantly closing the gap between unsupervised and supervised video representation learning.
In this work we explore the task of instance segmentation with attribute localization, which unifies instance segmentation (detect and segment each object instance) and fine-grained visual attribute categorization (recognize one or multiple attributes). The proposed task requires both localizing an object and describing its properties. To illustrate the various aspects of this task, we focus on the domain of fashion and introduce Fashionpedia as a step toward mapping out the visual aspects of the fashion world. Fashionpedia consists of two parts: (1) an ontology built by fashion experts containing 27 main apparel categories, 19 apparel parts, 294 fine-grained attributes and their relationships; (2) a dataset with everyday and celebrity event fashion images annotated with segmentation masks and their associated per-mask fine-grained attributes, built upon the Fashionpedia ontology. In order to solve this challenging task, we propose a novel Attribute-Mask RCNN model to jointly perform instance segmentation and localized attribute recognition, and provide a novel evaluation metric for the task. We also demonstrate instance segmentation models pre-trained on Fashionpedia achieve better transfer learning performance on other fashion datasets than ImageNet pre-training. Fashionpedia is available at: https://fashionpedia.github.io/home/index.html.
Apple orchards in the U.S. are under constant threat from a large number of pathogens and insects. Appropriate and timely deployment of disease management depends on early disease detection. Incorrect and delayed diagnosis can result in either excessive or inadequate use of chemicals, with increased production costs, environmental, and health impacts. We have manually captured 3,651 high-quality, real-life symptom images of multiple apple foliar diseases, with variable illumination, angles, surfaces, and noise. A subset, expert-annotated to create a pilot dataset for apple scab, cedar apple rust, and healthy leaves, was made available to the Kaggle community for 'Plant Pathology Challenge'; part of the Fine-Grained Visual Categorization (FGVC) workshop at CVPR 2020 (Computer Vision and Pattern Recognition). We also trained an off-the-shelf convolutional neural network (CNN) on this data for disease classification and achieved 97% accuracy on a held-out test set. This dataset will contribute towards development and deployment of machine learning-based automated plant disease classification algorithms to ultimately realize fast and accurate disease detection. We will continue to add images to the pilot dataset for a larger, more comprehensive expert-annotated dataset for future Kaggle competitions and to explore more advanced methods for disease classification and quantification.
Reliable and accurate 3D object detection is a necessity for safe autonomous driving. Although LiDAR sensors can provide accurate 3D point cloud estimates of the environment, they are also prohibitively expensive for many settings. Recently, the introduction of pseudo-LiDAR (PL) has led to a drastic reduction in the accuracy gap between methods based on LiDAR sensors and those based on cheap stereo cameras. PL combines state-of-the-art deep neural networks for 3D depth estimation with those for 3D object detection by converting 2D depth map outputs to 3D point cloud inputs. However, so far these two networks have to be trained separately. In this paper, we introduce a new framework based on differentiable Change of Representation (CoR) modules that allow the entire PL pipeline to be trained end-to-end. The resulting framework is compatible with most state-of-the-art networks for both tasks and in combination with PointRCNN improves over PL consistently across all benchmarks -- yielding the highest entry on the KITTI image-based 3D object detection leaderboard at the time of submission. Our code will be made available at https://github.com/mileyan/pseudo-LiDAR_e2e.
We are seeing a Cambrian explosion of 3D shape representations for use in machine learning. Some representations seek high expressive power in capturing high-resolution detail. Other approaches seek to represent shapes as compositions of simple parts, which are intuitive for people to understand and easy to edit and manipulate. However, it is difficult to achieve both fidelity and interpretability in the same representation. We propose DualSDF, a representation expressing shapes at two levels of granularity, one capturing fine details and the other representing an abstracted proxy shape using simple and semantically consistent shape primitives. To achieve a tight coupling between the two representations, we use a variational objective over a shared latent space. Our two-level model gives rise to a new shape manipulation technique in which a user can interactively manipulate the coarse proxy shape and see the changes instantly mirrored in the high-resolution shape. Moreover, our model actively augments and guides the manipulation towards producing semantically meaningful shapes, making complex manipulations possible with minimal user input.
Deep metric learning papers from the past four years have consistently claimed great advances in accuracy, often more than doubling the performance of decade-old methods. In this paper, we take a closer look at the field to see if this is actually true. We find flaws in the experimental setup of these papers, and propose a new way to evaluate metric learning algorithms. Finally, we present experimental results that show that the improvements over time have been marginal at best.