Abstract:We present Lance, a lightweight native unified model supporting multimodal understanding, generation, and editing for both images and videos. Rather than relying on model capacity scaling or text-image-dominant designs, Lance explores a practical paradigm for unified multimodal modeling via collaborative multi-task training. It is grounded in two core principles: unified context modeling and decoupled capability pathways. Specifically, Lance is trained from scratch and employs a dual-stream mixture-of-experts architecture on shared interleaved multimodal sequences, enabling joint context learning while decoupling the pathways for understanding and generation. We further introduce modality-aware rotary positional encoding to mitigate interference among heterogeneous visual tokens and boost cross-task alignment. During training, Lance adopts a staged multi-task training paradigm with capability-oriented objectives and adaptive data scheduling to strengthen both semantic comprehension and visual generation performance. Experimental results demonstrate that Lance substantially outperforms existing open-source unified models in image and video generation, while retaining strong multimodal understanding capabilities. The homepage is available at https://lance-project.github.io.
Abstract:Direct Preference Optimization (DPO) has proven to be an effective solution for mitigating hallucination in Multimodal Large Language Models (MLLMs) by learning from preference pairs. One of its key challenges lies in how to transfer the sequence-level preference into fine-grained supervision on visual fidelity. To safeguard vision-related tokens that are prone to hallucination, existing methods typically allocate training emphasis according to the model's self-assessed visual sensitivity signals. However, such sensitivity, estimated by a model still under training, introduces self-referential bias: reinforcing already well-learned visual cues while neglecting hard-to-perceive but critical details, thereby limiting deeper alignment. In this work, we propose an Uncertainty-aware Exploratory Direct Preference Optimization (UE-DPO) method for MLLMs, which enables the model to uncover its cognitive deficiencies and actively explore for self-correction, guided by token-level epistemic uncertainty. Specifically, we first quantify the uncertainty from the model's failure to ground token predictions in the given image. Then, based on an uncertainty-aware exploration intensity, we encourage more learning pressure on visually deficient tokens in preferred samples, and alleviate the over-penalization of beneficial knowledge in dispreferred samples. Further, we provide a theoretical justification for our method, and extensive experiments demonstrate its effectiveness and robustness.
Abstract:Distillation-based acceleration has become foundational for making autoregressive streaming video diffusion models practical, with distribution matching distillation (DMD) as the de facto choice. Existing methods, however, train the student to match the teacher's output indiscriminately, treating every rollout, frame, and pixel as equally reliable supervision. We argue that this caps distilled quality, since it overlooks two complementary axes of variance in DMD supervision: Inter-Reliability across student rollouts whose supervision varies in reliability, and Intra-Perplexity across spatial regions and temporal frames that contribute unequally to where quality can still be improved. The objective thus conflates two questions under a uniform weight: whether to learn from each rollout, and where to concentrate optimization within it. To address this, we propose Stream-R1, a Reliability-Perplexity Aware Reward Distillation framework that adaptively reweights the distillation objective at both rollout and spatiotemporal-element levels through a single shared reward-guided mechanism. At the Inter-Reliability level, Stream-R1 rescales each rollout's loss by an exponential of a pretrained video reward score, so that rollouts with reliable supervision dominate optimization. At the Intra-Perplexity level, it back-propagates the same reward model to extract per-pixel gradient saliency, which is factored into spatial and temporal weights that concentrate optimization pressure on regions and frames where refinement yields the largest expected gain. An adaptive balancing mechanism prevents any single quality axis from dominating across visual quality, motion quality, and text alignment. Stream-R1 attains consistent improvements on all three dimensions over distillation baselines on standard streaming video generation benchmarks, without architectural modification or additional inference cost.
Abstract:Graphic design images consist of multiple editable layers, such as text, background, and decorative elements, while most generative models produce rasterized outputs without explicit layer structures, limiting downstream editing. Existing graphic design parsing methods typically rely on multi-stage pipelines combining layout prediction, matting, and inpainting, which suffer from error accumulation and limited controllability. We propose a hybrid generative framework for raster-to-layer graphic design parsing that decomposes a design image into editable text, background, and sticker layers. Text regions are parsed using a vision-language model into a text rendering protocol, enabling faithful reconstruction and flexible re-editing, while background and sticker layers are generated using a multi-branch diffusion architecture with RGBA support. We further introduce ParserReward and integrate it with Group Relative Policy Optimization to align generation quality with human design preferences. Extensive experiments on two challenging datasets, \emph{i.e.,} the Parser-40K and Crello datasets, demonstrate superior performance over existing methods, \emph{eg.,} achieving an overall average improvement of 23.7\% across all metrics.
Abstract:Majority voting is the standard for aggregating multi-agent responses into a final decision. However, traditional methods typically require all agents to complete their reasoning before aggregation begins, leading to significant computational overhead, as many responses become redundant once a majority consensus is achieved. In this work, we formulate the multi-agent voting as a reliability-aware agent scheduling problem, and propose an Efficient Majority-then-Stopping (EMS) to improve reasoning efficiency. EMS prioritizes agents based on task-aware reliability and terminates the reasoning pipeline the moment a majority is achieved from the following three critical components. Specifically, we introduce Agent Confidence Modeling (ACM) to estimate agent reliability using historical performance and semantic similarity, Adaptive Incremental Voting (AIV) to sequentially select agents with early stopping, and Individual Confidence Updating (ICU) to dynamically update the reliability of each contributing agent. Extensive evaluations across six benchmarks demonstrate that EMS consistently reduces the average number of invoked agents by 32%.
Abstract:The rapid proliferation of Artificial Intelligence-Generated Content (AIGC) is fundamentally restructuring online content ecologies, necessitating a rigorous examination of its behavioral and distributional implications. Leveraging a comprehensive longitudinal dataset comprising tens of millions of users from a leading Chinese video-sharing platform, this study elucidated the distinct creation and consumption behaviors characterizing AIGC versus Human-Generated Content (HGC). We identified a prevalent scale-over-preference dynamic, wherein AIGC creators achieve aggregate engagement comparable to HGC creators through high-volume production, despite a marked consumer preference for HGC. Deeper analysis uncovered the ability of the algorithmic content distribution mechanism in moderating these competing interests regarding AIGC. These findings advocated for the implementation of AIGC-sensitive distribution algorithms and precise governance frameworks to ensure the long-term health of the online content platforms.
Abstract:Emotional Video Captioning (EVC) is an emerging task, which aims to describe factual content with the intrinsic emotions expressed in videos. Existing works perceive global emotional cues and then combine with video content to generate descriptions. However, insufficient factual and emotional cues mining and coordination during generation make their methods difficult to deal with the factual-emotional bias, which refers to the factual and emotional requirements being different in different samples on generation. To this end, we propose a retrieval-enhanced framework with FActual Calibration and Emotion augmentation (FACE-net), which through a unified architecture collaboratively mines factual-emotional semantics and provides adaptive and accurate guidance for generation, breaking through the compromising tendency of factual-emotional descriptions in all sample learning. Technically, we firstly introduces an external repository and retrieves the most relevant sentences with the video content to augment the semantic information. Subsequently, our factual calibration via uncertainty estimation module splits the retrieved information into subject-predicate-object triplets, and self-refines and cross-refines different components through video content to effectively mine the factual semantics; while our progressive visual emotion augmentation module leverages the calibrated factual semantics as experts, interacts with the video content and emotion dictionary to generate visual queries and candidate emotions, and then aggregates them to adaptively augment emotions to each factual semantics. Moreover, to alleviate the factual-emotional bias, we design a dynamic bias adjustment routing module to predict and adjust the degree of bias of a sample.
Abstract:Deep Research Agents (DRAs) have demonstrated remarkable capabilities in autonomous information retrieval and report generation, showing great potential to assist humans in complex research tasks. Current evaluation frameworks primarily rely on LLM-generated references or LLM-derived evaluation dimensions. While these approaches offer scalability, they often lack the reliability of expert-verified content and struggle to provide objective, fine-grained assessments of critical dimensions. To bridge this gap, we introduce Wiki Live Challenge (WLC), a live benchmark that leverages the newest Wikipedia Good Articles (GAs) as expert-level references. Wikipedia's strict standards for neutrality, comprehensiveness, and verifiability serve as a great challenge for DRAs, with GAs representing the pinnacle of which. We curate a dataset of 100 recent Good Articles and propose Wiki Eval, a comprehensive evaluation framework comprising a fine-grained evaluation method with 39 criteria for writing quality and rigorous metrics for factual verifiability. Extensive experiments on various DRA systems demonstrate a significant gap between current DRAs and human expert-level Wikipedia articles, validating the effectiveness of WLC in advancing agent research. We release our benchmark at https://github.com/WangShao2000/Wiki_Live_Challenge
Abstract:Deep research is emerging as a representative long-horizon task for large language model (LLM) agents. However, long trajectories in deep research often exceed model context limits, compressing token budgets for both evidence collection and report writing, and preventing effective test-time scaling. We introduce FS-Researcher, a file-system-based, dual-agent framework that scales deep research beyond the context window via a persistent workspace. Specifically, a Context Builder agent acts as a librarian which browses the internet, writes structured notes, and archives raw sources into a hierarchical knowledge base that can grow far beyond context length. A Report Writer agent then composes the final report section by section, treating the knowledge base as the source of facts. In this framework, the file system serves as a durable external memory and a shared coordination medium across agents and sessions, enabling iterative refinement beyond the context window. Experiments on two open-ended benchmarks (DeepResearch Bench and DeepConsult) show that FS-Researcher achieves state-of-the-art report quality across different backbone models. Further analyses demonstrate a positive correlation between final report quality and the computation allocated to the Context Builder, validating effective test-time scaling under the file-system paradigm. The code and data are anonymously open-sourced at https://github.com/Ignoramus0817/FS-Researcher.
Abstract:Training Large Language Models (LLMs) for chain-of-thought reasoning presents a significant challenge: supervised fine-tuning on a single "golden" rationale hurts generalization as it penalizes equally valid alternatives, whereas reinforcement learning with verifiable rewards struggles with credit assignment and prohibitive computational cost. To tackle these limitations, we introduce InTRO (In-Token Rationality Optimization), a new framework that enables both token-level exploration and self-feedback for accurate and concise reasoning. Instead of directly optimizing an intractable objective over all valid reasoning paths, InTRO leverages correction factors-token-wise importance weights estimated by the information discrepancy between the generative policy and its answer-conditioned counterpart, for informative next token selection. This approach allows the model to perform token-level exploration and receive self-generated feedback within a single forward pass, ultimately encouraging accurate and concise rationales. Across six math-reasoning benchmarks, InTRO consistently outperforms other baselines, raising solution accuracy by up to 20% relative to the base model. Its chains of thought are also notably more concise, exhibiting reduced verbosity. Beyond this, InTRO enables cross-domain transfer, successfully adapting to out-of-domain reasoning tasks that extend beyond the realm of mathematics, demonstrating robust generalization.