Abstract:Automatic sleep staging commonly adopts Transformers under the assumption that they learn complex long-range dependencies. We challenge this view by revealing a neglected property of sleep sequences: strong local temporal continuity. We show that a randomly initialized Transformer, without any training, substantially improves sleep staging performance and consistently outperforms heuristic smoothing. We formalize this effect via a Random Attention Prior Kernel (RAPK), showing that random self-attention acts as an adaptive smoother by balancing global averaging and content-based similarity while preserving stage transitions. Using two metrics, the Local Smoothness Influence Index (LSII) and the Weighted Transition Entropy (WTE), we provide evidence that most performance gains in Transformer-based sleep staging arise from architectural inductive bias rather than parameter learning. Our results suggest that sleep staging can be effectively addressed with structure-driven smoothing mechanisms rather than complex dependency modeling, enabling more efficient and edge-deployable healthcare systems for large-scale physiological monitoring.
Abstract:Retrieval-Augmented Generation (RAG) grounds LLM responses in external evidence but treats the model as a passive consumer of search results: it never sees how the corpus is organized or what it has not yet retrieved, limiting its ability to backtrack or combine scattered evidence. We present Corpus2Skill, which distills a document corpus into a hierarchical skill directory offline and lets an LLM agent navigate it at serve time. The compilation pipeline iteratively clusters documents, generates LLM-written summaries at each level, and materializes the result as a tree of navigable skill files. At serve time, the agent receives a bird's-eye view of the corpus, drills into topic branches via progressively finer summaries, and retrieves full documents by ID. Because the hierarchy is explicitly visible, the agent can reason about where to look, backtrack from unproductive paths, and combine evidence across branches. On WixQA, an enterprise customer-support benchmark for RAG, Corpus2Skill outperforms dense retrieval, RAPTOR, and agentic RAG baselines across all quality metrics.
Abstract:Humanoid robot technologies have demonstrated immense potential for minimally invasive surgery (MIS). Unlike dedicated multi-arm surgical platforms, the inherent dual-arm configuration of humanoid robots necessitates an efficient instrument exchange capability to perform complex procedures, mimicking the natural workflow where surgeons manually switch instruments. To address this, this paper proposes an immersive teleoperated rapid instrument exchange system. The system utilizes a low-latency mechanism based on single-axis compliant docking and environmental constraint release. Integrated with real-time first-person view (FPV) perception via a head-mounted display (HMD), this framework significantly reduces operational complexity and cognitive load during the docking process. Comparative evaluations between experts and novices demonstrate high operational robustness and a rapidly converging learning curve; novice performance in instrument attachment and detachment improved substantially after brief training. While long-distance spatial alignment still presents challenges in time cost and collaborative stability, this study successfully validates the technical feasibility of humanoid robots executing stable instrument exchanges within constrained clinical environments.
Abstract:Multi-agent large language model frameworks are promising for complex multi step reasoning, yet existing systems remain weak for scientific and knowledge intensive domains due to static prompts and agent roles, rigid workflows, and homogeneous model reliance, leading to poor domain adaptation, limited reasoning flexibility, and high latency on heterogeneous or long-horizon scientific tasks. They also struggle to revise earlier decisions when intermediate reasoning diverges, reducing reliability in structured and calculation heavy settings. To address these limitations, we propose a scientific domain oriented interactive two tier multi model orchestration framework. A dedicated orchestration model analyzes each task, dynamically constructs a domain aware reasoning pipeline, and instantiates specialized expert agents with tailored prompts, while an execution model performs each step under generated role and instruction specifications. The orchestrator iteratively updates the pipeline based on intermediate feedback, enabling dynamic replanning, role reallocation, and prompt refinement across multi turn interactions, strengthening robustness and specialization for scientific reasoning through structured heterogeneous model collaboration. The framework is model agnostic and supports heterogeneous LLM integration with different capacities or costs, enabling flexible performance efficiency trade offs in practical scientific deployments. Experiments show consistent improvements over existing multi agent systems and strong baselines across diverse reasoning and scientific style benchmarks.




Abstract:Recent advancements in trajectory-guided video generation have achieved notable progress. However, existing models still face challenges in generating object motions with potentially changing 6D poses under wide-range rotations, due to limited 3D understanding. To address this problem, we introduce PoseTraj, a pose-aware video dragging model for generating 3D-aligned motion from 2D trajectories. Our method adopts a novel two-stage pose-aware pretraining framework, improving 3D understanding across diverse trajectories. Specifically, we propose a large-scale synthetic dataset PoseTraj-10K, containing 10k videos of objects following rotational trajectories, and enhance the model perception of object pose changes by incorporating 3D bounding boxes as intermediate supervision signals. Following this, we fine-tune the trajectory-controlling module on real-world videos, applying an additional camera-disentanglement module to further refine motion accuracy. Experiments on various benchmark datasets demonstrate that our method not only excels in 3D pose-aligned dragging for rotational trajectories but also outperforms existing baselines in trajectory accuracy and video quality.




Abstract:Co-speech gesture generation is crucial for automatic digital avatar animation. However, existing methods suffer from issues such as unstable training and temporal inconsistency, particularly in generating high-fidelity and comprehensive gestures. Additionally, these methods lack effective control over speaker identity and temporal editing of the generated gestures. Focusing on capturing temporal latent information and applying practical controlling, we propose a Controllable Co-speech Gesture Generation framework, named C2G2. Specifically, we propose a two-stage temporal dependency enhancement strategy motivated by latent diffusion models. We further introduce two key features to C2G2, namely a speaker-specific decoder to generate speaker-related real-length skeletons and a repainting strategy for flexible gesture generation/editing. Extensive experiments on benchmark gesture datasets verify the effectiveness of our proposed C2G2 compared with several state-of-the-art baselines. The link of the project demo page can be found at https://c2g2-gesture.github.io/c2_gesture




Abstract:We propose an efficient deep learning method for single image defocus deblurring (SIDD) by further exploring inverse kernel properties. Although the current inverse kernel method, i.e., kernel-sharing parallel atrous convolution (KPAC), can address spatially varying defocus blurs, it has difficulty in handling large blurs of this kind. To tackle this issue, we propose a Residual and Recursive Kernel-sharing Atrous Convolution (R$^2$KAC). R$^2$KAC builds on a significant observation of inverse kernels, that is, successive use of inverse-kernel-based deconvolutions with fixed size helps remove unexpected large blurs but produces ringing artifacts. Specifically, on top of kernel-sharing atrous convolutions used to simulate multi-scale inverse kernels, R$^2$KAC applies atrous convolutions recursively to simulate a large inverse kernel. Specifically, on top of kernel-sharing atrous convolutions, R$^2$KAC stacks atrous convolutions recursively to simulate a large inverse kernel. To further alleviate the contingent effect of recursive stacking, i.e., ringing artifacts, we add identity shortcuts between atrous convolutions to simulate residual deconvolutions. Lastly, a scale recurrent module is embedded in the R$^2$KAC network, leading to SR-R$^2$KAC, so that multi-scale information from coarse to fine is exploited to progressively remove the spatially varying defocus blurs. Extensive experimental results show that our method achieves the state-of-the-art performance.




Abstract:Zero-shot text-to-speech aims at synthesizing voices with unseen speech prompts. Previous large-scale multispeaker TTS models have successfully achieved this goal with an enrolled recording within 10 seconds. However, most of them are designed to utilize only short speech prompts. The limited information in short speech prompts significantly hinders the performance of fine-grained identity imitation. In this paper, we introduce Mega-TTS 2, a generic zero-shot multispeaker TTS model that is capable of synthesizing speech for unseen speakers with arbitrary-length prompts. Specifically, we 1) design a multi-reference timbre encoder to extract timbre information from multiple reference speeches; 2) and train a prosody language model with arbitrary-length speech prompts; With these designs, our model is suitable for prompts of different lengths, which extends the upper bound of speech quality for zero-shot text-to-speech. Besides arbitrary-length prompts, we introduce arbitrary-source prompts, which leverages the probabilities derived from multiple P-LLM outputs to produce expressive and controlled prosody. Furthermore, we propose a phoneme-level auto-regressive duration model to introduce in-context learning capabilities to duration modeling. Experiments demonstrate that our method could not only synthesize identity-preserving speech with a short prompt of an unseen speaker but also achieve improved performance with longer speech prompts. Audio samples can be found in https://mega-tts.github.io/mega2_demo/.




Abstract:Conventional reinforcement learning (RL) needs an environment to collect fresh data, which is impractical when online interactions are costly. Offline RL provides an alternative solution by directly learning from the previously collected dataset. However, it will yield unsatisfactory performance if the quality of the offline datasets is poor. In this paper, we consider an offline-to-online setting where the agent is first learned from the offline dataset and then trained online, and propose a framework called Adaptive Policy Learning for effectively taking advantage of offline and online data. Specifically, we explicitly consider the difference between the online and offline data and apply an adaptive update scheme accordingly, that is, a pessimistic update strategy for the offline dataset and an optimistic/greedy update scheme for the online dataset. Such a simple and effective method provides a way to mix the offline and online RL and achieve the best of both worlds. We further provide two detailed algorithms for implementing the framework through embedding value or policy-based RL algorithms into it. Finally, we conduct extensive experiments on popular continuous control tasks, and results show that our algorithm can learn the expert policy with high sample efficiency even when the quality of offline dataset is poor, e.g., random dataset.




Abstract:Transcranial temporal interference stimulation (tTIS) has been reported to be effective in stimulating deep brain structures in experimental studies. However, a computational framework for optimizing the tTIS strategy and simulating the impact of tTIS on the brain is still lacking, as previous methods rely on predefined parameters and hardly adapt to additional constraints. Here, we propose a general framework, namely multi-objective optimization via evolutionary algorithm (MOVEA), to solve the nonconvex optimization problem for various stimulation techniques, including tTIS and transcranial alternating current stimulation (tACS). By optimizing the electrode montage in a two-stage structure, MOVEA can be compatible with additional constraints (e.g., the number of electrodes, additional avoidance regions), and MOVEA can accelerate to obtain the Pareto fronts. These Pareto fronts consist of a set of optimal solutions under different requirements, suggesting a trade-off relationship between conflicting objectives, such as intensity and focality. Based on MOVEA, we make comprehensive comparisons between tACS and tTIS in terms of intensity, focality and maneuverability for targets of different depths. Our results show that although the tTIS can only obtain a relatively low maximum achievable electric field strength, for example, the maximum intensity of motor area under tTIS is 0.42V /m, while 0.51V /m under tACS, it helps improve the focality by reducing 60% activated volume outside the target. We further perform ANOVA on the stimulation results of eight subjects with tACS and tTIS. Despite the individual differences in head models, our results suggest that tACS has a greater intensity and tTIS has a higher focality. These findings provide guidance on the choice between tACS and tTIS and indicate a great potential in tTIS-based personalized neuromodulation. Code will be released soon.