Abstract:Immersive applications call for synthesizing spatiotemporal 4D content from casual videos without costly 3D supervision. Existing video-to-4D methods typically rely on manually annotated camera poses, which are labor-intensive and brittle for in-the-wild footage. Recent warp-then-inpaint approaches mitigate the need for pose labels by warping input frames along a novel camera trajectory and using an inpainting model to fill missing regions, thereby depicting the 4D scene from diverse viewpoints. However, this trajectory-to-trajectory formulation often entangles camera motion with scene dynamics and complicates both modeling and inference. We introduce SEE4D, a pose-free, trajectory-to-camera framework that replaces explicit trajectory prediction with rendering to a bank of fixed virtual cameras, thereby separating camera control from scene modeling. A view-conditional video inpainting model is trained to learn a robust geometry prior by denoising realistically synthesized warped images and to inpaint occluded or missing regions across virtual viewpoints, eliminating the need for explicit 3D annotations. Building on this inpainting core, we design a spatiotemporal autoregressive inference pipeline that traverses virtual-camera splines and extends videos with overlapping windows, enabling coherent generation at bounded per-step complexity. We validate See4D on cross-view video generation and sparse reconstruction benchmarks. Across quantitative metrics and qualitative assessments, our method achieves superior generalization and improved performance relative to pose- or trajectory-conditioned baselines, advancing practical 4D world modeling from casual videos.
Abstract:Most video reasoning models only generate textual reasoning traces without indicating when and where key evidence appears. Recent models such as OpenAI-o3 have sparked wide interest in evidence-centered reasoning for images, yet extending this ability to videos is more challenging, as it requires joint temporal tracking and spatial localization across dynamic scenes. We introduce Open-o3 Video, a non-agent framework that integrates explicit spatio-temporal evidence into video reasoning, and carefully collect training data and design training strategies to address the aforementioned challenges. The model highlights key timestamps, objects, and bounding boxes alongside its answers, allowing reasoning to be grounded in concrete visual observations. To enable this functionality, we first curate and build two high-quality datasets, STGR-CoT-30k for SFT and STGR-RL-36k for RL, with carefully constructed temporal and spatial annotations, since most existing datasets offer either temporal spans for videos or spatial boxes on images, lacking unified spatio-temporal supervision and reasoning traces. Then, we adopt a cold-start reinforcement learning strategy with multiple specially designed rewards that jointly encourage answer accuracy, temporal alignment, and spatial precision. On V-STAR benchmark, Open-o3 Video achieves state-of-the-art performance, raising mAM by 14.4% and mLGM by 24.2% on the Qwen2.5-VL baseline. Consistent improvements are also observed on a broad range of video understanding benchmarks, including VideoMME, WorldSense, VideoMMMU, and TVGBench. Beyond accuracy, the reasoning traces produced by Open-o3 Video also provide valuable signals for test-time scaling, enabling confidence-aware verification and improving answer reliability.




Abstract:Recent studies have shown that agent-based systems leveraging large language models (LLMs) for key information retrieval and integration have emerged as a promising approach for long video understanding. However, these systems face two major challenges. First, they typically perform modeling and reasoning on individual frames, struggling to capture the temporal context of consecutive frames. Second, to reduce the cost of dense frame-level captioning, they adopt sparse frame sampling, which risks discarding crucial information. To overcome these limitations, we propose VideoLucy, a deep memory backtracking framework for long video understanding. Inspired by the human recollection process from coarse to fine, VideoLucy employs a hierarchical memory structure with progressive granularity. This structure explicitly defines the detail level and temporal scope of memory at different hierarchical depths. Through an agent-based iterative backtracking mechanism, VideoLucy systematically mines video-wide, question-relevant deep memories until sufficient information is gathered to provide a confident answer. This design enables effective temporal understanding of consecutive frames while preserving critical details. In addition, we introduce EgoMem, a new benchmark for long video understanding. EgoMem is designed to comprehensively evaluate a model's ability to understand complex events that unfold over time and capture fine-grained details in extremely long videos. Extensive experiments demonstrate the superiority of VideoLucy. Built on open-source models, VideoLucy significantly outperforms state-of-the-art methods on multiple long video understanding benchmarks, achieving performance even surpassing the latest proprietary models such as GPT-4o. Our code and dataset will be made publicly at https://videolucy.github.io




Abstract:Fine-grained visual reasoning remains a core challenge for multimodal large language models (MLLMs). The recently introduced ReasonMap highlights this gap by showing that even advanced MLLMs struggle with spatial reasoning in structured and information-rich settings such as transit maps, a task of clear practical and scientific importance. However, standard reinforcement learning (RL) on such tasks is impeded by sparse rewards and unstable optimization. To address this, we first construct ReasonMap-Plus, an extended dataset that introduces dense reward signals through Visual Question Answering (VQA) tasks, enabling effective cold-start training of fine-grained visual understanding skills. Next, we propose RewardMap, a multi-stage RL framework designed to improve both visual understanding and reasoning capabilities of MLLMs. RewardMap incorporates two key designs. First, we introduce a difficulty-aware reward design that incorporates detail rewards, directly tackling the sparse rewards while providing richer supervision. Second, we propose a multi-stage RL scheme that bootstraps training from simple perception to complex reasoning tasks, offering a more effective cold-start strategy than conventional Supervised Fine-Tuning (SFT). Experiments on ReasonMap and ReasonMap-Plus demonstrate that each component of RewardMap contributes to consistent performance gains, while their combination yields the best results. Moreover, models trained with RewardMap achieve an average improvement of 3.47% across 6 benchmarks spanning spatial reasoning, fine-grained visual reasoning, and general tasks beyond transit maps, underscoring enhanced visual understanding and reasoning capabilities.
Abstract:Event cameras capture changes in brightness with microsecond precision and remain reliable under motion blur and challenging illumination, offering clear advantages for modeling highly dynamic scenes. Yet, their integration with natural language understanding has received little attention, leaving a gap in multimodal perception. To address this, we introduce Talk2Event, the first large-scale benchmark for language-driven object grounding using event data. Built on real-world driving scenarios, Talk2Event comprises 5,567 scenes, 13,458 annotated objects, and more than 30,000 carefully validated referring expressions. Each expression is enriched with four structured attributes -- appearance, status, relation to the viewer, and relation to surrounding objects -- that explicitly capture spatial, temporal, and relational cues. This attribute-centric design supports interpretable and compositional grounding, enabling analysis that moves beyond simple object recognition to contextual reasoning in dynamic environments. We envision Talk2Event as a foundation for advancing multimodal and temporally-aware perception, with applications spanning robotics, human-AI interaction, and so on.
Abstract:Event cameras offer microsecond-level latency and robustness to motion blur, making them ideal for understanding dynamic environments. Yet, connecting these asynchronous streams to human language remains an open challenge. We introduce Talk2Event, the first large-scale benchmark for language-driven object grounding in event-based perception. Built from real-world driving data, we provide over 30,000 validated referring expressions, each enriched with four grounding attributes -- appearance, status, relation to viewer, and relation to other objects -- bridging spatial, temporal, and relational reasoning. To fully exploit these cues, we propose EventRefer, an attribute-aware grounding framework that dynamically fuses multi-attribute representations through a Mixture of Event-Attribute Experts (MoEE). Our method adapts to different modalities and scene dynamics, achieving consistent gains over state-of-the-art baselines in event-only, frame-only, and event-frame fusion settings. We hope our dataset and approach will establish a foundation for advancing multimodal, temporally-aware, and language-driven perception in real-world robotics and autonomy.
Abstract:Monocular Semantic Scene Completion (MSSC) aims to predict the voxel-wise occupancy and semantic category from a single-view RGB image. Existing methods adopt a single-stage framework that aims to simultaneously achieve visible region segmentation and occluded region hallucination, while also being affected by inaccurate depth estimation. Such methods often achieve suboptimal performance, especially in complex scenes. We propose a novel two-stage framework that decomposes MSSC into coarse MSSC followed by the Masked Recurrent Network. Specifically, we propose the Masked Sparse Gated Recurrent Unit (MS-GRU) which concentrates on the occupied regions by the proposed mask updating mechanism, and a sparse GRU design is proposed to reduce the computation cost. Additionally, we propose the distance attention projection to reduce projection errors by assigning different attention scores according to the distance to the observed surface. Experimental results demonstrate that our proposed unified framework, MonoMRN, effectively supports both indoor and outdoor scenes and achieves state-of-the-art performance on the NYUv2 and SemanticKITTI datasets. Furthermore, we conduct robustness analysis under various disturbances, highlighting the role of the Masked Recurrent Network in enhancing the model's resilience to such challenges. The source code is publicly available.
Abstract:With the rise of robotics, LiDAR-based 3D object detection has garnered significant attention in both academia and industry. However, existing datasets and methods predominantly focus on vehicle-mounted platforms, leaving other autonomous platforms underexplored. To bridge this gap, we introduce Pi3DET, the first benchmark featuring LiDAR data and 3D bounding box annotations collected from multiple platforms: vehicle, quadruped, and drone, thereby facilitating research in 3D object detection for non-vehicle platforms as well as cross-platform 3D detection. Based on Pi3DET, we propose a novel cross-platform adaptation framework that transfers knowledge from the well-studied vehicle platform to other platforms. This framework achieves perspective-invariant 3D detection through robust alignment at both geometric and feature levels. Additionally, we establish a benchmark to evaluate the resilience and robustness of current 3D detectors in cross-platform scenarios, providing valuable insights for developing adaptive 3D perception systems. Extensive experiments validate the effectiveness of our approach on challenging cross-platform tasks, demonstrating substantial gains over existing adaptation methods. We hope this work paves the way for generalizable and unified 3D perception systems across diverse and complex environments. Our Pi3DET dataset, cross-platform benchmark suite, and annotation toolkit have been made publicly available.
Abstract:Robust high-definition (HD) map construction is vital for autonomous driving, yet existing methods often struggle with incomplete multi-view camera data. This paper presents SafeMap, a novel framework specifically designed to secure accuracy even when certain camera views are missing. SafeMap integrates two key components: the Gaussian-based Perspective View Reconstruction (G-PVR) module and the Distillation-based Bird's-Eye-View (BEV) Correction (D-BEVC) module. G-PVR leverages prior knowledge of view importance to dynamically prioritize the most informative regions based on the relationships among available camera views. Furthermore, D-BEVC utilizes panoramic BEV features to correct the BEV representations derived from incomplete observations. Together, these components facilitate the end-to-end map reconstruction and robust HD map generation. SafeMap is easy to implement and integrates seamlessly into existing systems, offering a plug-and-play solution for enhanced robustness. Experimental results demonstrate that SafeMap significantly outperforms previous methods in both complete and incomplete scenarios, highlighting its superior performance and reliability.
Abstract:LiDAR semantic segmentation plays a vital role in autonomous driving. Existing voxel-based methods for LiDAR semantic segmentation apply uniform partition to the 3D LiDAR point cloud to form a structured representation based on cartesian/cylindrical coordinates. Although these methods show impressive performance, the drawback of existing voxel-based methods remains in two aspects: (1) it requires a large enough input voxel resolution, which brings a large amount of computation cost and memory consumption. (2) it does not well handle the unbalanced point distribution of LiDAR point cloud. In this paper, we propose a non-uniform cylindrical partition network named NUC-Net to tackle the above challenges. Specifically, we propose the Arithmetic Progression of Interval (API) method to non-uniformly partition the radial axis and generate the voxel representation which is representative and efficient. Moreover, we propose a non-uniform multi-scale aggregation method to improve contextual information. Our method achieves state-of-the-art performance on SemanticKITTI and nuScenes datasets with much faster speed and much less training time. And our method can be a general component for LiDAR semantic segmentation, which significantly improves both the accuracy and efficiency of the uniform counterpart by $4 \times$ training faster and $2 \times$ GPU memory reduction and $3 \times$ inference speedup. We further provide theoretical analysis towards understanding why NUC is effective and how point distribution affects performance. Code is available at \href{https://github.com/alanWXZ/NUC-Net}{https://github.com/alanWXZ/NUC-Net}.