Spatio-temporal forecasting of future values of spatially correlated time series is important across many cyber-physical systems (CPS). Recent studies offer evidence that the use of graph neural networks to capture latent correlations between time series holds a potential for enhanced forecasting. However, most existing methods rely on pre-defined or self-learning graphs, which are either static or unintentionally dynamic, and thus cannot model the time-varying correlations that exhibit trends and periodicities caused by the regularity of the underlying processes in CPS. To tackle such limitation, we propose Time-aware Graph Structure Learning (TagSL), which extracts time-aware correlations among time series by measuring the interaction of node and time representations in high-dimensional spaces. Notably, we introduce time discrepancy learning that utilizes contrastive learning with distance-based regularization terms to constrain learned spatial correlations to a trend sequence. Additionally, we propose a periodic discriminant function to enable the capture of periodic changes from the state of nodes. Next, we present a Graph Convolution-based Gated Recurrent Unit (GCGRU) that jointly captures spatial and temporal dependencies while learning time-aware and node-specific patterns. Finally, we introduce a unified framework named Time-aware Graph Convolutional Recurrent Network (TGCRN), combining TagSL, and GCGRU in an encoder-decoder architecture for multi-step spatio-temporal forecasting. We report on experiments with TGCRN and popular existing approaches on five real-world datasets, thus providing evidence that TGCRN is capable of advancing the state-of-the-art. We also cover a detailed ablation study and visualization analysis, offering detailed insight into the effectiveness of time-aware structure learning.
The last few years have witnessed great success on image generation, which has crossed the acceptance thresholds of aesthetics, making it directly applicable to personal and commercial applications. However, images, especially in marketing and advertising applications, are often created as a means to an end as opposed to just aesthetic concerns. The goal can be increasing sales, getting more clicks, likes, or image sales (in the case of stock businesses). Therefore, the generated images need to perform well on these key performance indicators (KPIs), in addition to being aesthetically good. In this paper, we make the first endeavor to answer the question of "How can one infuse the knowledge of the end-goal within the image generation process itself to create not just better-looking images but also "better-performing'' images?''. We propose BoigLLM, an LLM that understands both image content and user behavior. BoigLLM knows how an image should look to get a certain required KPI. We show that BoigLLM outperforms 13x larger models such as GPT-3.5 and GPT-4 in this task, demonstrating that while these state-of-the-art models can understand images, they lack information on how these images perform in the real world. To generate actual pixels of behavior-conditioned images, we train a diffusion-based model (BoigSD) to align with a proposed BoigLLM-defined reward. We show the performance of the overall pipeline on two datasets covering two different behaviors: a stock dataset with the number of forward actions as the KPI and a dataset containing tweets with the total likes as the KPI, denoted as BoigBench. To advance research in the direction of utility-driven image generation and understanding, we release BoigBench, a benchmark dataset containing 168 million enterprise tweets with their media, brand account names, time of post, and total likes.
We propose an efficient deep learning method for single image defocus deblurring (SIDD) by further exploring inverse kernel properties. Although the current inverse kernel method, i.e., kernel-sharing parallel atrous convolution (KPAC), can address spatially varying defocus blurs, it has difficulty in handling large blurs of this kind. To tackle this issue, we propose a Residual and Recursive Kernel-sharing Atrous Convolution (R$^2$KAC). R$^2$KAC builds on a significant observation of inverse kernels, that is, successive use of inverse-kernel-based deconvolutions with fixed size helps remove unexpected large blurs but produces ringing artifacts. Specifically, on top of kernel-sharing atrous convolutions used to simulate multi-scale inverse kernels, R$^2$KAC applies atrous convolutions recursively to simulate a large inverse kernel. Specifically, on top of kernel-sharing atrous convolutions, R$^2$KAC stacks atrous convolutions recursively to simulate a large inverse kernel. To further alleviate the contingent effect of recursive stacking, i.e., ringing artifacts, we add identity shortcuts between atrous convolutions to simulate residual deconvolutions. Lastly, a scale recurrent module is embedded in the R$^2$KAC network, leading to SR-R$^2$KAC, so that multi-scale information from coarse to fine is exploited to progressively remove the spatially varying defocus blurs. Extensive experimental results show that our method achieves the state-of-the-art performance.
Given a traversal algorithm, cover time is the expected number of steps needed to visit all nodes in a given graph. A smaller cover time means a higher exploration efficiency of traversal algorithm. Although random walk algorithms have been studied extensively in the existing literature, there has been no cover time result for any non-Markovian method. In this work, we stand on a theoretical perspective and show that the negative feedback strategy (a count-based exploration method) is better than the naive random walk search. In particular, the former strategy can locally improve the search efficiency for an arbitrary graph. It also achieves smaller cover times for special but important graphs, including clique graphs, tree graphs, etc. Moreover, we make connections between our results and reinforcement learning literature to give new insights on why classical UCB and MCTS algorithms are so useful. Various numerical results corroborate our theoretical findings.
Learning from noisy labels is an important and long-standing problem in machine learning for real applications. One of the main research lines focuses on learning a label corrector to purify potential noisy labels. However, these methods typically rely on strict assumptions and are limited to certain types of label noise. In this paper, we reformulate the label-noise problem from a generative-model perspective, $\textit{i.e.}$, labels are generated by gradually refining an initial random guess. This new perspective immediately enables existing powerful diffusion models to seamlessly learn the stochastic generative process. Once the generative uncertainty is modeled, we can perform classification inference using maximum likelihood estimation of labels. To mitigate the impact of noisy labels, we propose the $\textbf{L}$abel-$\textbf{R}$etrieval-$\textbf{A}$ugmented (LRA) diffusion model, which leverages neighbor consistency to effectively construct pseudo-clean labels for diffusion training. Our model is flexible and general, allowing easy incorporation of different types of conditional information, $\textit{e.g.}$, use of pre-trained models, to further boost model performance. Extensive experiments are conducted for evaluation. Our model achieves new state-of-the-art (SOTA) results on all the standard real-world benchmark datasets. Remarkably, by incorporating conditional information from the powerful CLIP model, our method can boost the current SOTA accuracy by 10-20 absolute points in many cases.
A promising paradigm for offline reinforcement learning (RL) is to constrain the learned policy to stay close to the dataset behaviors, known as policy constraint offline RL. However, existing works heavily rely on the purity of the data, exhibiting performance degradation or even catastrophic failure when learning from contaminated datasets containing impure trajectories of diverse levels. e.g., expert level, medium level, etc., while offline contaminated data logs exist commonly in the real world. To mitigate this, we first introduce gradient penalty over the learned value function to tackle the exploding Q-functions. We then relax the closeness constraints towards non-optimal actions with critic weighted constraint relaxation. Experimental results show that the proposed techniques effectively tame the non-optimal trajectories for policy constraint offline RL methods, evaluated on a set of contaminated D4RL Mujoco and Adroit datasets.
Fourier phase retrieval, which seeks to reconstruct a signal from its Fourier magnitude, is of fundamental importance in fields of engineering and science. In this paper, we give a theoretical understanding of algorithms for Fourier phase retrieval. Particularly, we show if there exists an algorithm which could reconstruct an arbitrary signal ${\mathbf x}\in {\mathbb C}^N$ in $ \mbox{Poly}(N) \log(1/\epsilon)$ time to reach $\epsilon$-precision from its magnitude of discrete Fourier transform and its initial value $x(0)$, then $\mathcal{ P}=\mathcal{NP}$. This demystifies the phenomenon that, although almost all signals are determined uniquely by their Fourier magnitude with a prior conditions, there is no algorithm with theoretical guarantees being proposed over the past few decades. Our proofs employ the result in computational complexity theory that Product Partition problem is NP-complete in the strong sense.
Unsupervised video domain adaptation is a practical yet challenging task. In this work, for the first time, we tackle it from a disentanglement view. Our key idea is to disentangle the domain-related information from the data during the adaptation process. Specifically, we consider the generation of cross-domain videos from two sets of latent factors, one encoding the static domain-related information and another encoding the temporal and semantic-related information. A Transfer Sequential VAE (TranSVAE) framework is then developed to model such generation. To better serve for adaptation, we further propose several objectives to constrain the latent factors in TranSVAE. Extensive experiments on the UCF-HMDB, Jester, and Epic-Kitchens datasets verify the effectiveness and superiority of TranSVAE compared with several state-of-the-art methods. Code is publicly available at https://github.com/ldkong1205/TranSVAE.
We study the stochastic Riemannian gradient algorithm for matrix eigen-decomposition. The state-of-the-art stochastic Riemannian algorithm requires the learning rate to decay to zero and thus suffers from slow convergence and sub-optimal solutions. In this paper, we address this issue by deploying the variance reduction (VR) technique of stochastic gradient descent (SGD). The technique was originally developed to solve convex problems in the Euclidean space. We generalize it to Riemannian manifolds and realize it to solve the non-convex eigen-decomposition problem. We are the first to propose and analyze the generalization of SVRG to Riemannian manifolds. Specifically, we propose the general variance reduction form, SVRRG, in the framework of the stochastic Riemannian gradient optimization. It's then specialized to the problem with eigensolvers and induces the SVRRG-EIGS algorithm. We provide a novel and elegant theoretical analysis on this algorithm. The theory shows that a fixed learning rate can be used in the Riemannian setting with an exponential global convergence rate guaranteed. The theoretical results make a significant improvement over existing studies, with the effectiveness empirically verified.
The orthogonal multi-matching pursuit (OMMP) is a natural extension of orthogonal matching pursuit (OMP). We denote the OMMP with the parameter $M$ as OMMP(M) where $M\geq 1$ is an integer. The main difference between OMP and OMMP(M) is that OMMP(M) selects $M$ atoms per iteration, while OMP only adds one atom to the optimal atom set. In this paper, we study the performance of orthogonal multi-matching pursuit (OMMP) under RIP. In particular, we show that, when the measurement matrix A satisfies $(9s, 1/10)$-RIP, there exists an absolutely constant $M_0\leq 8$ so that OMMP(M_0) can recover $s$-sparse signal within $s$ iterations. We furthermore prove that, for slowly-decaying $s$-sparse signal, OMMP(M) can recover s-sparse signal within $O(\frac{s}{M})$ iterations for a large class of $M$. In particular, for $M=s^a$ with $a\in [0,1/2]$, OMMP(M) can recover slowly-decaying $s$-sparse signal within $O(s^{1-a})$ iterations. The result implies that OMMP can reduce the computational complexity heavily.