Abstract:Due to the limitations of optical lens focal length and detector resolution, distant clustered infrared small targets often appear as mixed spots. The Close Small Object Unmixing (CSOU) task aims to recover the number, sub-pixel positions, and radiant intensities of individual targets from these spots, which is a highly ill-posed inverse problem. Existing methods struggle to balance the rigorous sparsity guarantees of model-driven approaches and the dynamic scene adaptability of data-driven methods. To address this dilemma, this paper proposes a Dynamic Sparse Compressed Sensing Network (DSCSNet), a deep-unfolded network that couples the Alternating Direction Method of Multipliers (ADMM) with learnable parameters. Specifically, we embed a strict $\ell_1$-norm sparsity constraint into the auxiliary variable update step of ADMM to replace the traditional $\ell_2$-norm smoothness-promoting terms, which effectively preserves the discrete energy peaks of small targets. We also integrate a self-attention-based dynamic thresholding mechanism into the reconstruction stage, which adaptively adjusts the sparsification intensity using the sparsity-enhanced information from the iterative process. These modules are jointly optimized end-to-end across the three iterative steps of ADMM. Retaining the physical logic of compressed sensing, DSCSNet achieves robust sparsity induction and scene adaptability, thus enhancing the unmixing accuracy and generalization in complex infrared scenarios. Extensive experiments on the synthetic infrared dataset CSIST-100K demonstrate that DSCSNet outperforms state-of-the-art methods in key metrics such as CSO-mAP and sub-pixel localization error.
Abstract:Multi-camera 3D object detection (MC3D) has attracted increasing attention with the growing deployment of multi-sensor physical agents, such as robots and autonomous vehicles. However, MC3D models still struggle to generalize to unseen platforms with new multi-camera configurations. Current solutions simply employ a meta-camera for unified representation but lack comprehensive consideration. In this paper, we revisit this issue and identify that the devil lies in spatial prior discrepancies across source and target configurations, including different intrinsics, extrinsics, and array layouts. To address this, we propose CoIn3D, a generalizable MC3D framework that enables strong transferability from source configurations to unseen target ones. CoIn3D explicitly incorporates all identified spatial priors into both feature embedding and image observation through spatial-aware feature modulation (SFM) and camera-aware data augmentation (CDA), respectively. SFM enriches feature space by integrating four spatial representations, such as focal length, ground depth, ground gradient, and Plücker coordinate. CDA improves observation diversity under various configurations via a training-free dynamic novel-view image synthesis scheme. Extensive experiments demonstrate that CoIn3D achieves strong cross-configuration performance on landmark datasets such as NuScenes, Waymo, and Lyft, under three dominant MC3D paradigms represented by BEVDepth, BEVFormer, and PETR.
Abstract:Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of objects and camera poses.However, we observe that, due to strong human bias, the three independent entities, i.e., object, scene, and camera pose, are always tightly entangled when an image is captured to construct training data. More specifically, specific 3D objects are always captured in particular scenes with fixed camera poses, and hence lacks necessary diversity. Such tight entanglement induces the challenging issues of insufficient utilization and overfitting to uniform training data. To mitigate this, we propose an online object-scene-camera decomposition and recomposition data manipulation scheme to more efficiently exploit the training data. We first fully decompose training images into textured 3D object point models and background scenes in an efficient computation and storage manner. We then continuously recompose new training images in each epoch by inserting the 3D objects into the freespace of the background scenes, and rendering them with perturbed camera poses from textured 3D point representation. In this way, the refreshed training data in all epochs can cover the full spectrum of independent object, scene, and camera pose combinations. This scheme can serve as a plug-and-play component to boost M3OD models, working flexibly with both fully and sparsely supervised settings. In the sparsely-supervised setting, objects closest to the ego-camera for all instances are sparsely annotated. We then can flexibly increase the annotated objects to control annotation cost. For validation, our method is widely applied to five representative M3OD models and evaluated on both the KITTI and the more complicated Waymo datasets.
Abstract:Referring Expression Segmentation (RES) is a core vision-language segmentation task that enables pixel-level understanding of targets via free-form linguistic expressions, supporting critical applications such as human-robot interaction and augmented reality. Despite the progress of Multimodal Large Language Model (MLLM)-based approaches, existing RES methods still suffer from two key limitations: first, the coarse bounding boxes from MLLMs lead to redundant or non-discriminative point prompts; second, the prevalent reliance on textual coordinate reasoning is unreliable, as it fails to distinguish targets from visually similar distractors. To address these issues, we propose \textbf{\model}, a novel RES framework integrating \textbf{E}ntropy-\textbf{B}ased Point \textbf{D}iscovery (\textbf{EBD}) and \textbf{V}ision-\textbf{B}ased \textbf{R}easoning (\textbf{VBR}). Specifically, EBD identifies high-information candidate points by modeling spatial uncertainty within coarse bounding boxes, treating point selection as an information maximization process. VBR verifies point correctness through joint visual-semantic alignment, abandoning text-only coordinate inference for more robust validation. Built on these components, \model implements a coarse-to-fine workflow: bounding box initialization, entropy-guided point discovery, vision-based validation, and mask decoding. Extensive evaluations on four benchmark datasets (RefCOCO, RefCOCO+, RefCOCOg, and ReasonSeg) demonstrate that \model achieves new state-of-the-art performance across all four benchmarks, highlighting its effectiveness in generating accurate and semantically grounded segmentation masks with minimal prompts.
Abstract:Deep learning models have achieved remarkable success in computer vision, but they still rely heavily on large-scale labeled data and tend to overfit when data are limited or distributions shift. Data augmentation, particularly mask-based information dropping, can enhance robustness by forcing models to explore complementary cues; however, existing approaches often lack structural awareness and may discard essential semantics. We propose Granular-ball Guided Masking (GBGM), a structure-aware augmentation strategy guided by Granular-ball Computing (GBC). GBGM adaptively preserves semantically rich, structurally important regions while suppressing redundant areas through a coarse-to-fine hierarchical masking process, producing augmentations that are both representative and discriminative. Extensive experiments on multiple benchmarks demonstrate consistent improvements in classification accuracy and masked image reconstruction, confirming the effectiveness and broad applicability of the proposed method. Simple and model-agnostic, it integrates seamlessly into CNNs and Vision Transformers and provides a new paradigm for structure-aware data augmentation.
Abstract:Multimodal image matching seeks pixel-level correspondences between images of different modalities, crucial for cross-modal perception, fusion and analysis. However, the significant appearance differences between modalities make this task challenging. Due to the scarcity of high-quality annotated datasets, existing deep learning methods that extract modality-common features for matching perform poorly and lack adaptability to diverse scenarios. Vision Foundation Model (VFM), trained on large-scale data, yields generalizable and robust feature representations adapted to data and tasks of various modalities, including multimodal matching. Thus, we propose DistillMatch, a multimodal image matching method using knowledge distillation from VFM. DistillMatch employs knowledge distillation to build a lightweight student model that extracts high-level semantic features from VFM (including DINOv2 and DINOv3) to assist matching across modalities. To retain modality-specific information, it extracts and injects modality category information into the other modality's features, which enhances the model's understanding of cross-modal correlations. Furthermore, we design V2I-GAN to boost the model's generalization by translating visible to pseudo-infrared images for data augmentation. Experiments show that DistillMatch outperforms existing algorithms on public datasets.




Abstract:Simultaneous Interpretation (SI) represents one of the most daunting frontiers in the translation industry, with product-level automatic systems long plagued by intractable challenges: subpar transcription and translation quality, lack of real-time speech generation, multi-speaker confusion, and translated speech inflation, especially in long-form discourses. In this study, we introduce Seed-LiveInterpret 2.0, an end-to-end SI model that delivers high-fidelity, ultra-low-latency speech-to-speech generation with voice cloning capabilities. As a fully operational product-level solution, Seed-LiveInterpret 2.0 tackles these challenges head-on through our novel duplex speech-to-speech understanding-generating framework. Experimental results demonstrate that through large-scale pretraining and reinforcement learning, the model achieves a significantly better balance between translation accuracy and latency, validated by human interpreters to exceed 70% correctness in complex scenarios. Notably, Seed-LiveInterpret 2.0 outperforms commercial SI solutions by significant margins in translation quality, while slashing the average latency of cloned speech from nearly 10 seconds to a near-real-time 3 seconds, which is around a near 70% reduction that drastically enhances practical usability.
Abstract:Previous animatronic faces struggle to express emotions effectively due to hardware and software limitations. On the hardware side, earlier approaches either use rigid-driven mechanisms, which provide precise control but are difficult to design within constrained spaces, or tendon-driven mechanisms, which are more space-efficient but challenging to control. In contrast, we propose a hybrid actuation approach that combines the best of both worlds. The eyes and mouth-key areas for emotional expression-are controlled using rigid mechanisms for precise movement, while the nose and cheek, which convey subtle facial microexpressions, are driven by strings. This design allows us to build a compact yet versatile hardware platform capable of expressing a wide range of emotions. On the algorithmic side, our method introduces a self-modeling network that maps motor actions to facial landmarks, allowing us to automatically establish the relationship between blendshape coefficients for different facial expressions and the corresponding motor control signals through gradient backpropagation. We then train a neural network to map speech input to corresponding blendshape controls. With our method, we can generate distinct emotional expressions such as happiness, fear, disgust, and anger, from any given sentence, each with nuanced, emotion-specific control signals-a feature that has not been demonstrated in earlier systems. We release the hardware design and code at https://github.com/ZZongzheng0918/Morpheus-Hardware and https://github.com/ZZongzheng0918/Morpheus-Software.
Abstract:Generalizable depth completion enables the acquisition of dense metric depth maps for unseen environments, offering robust perception capabilities for various downstream tasks. However, training such models typically requires large-scale datasets with metric depth labels, which are often labor-intensive to collect. This paper presents PacGDC, a label-efficient technique that enhances data diversity with minimal annotation effort for generalizable depth completion. PacGDC builds on novel insights into inherent ambiguities and consistencies in object shapes and positions during 2D-to-3D projection, allowing the synthesis of numerous pseudo geometries for the same visual scene. This process greatly broadens available geometries by manipulating scene scales of the corresponding depth maps. To leverage this property, we propose a new data synthesis pipeline that uses multiple depth foundation models as scale manipulators. These models robustly provide pseudo depth labels with varied scene scales, affecting both local objects and global layouts, while ensuring projection consistency that supports generalization. To further diversify geometries, we incorporate interpolation and relocation strategies, as well as unlabeled images, extending the data coverage beyond the individual use of foundation models. Extensive experiments show that PacGDC achieves remarkable generalizability across multiple benchmarks, excelling in diverse scene semantics/scales and depth sparsity/patterns under both zero-shot and few-shot settings. Code: https://github.com/Wang-xjtu/PacGDC.




Abstract:The low-quality structure in raw depth maps is prevalent in real-world RGB-D datasets, which makes real-world depth recovery a critical task in recent years. However, the lack of paired raw-ground truth (raw-GT) data in the real world poses challenges for generalized depth recovery. Existing methods insufficiently consider the diversity of structure misalignment in raw depth maps, which leads to poor generalization in real-world depth recovery. Notably, random structure misalignments are not limited to raw depth data but also affect GT depth in real-world datasets. In the proposed method, we tackle the generalization problem from both input and output perspectives. For input, we enrich the diversity of structure misalignment in raw depth maps by designing a new raw depth generation pipeline, which helps the network avoid overfitting to a specific condition. Furthermore, a structure uncertainty module is designed to explicitly identify the misaligned structure for input raw depth maps to better generalize in unseen scenarios. Notably the well-trained depth foundation model (DFM) can help the structure uncertainty module estimate the structure uncertainty better. For output, a robust feature alignment module is designed to precisely align with the accurate structure of RGB images avoiding the interference of inaccurate GT depth. Extensive experiments on multiple datasets demonstrate the proposed method achieves competitive accuracy and generalization capabilities across various challenging raw depth maps.