Abstract:Generative Flow Networks (GFlowNets), a new family of probabilistic samplers, have recently emerged as a promising framework for learning stochastic policies that generate high-quality and diverse objects proportionally to their rewards. However, existing GFlowNets often suffer from low data efficiency due to the direct parameterization of edge flows or reliance on backward policies that may struggle to scale up to large action spaces. In this paper, we introduce Bifurcated GFlowNets (BN), a novel approach that employs a bifurcated architecture to factorize the flows into separate representations for state flows and edge-based flow allocation. This factorization enables BN to learn more efficiently from data and better handle large-scale problems while maintaining the convergence guarantee. Through extensive experiments on standard evaluation benchmarks, we demonstrate that BN significantly improves learning efficiency and effectiveness compared to strong baselines.
Abstract:The Generative Flow Network (GFlowNet) is a probabilistic framework in which an agent learns a stochastic policy and flow functions to sample objects with probability proportional to an unnormalized reward function. GFlowNets share a strong resemblance to reinforcement learning (RL), that typically aims to maximize reward, due to their sequential decision-making processes. Recent works have studied connections between GFlowNets and maximum entropy (MaxEnt) RL, which modifies the standard objective of RL agents by learning an entropy-regularized objective. However, a critical theoretical gap persists: despite the apparent similarities in their sequential decision-making nature, a direct link between GFlowNets and standard RL has yet to be discovered, while bridging this gap could further unlock the potential of both fields. In this paper, we establish a new connection between GFlowNets and policy evaluation for a uniform policy. Surprisingly, we find that the resulting value function for the uniform policy has a close relationship to the flows in GFlowNets. Leveraging these insights, we further propose a novel rectified policy evaluation (RPE) algorithm, which achieves the same reward-matching effect as GFlowNets, offering a new perspective. We compare RPE, MaxEnt RL, and GFlowNets in a number of benchmarks, and show that RPE achieves competitive results compared to previous approaches. This work sheds light on the previously unexplored connection between (non-MaxEnt) RL and GFlowNets, potentially opening new avenues for future research in both fields.
Abstract:Generative Flow Networks (GFlowNets) are amortized sampling methods for learning a stochastic policy to sequentially generate compositional objects with probabilities proportional to their rewards. GFlowNets exhibit a remarkable ability to generate diverse sets of high-reward objects, in contrast to standard return maximization reinforcement learning approaches, which often converge to a single optimal solution. Recent works have arisen for learning goal-conditioned GFlowNets to acquire various useful properties, aiming to train a single GFlowNet capable of achieving different goals as the task specifies. However, training a goal-conditioned GFlowNet poses critical challenges due to extremely sparse rewards, which is further exacerbated in large state spaces. In this work, we propose a novel method named Retrospective Backward Synthesis (RBS) to address these challenges. Specifically, RBS synthesizes a new backward trajectory based on the backward policy in GFlowNets to enrich training trajectories with enhanced quality and diversity, thereby efficiently solving the sparse reward problem. Extensive empirical results show that our method improves sample efficiency by a large margin and outperforms strong baselines on various standard evaluation benchmarks.
Abstract:Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks and interactions with the physical world. Promising prospects arise for utilizing actionless human videos for pre-training and transferring the knowledge to facilitate robot policy learning through limited robot demonstrations. In this paper, we introduce a novel framework that leverages a unified discrete diffusion to combine generative pre-training on human videos and policy fine-tuning on a small number of action-labeled robot videos. We start by compressing both human and robot videos into unified video tokens. In the pre-training stage, we employ a discrete diffusion model with a mask-and-replace diffusion strategy to predict future video tokens in the latent space. In the fine-tuning stage, we harness the imagined future videos to guide low-level action learning trained on a limited set of robot data. Experiments demonstrate that our method generates high-fidelity future videos for planning and enhances the fine-tuned policies compared to previous state-of-the-art approaches with superior generalization ability. Our project website is available at https://video-diff.github.io/.
Abstract:Generative Flow Networks (GFlowNets; GFNs) are a family of reward/energy-based generative methods for combinatorial objects, capable of generating diverse and high-utility samples. However, biasing GFNs towards producing high-utility samples is non-trivial. In this work, we leverage connections between GFNs and reinforcement learning (RL) and propose to combine the GFN policy with an action-value estimate, $Q$, to create greedier sampling policies which can be controlled by a mixing parameter. We show that several variants of the proposed method, QGFN, are able to improve on the number of high-reward samples generated in a variety of tasks without sacrificing diversity.
Abstract:Generative Flow Networks (GFlowNets) are a family of probabilistic generative models that learn to sample compositional objects proportional to their rewards. One big challenge of GFlowNets is training them effectively when dealing with long time horizons and sparse rewards. To address this, we propose Evolution guided generative flow networks (EGFN), a simple but powerful augmentation to the GFlowNets training using Evolutionary algorithms (EA). Our method can work on top of any GFlowNets training objective, by training a set of agent parameters using EA, storing the resulting trajectories in the prioritized replay buffer, and training the GFlowNets agent using the stored trajectories. We present a thorough investigation over a wide range of toy and real-world benchmark tasks showing the effectiveness of our method in handling long trajectories and sparse rewards.
Abstract:Deep reinforcement learning has achieved remarkable performance in various domains by leveraging deep neural networks for approximating value functions and policies. However, using neural networks to approximate value functions or policy functions still faces challenges, including low sample efficiency and overfitting. In this paper, we introduce OMNet, a novel learning paradigm utilizing multiple subnetworks within a single network, offering diverse outputs efficiently. We provide a systematic pipeline, including initialization, training, and sampling with OMNet. OMNet can be easily applied to various deep reinforcement learning algorithms with minimal additional overhead. Through comprehensive evaluations conducted on MuJoCo benchmark, our findings highlight OMNet's ability to strike an effective balance between performance and computational cost.
Abstract:Generative Flow Networks (GFlowNets) are amortized samplers that learn stochastic policies to sequentially generate compositional objects from a given unnormalized reward distribution. They can generate diverse sets of high-reward objects, which is an important consideration in scientific discovery tasks. However, as they are typically trained from a given extrinsic reward function, it remains an important open challenge about how to leverage the power of pre-training and train GFlowNets in an unsupervised fashion for efficient adaptation to downstream tasks. Inspired by recent successes of unsupervised pre-training in various domains, we introduce a novel approach for reward-free pre-training of GFlowNets. By framing the training as a self-supervised problem, we propose an outcome-conditioned GFlowNet (OC-GFN) that learns to explore the candidate space. Specifically, OC-GFN learns to reach any targeted outcomes, akin to goal-conditioned policies in reinforcement learning. We show that the pre-trained OC-GFN model can allow for a direct extraction of a policy capable of sampling from any new reward functions in downstream tasks. Nonetheless, adapting OC-GFN on a downstream task-specific reward involves an intractable marginalization over possible outcomes. We propose a novel way to approximate this marginalization by learning an amortized predictor enabling efficient fine-tuning. Extensive experimental results validate the efficacy of our approach, demonstrating the effectiveness of pre-training the OC-GFN, and its ability to swiftly adapt to downstream tasks and discover modes more efficiently. This work may serve as a foundation for further exploration of pre-training strategies in the context of GFlowNets.
Abstract:Due to limited resources and fast economic growth, designing optimal transportation road networks with traffic simulation and validation in a cost-effective manner is vital for developing countries, where extensive manual testing is expensive and often infeasible. Current rule-based road design generators lack diversity, a key feature for design robustness. Generative Flow Networks (GFlowNets) learn stochastic policies to sample from an unnormalized reward distribution, thus generating high-quality solutions while preserving their diversity. In this work, we formulate the problem of linking incident roads to the circular junction of a roundabout by a Markov decision process, and we leverage GFlowNets as the Junction-Art road generator. We compare our method with related methods and our empirical results show that our method achieves better diversity while preserving a high validity score.
Abstract:GFlowNets are probabilistic models that learn a stochastic policy that sequentially generates compositional structures, such as molecular graphs. They are trained with the objective of sampling such objects with probability proportional to the object's reward. Among GFlowNets, the temperature-conditional GFlowNets represent a family of policies indexed by temperature, and each is associated with the correspondingly tempered reward function. The major benefit of temperature-conditional GFlowNets is the controllability of GFlowNets' exploration and exploitation through adjusting temperature. We propose Learning to Scale Logits for temperature-conditional GFlowNets (LSL-GFN), a novel architectural design that greatly accelerates the training of temperature-conditional GFlowNets. It is based on the idea that previously proposed temperature-conditioning approaches introduced numerical challenges in the training of the deep network because different temperatures may give rise to very different gradient profiles and ideal scales of the policy's logits. We find that the challenge is greatly reduced if a learned function of the temperature is used to scale the policy's logits directly. We empirically show that our strategy dramatically improves the performances of GFlowNets, outperforming other baselines, including reinforcement learning and sampling methods, in terms of discovering diverse modes in multiple biochemical tasks.