Abstract:Reinforcement Learning (RL) has emerged as a pivotal post-training paradigm, yet it frequently suffers from unpredictable sub-optimum performance or even training collapses. Recent findings attribute these failures to a hidden train-inference discrepancy (or mismatch), stemming from the disparate underlying engines and architecture. We find that the training policy can actively self-correct such a discrepancy when provided with an appropriate learning signal. Then, we further empirically identify a discrepancy tolerance region: within this region, aggressively narrowing the discrepancy can suppress policy exploration and reduce learning efficiency, whereas outside this region, reducing excessive discrepancy improves optimization consistency and raises the achievable local performance ceiling. According to such findings, we formulate this problem as a Discrepancy-Constrained Markov Decision Process (DCMDP), where reward maximization is coupled with a constraint that aligns training-Inference behavior, achieving stable dual-objective optimization. To adaptively balance performance improvement and discrepancy control, we introduce a Lagrangian relaxation mechanism that dynamically adjusts the relative weight of the two objectives according to the current degree of discrepancy violation. This enables stable dual-objective optimization: the policy is allowed to explore freely within the tolerance region, while being guided back when the discrepancy exceeds the safe boundary. Empirically, DCMDP significantly improves the performance of 8B dense model (Qwen-3-8b) and 30B Mixture-of-Expert model (Qwen-3-30bA3b), and enables a heterogeneous training paradigm, where LLMs can be optimized in high-fidelity training setup while being explicitly aligned for low-cost, resource-constrained inference deployment.
Abstract:Supervised Fine-Tuning (SFT) followed by Reinforcement Learning (RL) has become a standard pipeline for Large Language Model (LLM) post-training. SFT is expected to provide a useful behavioral prior for RL to further enhance model capabilities. However, checkpoints with excessive SFT often show limited improvement during RL. We attribute this failure to the loss of model plasticity: the reduced ability of an SFT-initialized policy to be effectively reshaped by subsequent RL. To better understand this phenomenon, we conduct detailed analysis from multiple perspectives, including parameter changes, output spaces, and RL optimization dynamics. Our results show that models from excessive SFT tend to produce over-confident token distributions and exhibit sharp parameter landscapes, which make them harder to optimize in the RL stage. To enable a more robust SFT-to-RL handoff, we propose \texttt{Rejuvenation}, a simple yet effective method that restores plasticity while preserving useful SFT-acquired priors. Rejuvenation leverages base-anchored model fusion to reduce excessive SFT-induced drift with targeted neuron reset to mitigate model rigidity. Experimental results on both math reasoning tasks and agentic tasks demonstrate that our approach consistently improves RL performance on over-trained SFT models, while also enhancing generalization to out-of-distribution tasks.
Abstract:Text-guided image editing has advanced rapidly with diffusion models and unified multimodal foundation models. However, most existing methods remain confined to single-turn settings, overlooking the more realistic scenario of multi-turn in-context editing, where users iteratively refine an image through a sequence of instructions. In this setting, a model must follow each new instruction while preserving accumulated session-level constraints, challenged by two coupled failure modes: long-context dilution, where sparse textual constraints become difficult to recover from growing interleaved image-text histories, and state contamination, where earlier editing mistakes degrade subsequent generations. We introduce Edit-R2, a novel reinforcement learning post-training framework for unified multimodal models. Edit-R2 reconstructs the operative session intent, which effectively consolidates scattered historical constraints into an explicit reasoning trace before each editing turn. It further enables multi-turn RL over both reasoning and generation through a unified objective that jointly optimizes intent reconstruction generation in discrete text space and flow-matching image generation in continuous latent space, while a trajectory filtering mechanism suppresses corrupted rollouts to stabilize training under state contamination. To support systematic evaluation, we introduce MICE-Bench, a large-scale benchmark for multi-turn in-context editing with automated metrics for instruction following (IF), content consistency (CC), and global awareness (GA) over accumulated session constraints. Experiments show that Edit-R2 substantially improves multi-turn in-context editing and achieves competitive performance compared against strong baselines.
Abstract:While Proximal Policy Optimization (PPO) demonstrates strong performance in stationary settings, we show that its standard optimization paradigm struggles in continual and non-stationary environments. The failure does not stem from insufficient model capacity or overly restrictive clipping. Instead, PPO performs persistent, directionally inefficient local updates, which indicates a lack of geometry-aware guidance for accumulating meaningful behavioral change and ultimately hindering transitions toward new behavior patterns. Although divergence-based regularization introduces partial geometric awareness, its monotonically increasing penalties implicitly discourage large policy deviations, even when such shifts are necessary for effective adaptation. To address this limitation, we propose Gaussian Trust Region Policy Optimization (GTR), which reshapes the trust region using a Gaussian kernel. The resulting constraint is bounded and non-monotonic, providing strong local stability while progressively relaxing under sustained high-advantage updates. To further improve robustness, we introduce a Mixture Gaussian Anchor that adapts to recent policy trajectories, reducing variance induced by stale references. GTR is architecture-agnostic and achieves strong performance across games, simulated robotic control, open-world exploration, and language model post-training. These results demonstrate that geometry-aware trust-region design can be a promising direction for robust reinforcement learning in complex non-stationary environments. Our code is available at https://anonymous.4open.science/r/GTR_demo/README.md.
Abstract:Vision-Language-Action (VLA) models have achieved remarkable success in robotic manipulation. However, their robustness to linguistic nuances remains a critical, under-explored safety concern, posing a significant safety risk to real-world deployment. Red teaming, or identifying environmental scenarios that elicit catastrophic behaviors, is an important step in ensuring the safe deployment of embodied AI agents. Reinforcement learning (RL) has emerged as a promising approach in automated red teaming that aims to uncover these vulnerabilities. However, standard RL-based adversaries often suffer from severe mode collapse due to their reward-maximizing nature, which tends to converge to a narrow set of trivial or repetitive failure patterns, failing to reveal the comprehensive landscape of meaningful risks. To bridge this gap, we propose a novel \textbf{D}iversity-\textbf{A}ware \textbf{E}mbodied \textbf{R}ed \textbf{T}eaming (\textbf{DAERT}) framework, to expose the vulnerabilities of VLAs against linguistic variations. Our design is based on evaluating a uniform policy, which is able to generate a diverse set of challenging instructions while ensuring its attack effectiveness, measured by execution failures in a physical simulator. We conduct extensive experiments across different robotic benchmarks against two state-of-the-art VLAs, including $π_0$ and OpenVLA. Our method consistently discovers a wider range of more effective adversarial instructions that reduce the average task success rate from 93.33\% to 5.85\%, demonstrating a scalable approach to stress-testing VLA agents and exposing critical safety blind spots before real-world deployment.
Abstract:Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior experience across episodes. While augmenting agents with historical experience offers a promising remedy, existing approaches suffer from a critical weakness: the experience distilled from history is either stored statically or fail to coevolve with the improving actor, causing a progressive misalignment between the experience and the actor's evolving capability that diminishes its utility over the course of training. Inspired by complementary learning systems in neuroscience, we present Complementary RL to achieve seamless co-evolution of an experience extractor and a policy actor within the RL optimization loop. Specifically, the actor is optimized via sparse outcome-based rewards, while the experience extractor is optimized according to whether its distilled experiences demonstrably contribute to the actor's success, thereby evolving its experience management strategy in lockstep with the actor's growing capabilities. Empirically, Complementary RL outperforms outcome-based agentic RL baselines that do not learn from experience, achieving 10% performance improvement in single-task scenarios and exhibits robust scalability in multi-task settings. These results establish Complementary RL as a paradigm for efficient experience-driven agent learning.
Abstract:Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agent LLMs. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME (ROME is Obviously an Agentic Model), an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-based Policy Alignment (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of the ALE infrastructure.
Abstract:Fine-tuning diffusion models via online reinforcement learning (RL) has shown great potential for enhancing text-to-image alignment. However, since precisely specifying a ground-truth objective for visual tasks remains challenging, the models are often optimized using a proxy reward that only partially captures the true goal. This mismatch often leads to reward hacking, where proxy scores increase while real image quality deteriorates and generation diversity collapses. While common solutions add regularization against the reference policy to prevent reward hacking, they compromise sample efficiency and impede the exploration of novel, high-reward regions, as the reference policy is usually sub-optimal. To address the competing demands of sample efficiency, effective exploration, and mitigation of reward hacking, we propose Gated and Adaptive Regularization with Diversity-aware Optimization (GARDO), a versatile framework compatible with various RL algorithms. Our key insight is that regularization need not be applied universally; instead, it is highly effective to selectively penalize a subset of samples that exhibit high uncertainty. To address the exploration challenge, GARDO introduces an adaptive regularization mechanism wherein the reference model is periodically updated to match the capabilities of the online policy, ensuring a relevant regularization target. To address the mode collapse issue in RL, GARDO amplifies the rewards for high-quality samples that also exhibit high diversity, encouraging mode coverage without destabilizing the optimization process. Extensive experiments across diverse proxy rewards and hold-out unseen metrics consistently show that GARDO mitigates reward hacking and enhances generation diversity without sacrificing sample efficiency or exploration, highlighting its effectiveness and robustness.
Abstract:Most recent RL for LLMs (RL4LLM) methods avoid explicit critics, replacing them with average advantage baselines. This shift is largely pragmatic: conventional value functions are computationally expensive to train at LLM scale and often fail under sparse rewards and long reasoning horizons. We revisit this bottleneck from an architectural perspective and introduce Asymmetric Proximal Policy Optimization (AsyPPO), a simple and scalable framework that restores the critics role while remaining efficient in large-model settings. AsyPPO employs a set of lightweight mini-critics, each trained on disjoint prompt shards. This design encourages diversity while preserving calibration, reducing value-estimation bias. Beyond robust estimation, AsyPPO leverages inter-critic uncertainty to refine the policy update: (i) masking advantages in states where critics agree and gradients add little learning signal, and (ii) filtering high-divergence states from entropy regularization, suppressing spurious exploration. After training on open-source data with only 5,000 samples, AsyPPO consistently improves learning stability and performance across multiple benchmarks over strong baselines, such as GRPO, achieving performance gains of more than six percent on Qwen3-4b-Base and about three percent on Qwen3-8b-Base and Qwen3-14b-Base over classic PPO, without additional tricks. These results highlight the importance of architectural innovations for scalable, efficient algorithms.
Abstract:Multimedia systems underpin modern digital interactions, facilitating seamless integration and optimization of resources across diverse multimedia applications. To meet growing personalization demands, multimedia systems must efficiently manage competing resource needs, adaptive content, and user-specific data handling. This paper introduces Generative Flow Networks (GFlowNets, GFNs) as a brave new framework for enabling personalized multimedia systems. By integrating multi-candidate generative modeling with flow-based principles, GFlowNets offer a scalable and flexible solution for enhancing user-specific multimedia experiences. To illustrate the effectiveness of GFlowNets, we focus on short video feeds, a multimedia application characterized by high personalization demands and significant resource constraints, as a case study. Our proposed GFlowNet-based personalized feeds algorithm demonstrates superior performance compared to traditional rule-based and reinforcement learning methods across critical metrics, including video quality, resource utilization efficiency, and delivery cost. Moreover, we propose a unified GFlowNet-based framework generalizable to other multimedia systems, highlighting its adaptability and wide-ranging applicability. These findings underscore the potential of GFlowNets to advance personalized multimedia systems by addressing complex optimization challenges and supporting sophisticated multimedia application scenarios.