Abstract:Large reasoning models (LRMs) achieve strong reasoning performance by emitting long chains of thought. Yet, these verbose traces slow down inference and often drift into unnecessary detail, known as the overthinking phenomenon. To better understand LRMs' behavior, we systematically analyze the token-level misalignment between reasoning and non-reasoning models. While it is expected that their primary difference lies in the stylistic "thinking cues", LRMs uniquely exhibit two pivotal, previously under-explored phenomena: a Global Misalignment Rebound, where their divergence from non-reasoning models persists or even grows as response length increases, and more critically, a Local Misalignment Diminish, where the misalignment concentrates at the "thinking cues" each sentence starts with but rapidly declines in the remaining of the sentence. Motivated by the Local Misalignment Diminish, we propose FoReaL-Decoding, a collaborative fast-slow thinking decoding method for cost-quality trade-off. In FoReaL-Decoding, a Leading model leads the first few tokens for each sentence, and then a weaker draft model completes the following tokens to the end of each sentence. FoReaL-Decoding adopts a stochastic gate to smoothly interpolate between the small and the large model. On four popular math-reasoning benchmarks (AIME24, GPQA-Diamond, MATH500, AMC23), FoReaL-Decoding reduces theoretical FLOPs by 30 to 50% and trims CoT length by up to 40%, while preserving 86 to 100% of model performance. These results establish FoReaL-Decoding as a simple, plug-and-play route to controllable cost-quality trade-offs in reasoning-centric tasks.
Abstract:Audio-aware large language models (ALLMs) can understand the textual and non-textual information in the audio input. In this paper, we explore using ALLMs as an automatic judge to assess the speaking styles of speeches. We use ALLM judges to evaluate the speeches generated by SLMs on two tasks: voice style instruction following and role-playing. The speaking style we consider includes emotion, volume, speaking pace, word emphasis, pitch control, and non-verbal elements. We use four spoken language models (SLMs) to complete the two tasks and use humans and ALLMs to judge the SLMs' responses. We compare two ALLM judges, GPT-4o-audio and Gemini-2.5-pro, with human evaluation results and show that the agreement between Gemini and human judges is comparable to the agreement between human evaluators. These promising results show that ALLMs can be used as a judge to evaluate SLMs. Our results also reveal that current SLMs, even GPT-4o-audio, still have room for improvement in controlling the speaking style and generating natural dialogues.
Abstract:Recent advances in large language models have significantly improved textual reasoning through the effective use of Chain-of-Thought (CoT) and reinforcement learning. However, extending these successes to vision-language tasks remains challenging due to inherent limitations in text-only CoT, such as visual hallucinations and insufficient multimodal integration. In this paper, we introduce Point-RFT, a multimodal reasoning framework explicitly designed to leverage visually grounded CoT reasoning for visual document understanding. Our approach consists of two stages: First, we conduct format finetuning using a curated dataset of 71K diverse visual reasoning problems, each annotated with detailed, step-by-step rationales explicitly grounded to corresponding visual elements. Second, we employ reinforcement finetuning targeting visual document understanding. On ChartQA, our approach improves accuracy from 70.88% (format-finetuned baseline) to 90.04%, surpassing the 83.92% accuracy achieved by reinforcement finetuning relying solely on text-based CoT. The result shows that our grounded CoT is more effective for multimodal reasoning compared with the text-only CoT. Moreover, Point-RFT exhibits superior generalization capability across several out-of-domain visual document reasoning benchmarks, including CharXiv, PlotQA, IconQA, TabMWP, etc., and highlights its potential in complex real-world scenarios.
Abstract:Scaling test-time compute has emerged as a key ingredient for enabling large language models (LLMs) to solve difficult problems, but comes with high latency and inference cost. We introduce sleep-time compute, which allows models to "think" offline about contexts before queries are presented: by anticipating what queries users might ask and pre-computing useful quantities, we can significantly reduce the compute requirements at test-time. To demonstrate the efficacy of our method, we create modified versions of two reasoning tasks - Stateful GSM-Symbolic and Stateful AIME. We find that sleep-time compute can reduce the amount of test-time compute needed to achieve the same accuracy by ~ 5x on Stateful GSM-Symbolic and Stateful AIME and that by scaling sleep-time compute we can further increase accuracy by up to 13% on Stateful GSM-Symbolic and 18% on Stateful AIME. Furthermore, we introduce Multi-Query GSM-Symbolic, which extends GSM-Symbolic by including multiple related queries per context. By amortizing sleep-time compute across related queries about the same context using Multi-Query GSM-Symbolic, we can decrease the average cost per query by 2.5x. We then conduct additional analysis to understand when sleep-time compute is most effective, finding the predictability of the user query to be well correlated with the efficacy of sleep-time compute. Finally, we conduct a case-study of applying sleep-time compute to a realistic agentic SWE task.
Abstract:In this paper, we present an effective method to enhance visual reasoning with significantly fewer training samples, relying purely on self-improvement with no knowledge distillation. Our key insight is that the difficulty of training data during reinforcement fine-tuning (RFT) is critical. Appropriately challenging samples can substantially boost reasoning capabilities even when the dataset is small. Despite being intuitive, the main challenge remains in accurately quantifying sample difficulty to enable effective data filtering. To this end, we propose a novel way of repurposing Monte Carlo Tree Search (MCTS) to achieve that. Starting from our curated 70k open-source training samples, we introduce an MCTS-based selection method that quantifies sample difficulty based on the number of iterations required by the VLMs to solve each problem. This explicit step-by-step reasoning in MCTS enforces the model to think longer and better identifies samples that are genuinely challenging. We filter and retain 11k samples to perform RFT on Qwen2.5-VL-7B-Instruct, resulting in our final model, ThinkLite-VL. Evaluation results on eight benchmarks show that ThinkLite-VL improves the average performance of Qwen2.5-VL-7B-Instruct by 7%, using only 11k training samples with no knowledge distillation. This significantly outperforms all existing 7B-level reasoning VLMs, and our fairly comparable baselines that use classic selection methods such as accuracy-based filtering. Notably, on MathVista, ThinkLite-VL-7B achieves the SoTA accuracy of 75.1, surpassing Qwen2.5-VL-72B, GPT-4o, and O1. Our code, data, and model are available at https://github.com/si0wang/ThinkLite-VL.
Abstract:The widespread application of artificial intelligence (AI) in various tasks, along with frequent reports of conflicts or violations involving AI, has sparked societal concerns about interactions with AI systems. Based on Wrightsman's Philosophies of Human Nature Scale (PHNS), a scale empirically validated over decades to effectively assess individuals' attitudes toward human nature, we design the standardized psychological scale specifically targeting large language models (LLM), named the Machine-based Philosophies of Human Nature Scale (M-PHNS). By evaluating LLMs' attitudes toward human nature across six dimensions, we reveal that current LLMs exhibit a systemic lack of trust in humans, and there is a significant negative correlation between the model's intelligence level and its trust in humans. Furthermore, we propose a mental loop learning framework, which enables LLM to continuously optimize its value system during virtual interactions by constructing moral scenarios, thereby improving its attitude toward human nature. Experiments demonstrate that mental loop learning significantly enhances their trust in humans compared to persona or instruction prompts. This finding highlights the potential of human-based psychological assessments for LLM, which can not only diagnose cognitive biases but also provide a potential solution for ethical learning in artificial intelligence. We release the M-PHNS evaluation code and data at https://github.com/kodenii/M-PHNS.
Abstract:In this paper, we introduce zero-shot audio-video editing, a novel task that requires transforming original audio-visual content to align with a specified textual prompt without additional model training. To evaluate this task, we curate a benchmark dataset, AvED-Bench, designed explicitly for zero-shot audio-video editing. AvED-Bench includes 110 videos, each with a 10-second duration, spanning 11 categories from VGGSound. It offers diverse prompts and scenarios that require precise alignment between auditory and visual elements, enabling robust evaluation. We identify limitations in existing zero-shot audio and video editing methods, particularly in synchronization and coherence between modalities, which often result in inconsistent outcomes. To address these challenges, we propose AvED, a zero-shot cross-modal delta denoising framework that leverages audio-video interactions to achieve synchronized and coherent edits. AvED demonstrates superior results on both AvED-Bench and the recent OAVE dataset to validate its generalization capabilities. Results are available at https://genjib.github.io/project_page/AVED/index.html
Abstract:Recently, state-of-the-art text-to-image generation models, such as Flux and Ideogram 2.0, have made significant progress in sentence-level visual text rendering. In this paper, we focus on the more challenging scenarios of article-level visual text rendering and address a novel task of generating high-quality business content, including infographics and slides, based on user provided article-level descriptive prompts and ultra-dense layouts. The fundamental challenges are twofold: significantly longer context lengths and the scarcity of high-quality business content data. In contrast to most previous works that focus on a limited number of sub-regions and sentence-level prompts, ensuring precise adherence to ultra-dense layouts with tens or even hundreds of sub-regions in business content is far more challenging. We make two key technical contributions: (i) the construction of scalable, high-quality business content dataset, i.e., Infographics-650K, equipped with ultra-dense layouts and prompts by implementing a layer-wise retrieval-augmented infographic generation scheme; and (ii) a layout-guided cross attention scheme, which injects tens of region-wise prompts into a set of cropped region latent space according to the ultra-dense layouts, and refine each sub-regions flexibly during inference using a layout conditional CFG. We demonstrate the strong results of our system compared to previous SOTA systems such as Flux and SD3 on our BizEval prompt set. Additionally, we conduct thorough ablation experiments to verify the effectiveness of each component. We hope our constructed Infographics-650K and BizEval can encourage the broader community to advance the progress of business content generation.
Abstract:In this work, we study the problem of Text-to-Image In-Context Learning (T2I-ICL). While Unified Multimodal LLMs (MLLMs) have advanced rapidly in recent years, they struggle with contextual reasoning in T2I-ICL scenarios. To address this limitation, we propose a novel framework that incorporates a thought process called ImageGen-CoT prior to image generation. To avoid generating unstructured ineffective reasoning steps, we develop an automatic pipeline to curate a high-quality ImageGen-CoT dataset. We then fine-tune MLLMs using this dataset to enhance their contextual reasoning capabilities. To further enhance performance, we explore test-time scale-up strategies and propose a novel hybrid scaling approach. This approach first generates multiple ImageGen-CoT chains and then produces multiple images for each chain via sampling. Extensive experiments demonstrate the effectiveness of our proposed method. Notably, fine-tuning with the ImageGen-CoT dataset leads to a substantial 80\% performance gain for SEED-X on T2I-ICL tasks. See our project page at https://ImageGen-CoT.github.io/. Code and model weights will be open-sourced.
Abstract:General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist autonomy in the human world. A robot foundation model, trained on massive and diverse data sources, is essential for enabling the robots to reason about novel situations, robustly handle real-world variability, and rapidly learn new tasks. To this end, we introduce GR00T N1, an open foundation model for humanoid robots. GR00T N1 is a Vision-Language-Action (VLA) model with a dual-system architecture. The vision-language module (System 2) interprets the environment through vision and language instructions. The subsequent diffusion transformer module (System 1) generates fluid motor actions in real time. Both modules are tightly coupled and jointly trained end-to-end. We train GR00T N1 with a heterogeneous mixture of real-robot trajectories, human videos, and synthetically generated datasets. We show that our generalist robot model GR00T N1 outperforms the state-of-the-art imitation learning baselines on standard simulation benchmarks across multiple robot embodiments. Furthermore, we deploy our model on the Fourier GR-1 humanoid robot for language-conditioned bimanual manipulation tasks, achieving strong performance with high data efficiency.