Senior Member, IEEE
Abstract:Pixel-level dense labeling is both resource-intensive and time-consuming, whereas weak labels such as scribble present a more feasible alternative to full annotations. However, training segmentation networks with weak supervision from scribbles remains challenging. Inspired by the fact that different segmentation tasks can be correlated with each other, we introduce a new approach to few-scribble supervised segmentation based on model parameter interpolation, termed as ModelMix. Leveraging the prior knowledge that linearly interpolating convolution kernels and bias terms should result in linear interpolations of the corresponding feature vectors, ModelMix constructs virtual models using convex combinations of convolutional parameters from separate encoders. We then regularize the model set to minimize vicinal risk across tasks in both unsupervised and scribble-supervised way. Validated on three open datasets, i.e., ACDC, MSCMRseg, and MyoPS, our few-scribble guided ModelMix significantly surpasses the performance of the state-of-the-art scribble supervised methods.
Abstract:Large-scale pretrained vision-language models like CLIP have demonstrated remarkable zero-shot image classification capabilities across diverse domains. To enhance CLIP's performance while preserving the zero-shot paradigm, various test-time prompt tuning methods have been introduced to refine class embeddings through unsupervised learning objectives during inference. However, these methods often encounter challenges in selecting appropriate learning rates to prevent collapsed training in the absence of validation data during test-time adaptation. In this study, we propose a novel backpropagation-free algorithm BaFTA for test-time adaptation of vision-language models. Instead of fine-tuning text prompts to refine class embeddings, our approach directly estimates class centroids using online clustering within a projected embedding space that aligns text and visual embeddings. We dynamically aggregate predictions from both estimated and original class embeddings, as well as from distinct augmented views, by assessing the reliability of each prediction using R\'enyi Entropy. Through extensive experiments, we demonstrate that BaFTA consistently outperforms state-of-the-art test-time adaptation methods in both effectiveness and efficiency.
Abstract:The training, testing, and deployment, of autonomous vehicles requires realistic and efficient simulators. Moreover, because of the high variability between different problems presented in different autonomous systems, these simulators need to be easy to use, and easy to modify. To address these problems we introduce TorchDriveSim and its benchmark extension TorchDriveEnv. TorchDriveEnv is a lightweight reinforcement learning benchmark programmed entirely in Python, which can be modified to test a number of different factors in learned vehicle behavior, including the effect of varying kinematic models, agent types, and traffic control patterns. Most importantly unlike many replay based simulation approaches, TorchDriveEnv is fully integrated with a state of the art behavioral simulation API. This allows users to train and evaluate driving models alongside data driven Non-Playable Characters (NPC) whose initializations and driving behavior are reactive, realistic, and diverse. We illustrate the efficiency and simplicity of TorchDriveEnv by evaluating common reinforcement learning baselines in both training and validation environments. Our experiments show that TorchDriveEnv is easy to use, but difficult to solve.
Abstract:Current state-of-the-art methods for video inpainting typically rely on optical flow or attention-based approaches to inpaint masked regions by propagating visual information across frames. While such approaches have led to significant progress on standard benchmarks, they struggle with tasks that require the synthesis of novel content that is not present in other frames. In this paper we reframe video inpainting as a conditional generative modeling problem and present a framework for solving such problems with conditional video diffusion models. We highlight the advantages of using a generative approach for this task, showing that our method is capable of generating diverse, high-quality inpaintings and synthesizing new content that is spatially, temporally, and semantically consistent with the provided context.
Abstract:MTL is a learning paradigm that effectively leverages both task-specific and shared information to address multiple related tasks simultaneously. In contrast to STL, MTL offers a suite of benefits that enhance both the training process and the inference efficiency. MTL's key advantages encompass streamlined model architecture, performance enhancement, and cross-domain generalizability. Over the past twenty years, MTL has become widely recognized as a flexible and effective approach in various fields, including CV, NLP, recommendation systems, disease prognosis and diagnosis, and robotics. This survey provides a comprehensive overview of the evolution of MTL, encompassing the technical aspects of cutting-edge methods from traditional approaches to deep learning and the latest trend of pretrained foundation models. Our survey methodically categorizes MTL techniques into five key areas: regularization, relationship learning, feature propagation, optimization, and pre-training. This categorization not only chronologically outlines the development of MTL but also dives into various specialized strategies within each category. Furthermore, the survey reveals how the MTL evolves from handling a fixed set of tasks to embracing a more flexible approach free from task or modality constraints. It explores the concepts of task-promptable and -agnostic training, along with the capacity for ZSL, which unleashes the untapped potential of this historically coveted learning paradigm. Overall, we hope this survey provides the research community with a comprehensive overview of the advancements in MTL from its inception in 1997 to the present in 2023. We address present challenges and look ahead to future possibilities, shedding light on the opportunities and potential avenues for MTL research in a broad manner. This project is publicly available at https://github.com/junfish/Awesome-Multitask-Learning.
Abstract:Machine Learning (ML) has become ubiquitous, fueling data-driven applications across various organizations. Contrary to the traditional perception of ML in research, ML workflows can be complex, resource-intensive, and time-consuming. Expanding an ML workflow to encompass a wider range of data infrastructure and data types may lead to larger workloads and increased deployment costs. Currently, numerous workflow engines are available (with over ten being widely recognized). This variety poses a challenge for end-users in terms of mastering different engine APIs. While efforts have primarily focused on optimizing ML Operations (MLOps) for a specific workflow engine, current methods largely overlook workflow optimization across different engines. In this work, we design and implement Couler, a system designed for unified ML workflow optimization in the cloud. Our main insight lies in the ability to generate an ML workflow using natural language (NL) descriptions. We integrate Large Language Models (LLMs) into workflow generation, and provide a unified programming interface for various workflow engines. This approach alleviates the need to understand various workflow engines' APIs. Moreover, Couler enhances workflow computation efficiency by introducing automated caching at multiple stages, enabling large workflow auto-parallelization and automatic hyperparameters tuning. These enhancements minimize redundant computational costs and improve fault tolerance during deep learning workflow training. Couler is extensively deployed in real-world production scenarios at Ant Group, handling approximately 22k workflows daily, and has successfully improved the CPU/Memory utilization by more than 15% and the workflow completion rate by around 17%.
Abstract:Training for multi-agent reinforcement learning(MARL) is a time-consuming process caused by distribution shift of each agent. One drawback is that strategy of each agent in MARL is independent but actually in cooperation. Thus, a vertical issue in multi-agent reinforcement learning is how to efficiently accelerate training process. To address this problem, current research has leveraged a centralized function(CF) across multiple agents to learn contribution of the team reward for each agent. However, CF based methods introduce joint error from other agents in estimation of value network. In so doing, inspired by federated learning, we propose three simple novel approaches called Average Periodically Parameter Sharing(A-PPS), Reward-Scalability Periodically Parameter Sharing(RS-PPS) and Partial Personalized Periodically Parameter Sharing(PP-PPS) mechanism to accelerate training of MARL. Agents share Q-value network periodically during the training process. Agents which has same identity adapt collected reward as scalability and update partial neural network during period to share different parameters. We apply our approaches in classical MARL method QMIX and evaluate our approaches on various tasks in StarCraft Multi-Agent Challenge(SMAC) environment. Performance of numerical experiments yield enormous enhancement, with an average improvement of 10\%-30\%, and enable to win tasks that QMIX cannot. Our code can be downloaded from https://github.com/ColaZhang22/PPS-QMIX
Abstract:Score function estimation is the cornerstone of both training and sampling from diffusion generative models. Despite this fact, the most commonly used estimators are either biased neural network approximations or high variance Monte Carlo estimators based on the conditional score. We introduce a novel nearest neighbour score function estimator which utilizes multiple samples from the training set to dramatically decrease estimator variance. We leverage our low variance estimator in two compelling applications. Training consistency models with our estimator, we report a significant increase in both convergence speed and sample quality. In diffusion models, we show that our estimator can replace a learned network for probability-flow ODE integration, opening promising new avenues of future research.
Abstract:Real-time semantic segmentation is a crucial research for real-world applications. However, many methods lay particular emphasis on reducing the computational complexity and model size, while largely sacrificing the accuracy. In some scenarios, such as autonomous navigation and driver assistance system, accuracy and speed are equally important. To tackle this problem, we propose a novel Multi-level Feature Aggregation and Recursive Alignment Network (MFARANet), aiming to achieve high segmentation accuracy at real-time inference speed. We employ ResNet-18 as the backbone to ensure efficiency, and propose three core components to compensate for the reduced model capacity due to the shallow backbone. Specifically, we first design Multi-level Feature Aggregation Module (MFAM) to aggregate the hierarchical features in the encoder to each scale to benefit subsequent spatial alignment and multi-scale inference. Then, we build Recursive Alignment Module (RAM) by combining the flow-based alignment module with recursive upsampling architecture for accurate and efficient spatial alignment between multi-scale score maps. Finally, the Adaptive Scores Fusion Module (ASFM) is proposed to adaptively fuse multi-scale scores so that the final prediction can favor objects of multiple scales. Comprehensive experiments on three benchmark datasets including Cityscapes, CamVid and PASCAL-Context show the effectiveness and efficiency of our method. In particular, we achieve a better balance between speed and accuracy than state-of-the-art real-time methods on Cityscapes and CamVid datasets. Code is available at: https://github.com/Yanhua-Zhang/MFARANet.
Abstract:Behemoth graphs are often fragmented and separately stored by multiple data owners as distributed subgraphs in many realistic applications. Without harming data privacy, it is natural to consider the subgraph federated learning (subgraph FL) scenario, where each local client holds a subgraph of the entire global graph, to obtain globally generalized graph mining models. To overcome the unique challenge of incomplete information propagation on local subgraphs due to missing cross-subgraph neighbors, previous works resort to the augmentation of local neighborhoods through the joint FL of missing neighbor generators and GNNs. Yet their technical designs have profound limitations regarding the utility, efficiency, and privacy goals of FL. In this work, we propose FedDEP to comprehensively tackle these challenges in subgraph FL. FedDEP consists of a series of novel technical designs: (1) Deep neighbor generation through leveraging the GNN embeddings of potential missing neighbors; (2) Efficient pseudo-FL for neighbor generation through embedding prototyping; and (3) Privacy protection through noise-less edge-local-differential-privacy. We analyze the correctness and efficiency of FedDEP, and provide theoretical guarantees on its privacy. Empirical results on four real-world datasets justify the clear benefits of proposed techniques.