IBM T. J. Watson Research Center




Abstract:The reflection capacity of Large Language Model (LLM) has garnered extensive attention. A post-hoc prompting strategy, e.g., reflexion and self-refine, refines LLM's response based on self-evaluated or external feedback. However, recent research indicates without external feedback, LLM's intrinsic reflection is unstable. Our investigation unveils that the key bottleneck is the quality of the self-evaluated feedback. We find LLMs often exhibit overconfidence or high randomness when self-evaluate, offering stubborn or inconsistent feedback, which causes poor reflection. To remedy this, we advocate Self-Contrast: It adaptively explores diverse solving perspectives tailored to the request, contrasts the differences, and summarizes these discrepancies into a checklist which could be used to re-examine and eliminate discrepancies. Our method endows LLM with diverse perspectives to alleviate stubborn biases. Moreover, their discrepancies indicate potential errors or inherent uncertainties that LLM often overlooks. Reflecting upon these can catalyze more accurate and stable reflection. Experiments conducted on a series of reasoning and translation tasks with different LLMs serve to underscore the effectiveness and generality of our strategy.
Abstract:Agricultural management, with a particular focus on fertilization strategies, holds a central role in shaping crop yield, economic profitability, and environmental sustainability. While conventional guidelines offer valuable insights, their efficacy diminishes when confronted with extreme weather conditions, such as heatwaves and droughts. In this study, we introduce an innovative framework that integrates Deep Reinforcement Learning (DRL) with Recurrent Neural Networks (RNNs). Leveraging the Gym-DSSAT simulator, we train an intelligent agent to master optimal nitrogen fertilization management. Through a series of simulation experiments conducted on corn crops in Iowa, we compare Partially Observable Markov Decision Process (POMDP) models with Markov Decision Process (MDP) models. Our research underscores the advantages of utilizing sequential observations in developing more efficient nitrogen input policies. Additionally, we explore the impact of climate variability, particularly during extreme weather events, on agricultural outcomes and management. Our findings demonstrate the adaptability of fertilization policies to varying climate conditions. Notably, a fixed policy exhibits resilience in the face of minor climate fluctuations, leading to commendable corn yields, cost-effectiveness, and environmental conservation. However, our study illuminates the need for agent retraining to acquire new optimal policies under extreme weather events. This research charts a promising course toward adaptable fertilization strategies that can seamlessly align with dynamic climate scenarios, ultimately contributing to the optimization of crop management practices.
Abstract:Orthogonal frequency division multiplexing (OFDM) is a widely adopted wireless communication technique but is sensitive to the carrier frequency offset (CFO). For high-mobility environments, severe Doppler shifts cause the CFO to extend well beyond the subcarrier spacing. Traditional algorithms generally estimate the integer and fractional parts of the CFO separately, which is time-consuming and requires high additional computations. To address these issues, this paper proposes a Chinese remainder theorem-based CFO Maximum Likelihood Estimation (CCMLE) approach for jointly estimating the integer and fractional parts. With CCMLE, the MLE of the CFO can be obtained directly from multiple estimates of sequences with varying lengths. This approach can achieve a wide estimation range up to the total number of subcarriers, without significant additional computations. Furthermore, we show that the CCMLE can approach the Cram$\acute{\text{e}}$r-Rao Bound (CRB), and give an analytic expression for the signal-to-noise ratio (SNR) threshold approaching the CRB, enabling an efficient waveform design. Accordingly, a parameter configuration guideline for the CCMLE is presented to achieve a better MSE performance and a lower SNR threshold. Finally, experiments show that our proposed method is highly consistent with the theoretical analysis and advantageous regarding estimated range and error performance compared to baselines.




Abstract:A key method for creating Artificial Intelligence (AI) agents is Reinforcement Learning (RL). However, constructing a standalone RL policy that maps perception to action directly encounters severe problems, chief among them being its lack of generality across multiple tasks and the need for a large amount of training data. The leading cause is that it cannot effectively integrate prior information into the perception-action cycle when devising the policy. Large language models (LLMs) emerged as a fundamental way to incorporate cross-domain knowledge into AI agents but lack crucial learning and adaptation toward specific decision problems. This paper presents a general framework model for integrating and learning structured reasoning into AI agents' policies. Our methodology is motivated by the modularity found in the human brain. The framework utilises the construction of intrinsic and extrinsic functions to add previous understandings of reasoning structures. It also provides the adaptive ability to learn models inside every module or function, consistent with the modular structure of cognitive processes. We describe the framework in-depth and compare it with other AI pipelines and existing frameworks. The paper explores practical applications, covering experiments that show the effectiveness of our method. Our results indicate that AI agents perform and adapt far better when organised reasoning and prior knowledge are embedded. This opens the door to more resilient and general AI agent systems.
Abstract:Latent multi-view subspace clustering has been demonstrated to have desirable clustering performance. However, the original latent representation method vertically concatenates the data matrices from multiple views into a single matrix along the direction of dimensionality to recover the latent representation matrix, which may result in an incomplete information recovery. To fully recover the latent space representation, we in this paper propose an Enhanced Latent Multi-view Subspace Clustering (ELMSC) method. The ELMSC method involves constructing an augmented data matrix that enhances the representation of multi-view data. Specifically, we stack the data matrices from various views into the block-diagonal locations of the augmented matrix to exploit the complementary information. Meanwhile, the non-block-diagonal entries are composed based on the similarity between different views to capture the consistent information. In addition, we enforce a sparse regularization for the non-diagonal blocks of the augmented self-representation matrix to avoid redundant calculations of consistency information. Finally, a novel iterative algorithm based on the framework of Alternating Direction Method of Multipliers (ADMM) is developed to solve the optimization problem for ELMSC. Extensive experiments on real-world datasets demonstrate that our proposed ELMSC is able to achieve higher clustering performance than some state-of-art multi-view clustering methods.




Abstract:Few-shot intent classification and slot filling are important but challenging tasks due to the scarcity of finely labeled data. Therefore, current works first train a model on source domains with sufficiently labeled data, and then transfer the model to target domains where only rarely labeled data is available. However, experience transferring as a whole usually suffers from gaps that exist among source domains and target domains. For instance, transferring domain-specific-knowledge-related experience is difficult. To tackle this problem, we propose a new method that explicitly decouples the transferring of general-semantic-representation-related experience and the domain-specific-knowledge-related experience. Specifically, for domain-specific-knowledge-related experience, we design two modules to capture intent-slot relation and slot-slot relation respectively. Extensive experiments on Snips and FewJoint datasets show that our method achieves state-of-the-art performance. The method improves the joint accuracy metric from 27.72% to 42.20% in the 1-shot setting, and from 46.54% to 60.79% in the 5-shot setting.
Abstract:Numerous self-supervised learning paradigms, such as contrastive learning and masked image modeling, have been proposed to acquire powerful and general representations from unlabeled data. However, these models are commonly pretrained within their specific framework alone, failing to consider the complementary nature of visual representations. To tackle this issue, we introduce Comprehensive Distillation with Multiple Self-supervised Teachers (DMT) for pretrained model compression, which leverages the strengths of multiple off-the-shelf self-supervised models. Our experimental results on prominent benchmark datasets exhibit that the proposed method significantly surpasses state-of-the-art competitors while retaining favorable efficiency metrics. On classification tasks, our DMT framework utilizing three different self-supervised ViT-Base teachers enhances the performance of both small/tiny models and the base model itself. For dense tasks, DMT elevates the AP/mIoU of standard SSL models on MS-COCO and ADE20K datasets by 4.0%.




Abstract:StarCraft II is a challenging benchmark for AI agents due to the necessity of both precise micro level operations and strategic macro awareness. Previous works, such as Alphastar and SCC, achieve impressive performance on tackling StarCraft II , however, still exhibit deficiencies in long term strategic planning and strategy interpretability. Emerging large language model (LLM) agents, such as Voyage and MetaGPT, presents the immense potential in solving intricate tasks. Motivated by this, we aim to validate the capabilities of LLMs on StarCraft II, a highly complex RTS game.To conveniently take full advantage of LLMs` reasoning abilities, we first develop textual StratCraft II environment, called TextStarCraft II, which LLM agent can interact. Secondly, we propose a Chain of Summarization method, including single frame summarization for processing raw observations and multi frame summarization for analyzing game information, providing command recommendations, and generating strategic decisions. Our experiment consists of two parts: first, an evaluation by human experts, which includes assessing the LLMs`s mastery of StarCraft II knowledge and the performance of LLM agents in the game; second, the in game performance of LLM agents, encompassing aspects like win rate and the impact of Chain of Summarization.Experiment results demonstrate that: 1. LLMs possess the relevant knowledge and complex planning abilities needed to address StarCraft II scenarios; 2. Human experts consider the performance of LLM agents to be close to that of an average player who has played StarCraft II for eight years; 3. LLM agents are capable of defeating the built in AI at the Harder(Lv5) difficulty level. We have open sourced the code and released demo videos of LLM agent playing StarCraft II.




Abstract:This paper addresses the problem of maintaining safety during training in Reinforcement Learning (RL), such that the safety constraint violations are bounded at any point during learning. In a variety of RL applications the safety of the agent is particularly important, e.g. autonomous platforms or robots that work in proximity of humans. As enforcing safety during training might severely limit the agent's exploration, we propose here a new architecture that handles the trade-off between efficient progress and safety during exploration. As the exploration progresses, we update via Bayesian inference Dirichlet-Categorical models of the transition probabilities of the Markov decision process that describes the environment dynamics. This paper proposes a way to approximate moments of belief about the risk associated to the action selection policy. We construct those approximations, and prove the convergence results. We propose a novel method for leveraging the expectation approximations to derive an approximate bound on the confidence that the risk is below a certain level. This approach can be easily interleaved with RL and we present experimental results to showcase the performance of the overall architecture.
Abstract:Nash equilibrium is one of the most influential solution concepts in game theory. With the development of computer science and artificial intelligence, there is an increasing demand on Nash equilibrium computation, especially for Internet economics and multi-agent learning. This paper reviews various algorithms computing the Nash equilibrium and its approximation solutions in finite normal-form games from both theoretical and empirical perspectives. For the theoretical part, we classify algorithms in the literature and present basic ideas on algorithm design and analysis. For the empirical part, we present a comprehensive comparison on the algorithms in the literature over different kinds of games. Based on these results, we provide practical suggestions on implementations and uses of these algorithms. Finally, we present a series of open problems from both theoretical and practical considerations.