Abstract:No-reference point cloud quality assessment (PCQA) has been an active topic in recent years and is used to measure and optimize the visual experience of point clouds. However, large multimodal models (LMMs) have rarely been explored in this area. Previous LMM-based methods mainly rely on supervised fine-tuning to directly predict numerical quality scores, lacking the ability to generalize across datasets with heterogeneous MOS scales and limited annotations. A key difficulty is that absolute MOS regression can be brittle across datasets with different score scales and distortion distributions, whereas relative quality ranking is more stable under such shifts. In this paper, we present PCQA-R1, the first reinforcement learning LMM for 3D point cloud quality assessment to simultaneously model quality understanding and scoring. Built upon the group relative policy optimization (GRPO) strategy, PCQA-R1 first constructs a chain-of-thought dataset, PCQA-CoT, which serves as cold-start training data through a reverse reasoning strategy that teaches the LMM to generate its reasoning process. We further introduce a Gaussian proximity reward that prevents calibration drift by anchoring score predictions to the source MOS range. Experimental results demonstrate that PCQA-R1 achieves state-of-the-art cross-dataset generalization across five benchmarks and competitive in-domain accuracy. Ablation studies support the role of ranking, Gaussian reward, and cold-start traces.
Abstract:Recent advances in generative video models have enabled camera-controlled world video generation, allowing models to synthesize videos under user-defined camera trajectories. However, existing video quality assessment (VQA) methods are mainly developed for natural videos and fail to capture the unique perceptual characteristics of camera-controlled generation, such as viewpoint consistency, motion coherence, and content preservation. In this work, we introduce CamWorldQA, the first benchmark for perceptual quality assessment of camera-controlled world video generation. CamWorldQA contains 720 generated videos produced by 6 representative generation methods from 20 diverse source videos under 6 camera trajectories, where each video is annotated with a human-rated perceptual quality score through subjective experiments. Furthermore, we propose CWQA, a no-reference quality assessment network with three complementary branches that extract spatial features, temporal motion features and optical flow features to jointly predict quality scores. Extensive experiments demonstrate that CWQA achieves superior performance over existing quality assessment methods on the CamWorldQA dataset.
Abstract:Functional connectome analysis examines brain-region interactions to understand and identify disorders such as autism spectrum disorder and Alzheimer's disease. Existing methods typically use GNNs and Transformers to model the full functional connectivity matrix. However, processing tens of thousands of connections introduces redundancy and noise, increases computational cost, and limits connection-level interpretability. This raises a central question: do we really need complex interaction modeling, or is identifying a small set of disease-relevant connectivity patterns sufficient? To answer this question, we propose BrainLinear, a lightweight geometry-aware framework for mining disease-discriminative connectome patterns. BrainLinear first maps each functional connectivity matrix to a shared tangent space centered at the Fréchet mean of the training set, capturing subject-specific deviations while respecting matrix geometry. It then scores each ROI-pair tangent direction by its classification contribution and disease--control difference, retaining Top-$K$ directions as a compact representation. Finally, a shallow multilayer perceptron performs classification on the selected representation. Experiments on ABIDE and ADNI show that BrainLinear matches or exceeds strong GNN and Transformer baselines at a fraction of their cost: it improves AUC and ACC over the best baseline for each metric by up to $3.54$ and $1.39$ percentage points, while reducing runtime and peak GPU memory by $84.0\%$ and $68.4\%$ relative to the closest baseline in AUC. The selected directions are directionally consistent with between-group displacements and organized across major functional systems, supporting connection-level interpretation.
Abstract:Audio-driven 3D facial animation is essential for advancing immersion and interactivity in virtual experiences. Although recent advances have shown promising capabilities, the training and evaluation of existing methods typically rely on ground-truth-based errors, which fall short of aligning with human preferences. To address this, we present a comprehensive framework that learns an automatic perceptual model from human preference data and leverages it to improve and evaluate the perceptual quality of audio-driven 3D facial animation. To begin with, we construct FMPair (Facial Motion Pairwise preference), the first human preference dataset for audio-driven 3D facial animation, which is built through a systematic annotation pipeline and comprises 65,574 annotated 3D facial motion pairs from 8,834 distinct in-the-wild audio clips. Based on the pairwise comparison dataset, we propose a Facial Motion Reward model, termed FMReward, which takes audio and 3D facial motion as inputs and predicts a perceptual quality score aligned with human preferences. Building upon FMReward, we further introduce Facial Motion reward Feedback Learning (FMFL), a direct fine-tuning algorithm that leverages a pretrained reward model to optimize diffusion-based audio-driven 3D facial animation models for better alignment with human preferences. Extensive experiments demonstrate the superiority of FMReward over other metrics in aligning with human preferences and the effectiveness of FMFL in improving the perceptual quality of audio-driven 3D facial animation.
Abstract:AI-generated human-centric videos play a crucial role in a wide range of modern applications. However, they often suffer from quality issues and semantic mismatches, underscoring the importance of effective quality assessment for such videos. To this end, we extend our previous dataset HVEval with pairwise preference annotations, resulting in HVEval+, the largest holistic quality assessment dataset for AI-generated human-centric videos, which comprises 1k prompts based on a comprehensive taxonomy, 20k videos generated by 24 text-to-video (T2V) models, and extensive human annotations, including 60k mean opinion scores (MOSs) and 60k preference pairs across 3 dimensions (i.e., spatial quality, temporal quality, and text-video correspondence), as well as 20k category-specific question-answer (Q&A) pairs. Along with the HVEval+ dataset, we further propose MoE-Rater, a Mixture-of-Experts (MoE)-inspired and multimodal large language model (MLLM)-based all-in-one method that supports multi-dimensional quality rating, multi-dimensional pairwise comparison, and category-specific question answering within a single model. Specifically, we introduce Mixture of Projector Experts (MoPE) and Mixture of LoRA Experts (MoLE), together with a three-stage training strategy consisting of task-aware pre-training, task-specific adaptation, and adaptive routing optimization, to effectively unify multiple tasks, resulting in superior performance on both HVEval+ and Human-AGVQA datasets. Extensive experiments and comprehensive analysis demonstrate the significant potential of the HVEval+ dataset and the MoE-Rater method in advancing AI-generated video quality assessment and further facilitating the evaluation and optimization of T2V models.
Abstract:This paper reports on the LoViF 2026 PhyScore challenge, a competition on holistic quality assessment of world-model-generated videos across both 2D and 4D generation settings. The challenge is motivated by a central gap in current evaluation practice: perceptual quality alone is insufficient to judge whether generated dynamics are physically plausible, temporally coherent, and consistent with input conditions. Participants are required to build a metric that jointly predicts four dimensions, i.e., Video Quality, Physical Realism, Condition-Video Alignment, and Temporal Consistency. Depart from that, participants also need to localize physical anomaly timestamps for fine-grained diagnosis. The benchmark dataset contains 1,554 videos generated by seven representative world generative models, organized into three tracks (text-2D, image-to-4D, and video-to-4D) and spanning 26 categories. These categories explicitly cover physics-relevant scenarios, including dynamics, optics, and thermodynamics, together with diverse real-world and creative content. To ensure label reliability, scores and anomaly timestamps are produced through trained human annotation with an additional automated quality-control pass. Evaluation is based on both score prediction and anomaly localization, with a composite protocol that combines TimeStamp_IOU and SRCC/PLCC. This report summarizes the challenge design and provides method-level insights from submitted solutions.
Abstract:Surveillance facial images are often captured under unconstrained conditions, resulting in severe quality degradation due to factors such as low resolution, motion blur, occlusion, and poor lighting. Although recent face restoration techniques applied to surveillance cameras can significantly enhance visual quality, they often compromise fidelity (i.e., identity-preserving features), which directly conflicts with the primary objective of surveillance images -- reliable identity verification. Existing facial image quality assessment (FIQA) predominantly focus on either visual quality or recognition-oriented evaluation, thereby failing to jointly address visual quality and fidelity, which are critical for surveillance applications. To bridge this gap, we propose the first comprehensive study on surveillance facial image quality assessment (SFIQA), targeting the unique challenges inherent to surveillance scenarios. Specifically, we first construct SFIQA-Bench, a multi-dimensional quality assessment benchmark for surveillance facial images, which consists of 5,004 surveillance facial images captured by three widely deployed surveillance cameras in real-world scenarios. A subjective experiment is conducted to collect six dimensional quality ratings, including noise, sharpness, colorfulness, contrast, fidelity and overall quality, covering the key aspects of SFIQA. Furthermore, we propose SFIQA-Assessor, a lightweight multi-task FIQA model that jointly exploits complementary facial views through cross-view feature interaction, and employs learnable task tokens to guide the unified regression of multiple quality dimensions. The experiment results on the proposed dataset show that our method achieves the best performance compared with the state-of-the-art general image quality assessment (IQA) and FIQA methods, validating its effectiveness for real-world surveillance applications.
Abstract:Generative text-to-image models are advancing at an unprecedented pace, continuously shifting the perceptual quality ceiling and rendering previously collected labels unreliable for newer generations. To address this, we present ELIQ, a Label-free Framework for Quality Assessment of Evolving AI-generated Images. Specifically, ELIQ focuses on visual quality and prompt-image alignment, automatically constructs positive and aspect-specific negative pairs to cover both conventional distortions and AIGC-specific distortion modes, enabling transferable supervision without human annotations. Building on these pairs, ELIQ adapts a pre-trained multimodal model into a quality-aware critic via instruction tuning and predicts two-dimensional quality using lightweight gated fusion and a Quality Query Transformer. Experiments across multiple benchmarks demonstrate that ELIQ consistently outperforms existing label-free methods, generalizes from AI-generated content (AIGC) to user-generated content (UGC) scenarios without modification, and paves the way for scalable and label-free quality assessment under continuously evolving generative models. The code will be released upon publication.
Abstract:Large multimodal models (LMMs) have demonstrated outstanding capabilities in various visual perception tasks, which has in turn made the evaluation of LMMs significant. However, the capability of video aesthetic quality assessment, which is a fundamental ability for human, remains underexplored for LMMs. To address this, we introduce VideoAesBench, a comprehensive benchmark for evaluating LMMs' understanding of video aesthetic quality. VideoAesBench has several significant characteristics: (1) Diverse content including 1,804 videos from multiple video sources including user-generated (UGC), AI-generated (AIGC), compressed, robotic-generated (RGC), and game videos. (2) Multiple question formats containing traditional single-choice questions, multi-choice questions, True or False questions, and a novel open-ended questions for video aesthetics description. (3) Holistic video aesthetics dimensions including visual form related questions from 5 aspects, visual style related questions from 4 aspects, and visual affectiveness questions from 3 aspects. Based on VideoAesBench, we benchmark 23 open-source and commercial large multimodal models. Our findings show that current LMMs only contain basic video aesthetics perception ability, their performance remains incomplete and imprecise. We hope our VideoAesBench can be served as a strong testbed and offer insights for explainable video aesthetics assessment.
Abstract:Recent advances in multimodal large language models (MLLMs) have demonstrated impressive performance on existing low-level vision benchmarks, which primarily focus on generic images. However, their capabilities to perceive and assess portrait images, a domain characterized by distinct structural and perceptual properties, remain largely underexplored. To this end, we introduce Q-Bench-Portrait, the first holistic benchmark specifically designed for portrait image quality perception, comprising 2,765 image-question-answer triplets and featuring (1) diverse portrait image sources, including natural, synthetic distortion, AI-generated, artistic, and computer graphics images; (2) comprehensive quality dimensions, covering technical distortions, AIGC-specific distortions, and aesthetics; and (3) a range of question formats, including single-choice, multiple-choice, true/false, and open-ended questions, at both global and local levels. Based on Q-Bench-Portrait, we evaluate 20 open-source and 5 closed-source MLLMs, revealing that although current models demonstrate some competence in portrait image perception, their performance remains limited and imprecise, with a clear gap relative to human judgments. We hope that the proposed benchmark will foster further research into enhancing the portrait image perception capabilities of both general-purpose and domain-specific MLLMs.