Abstract:Range-filtered approximate nearest neighbor search (RFANNS) is an important primitive for vector databases; it retrieves vectors that are similar to a query and satisfy a numerical range predicate, but existing RFANNS indexes expose vectors, attributes, and queries in plaintext. This assumption is unsuitable for outsourced vector databases, where sensitive data and queries must be protected from an honest-but-curious cloud server. To the best of our knowledge, this is the first study that systematically formulates and evaluates privacy-preserving RFANNS over outsourced encrypted vector databases. Our approach separates range localization from encrypted vector search: an authorized user maps the query range to a compact set of nodes in a local N-ary attribute tree, and the server searches only the corresponding proximity graph sub-indices over encrypted vectors. To reduce expensive encrypted comparisons, we use a filter-and-refine pipeline that first retrieves coarse candidates with approximate distance-comparison-preserving encryption and then reranks a small candidate set with exact distance-comparison encryption. We then analyze the computation, storage, communication, and leakage of the protocol. Experiments on four widely used vector datasets show that our method improves the QPS-Recall trade-off over representative secure adaptations of existing RFANNS approaches, scaling effectively to large datasets.
Abstract:Coreset selection reduces the cost of model training by replacing a large training set with a small representative subset. Existing gradient-approximation coreset methods such as CRAIG and cluster-based variants can preserve model accuracy. Still, their selection stages often rely on dense pairwise distances or large item-cluster bound matrices, leading to high time and memory costs on large datasets. This paper proposes KNNG-CS, a lightweight coreset selection method based on a $K$-nearest neighbor graph. KNNG-CS exploits local neighborhood structures to estimate the importance of each data item and greedily selects representative nodes without maintaining a quadratic distance matrix. The method requires only linear storage in the number of edges. Experiments on four real-world datasets show that KNNG-CS achieves accuracy comparable to representative gradient-approximation coreset methods, while reducing selection time by $2.3\times$-$41.2\times$ and peak memory to $0.3\%$-$7.5\%$ of the baselines.
Abstract:Range-filtering approximate nearest neighbor search (RFANNS) is a fundamental operation in modern vector databases. Given a query vector $q$ and a numerical range predicate, RFANNS returns the $k$-approximate nearest neighbors ($k$-ANN) of the query $q$ among the objects whose attributes satisfy the range predicate. However, existing RFANNS methods are not well suited to high-throughput GPU execution. CPU indexes offer limited parallel scalability, generic GPU filtering is highly selectivity-dependent, and GPU indexes built from locally optimized subgraphs can incur long search trajectories and redundant distance computations. To address these limitations, we present FROG, a GPU-oriented RFANNS index that replaces multiple locally optimal substructure building with a globally aware, vertex-centric design. It organizes diverse expansion neighbor candidates for each vertex in a GPU-friendly structure and rapidly identifies the expansion neighbors used for computation at query time. Moreover, GPU-oriented algorithms and implementations are developed for both index construction and query processing. Experiments on six datasets show that FROG improves mixed-selectivity query throughput by 14.7--37.7$\times$ over 44-core CPU baselines and 4.5--7.6$\times$ over the strongest GPU baseline. It also accelerates index construction by 2.4--14.8$\times$ over the GPU baseline.
Abstract:Approximate nearest neighbor (ANN) search with range filters has recently garnered significant attention. This paper delves into a generalized form of this problem, i.e., ANN search with exact range-range (RR) predicates on a range-valued attribute, named RR filtering ANN (RRANN). Specifically, given $n$ vectors in $\mathbb{R}^d$, each vector $v_i$ is associated with a numeric range $[l_i, r_i]$, symbolizing aspects like a price range or time interval. An RRANN query $(v_q, l_q, r_q)$ aims at finding $k$ vectors closest to $v_q$ within the vectors satisfying an arbitrary RR predicate defined between the query range $[l_q, r_q]$ and the object range $[l_i, r_i]$. The RR predicate remains unspecified, enabling user-defined conditions. It may encompass containment ($[l_i, r_i] \subseteq [l_q, r_q]$ or $[l_q, r_q] \subseteq [l_i, r_i]$), overlap ($l_i \le l_q \le r_i \le r_q$ or $l_q \le l_i \le r_q \le r_i$), or a disjunction of them. RRANN has broad applications in queries related to price ranges or time intervals, and it generalizes existing variants of ANN search with range filters. However, existing dedicated approaches for these problems lack the capacity to support queries with arbitrary RR predicates. Hence, we introduce a new approach, labeled multi-segment tree graph. It efficiently handles arbitrary RR predicates by avoiding traversal through non-predicate-satisfied nodes, and keeps equivalent index size and construction time to state-of-the-art methods for RFANN. Extensive experiments on real-world data demonstrate the efficacy of our approach in RRANN queries, achieving up to 12.5x speedups with the same accuracy as the baselines. Moreover, our approach attains comparable RFANN search performance and notably superior IFANN and TSANN search performance compared to the respective state-of-the-art approaches. Our code is available at https://github.com/FanEDG/MSTG.




Abstract:Unsupervised industrial anomaly detection requires accurately identifying defects without labeled data. Traditional autoencoder-based methods often struggle with incomplete anomaly suppression and loss of fine details, as their single-pass decoding fails to effectively handle anomalies with varying severity and scale. We propose a recursive architecture for autoencoder (RcAE), which performs reconstruction iteratively to progressively suppress anomalies while refining normal structures. Unlike traditional single-pass models, this recursive design naturally produces a sequence of reconstructions, progressively exposing suppressed abnormal patterns. To leverage this reconstruction dynamics, we introduce a Cross Recursion Detection (CRD) module that tracks inconsistencies across recursion steps, enhancing detection of both subtle and large-scale anomalies. Additionally, we incorporate a Detail Preservation Network (DPN) to recover high-frequency textures typically lost during reconstruction. Extensive experiments demonstrate that our method significantly outperforms existing non-diffusion methods, and achieves performance on par with recent diffusion models with only 10% of their parameters and offering substantially faster inference. These results highlight the practicality and efficiency of our approach for real-world applications.




Abstract:Traffic signal control is a significant part of the construction of intelligent transportation. An efficient traffic signal control strategy can reduce traffic congestion, improve urban road traffic efficiency and facilitate people's lives. Existing reinforcement learning approaches for traffic signal control mainly focus on learning through a separate neural network. Such an independent neural network may fall into the local optimum of the training results. Worse more, the collected data can only be sampled once, so the data utilization rate is low. Therefore, we propose the Random Ensemble Double DQN Light (RELight) model. It can dynamically learn traffic signal control strategies through reinforcement learning and combine random ensemble learning to avoid falling into the local optimum to reach the optimal strategy. Moreover, we introduce the Update-To-Data (UTD) ratio to control the number of data reuses to improve the problem of low data utilization. In addition, we have conducted sufficient experiments on synthetic data and real-world data to prove that our proposed method can achieve better traffic signal control effects than the existing optimal methods.




Abstract:The ability of neural networks (NNs) to learn and remember multiple tasks sequentially is facing tough challenges in achieving general artificial intelligence due to their catastrophic forgetting (CF) issues. Fortunately, the latest OWM Orthogonal Weights Modification) and other several continual learning (CL) methods suggest some promising ways to overcome the CF issue. However, none of existing CL methods explores the following three crucial questions for effectively overcoming the CF issue: that is, what knowledge does it contribute to the effective weights modification of the NN during its sequential tasks learning? When the data distribution of a new learning task changes corresponding to the previous learned tasks, should a uniform/specific weight modification strategy be adopted or not? what is the upper bound of the learningable tasks sequentially for a given CL method? ect. To achieve this, in this paper, we first reveals the fact that of the weight gradient of a new learning task is determined by both the input space of the new task and the weight space of the previous learned tasks sequentially. On this observation and the recursive least square optimal method, we propose a new efficient and effective continual learning method EOWM via enhanced OWM. And we have theoretically and definitively given the upper bound of the learningable tasks sequentially of our EOWM. Extensive experiments conducted on the benchmarks demonstrate that our EOWM is effectiveness and outperform all of the state-of-the-art CL baselines.




Abstract:Despite the fact that deep neural networks (DNNs) have achieved prominent performance in various applications, it is well known that DNNs are vulnerable to adversarial examples/samples (AEs) with imperceptible perturbations in clean/original samples. To overcome the weakness of the existing defense methods against adversarial attacks, which damages the information on the original samples, leading to the decrease of the target classifier accuracy, this paper presents an enhanced countering adversarial attack method IDFR (via Input Denoising and Feature Restoring). The proposed IDFR is made up of an enhanced input denoiser (ID) and a hidden lossy feature restorer (FR) based on the convex hull optimization. Extensive experiments conducted on benchmark datasets show that the proposed IDFR outperforms the various state-of-the-art defense methods, and is highly effective for protecting target models against various adversarial black-box or white-box attacks. \footnote{Souce code is released at: \href{https://github.com/ID-FR/IDFR}{https://github.com/ID-FR/IDFR}}




Abstract:Graph Convolutional Network (GCN) has achieved extraordinary success in learning effective task-specific representations of nodes in graphs. However, regarding Heterogeneous Information Network (HIN), existing HIN-oriented GCN methods still suffer from two deficiencies: (1) they cannot flexibly explore all possible meta-paths and extract the most useful ones for a target object, which hinders both effectiveness and interpretability; (2) they often need to generate intermediate meta-path based dense graphs, which leads to high computational complexity. To address the above issues, we propose an interpretable and efficient Heterogeneous Graph Convolutional Network (ie-HGCN) to learn the representations of objects in HINs. It is designed as a hierarchical aggregation architecture, i.e., object-level aggregation first, followed by type-level aggregation. The novel architecture can automatically extract useful meta-paths for each object from all possible meta-paths (within a length limit), which brings good model interpretability. It can also reduce the computational cost by avoiding intermediate HIN transformation and neighborhood attention. We provide theoretical analysis about the proposed ie-HGCN in terms of evaluating the usefulness of all possible meta-paths, its connection to the spectral graph convolution on HINs, and its quasi-linear time complexity. Extensive experiments on three real network datasets demonstrate the superiority of ie-HGCN over the state-of-the-art methods.




Abstract:Since its introduction in 2003, the influence maximization (IM) problem has drawn significant research attention in the literature. The aim of IM is to select a set of k users who can influence the most individuals in the social network. The problem is proven to be NP-hard. A large number of approximate algorithms have been proposed to address this problem. The state-of-the-art algorithms estimate the expected influence of nodes based on sampled diffusion paths. As the number of required samples have been recently proven to be lower bounded by a particular threshold that presets tradeoff between the accuracy and efficiency, the result quality of these traditional solutions is hard to be further improved without sacrificing efficiency. In this paper, we present an orthogonal and novel paradigm to address the IM problem by leveraging deep learning models to estimate the expected influence. Specifically, we present a novel framework called DISCO that incorporates network embedding and deep reinforcement learning techniques to address this problem. Experimental study on real-world networks demonstrates that DISCO achieves the best performance w.r.t efficiency and influence spread quality compared to state-of-the-art classical solutions. Besides, we also show that the learning model exhibits good generality.