Abstract:Large language models (LLMs) have shown great potential in decision-making due to the vast amount of knowledge stored within the models. However, these pre-trained models are prone to lack reasoning abilities and are difficult to adapt to new environments, further hindering their application to complex real-world tasks. To address these challenges, inspired by the human cognitive process, we propose Causal-aware LLMs, which integrate the structural causal model (SCM) into the decision-making process to model, update, and utilize structured knowledge of the environment in a ``learning-adapting-acting" paradigm. Specifically, in the learning stage, we first utilize an LLM to extract the environment-specific causal entities and their causal relations to initialize a structured causal model of the environment. Subsequently,in the adapting stage, we update the structured causal model through external feedback about the environment, via an idea of causal intervention. Finally, in the acting stage, Causal-aware LLMs exploit structured causal knowledge for more efficient policy-making through the reinforcement learning agent. The above processes are performed iteratively to learn causal knowledge, ultimately enabling the causal-aware LLMs to achieve a more accurate understanding of the environment and make more efficient decisions. Experimental results across 22 diverse tasks within the open-world game ``Crafter" validate the effectiveness of our proposed method.
Abstract:Thanks to recent advancements in scalable deep architectures and large-scale pretraining, text-to-video generation has achieved unprecedented capabilities in producing high-fidelity, instruction-following content across a wide range of styles, enabling applications in advertising, entertainment, and education. However, these models' ability to render precise on-screen text, such as captions or mathematical formulas, remains largely untested, posing significant challenges for applications requiring exact textual accuracy. In this work, we introduce T2VTextBench, the first human-evaluation benchmark dedicated to evaluating on-screen text fidelity and temporal consistency in text-to-video models. Our suite of prompts integrates complex text strings with dynamic scene changes, testing each model's ability to maintain detailed instructions across frames. We evaluate ten state-of-the-art systems, ranging from open-source solutions to commercial offerings, and find that most struggle to generate legible, consistent text. These results highlight a critical gap in current video generators and provide a clear direction for future research aimed at enhancing textual manipulation in video synthesis.
Abstract:Text-to-video generative models have made significant strides in recent years, producing high-quality videos that excel in both aesthetic appeal and accurate instruction following, and have become central to digital art creation and user engagement online. Yet, despite these advancements, their ability to respect fundamental physical laws remains largely untested: many outputs still violate basic constraints such as rigid-body collisions, energy conservation, and gravitational dynamics, resulting in unrealistic or even misleading content. Existing physical-evaluation benchmarks typically rely on automatic, pixel-level metrics applied to simplistic, life-scenario prompts, and thus overlook both human judgment and first-principles physics. To fill this gap, we introduce \textbf{T2VPhysBench}, a first-principled benchmark that systematically evaluates whether state-of-the-art text-to-video systems, both open-source and commercial, obey twelve core physical laws including Newtonian mechanics, conservation principles, and phenomenological effects. Our benchmark employs a rigorous human evaluation protocol and includes three targeted studies: (1) an overall compliance assessment showing that all models score below 0.60 on average in each law category; (2) a prompt-hint ablation revealing that even detailed, law-specific hints fail to remedy physics violations; and (3) a counterfactual robustness test demonstrating that models often generate videos that explicitly break physical rules when so instructed. The results expose persistent limitations in current architectures and offer concrete insights for guiding future research toward truly physics-aware video generation.
Abstract:Large-scale models trained on extensive datasets have become the standard due to their strong generalizability across diverse tasks. In-context learning (ICL), widely used in natural language processing, leverages these models by providing task-specific prompts without modifying their parameters. This paradigm is increasingly being adapted for computer vision, where models receive an input-output image pair, known as an in-context pair, alongside a query image to illustrate the desired output. However, the success of visual ICL largely hinges on the quality of these prompts. To address this, we propose Enhanced Instruct Me More (E-InMeMo), a novel approach that incorporates learnable perturbations into in-context pairs to optimize prompting. Through extensive experiments on standard vision tasks, E-InMeMo demonstrates superior performance over existing state-of-the-art methods. Notably, it improves mIoU scores by 7.99 for foreground segmentation and by 17.04 for single object detection when compared to the baseline without learnable prompts. These results highlight E-InMeMo as a lightweight yet effective strategy for enhancing visual ICL. Code is publicly available at: https://github.com/Jackieam/E-InMeMo
Abstract:When model predictions inform downstream decision making, a natural question is under what conditions can the decision-makers simply respond to the predictions as if they were the true outcomes. Calibration suffices to guarantee that simple best-response to predictions is optimal. However, calibration for high-dimensional prediction outcome spaces requires exponential computational and statistical complexity. The recent relaxation known as decision calibration ensures the optimality of the simple best-response rule while requiring only polynomial sample complexity in the dimension of outcomes. However, known results on calibration and decision calibration crucially rely on linear loss functions for establishing best-response optimality. A natural approach to handle nonlinear losses is to map outcomes $y$ into a feature space $\phi(y)$ of dimension $m$, then approximate losses with linear functions of $\phi(y)$. Unfortunately, even simple classes of nonlinear functions can demand exponentially large or infinite feature dimensions $m$. A key open problem is whether it is possible to achieve decision calibration with sample complexity independent of~$m$. We begin with a negative result: even verifying decision calibration under standard deterministic best response inherently requires sample complexity polynomial in~$m$. Motivated by this lower bound, we investigate a smooth version of decision calibration in which decision-makers follow a smooth best-response. This smooth relaxation enables dimension-free decision calibration algorithms. We introduce algorithms that, given $\mathrm{poly}(|A|,1/\epsilon)$ samples and any initial predictor~$p$, can efficiently post-process it to satisfy decision calibration without worsening accuracy. Our algorithms apply broadly to function classes that can be well-approximated by bounded-norm functions in (possibly infinite-dimensional) separable RKHS.
Abstract:Recent advancements in Transformer-based architectures have led to impressive breakthroughs in natural language processing tasks, with models such as GPT-4, Claude, and Gemini demonstrating human-level reasoning abilities. However, despite their high performance, concerns remain about the inherent limitations of these models, especially when it comes to learning basic logical functions. While complexity-theoretic analyses indicate that Transformers can represent simple logic functions (e.g., $\mathsf{AND}$, $\mathsf{OR}$, and majority gates) by its nature of belonging to the $\mathsf{TC}^0$ class, these results assume ideal parameter settings and do not account for the constraints imposed by gradient descent-based training methods. In this work, we investigate whether Transformers can truly learn simple majority functions when trained using gradient-based methods. We focus on a simplified variant of the Transformer architecture and consider both $n=\mathrm{poly}(d)$ and $n=\exp(\Omega(d))$ number of training samples, where each sample is a $d$-size binary string paired with the output of a basic majority function. Our analysis demonstrates that even after $\mathrm{poly}(d)$ gradient queries, the generalization error of the Transformer model still remains substantially large, growing exponentially with $d$. This work highlights fundamental optimization challenges in training Transformers for the simplest logical reasoning tasks and provides new insights into their theoretical limitations.
Abstract:Generative models have driven significant progress in a variety of AI tasks, including text-to-video generation, where models like Video LDM and Stable Video Diffusion can produce realistic, movie-level videos from textual instructions. Despite these advances, current text-to-video models still face fundamental challenges in reliably following human commands, particularly in adhering to simple numerical constraints. In this work, we present T2VCountBench, a specialized benchmark aiming at evaluating the counting capability of SOTA text-to-video models as of 2025. Our benchmark employs rigorous human evaluations to measure the number of generated objects and covers a diverse range of generators, covering both open-source and commercial models. Extensive experiments reveal that all existing models struggle with basic numerical tasks, almost always failing to generate videos with an object count of 9 or fewer. Furthermore, our comprehensive ablation studies explore how factors like video style, temporal dynamics, and multilingual inputs may influence counting performance. We also explore prompt refinement techniques and demonstrate that decomposing the task into smaller subtasks does not easily alleviate these limitations. Our findings highlight important challenges in current text-to-video generation and provide insights for future research aimed at improving adherence to basic numerical constraints.
Abstract:Accurate fine-grained geospatial scene classification using remote sensing imagery is essential for a wide range of applications. However, existing approaches often rely on manually zooming remote sensing images at different scales to create typical scene samples. This approach fails to adequately support the fixed-resolution image interpretation requirements in real-world scenarios. To address this limitation, we introduce the Million-scale finE-grained geospatial scEne classification dataseT (MEET), which contains over 1.03 million zoom-free remote sensing scene samples, manually annotated into 80 fine-grained categories. In MEET, each scene sample follows a scene-inscene layout, where the central scene serves as the reference, and auxiliary scenes provide crucial spatial context for finegrained classification. Moreover, to tackle the emerging challenge of scene-in-scene classification, we present the Context-Aware Transformer (CAT), a model specifically designed for this task, which adaptively fuses spatial context to accurately classify the scene samples. CAT adaptively fuses spatial context to accurately classify the scene samples by learning attentional features that capture the relationships between the center and auxiliary scenes. Based on MEET, we establish a comprehensive benchmark for fine-grained geospatial scene classification, evaluating CAT against 11 competitive baselines. The results demonstrate that CAT significantly outperforms these baselines, achieving a 1.88% higher balanced accuracy (BA) with the Swin-Large backbone, and a notable 7.87% improvement with the Swin-Huge backbone. Further experiments validate the effectiveness of each module in CAT and show the practical applicability of CAT in the urban functional zone mapping. The source code and dataset will be publicly available at https://jerrywyn.github.io/project/MEET.html.
Abstract:Generative modeling is widely regarded as one of the most essential problems in today's AI community, with text-to-image generation having gained unprecedented real-world impacts. Among various approaches, diffusion models have achieved remarkable success and have become the de facto solution for text-to-image generation. However, despite their impressive performance, these models exhibit fundamental limitations in adhering to numerical constraints in user instructions, frequently generating images with an incorrect number of objects. While several prior works have mentioned this issue, a comprehensive and rigorous evaluation of this limitation remains lacking. To address this gap, we introduce T2ICountBench, a novel benchmark designed to rigorously evaluate the counting ability of state-of-the-art text-to-image diffusion models. Our benchmark encompasses a diverse set of generative models, including both open-source and private systems. It explicitly isolates counting performance from other capabilities, provides structured difficulty levels, and incorporates human evaluations to ensure high reliability. Extensive evaluations with T2ICountBench reveal that all state-of-the-art diffusion models fail to generate the correct number of objects, with accuracy dropping significantly as the number of objects increases. Additionally, an exploratory study on prompt refinement demonstrates that such simple interventions generally do not improve counting accuracy. Our findings highlight the inherent challenges in numerical understanding within diffusion models and point to promising directions for future improvements.
Abstract:Fiber-optic transmission systems are leveraged not only as high-speed communication channels but also as nonlinear kernel functions for machine learning computations, enabling the seamless integration of computational intelligence and communication.