Abstract:Thanks to recent advancements in scalable deep architectures and large-scale pretraining, text-to-video generation has achieved unprecedented capabilities in producing high-fidelity, instruction-following content across a wide range of styles, enabling applications in advertising, entertainment, and education. However, these models' ability to render precise on-screen text, such as captions or mathematical formulas, remains largely untested, posing significant challenges for applications requiring exact textual accuracy. In this work, we introduce T2VTextBench, the first human-evaluation benchmark dedicated to evaluating on-screen text fidelity and temporal consistency in text-to-video models. Our suite of prompts integrates complex text strings with dynamic scene changes, testing each model's ability to maintain detailed instructions across frames. We evaluate ten state-of-the-art systems, ranging from open-source solutions to commercial offerings, and find that most struggle to generate legible, consistent text. These results highlight a critical gap in current video generators and provide a clear direction for future research aimed at enhancing textual manipulation in video synthesis.
Abstract:Text-to-video generative models have made significant strides in recent years, producing high-quality videos that excel in both aesthetic appeal and accurate instruction following, and have become central to digital art creation and user engagement online. Yet, despite these advancements, their ability to respect fundamental physical laws remains largely untested: many outputs still violate basic constraints such as rigid-body collisions, energy conservation, and gravitational dynamics, resulting in unrealistic or even misleading content. Existing physical-evaluation benchmarks typically rely on automatic, pixel-level metrics applied to simplistic, life-scenario prompts, and thus overlook both human judgment and first-principles physics. To fill this gap, we introduce \textbf{T2VPhysBench}, a first-principled benchmark that systematically evaluates whether state-of-the-art text-to-video systems, both open-source and commercial, obey twelve core physical laws including Newtonian mechanics, conservation principles, and phenomenological effects. Our benchmark employs a rigorous human evaluation protocol and includes three targeted studies: (1) an overall compliance assessment showing that all models score below 0.60 on average in each law category; (2) a prompt-hint ablation revealing that even detailed, law-specific hints fail to remedy physics violations; and (3) a counterfactual robustness test demonstrating that models often generate videos that explicitly break physical rules when so instructed. The results expose persistent limitations in current architectures and offer concrete insights for guiding future research toward truly physics-aware video generation.
Abstract:Generative models have driven significant progress in a variety of AI tasks, including text-to-video generation, where models like Video LDM and Stable Video Diffusion can produce realistic, movie-level videos from textual instructions. Despite these advances, current text-to-video models still face fundamental challenges in reliably following human commands, particularly in adhering to simple numerical constraints. In this work, we present T2VCountBench, a specialized benchmark aiming at evaluating the counting capability of SOTA text-to-video models as of 2025. Our benchmark employs rigorous human evaluations to measure the number of generated objects and covers a diverse range of generators, covering both open-source and commercial models. Extensive experiments reveal that all existing models struggle with basic numerical tasks, almost always failing to generate videos with an object count of 9 or fewer. Furthermore, our comprehensive ablation studies explore how factors like video style, temporal dynamics, and multilingual inputs may influence counting performance. We also explore prompt refinement techniques and demonstrate that decomposing the task into smaller subtasks does not easily alleviate these limitations. Our findings highlight important challenges in current text-to-video generation and provide insights for future research aimed at improving adherence to basic numerical constraints.
Abstract:Generative modeling is widely regarded as one of the most essential problems in today's AI community, with text-to-image generation having gained unprecedented real-world impacts. Among various approaches, diffusion models have achieved remarkable success and have become the de facto solution for text-to-image generation. However, despite their impressive performance, these models exhibit fundamental limitations in adhering to numerical constraints in user instructions, frequently generating images with an incorrect number of objects. While several prior works have mentioned this issue, a comprehensive and rigorous evaluation of this limitation remains lacking. To address this gap, we introduce T2ICountBench, a novel benchmark designed to rigorously evaluate the counting ability of state-of-the-art text-to-image diffusion models. Our benchmark encompasses a diverse set of generative models, including both open-source and private systems. It explicitly isolates counting performance from other capabilities, provides structured difficulty levels, and incorporates human evaluations to ensure high reliability. Extensive evaluations with T2ICountBench reveal that all state-of-the-art diffusion models fail to generate the correct number of objects, with accuracy dropping significantly as the number of objects increases. Additionally, an exploratory study on prompt refinement demonstrates that such simple interventions generally do not improve counting accuracy. Our findings highlight the inherent challenges in numerical understanding within diffusion models and point to promising directions for future improvements.
Abstract:The Rotary Position Embedding (RoPE) mechanism has become a powerful enhancement to the Transformer architecture, which enables models to capture token relationships when encoding positional information. However, the RoPE mechanisms make the computations of attention mechanisms more complicated, which makes efficient algorithms challenging. Earlier research introduced almost linear time, i.e., $n^{1+o(1)}$ where $n$ is the number of input tokens, algorithms for the forward computation under specific parameter settings. However, achieving a subquadratic time algorithm for other parameter regimes remains impossible unless the widely accepted Strong Exponential Time Hypothesis (SETH) is disproven. In this work, we develop the first almost linear time algorithm for backward computations in the RoPE-based attention under bounded entries. Our approach builds on recent advancements in fast RoPE attention computations, utilizing a novel combination of the polynomial method and the Fast Fourier Transform. Furthermore, we show that with lower bounds derived from the SETH, the bounded entry condition is necessary for subquadratic performance.