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Chris Donahue

Comparing Developer and LLM Biases in Code Evaluation

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Mar 25, 2026
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Benchmarking Language Modeling for Lossless Compression of Full-Fidelity Audio

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Mar 09, 2026
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GameDevBench: Evaluating Agentic Capabilities Through Game Development

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Feb 11, 2026
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Rethinking Music Captioning with Music Metadata LLMs

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Feb 03, 2026
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FoleyBench: A Benchmark For Video-to-Audio Models

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Nov 17, 2025
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Live Music Models

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Aug 06, 2025
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Music Arena: Live Evaluation for Text-to-Music

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Jul 28, 2025
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Adaptive Accompaniment with ReaLchords

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Jun 17, 2025
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Unified Cross-modal Translation of Score Images, Symbolic Music, and Performance Audio

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May 19, 2025
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Aligning Text-to-Music Evaluation with Human Preferences

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Mar 20, 2025
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