Abstract:We introduce Imagen 3, a latent diffusion model that generates high quality images from text prompts. We describe our quality and responsibility evaluations. Imagen 3 is preferred over other state-of-the-art (SOTA) models at the time of evaluation. In addition, we discuss issues around safety and representation, as well as methods we used to minimize the potential harm of our models.
Abstract:This report introduces a new family of multimodal models, Gemini, that exhibit remarkable capabilities across image, audio, video, and text understanding. The Gemini family consists of Ultra, Pro, and Nano sizes, suitable for applications ranging from complex reasoning tasks to on-device memory-constrained use-cases. Evaluation on a broad range of benchmarks shows that our most-capable Gemini Ultra model advances the state of the art in 30 of 32 of these benchmarks - notably being the first model to achieve human-expert performance on the well-studied exam benchmark MMLU, and improving the state of the art in every one of the 20 multimodal benchmarks we examined. We believe that the new capabilities of Gemini models in cross-modal reasoning and language understanding will enable a wide variety of use cases and we discuss our approach toward deploying them responsibly to users.
Abstract:We present the training recipe and results of scaling up PaLI-X, a multilingual vision and language model, both in terms of size of the components and the breadth of its training task mixture. Our model achieves new levels of performance on a wide-range of varied and complex tasks, including multiple image-based captioning and question-answering tasks, image-based document understanding and few-shot (in-context) learning, as well as object detection, video question answering, and video captioning. PaLI-X advances the state-of-the-art on most vision-and-language benchmarks considered (25+ of them). Finally, we observe emerging capabilities, such as complex counting and multilingual object detection, tasks that are not explicitly in the training mix.
Abstract:Recent studies in Vision-and-Language Navigation (VLN) train RL agents to execute natural-language navigation instructions in photorealistic environments, as a step towards intelligent agents or robots that can follow human instructions. However, given the scarcity of human instruction data and limited diversity in the training environments, these agents still struggle with complex language grounding and spatial language understanding. Pre-training on large text and image-text datasets from the web has been extensively explored but the improvements are limited. To address the scarcity of in-domain instruction data, we investigate large-scale augmentation with synthetic instructions. We take 500+ indoor environments captured in densely-sampled 360 deg panoramas, construct navigation trajectories through these panoramas, and generate a visually-grounded instruction for each trajectory using Marky (Wang et al., 2022), a high-quality multilingual navigation instruction generator. To further increase the variability of the trajectories, we also synthesize image observations from novel viewpoints using an image-to-image GAN. The resulting dataset of 4.2M instruction-trajectory pairs is two orders of magnitude larger than existing human-annotated datasets, and contains a wider variety of environments and viewpoints. To efficiently leverage data at this scale, we train a transformer agent with imitation learning for over 700M steps of experience. On the challenging Room-across-Room dataset, our approach outperforms all existing RL agents, improving the state-of-the-art NDTW from 71.1 to 79.1 in seen environments, and from 64.6 to 66.8 in unseen test environments. Our work points to a new path to improving instruction-following agents, emphasizing large-scale imitation learning and the development of synthetic instruction generation capabilities.
Abstract:We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while maintaining 3D consistency. Existing approaches are highly complex, with many separately trained stages and components. We propose a simple alternative: an image-to-image GAN that maps directly from reprojections of incomplete point clouds to full high-resolution RGB-D images. On the Matterport3D and RealEstate10K datasets, our approach significantly outperforms prior work when evaluated by humans, as well as on FID scores. Further, we show that our model is useful for generative data augmentation. A vision-and-language navigation (VLN) agent trained with trajectories spatially-perturbed by our model improves success rate by up to 1.5% over a state of the art baseline on the R2R benchmark. Our code will be made available to facilitate generative data augmentation and applications to downstream robotics and embodied AI tasks.
Abstract:We study the automatic generation of navigation instructions from 360-degree images captured on indoor routes. Existing generators suffer from poor visual grounding, causing them to rely on language priors and hallucinate objects. Our MARKY-MT5 system addresses this by focusing on visual landmarks; it comprises a first stage landmark detector and a second stage generator -- a multimodal, multilingual, multitask encoder-decoder. To train it, we bootstrap grounded landmark annotations on top of the Room-across-Room (RxR) dataset. Using text parsers, weak supervision from RxR's pose traces, and a multilingual image-text encoder trained on 1.8b images, we identify 1.1m English, Hindi and Telugu landmark descriptions and ground them to specific regions in panoramas. On Room-to-Room, human wayfinders obtain success rates (SR) of 71% following MARKY-MT5's instructions, just shy of their 75% SR following human instructions -- and well above SRs with other generators. Evaluations on RxR's longer, diverse paths obtain 61-64% SRs on three languages. Generating such high-quality navigation instructions in novel environments is a step towards conversational navigation tools and could facilitate larger-scale training of instruction-following agents.
Abstract:Speech-based image retrieval has been studied as a proxy for joint representation learning, usually without emphasis on retrieval itself. As such, it is unclear how well speech-based retrieval can work in practice -- both in an absolute sense and versus alternative strategies that combine automatic speech recognition (ASR) with strong text encoders. In this work, we extensively study and expand choices of encoder architectures, training methodology (including unimodal and multimodal pretraining), and other factors. Our experiments cover different types of speech in three datasets: Flickr Audio, Places Audio, and Localized Narratives. Our best model configuration achieves large gains over state of the art, e.g., pushing recall-at-one from 21.8% to 33.2% for Flickr Audio and 27.6% to 53.4% for Places Audio. We also show our best speech-based models can match or exceed cascaded ASR-to-text encoding when speech is spontaneous, accented, or otherwise hard to automatically transcribe.
Abstract:Image captioning datasets have proven useful for multimodal representation learning, and a common evaluation paradigm based on multimodal retrieval has emerged. Unfortunately, datasets have only limited cross-modal associations: images are not paired with others, captions are only paired with others that describe the same image, there are no negative associations and there are missing positive cross-modal associations. This undermines retrieval evaluation and limits research into how inter-modality learning impacts intra-modality tasks. To address this gap, we create the \textit{Crisscrossed Captions} (CxC) dataset, extending MS-COCO with new semantic similarity judgments for \textbf{247,315} intra- and inter-modality pairs. We provide baseline model performance results for both retrieval and correlations with human rankings, emphasizing both intra- and inter-modality learning.
Abstract:Conventional spoken language understanding systems consist of two main components: an automatic speech recognition module that converts audio to a transcript, and a natural language understanding module that transforms the resulting text (or top N hypotheses) into a set of domains, intents, and arguments. These modules are typically optimized independently. In this paper, we formulate audio to semantic understanding as a sequence-to-sequence problem [1]. We propose and compare various encoder-decoder based approaches that optimize both modules jointly, in an end-to-end manner. Evaluations on a real-world task show that 1) having an intermediate text representation is crucial for the quality of the predicted semantics, especially the intent arguments and 2) jointly optimizing the full system improves overall accuracy of prediction. Compared to independently trained models, our best jointly trained model achieves similar domain and intent prediction F1 scores, but improves argument word error rate by 18% relative.